Class ClientPlayerDB

java.lang.Object
zombie.savefile.ClientPlayerDB

public final class ClientPlayerDB
extends java.lang.Object
  • Field Details

    • canSavePlayers

      public boolean canSavePlayers
  • Constructor Details

    • ClientPlayerDB

      public ClientPlayerDB()
  • Method Details

    • setAllow

      public static void setAllow​(boolean boolean1)
    • isAllow

      public static boolean isAllow()
    • getInstance

      public static ClientPlayerDB getInstance()
    • isAvailable

      public static boolean isAvailable()
    • updateMain

      public void updateMain()
    • close

      public void close()
    • getAllNetworkPlayers

      public java.util.ArrayList getAllNetworkPlayers()
    • clientLoadNetworkCharacter

      public void clientLoadNetworkCharacter​(java.nio.ByteBuffer byteBuffer, UdpConnection udpConnection)
    • clientSendNetworkPlayerInt

      public void clientSendNetworkPlayerInt​(IsoPlayer player)
    • isAliveMainNetworkPlayer

      public boolean isAliveMainNetworkPlayer()
    • clientLoadNetworkPlayer

      public boolean clientLoadNetworkPlayer()
    • getClientLoadNetworkPlayerData

      public byte[] getClientLoadNetworkPlayerData​(int int1)
    • loadNetworkPlayer

      public boolean loadNetworkPlayer​(int int1)
    • loadNetworkPlayerInfo

      public boolean loadNetworkPlayerInfo​(int int1)
    • getNextServerPlayerIndex

      public int getNextServerPlayerIndex()