Package zombie.iso.weather
Class WorldFlares
java.lang.Object
zombie.iso.weather.WorldFlares
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Nested Class Summary
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Field Summary
Modifier and TypeFieldDescriptionstatic boolean
static final boolean
static int
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
applyFlaresForPlayer
(RenderSettings.PlayerRenderSettings playerRenderSettings, int int1, IsoPlayer player) static void
Clear()
static void
static boolean
static WorldFlares.Flare
getFlare
(int int1) static int
static WorldFlares.Flare
getFlareID
(int int1) static void
launchFlare
(float float1, int int1, int int2, int int3, float float2, float float3, float float4, float float5, float float6, float float7, float float8) static void
setDebugDraw
(boolean boolean1) static void
update()
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Field Details
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ENABLED
public static final boolean ENABLED- See Also:
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DEBUG_DRAW
public static boolean DEBUG_DRAW -
NEXT_ID
public static int NEXT_ID
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Constructor Details
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WorldFlares
public WorldFlares()
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Method Details
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Clear
public static void Clear() -
getFlareCount
public static int getFlareCount() -
getFlare
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getFlareID
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launchFlare
public static void launchFlare(float float1, int int1, int int2, int int3, float float2, float float3, float float4, float float5, float float6, float float7, float float8) -
update
public static void update() -
applyFlaresForPlayer
public static void applyFlaresForPlayer(RenderSettings.PlayerRenderSettings playerRenderSettings, int int1, IsoPlayer player) -
setDebugDraw
public static void setDebugDraw(boolean boolean1) -
getDebugDraw
public static boolean getDebugDraw() -
debugRender
public static void debugRender()
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