Package zombie.ai.states
Class PlayerEmoteState
java.lang.Object
zombie.ai.State
zombie.ai.states.PlayerEmoteState
public final class PlayerEmoteState extends State
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Constructor Summary
Constructors Constructor Description PlayerEmoteState() -
Method Summary
Modifier and Type Method Description voidanimEvent(IsoGameCharacter gameCharacter, AnimEvent animEvent)voidenter(IsoGameCharacter gameCharacter)voidexecute(IsoGameCharacter gameCharacter)voidexit(IsoGameCharacter gameCharacter)static PlayerEmoteStateinstance()booleanisDoingActionThatCanBeCancelled()Methods inherited from class zombie.ai.State
getDeltaModifiers, getName, isAttacking, isIgnoreCollide, isMovingMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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PlayerEmoteState
public PlayerEmoteState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
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isDoingActionThatCanBeCancelled
public boolean isDoingActionThatCanBeCancelled()- Overrides:
isDoingActionThatCanBeCancelledin classState
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