Package zombie.iso.areas
Class SafeHouse
java.lang.Object
zombie.iso.areas.SafeHouse
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
static SafeHouse
addSafeHouse
(int int1, int int2, int int3, int int4, String string, boolean boolean1) static SafeHouse
addSafeHouse
(IsoGridSquare square, IsoPlayer player) static boolean
allowSafeHouse
(IsoPlayer player) alreadyHaveSafehouse
(String string) alreadyHaveSafehouse
(IsoPlayer player) static String
canBeSafehouse
(IsoGridSquare square, IsoPlayer player) void
checkTrespass
(IsoPlayer player) static void
boolean
containsLocation
(float float1, float float2) int
getH()
getId()
long
int
getOwner()
int
static SafeHouse
getSafeHouse
(int int1, int int2, int int3, int int4) static SafeHouse
getSafeHouse
(IsoGridSquare square) static ArrayList
getTitle()
int
getW()
int
getX()
int
getX2()
int
getY()
int
getY2()
static SafeHouse
hasSafehouse
(String string) static SafeHouse
hasSafehouse
(IsoPlayer player) static void
init()
boolean
static boolean
isPlayerAllowedOnSquare
(IsoPlayer player, IsoGridSquare square) boolean
isRespawnInSafehouse
(String string) static SafeHouse
isSafeHouse
(IsoGridSquare square, String string, boolean boolean1) void
kickOutOfSafehouse
(IsoPlayer player) static SafeHouse
load
(ByteBuffer byteBuffer, int int1) boolean
playerAllowed
(String string) boolean
playerAllowed
(IsoPlayer player) void
removePlayer
(String string) void
removeSafeHouse
(IsoPlayer player) void
removeSafeHouse
(IsoPlayer player, boolean boolean1) void
save
(ByteBuffer byteBuffer) void
setH
(int int1) void
setLastVisited
(long long1) void
setOpenTimer
(int int1) void
void
setPlayerConnected
(int int1) void
setPlayers
(ArrayList arrayList) void
setRespawnInSafehouse
(boolean boolean1, String string) void
void
setW
(int int1) void
setX
(int int1) void
setY
(int int1) void
void
void
updateSafehouse
(IsoPlayer player) static void
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Field Details
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playersRespawn
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Constructor Details
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SafeHouse
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Method Details
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init
public static void init() -
addSafeHouse
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addSafeHouse
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hasSafehouse
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hasSafehouse
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updateSafehousePlayersConnected
public static void updateSafehousePlayersConnected() -
updatePlayersConnected
public void updatePlayersConnected() -
getSafeHouse
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getSafeHouse
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isSafeHouse
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clearSafehouseList
public static void clearSafehouseList() -
playerAllowed
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playerAllowed
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addPlayer
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removePlayer
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syncSafehouse
public void syncSafehouse() -
removeSafeHouse
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removeSafeHouse
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save
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load
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canBeSafehouse
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kickOutOfSafehouse
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checkTrespass
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alreadyHaveSafehouse
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alreadyHaveSafehouse
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allowSafeHouse
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updateSafehouse
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getId
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getX
public int getX() -
setX
public void setX(int int1) -
getY
public int getY() -
setY
public void setY(int int1) -
getW
public int getW() -
setW
public void setW(int int1) -
getH
public int getH() -
setH
public void setH(int int1) -
getX2
public int getX2() -
getY2
public int getY2() -
containsLocation
public boolean containsLocation(float float1, float float2) -
getPlayers
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setPlayers
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getSafehouseList
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getOwner
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setOwner
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isOwner
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getLastVisited
public long getLastVisited() -
setLastVisited
public void setLastVisited(long long1) -
getTitle
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setTitle
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getPlayerConnected
public int getPlayerConnected() -
setPlayerConnected
public void setPlayerConnected(int int1) -
getOpenTimer
public int getOpenTimer() -
setOpenTimer
public void setOpenTimer(int int1) -
setRespawnInSafehouse
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isRespawnInSafehouse
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isPlayerAllowedOnSquare
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