Class PhysicsDebugRenderer

java.lang.Object
zombie.core.textures.TextureDraw.GenericDrawer
zombie.core.physics.PhysicsDebugRenderer

public final class PhysicsDebugRenderer
extends TextureDraw.GenericDrawer
  • Constructor Summary

    Constructors
    Constructor Description
    PhysicsDebugRenderer()  
  • Method Summary

    Modifier and Type Method Description
    static PhysicsDebugRenderer alloc()  
    void drawContactPoint​(float float1, float float2, float float3, float float4, float float5, float float6, float float7, int int1, float float8, float float9, float float10)  
    void drawLine​(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12)  
    void drawSphere​(float float1, float float2, float float3, float float4, float float5, float float6, float float7)  
    void drawTriangle​(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13)  
    void init​(IsoPlayer player)  
    void n_debugDrawWorld​(int int1, int int2)  
    void postRender()  
    void release()  
    void render()  
    float XToScreenExact​(float float1, float float2, float float3, int int1)  
    float YToScreenExact​(float float1, float float2, float float3, int int1)  

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • PhysicsDebugRenderer

      public PhysicsDebugRenderer()
  • Method Details

    • alloc

      public static PhysicsDebugRenderer alloc()
    • release

      public void release()
    • init

      public void init​(IsoPlayer player)
    • render

      public void render()
      Specified by:
      render in class TextureDraw.GenericDrawer
    • postRender

      public void postRender()
      Overrides:
      postRender in class TextureDraw.GenericDrawer
    • YToScreenExact

      public float YToScreenExact​(float float1, float float2, float float3, int int1)
    • XToScreenExact

      public float XToScreenExact​(float float1, float float2, float float3, int int1)
    • drawLine

      public void drawLine​(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12)
    • drawSphere

      public void drawSphere​(float float1, float float2, float float3, float float4, float float5, float float6, float float7)
    • drawTriangle

      public void drawTriangle​(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13)
    • drawContactPoint

      public void drawContactPoint​(float float1, float float2, float float3, float float4, float float5, float float6, float float7, int int1, float float8, float float9, float float10)
    • n_debugDrawWorld

      public void n_debugDrawWorld​(int int1, int int2)