Package zombie.characters
Interface ILuaGameCharacterHealth
- All Known Subinterfaces:
ILuaGameCharacter
- All Known Implementing Classes:
IsoDummyCameraCharacter,IsoGameCharacter,IsoLivingCharacter,IsoLuaCharacter,IsoLuaMover,IsoPlayer,IsoSurvivor,IsoZombie,RandomizedBuildingBase.HumanCorpse
public interface ILuaGameCharacterHealth
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Method Summary
Modifier and Type Method Description booleanEat(InventoryItem inventoryItem)booleanEat(InventoryItem inventoryItem, float float1)floatgetFatigueMod()intgetLastHourSleeped()floatgetReduceInfectionPower()floatgetSleepingTabletEffect()floatgetTemperature()voidsetLastHourSleeped(int int1)voidsetReduceInfectionPower(float float1)voidsetSleepingTabletEffect(float float1)voidsetTemperature(float float1)voidsetTimeOfSleep(float float1)
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Method Details
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setSleepingTabletEffect
void setSleepingTabletEffect(float float1) -
getSleepingTabletEffect
float getSleepingTabletEffect() -
getFatigueMod
float getFatigueMod() -
Eat
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Eat
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getTemperature
float getTemperature() -
setTemperature
void setTemperature(float float1) -
getReduceInfectionPower
float getReduceInfectionPower() -
setReduceInfectionPower
void setReduceInfectionPower(float float1) -
getLastHourSleeped
int getLastHourSleeped() -
setLastHourSleeped
void setLastHourSleeped(int int1) -
setTimeOfSleep
void setTimeOfSleep(float float1)
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