Package zombie.ai.states
Class PlayerEmoteState
java.lang.Object
zombie.ai.State
zombie.ai.states.PlayerEmoteState
public final class PlayerEmoteState extends State
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Constructor Summary
Constructors Constructor Description PlayerEmoteState()
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Method Summary
Modifier and Type Method Description void
animEvent(IsoGameCharacter gameCharacter, AnimEvent animEvent)
void
enter(IsoGameCharacter gameCharacter)
void
execute(IsoGameCharacter gameCharacter)
void
exit(IsoGameCharacter gameCharacter)
static PlayerEmoteState
instance()
boolean
isDoingActionThatCanBeCancelled()
Methods inherited from class zombie.ai.State
getDeltaModifiers, getName, isAttacking, isIgnoreCollide, isMoving
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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PlayerEmoteState
public PlayerEmoteState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
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isDoingActionThatCanBeCancelled
public boolean isDoingActionThatCanBeCancelled()- Overrides:
isDoingActionThatCanBeCancelled
in classState
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