Class GameServer

java.lang.Object
zombie.network.GameServer

public class GameServer extends Object
  • Field Details

    • MAX_PLAYERS

      public static final int MAX_PLAYERS
      See Also:
    • TimeLimitForProcessPackets

      public static final int TimeLimitForProcessPackets
      See Also:
    • PacketsUpdateRate

      public static final int PacketsUpdateRate
      See Also:
    • FPS

      public static final int FPS
      See Also:
    • test

      public static int test
    • DEFAULT_PORT

      public static int DEFAULT_PORT
    • UDPPort

      public static int UDPPort
    • IPCommandline

      public static String IPCommandline
    • PortCommandline

      public static int PortCommandline
    • UDPPortCommandline

      public static int UDPPortCommandline
    • SteamVACCommandline

      public static Boolean SteamVACCommandline
    • GUICommandline

      public static boolean GUICommandline
    • bServer

      public static boolean bServer
    • bCoop

      public static boolean bCoop
    • bDebug

      public static boolean bDebug
    • bSoftReset

      public static boolean bSoftReset
    • udpEngine

      public static UdpEngine udpEngine
    • IDToAddressMap

      public static final HashMap IDToAddressMap
    • IDToPlayerMap

      public static final HashMap IDToPlayerMap
    • Players

      public static final ArrayList Players
    • timeSinceKeepAlive

      public static float timeSinceKeepAlive
    • MaxTicksSinceKeepAliveBeforeStall

      public static int MaxTicksSinceKeepAliveBeforeStall
    • DebugPlayer

      public static final HashSet DebugPlayer
    • ResetID

      public static int ResetID
    • ServerMods

      public static final ArrayList ServerMods
    • WorkshopItems

      public static final ArrayList WorkshopItems
    • WorkshopInstallFolders

      public static String[] WorkshopInstallFolders
    • WorkshopTimeStamps

      public static long[] WorkshopTimeStamps
    • ServerName

      public static String ServerName
    • discordBot

      public static final DiscordBot discordBot
    • checksum

      public static String checksum
    • GameMap

      public static String GameMap
    • bFastForward

      public static boolean bFastForward
    • transactionIDMap

      public static final HashMap transactionIDMap
    • worldObjectsServerSyncReq

      public static final ObjectsSyncRequests worldObjectsServerSyncReq
    • ip

      public static String ip
    • removeZombiesConnection

      public static UdpConnection removeZombiesConnection
    • loginQueue

      public static LoginQueue loginQueue
    • MainThread

      public static Thread MainThread
  • Constructor Details

    • GameServer

      public GameServer()
  • Method Details

    • PauseAllClients

      public static void PauseAllClients()
    • UnPauseAllClients

      public static void UnPauseAllClients()
    • setupCoop

      public static void setupCoop() throws FileNotFoundException
      Throws:
      FileNotFoundException
    • main

      public static void main(String[] stringArray)
    • rcon

      public static String rcon(String string)
    • sendTeleport

      public static void sendTeleport(IsoPlayer player, float float1, float float2, float float3)
    • sendPlayerExtraInfo

      public static void sendPlayerExtraInfo(IsoPlayer player, UdpConnection udpConnection)
    • doMinimumInit

      public static void doMinimumInit() throws IOException
      Throws:
      IOException
    • startServer

      public static void startServer() throws ConnectException
      Throws:
      ConnectException
    • sendShortStatistic

      public static void sendShortStatistic()
    • sendShortStatistic

      public static void sendShortStatistic(UdpConnection udpConnection)
    • sendStatistic

      public static void sendStatistic()
    • sendStatistic

      public static void sendStatistic(UdpConnection udpConnection)
    • getStatisticFromClients

      public static void getStatisticFromClients()
    • updateZombieControl

      public static void updateZombieControl(IsoZombie zombie, short short1, int int1)
    • sendNonPvpZone

      public static void sendNonPvpZone(NonPvpZone nonPvpZone, boolean boolean1, UdpConnection udpConnection)
    • sendCompost

      public static void sendCompost(IsoCompost compost, UdpConnection udpConnection)
    • AddExplosiveTrap

      public static void AddExplosiveTrap(HandWeapon handWeapon, IsoGridSquare square, boolean boolean1)
    • sendHelicopter

      public static void sendHelicopter(float float1, float float2, boolean boolean1)
    • sendZone

      public static void sendZone(IsoMetaGrid.Zone zone, UdpConnection udpConnection)
    • addXp

      public static void addXp(IsoPlayer player, PerkFactory.Perk perk, int int1)
    • startFireOnClient

      public static void startFireOnClient(IsoGridSquare square, int int1, boolean boolean1, int int2, boolean boolean2)
    • sendOptionsToClients

      public static void sendOptionsToClients()
    • sendBecomeCorpse

      public static void sendBecomeCorpse(IsoDeadBody deadBody)
    • sendCorpse

      public static void sendCorpse(IsoDeadBody deadBody)
    • sendPlayerConnect

      public static void sendPlayerConnect(IsoPlayer player, UdpConnection udpConnection)
    • loadModData

