Package zombie.core.physics
Class PhysicsDebugRenderer
java.lang.Object
zombie.core.textures.TextureDraw.GenericDrawer
zombie.core.physics.PhysicsDebugRenderer
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic PhysicsDebugRendereralloc()voiddrawContactPoint(float float1, float float2, float float3, float float4, float float5, float float6, float float7, int int1, float float8, float float9, float float10) voiddrawLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12) voiddrawSphere(float float1, float float2, float float3, float float4, float float5, float float6, float float7) voiddrawTriangle(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13) voidvoidn_debugDrawWorld(int int1, int int2) voidvoidrelease()voidrender()floatXToScreenExact(float float1, float float2, float float3, int int1) floatYToScreenExact(float float1, float float2, float float3, int int1)
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Constructor Details
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PhysicsDebugRenderer
public PhysicsDebugRenderer()
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Method Details
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alloc
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release
public void release() -
init
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render
public void render()- Specified by:
renderin classTextureDraw.GenericDrawer
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postRender
public void postRender()- Overrides:
postRenderin classTextureDraw.GenericDrawer
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YToScreenExact
public float YToScreenExact(float float1, float float2, float float3, int int1) -
XToScreenExact
public float XToScreenExact(float float1, float float2, float float3, int int1) -
drawLine
public void drawLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12) -
drawSphere
public void drawSphere(float float1, float float2, float float3, float float4, float float5, float float6, float float7) -
drawTriangle
public void drawTriangle(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13) -
drawContactPoint
public void drawContactPoint(float float1, float float2, float float3, float float4, float float5, float float6, float float7, int int1, float float8, float float9, float float10) -
n_debugDrawWorld
public void n_debugDrawWorld(int int1, int int2)
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