Enum BloodBodyPartType

java.lang.Object
java.lang.Enum<BloodBodyPartType>
zombie.characterTextures.BloodBodyPartType
All Implemented Interfaces:
java.io.Serializable, java.lang.Comparable<BloodBodyPartType>, java.lang.constant.Constable

public enum BloodBodyPartType
extends java.lang.Enum<BloodBodyPartType>
  • Enum Constant Details

  • Method Details

    • values

      public static BloodBodyPartType[] values()
      Returns an array containing the constants of this enum type, in the order they are declared.
      Returns:
      an array containing the constants of this enum type, in the order they are declared
    • valueOf

      public static BloodBodyPartType valueOf​(java.lang.String name)
      Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      java.lang.IllegalArgumentException - if this enum type has no constant with the specified name
      java.lang.NullPointerException - if the argument is null
    • index

      public int index()
    • FromIndex

      public static BloodBodyPartType FromIndex​(int int1)
    • ToIndex

      public static int ToIndex​(BloodBodyPartType bloodBodyPartType)
    • FromString

      public static BloodBodyPartType FromString​(java.lang.String string)
    • getCharacterMaskParts

      public CharacterMask.Part[] getCharacterMaskParts()
    • getDisplayName

      public java.lang.String getDisplayName()
    • getDisplayName

      public static java.lang.String getDisplayName​(BloodBodyPartType bloodBodyPartType)