Class WorldMapVisited

java.lang.Object
zombie.worldMap.WorldMapVisited

public class WorldMapVisited extends Object
  • Constructor Details

    • WorldMapVisited

      public WorldMapVisited()
  • Method Details

    • setBounds

      public void setBounds(int int1, int int2, int int3, int int4)
    • getMinX

      public int getMinX()
    • getMinY

      public int getMinY()
    • setKnownInCells

      public void setKnownInCells(int int1, int int2, int int3, int int4)
    • clearKnownInCells

      public void clearKnownInCells(int int1, int int2, int int3, int int4)
    • setVisitedInCells

      public void setVisitedInCells(int int1, int int2, int int3, int int4)
    • clearVisitedInCells

      public void clearVisitedInCells(int int1, int int2, int int3, int int4)
    • setKnownInSquares

      public void setKnownInSquares(int int1, int int2, int int3, int int4)
    • clearKnownInSquares

      public void clearKnownInSquares(int int1, int int2, int int3, int int4)
    • setVisitedInSquares

      public void setVisitedInSquares(int int1, int int2, int int3, int int4)
    • clearVisitedInSquares

      public void clearVisitedInSquares(int int1, int int2, int int3, int int4)
    • renderMain

      public void renderMain()
    • render

      public void render(float float1, float float2, int int1, int int2, int int3, int int4, float float3, boolean boolean1)
    • renderGrid

      public void renderGrid(float float1, float float2, int int1, int int2, int int3, int int4, float float3, float float4)
    • save

      public void save(ByteBuffer byteBuffer)
    • load

      public void load(ByteBuffer byteBuffer, int int1)
    • save

      public void save() throws IOException
      Throws:
      IOException
    • load

      public void load() throws IOException
      Throws:
      IOException
    • getInstance

      public static WorldMapVisited getInstance()
    • update

      public static void update()
    • forget

      public void forget()
    • SaveAll

      public static void SaveAll()
    • Reset

      public static void Reset()