      public static void loadModData(IsoGridSquare square)
    • doZomboidDataInMainLoop

      public static void doZomboidDataInMainLoop(ZomboidNetData zomboidNetData)
    • PlayWorldSoundServer

      public static void PlayWorldSoundServer(String string, boolean boolean1, IsoGridSquare square, float float1, float float2, float float3, boolean boolean2)
    • PlayWorldSoundServer

      public static void PlayWorldSoundServer(IsoGameCharacter gameCharacter, String string, boolean boolean1, IsoGridSquare square, float float1, float float2, float float3, boolean boolean2)
    • PlayWorldSoundWavServer

      public static void PlayWorldSoundWavServer(String string, boolean boolean1, IsoGridSquare square, float float1, float float2, float float3, boolean boolean2)
    • PlaySoundAtEveryPlayer

      public static void PlaySoundAtEveryPlayer(String string, int int1, int int2, int int3)
    • PlaySoundAtEveryPlayer

      public static void PlaySoundAtEveryPlayer(String string)
    • PlaySoundAtEveryPlayer

      public static void PlaySoundAtEveryPlayer(String string, int int1, int int2, int int3, boolean boolean1)
    • sendZombieSound

      public static void sendZombieSound(IsoZombie.ZombieSound zombieSound, IsoZombie zombie)
    • initClientCommandFilter

      public static void initClientCommandFilter()
    • getAnyPlayerFromConnection

      public static IsoPlayer getAnyPlayerFromConnection(UdpConnection udpConnection)
    • getPlayerFromConnection

      public static IsoPlayer getPlayerFromConnection(UdpConnection udpConnection, int int1)
    • getPlayerByRealUserName

      public static IsoPlayer getPlayerByRealUserName(String string)
    • getPlayerByUserName

      public static IsoPlayer getPlayerByUserName(String string)
    • getPlayerByUserNameForCommand

      public static IsoPlayer getPlayerByUserNameForCommand(String string)
    • getConnectionByPlayerOnlineID

      public static UdpConnection getConnectionByPlayerOnlineID(short short1)
    • getConnectionFromPlayer

      public static UdpConnection getConnectionFromPlayer(IsoPlayer player)
    • sendAddItemToContainer

      public static void sendAddItemToContainer(ItemContainer itemContainer, InventoryItem inventoryItem)
    • sendRemoveItemFromContainer

      public static void sendRemoveItemFromContainer(ItemContainer itemContainer, InventoryItem inventoryItem)
    • sendItemsInContainer

      public static void sendItemsInContainer(IsoObject object, ItemContainer itemContainer)
    • addConnection

      public static void addConnection(UdpConnection udpConnection)
    • addDisconnect

      public static void addDisconnect(UdpConnection udpConnection)
    • disconnectPlayer

      public static void disconnectPlayer(IsoPlayer player, UdpConnection udpConnection)
    • heartBeat

      public static void heartBeat()
    • getFreeSlot

      public static short getFreeSlot()
    • receiveClientConnect

      public static void receiveClientConnect(UdpConnection udpConnection, ServerWorldDatabase.LogonResult logonResult)
    • sendMetaGrid

      public static void sendMetaGrid(int int1, int int2, int int3, UdpConnection udpConnection)
    • sendMetaGrid

      public static void sendMetaGrid(int int1, int int2, int int3)
    • sendObjectModData

      public static void sendObjectModData(IsoObject object)
    • sendSlowFactor

      public static void sendSlowFactor(IsoGameCharacter gameCharacter)
    • sendObjectChange

      public static void sendObjectChange(IsoObject object, String string, KahluaTable kahluaTable)
    • sendObjectChange

      public static void sendObjectChange(IsoObject object, String string, Object[] objectArray)
    • receiveSyncCustomLightSettings

      public static void receiveSyncCustomLightSettings(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • SyncObjectChunkHashes

      public static void SyncObjectChunkHashes(ByteBuffer byteBuffer, UdpConnection udpConnection)
    • SyncObjectChunkHashes

      public static void SyncObjectChunkHashes(IsoChunk chunk, UdpConnection udpConnection)
    • SyncObjectsGridSquareRequest

      public static void SyncObjectsGridSquareRequest(ByteBuffer byteBuffer, UdpConnection udpConnection)
    • SyncObjectsRequest

      public static void SyncObjectsRequest(ByteBuffer byteBuffer, UdpConnection udpConnection)
    • RemoveItemFromMap

      public static int RemoveItemFromMap(IsoObject object)
    • sendBloodSplatter

      public static void sendBloodSplatter(HandWeapon handWeapon, float float1, float float2, float float3, Vector2 vector2, boolean boolean1, boolean boolean2)
    • disconnect

      public static void disconnect(UdpConnection udpConnection, String string)
    • addIncoming

      public static void addIncoming(short short1, ByteBuffer byteBuffer, UdpConnection udpConnection)
    • smashWindow

