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Package zombie
Interface Summary
Interface
Description
ISoundSystem
ISoundSystem.ISoundInstance
MapCollisionData.IPathResult
PersistentOutfits.IOutfitter
PredicatedFileWatcher.IPredicatedDataPacketFileWatcherCallback
PredicatedFileWatcher.IPredicatedFileWatcherCallback
SandboxOptions.SandboxOption
ZomboidFileSystem.IWalkFilesVisitor
Class Summary
Class
Description
AmbientSoundManager
AmbientStreamManager
AmbientStreamManager.Ambient
AmbientStreamManager.AmbientLoop
AmbientStreamManager.WorldSoundEmitter
BaseAmbientStreamManager
BaseSoundManager
BitMatrix
ChunkMapFilenames
CollisionManager
CollisionMatrixPrototypes
DebugFileWatcher
DummyAmbientStreamManager
DummySoundManager
FileGuidPair
FileGuidTable
FliesSound
FPSTracking
GameProfiler
GameProfiler.ProfileArea
GameProfiler.RecordingFrame
GameProfileRecording
GameProfileRecording.Row
GameProfileRecording.Span
GameSounds
GameTime
GameTime.AnimTimer
GameWindow
GameWindow.OSValidator
IndieGL
IntArrayCache
LoadGridsquarePerformanceWorkaround
LootRespawn
MapCollisionData
MapGroups
MovingObjectUpdateScheduler
MovingObjectUpdateSchedulerUpdateBucket
PersistentOutfits
PredicatedFileWatcher
PredicatedFileWatcher.GenericPredicatedFileWatcherCallback
ReanimatedPlayers
SandboxOptions
SandboxOptions.BooleanSandboxOption
SandboxOptions.DoubleSandboxOption
SandboxOptions.EnumSandboxOption
SandboxOptions.IntegerSandboxOption
SandboxOptions.StringSandboxOption
ShaderStackEntry
SharedDescriptors
SharedDescriptors.Descriptor
SoundManager
SoundManager.AmbientSoundEffect
SvnVersion
SystemDisabler
TimeDebugger
VirtualZombieManager
WorldSoundManager
WorldSoundManager.ResultBiggestSound
ZombieSpawnRecorder
ZombieTemplateManager
ZomboidBitFlag
ZomboidFileSystem
ZomboidGlobals
Enum Summary
Enum
Description
ISoundSystem.InstanceFailAction
ISoundSystem.SoundFormat
ZombieTemplateManager.OverlayType