Package zombie.iso.areas
Class SafeHouse
java.lang.Object
zombie.iso.areas.SafeHouse
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidstatic SafeHouseaddSafeHouse(int int1, int int2, int int3, int int4, String string, boolean boolean1) static SafeHouseaddSafeHouse(IsoGridSquare square, IsoPlayer player) static booleanallowSafeHouse(IsoPlayer player) alreadyHaveSafehouse(String string) alreadyHaveSafehouse(IsoPlayer player) static StringcanBeSafehouse(IsoGridSquare square, IsoPlayer player) voidcheckTrespass(IsoPlayer player) static voidbooleancontainsLocation(float float1, float float2) intgetH()getId()longintgetOwner()intstatic SafeHousegetSafeHouse(int int1, int int2, int int3, int int4) static SafeHousegetSafeHouse(IsoGridSquare square) static ArrayListgetTitle()intgetW()intgetX()intgetX2()intgetY()intgetY2()static SafeHousehasSafehouse(String string) static SafeHousehasSafehouse(IsoPlayer player) static voidinit()booleanstatic booleanisPlayerAllowedOnSquare(IsoPlayer player, IsoGridSquare square) booleanisRespawnInSafehouse(String string) static SafeHouseisSafeHouse(IsoGridSquare square, String string, boolean boolean1) voidkickOutOfSafehouse(IsoPlayer player) static SafeHouseload(ByteBuffer byteBuffer, int int1) booleanplayerAllowed(String string) booleanplayerAllowed(IsoPlayer player) voidremovePlayer(String string) voidremoveSafeHouse(IsoPlayer player) voidremoveSafeHouse(IsoPlayer player, boolean boolean1) voidsave(ByteBuffer byteBuffer) voidsetH(int int1) voidsetLastVisited(long long1) voidsetOpenTimer(int int1) voidvoidsetPlayerConnected(int int1) voidsetPlayers(ArrayList arrayList) voidsetRespawnInSafehouse(boolean boolean1, String string) voidvoidsetW(int int1) voidsetX(int int1) voidsetY(int int1) voidvoidvoidupdateSafehouse(IsoPlayer player) static void
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Field Details
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playersRespawn
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Constructor Details
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SafeHouse
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Method Details
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init
public static void init() -
addSafeHouse
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addSafeHouse
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hasSafehouse
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hasSafehouse
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updateSafehousePlayersConnected
public static void updateSafehousePlayersConnected() -
updatePlayersConnected
public void updatePlayersConnected() -
getSafeHouse
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getSafeHouse
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isSafeHouse
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clearSafehouseList
public static void clearSafehouseList() -
playerAllowed
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playerAllowed
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addPlayer
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removePlayer
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syncSafehouse
public void syncSafehouse() -
removeSafeHouse
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removeSafeHouse
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save
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load
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canBeSafehouse
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kickOutOfSafehouse
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checkTrespass
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alreadyHaveSafehouse
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alreadyHaveSafehouse
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allowSafeHouse
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updateSafehouse
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getId
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getX
public int getX() -
setX
public void setX(int int1) -
getY
public int getY() -
setY
public void setY(int int1) -
getW
public int getW() -
setW
public void setW(int int1) -
getH
public int getH() -
setH
public void setH(int int1) -
getX2
public int getX2() -
getY2
public int getY2() -
containsLocation
public boolean containsLocation(float float1, float float2) -
getPlayers
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setPlayers
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getSafehouseList
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getOwner
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setOwner
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isOwner
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getLastVisited
public long getLastVisited() -
setLastVisited
public void setLastVisited(long long1) -
getTitle
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setTitle
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getPlayerConnected
public int getPlayerConnected() -
setPlayerConnected
public void setPlayerConnected(int int1) -
getOpenTimer
public int getOpenTimer() -
setOpenTimer
public void setOpenTimer(int int1) -
setRespawnInSafehouse
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isRespawnInSafehouse
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isPlayerAllowedOnSquare
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