      public static void smashWindow(IsoWindow window, int int1)
    • sendZombieDeath

      public static void sendZombieDeath(IsoZombie zombie)
    • sendPlayerDeath

      public static void sendPlayerDeath(DeadPlayerPacket deadPlayerPacket, UdpConnection udpConnection)
    • sendPlayerDamage

      public static void sendPlayerDamage(IsoPlayer player, UdpConnection udpConnection)
    • sendRemoveCorpseFromMap

      public static void sendRemoveCorpseFromMap(IsoDeadBody deadBody)
    • receiveEatBody

      public static void receiveEatBody(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • receiveSyncRadioData

      public static void receiveSyncRadioData(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • receiveThump

      public static void receiveThump(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • sendWorldSound

      public static void sendWorldSound(UdpConnection udpConnection, WorldSoundManager.WorldSound worldSound)
    • sendWorldSound

      public static void sendWorldSound(WorldSoundManager.WorldSound worldSound, UdpConnection udpConnection)
    • kick

      public static void kick(UdpConnection udpConnection, String string, String string2)
    • startRain

      public static void startRain()
    • stopRain

      public static void stopRain()
    • sendWeather

      public static void sendWeather()
    • syncClock

      public static void syncClock()
    • sendServerCommand

      public static void sendServerCommand(String string, String string2, KahluaTable kahluaTable, UdpConnection udpConnection)
    • sendServerCommand

      public static void sendServerCommand(String string, String string2, KahluaTable kahluaTable)
    • sendServerCommandV

      public static void sendServerCommandV(String string, String string2, Object[] objectArray)
    • sendServerCommand

      public static void sendServerCommand(IsoPlayer player, String string, String string2, KahluaTable kahluaTable)
    • getPlayers

      public static ArrayList getPlayers(ArrayList arrayList)
    • getPlayers

      public static ArrayList getPlayers()
    • getPlayerCount

      public static int getPlayerCount()
    • sendAmbient

      public static void sendAmbient(String string, int int1, int int2, int int3, float float1)
    • sendChangeSafety

      public static void sendChangeSafety(Safety safety)
    • updateOverlayForClients

      public static void updateOverlayForClients(IsoObject object, String string, float float1, float float2, float float3, float float4, UdpConnection udpConnection)
    • sendReanimatedZombieID

      public static void sendReanimatedZombieID(IsoPlayer player, IsoZombie zombie)
    • receiveKickOutOfSafehouse

      public static void receiveKickOutOfSafehouse(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • sendSafehouse

      public static void sendSafehouse(SyncSafehousePacket syncSafehousePacket, UdpConnection udpConnection)
    • receiveRadioServerData

      public static void receiveRadioServerData(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • receiveRadioDeviceDataState

      public static void receiveRadioDeviceDataState(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • sendIsoWaveSignal

      public static void sendIsoWaveSignal(long long1, int int1, int int2, int int3, String string, String string2, String string3, float float1, float float2, float float3, int int4, boolean boolean1)
    • receiveWaveSignal

      public static void receiveWaveSignal(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • receivePlayerListensChannel

      public static void receivePlayerListensChannel(ByteBuffer byteBuffer, UdpConnection udpConnection, short short1)
    • sendAlarm

      public static void sendAlarm(int int1, int int2)
    • isSpawnBuilding

      public static boolean isSpawnBuilding(BuildingDef buildingDef)
    • sendFuranceChange

      public static void sendFuranceChange(BSFurnace bSFurnace, UdpConnection udpConnection)
    • sendAdminMessage

      public static void sendAdminMessage(String string, int int1, int int2, int int3)
    • sendWakeUpPlayer

      public static void sendWakeUpPlayer(IsoPlayer player, UdpConnection udpConnection)
    • sendItemListNet

      public static boolean sendItemListNet(UdpConnection udpConnection, IsoPlayer player, ArrayList arrayList, IsoPlayer player2, String string, String string2)
    • sendPlayerDamagedByCarCrash

      public static void sendPlayerDamagedByCarCrash(IsoPlayer player, float float1)
    • getPoisonousBerry

      public String getPoisonousBerry()
    • setPoisonousBerry

      public void setPoisonousBerry(String string)
    • getPoisonousMushroom

      public String getPoisonousMushroom()
    • setPoisonousMushroom

      public void setPoisonousMushroom(String string)
    • getDifficulty

      public String getDifficulty()
    • setDifficulty

      public void setDifficulty(String string)
    • transmitBrokenGlass

      public static void transmitBrokenGlass(IsoGridSquare square)
    • isServerDropPackets

      public static boolean isServerDropPackets()
    • sendRadioPostSilence

      public static void sendRadioPostSilence()
    • sendRadioPostSilence

      public static void sendRadioPostSilence(UdpConnection udpConnection)
    • sendValidatePacket

      public static void sendValidatePacket(UdpConnection udpConnection, boolean boolean1, boolean boolean2, boolean boolean3)