Package zombie.characters
Interface ILuaGameCharacterHealth
- All Known Subinterfaces:
ILuaGameCharacter
- All Known Implementing Classes:
IsoDummyCameraCharacter
,IsoGameCharacter
,IsoLivingCharacter
,IsoLuaCharacter
,IsoLuaMover
,IsoPlayer
,IsoSurvivor
,IsoZombie
,RandomizedBuildingBase.HumanCorpse
public interface ILuaGameCharacterHealth
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Method Summary
Modifier and Type Method Description boolean
Eat(InventoryItem inventoryItem)
boolean
Eat(InventoryItem inventoryItem, float float1)
float
getFatigueMod()
int
getLastHourSleeped()
float
getReduceInfectionPower()
float
getSleepingTabletEffect()
float
getTemperature()
void
setLastHourSleeped(int int1)
void
setReduceInfectionPower(float float1)
void
setSleepingTabletEffect(float float1)
void
setTemperature(float float1)
void
setTimeOfSleep(float float1)
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Method Details
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setSleepingTabletEffect
void setSleepingTabletEffect(float float1) -
getSleepingTabletEffect
float getSleepingTabletEffect() -
getFatigueMod
float getFatigueMod() -
Eat
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Eat
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getTemperature
float getTemperature() -
setTemperature
void setTemperature(float float1) -
getReduceInfectionPower
float getReduceInfectionPower() -
setReduceInfectionPower
void setReduceInfectionPower(float float1) -
getLastHourSleeped
int getLastHourSleeped() -
setLastHourSleeped
void setLastHourSleeped(int int1) -
setTimeOfSleep
void setTimeOfSleep(float float1)
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