Package zombie.core.skinnedmodel.model
Class ModelMesh
java.lang.Object
zombie.asset.Asset
zombie.core.skinnedmodel.model.ModelMesh
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class zombie.asset.Asset
Asset.ObserverCallback, Asset.State -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final AssetTypeprotected booleanbooleanfinal Vector3ffinal Vector3fFields inherited from class zombie.asset.Asset
m_asset_manager -
Constructor Summary
ConstructorsConstructorDescriptionModelMesh(AssetPath assetPath, AssetManager assetManager, ModelMesh.MeshAssetParams meshAssetParams) -
Method Summary
Modifier and TypeMethodDescriptionvoidclear()voidgetType()booleanisReady()voidprotected voidonLoadedTxt(ModelTxt modelTxt) protected voidonLoadedX(ProcessedAiScene processedAiScene) voidsetAssetParams(AssetManager.AssetParams assetParams) voidSetVertexBuffer(VertexBufferObject vertexBufferObject) Methods inherited from class zombie.asset.Asset
addDependency, getAssetManager, getObserverCb, getPath, getRefCount, getState, isEmpty, isFailure, onBeforeEmpty, onCreated, removeDependency
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Field Details
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vb
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minXYZ
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maxXYZ
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skinningData
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softwareMesh
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assetParams
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m_transform
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m_bHasVBO
public boolean m_bHasVBO -
bStatic
protected boolean bStatic -
m_animationsMesh
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m_fullPath
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ASSET_TYPE
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Constructor Details
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ModelMesh
public ModelMesh(AssetPath assetPath, AssetManager assetManager, ModelMesh.MeshAssetParams meshAssetParams)
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Method Details
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onLoadedX
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onLoadedTxt
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SetVertexBuffer
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Draw
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onBeforeReady
public void onBeforeReady()- Overrides:
onBeforeReadyin classAsset
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isReady
public boolean isReady() -
setAssetParams
- Overrides:
setAssetParamsin classAsset
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getType
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clear
public void clear()
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