Class ModelInstance

java.lang.Object
zombie.core.skinnedmodel.model.ModelInstance

public class ModelInstance
extends java.lang.Object
  • Field Details

    • model

      public Model model
    • AnimPlayer

      public AnimationPlayer AnimPlayer
    • tex

      public Texture tex
    • textureRust

      public Texture textureRust
    • textureMask

      public Texture textureMask
    • textureLights

      public Texture textureLights
    • textureDamage1Overlay

      public Texture textureDamage1Overlay
    • textureDamage1Shell

      public Texture textureDamage1Shell
    • textureDamage2Overlay

      public Texture textureDamage2Overlay
    • textureDamage2Shell

      public Texture textureDamage2Shell
    • isVehicleBody

      public boolean isVehicleBody
    • isVehicleWheel

      public boolean isVehicleWheel
    • textureUninstall1

      public Matrix4f textureUninstall1
    • textureUninstall2

      public Matrix4f textureUninstall2
    • textureLightsEnables2

      public Matrix4f textureLightsEnables2
    • textureDamage1Enables1

      public Matrix4f textureDamage1Enables1
    • textureDamage1Enables2

      public Matrix4f textureDamage1Enables2
    • textureDamage2Enables1

      public Matrix4f textureDamage2Enables1
    • textureDamage2Enables2

      public Matrix4f textureDamage2Enables2
    • textureRustA

      public float textureRustA
    • refWindows

      public float refWindows
    • refBody

      public float refBody
    • alpha

      public float alpha
    • painColor

      public Vector3f painColor
    • character

      public IsoGameCharacter character
    • object

      public IsoMovingObject object
    • origin

      public Vector3f[] origin
    • xfrm

      public Matrix4f[] xfrm
    • worldPos

      public Vector3f[] worldPos
    • updateLights

      public boolean updateLights
    • tintR

      public float tintR
    • tintG

      public float tintG
    • tintB

      public float tintB
    • lights

      public IsoLightSource[] lights
  • Constructor Details

  • Method Details

    • LoadTexture

      public void LoadTexture​(java.lang.String string)
    • Draw

      public void Draw()
    • Play

      public AnimationTrack Play​(java.lang.String string, boolean boolean1, boolean boolean2, IsoGameCharacter gameCharacter)
    • UpdateDir

      public void UpdateDir()
    • Update

      public void Update​(float float1)
    • SetDir

      public void SetDir​(Vector2 vector2)