Package zombie.ai.states
Class ClimbOverWallState
java.lang.Object
zombie.ai.State
zombie.ai.states.ClimbOverWallState
public final class ClimbOverWallState extends State
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Constructor Summary
Constructors Constructor Description ClimbOverWallState()
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Method Summary
Modifier and Type Method Description void
animEvent(IsoGameCharacter gameCharacter, AnimEvent animEvent)
void
enter(IsoGameCharacter gameCharacter)
void
execute(IsoGameCharacter gameCharacter)
void
exit(IsoGameCharacter gameCharacter)
static ClimbOverWallState
instance()
boolean
isIgnoreCollide(IsoGameCharacter gameCharacter, int int1, int int2, int int3, int int4, int int5, int int6)
void
setParams(IsoGameCharacter gameCharacter, IsoDirections directions)
Methods inherited from class zombie.ai.State
getDeltaModifiers, getName, isAttacking, isDoingActionThatCanBeCancelled, isMoving
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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ClimbOverWallState
public ClimbOverWallState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
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isIgnoreCollide
public boolean isIgnoreCollide(IsoGameCharacter gameCharacter, int int1, int int2, int int3, int int4, int int5, int int6)- Overrides:
isIgnoreCollide
in classState
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setParams
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