Package zombie.ai.states
Class OpenWindowState
java.lang.Object
zombie.ai.State
zombie.ai.states.OpenWindowState
public final class OpenWindowState extends State
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Constructor Summary
Constructors Constructor Description OpenWindowState()
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Method Summary
Modifier and Type Method Description void
animEvent(IsoGameCharacter gameCharacter, AnimEvent animEvent)
void
enter(IsoGameCharacter gameCharacter)
void
execute(IsoGameCharacter gameCharacter)
void
exit(IsoGameCharacter gameCharacter)
static OpenWindowState
instance()
boolean
isDoingActionThatCanBeCancelled()
void
setParams(IsoGameCharacter gameCharacter, IsoWindow window)
Methods inherited from class zombie.ai.State
getDeltaModifiers, getName, isAttacking, isIgnoreCollide, isMoving
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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OpenWindowState
public OpenWindowState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
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isDoingActionThatCanBeCancelled
public boolean isDoingActionThatCanBeCancelled()- Overrides:
isDoingActionThatCanBeCancelled
in classState
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setParams
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