Package zombie.core.sprite
Class SpriteRenderState
java.lang.Object
zombie.core.sprite.GenericSpriteRenderState
zombie.core.sprite.SpriteRenderState
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Field Summary
FieldsModifier and TypeFieldDescriptionfloatfloatfinal float[]final PlayerCamera[]intfinal SpriteRenderStateUIlongfinal float[]Fields inherited from class zombie.core.sprite.GenericSpriteRenderState
bCursorVisible, bRendered, defaultStyle, index, numSprites, postRender, sprite, style, UVCA_CIRCLE, UVCA_NOCIRCLE, UVCA_NONE -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class zombie.core.sprite.GenericSpriteRenderState
clearCutawayTexture, clearSprites, clearUseVertColorsArray, doCoreIntParam, drawGeneric, drawModel, drawParticles, drawPuddles, drawSkyBox, drawWater, EndShader, glAlphaFunc, glBind, glBlendEquation, glBlendFunc, glBlendFuncSeparate, glBuffer, glClear, glClearColor, glColorMask, glDepthMask, glDisable, glDoEndFrame, glDoEndFrameFx, glDoStartFrame, glDoStartFrame, glDoStartFrameFx, glEnable, glGenerateMipMaps, glIgnoreStyles, glLoadIdentity, glStencilFunc, glStencilMask, glStencilOp, glTexParameteri, glViewport, isReady, isRendered, isRendering, onRenderAcquired, render, render, render, render, render, renderdebug, renderflipped, renderline, renderline, renderPoly, renderPoly, renderPoly, renderRect, setCutawayTexture, setExtraWallShaderParams, setUseVertColorsArray, ShaderUpdate1f, ShaderUpdate1i, ShaderUpdate2f, ShaderUpdate3f, ShaderUpdate4f, StartShader
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Field Details
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fbo
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time
public long time -
stateUI
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playerIndex
public int playerIndex -
playerCamera
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playerAmbient
public final float[] playerAmbient -
maxZoomLevel
public float maxZoomLevel -
minZoomLevel
public float minZoomLevel -
zoomLevel
public final float[] zoomLevel
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Constructor Details
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SpriteRenderState
public SpriteRenderState(int int1)
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Method Details
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onRendered
public void onRendered()- Overrides:
onRenderedin classGenericSpriteRenderState
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onReady
public void onReady()- Overrides:
onReadyin classGenericSpriteRenderState
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CheckSpriteSlots
public void CheckSpriteSlots()- Overrides:
CheckSpriteSlotsin classGenericSpriteRenderState
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clear
public void clear()- Overrides:
clearin classGenericSpriteRenderState
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getActiveState
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prePopulating
public void prePopulating()
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