Class AnimationPlayerRecorder
java.lang.Object
zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
public final class AnimationPlayerRecorder
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description AnimationPlayerRecorder(IsoGameCharacter gameCharacter)
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Method Summary
Modifier and Type Method Description void
beginLine(int int1)
void
discardRecording()
void
endLine()
IsoGameCharacter
getOwner()
boolean
isRecording()
void
logActionState(ActionState actionState, java.util.List list)
void
logAIState(State state, java.util.List list)
void
logAnimNode(LiveAnimNode liveAnimNode)
void
logAnimState(AnimState animState)
void
logAnimWeights(java.util.List list, int[] intArray, float[] floatArray, Vector2 vector2)
void
logCharacterPos()
void
logVariables(IAnimationVariableSource iAnimationVariableSource)
static java.io.PrintStream
openFileStream(java.lang.String string, boolean boolean1, java.util.function.Consumer consumer)
void
setRecording(boolean boolean1)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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AnimationPlayerRecorder
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Method Details
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beginLine
public void beginLine(int int1) -
endLine
public void endLine() -
discardRecording
public void discardRecording() -
openFileStream
public static java.io.PrintStream openFileStream(java.lang.String string, boolean boolean1, java.util.function.Consumer consumer) -
logAnimWeights
public void logAnimWeights(java.util.List list, int[] intArray, float[] floatArray, Vector2 vector2) -
logAnimNode
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logActionState
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logAIState
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logAnimState
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logVariables
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logCharacterPos
public void logCharacterPos() -
getOwner
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isRecording
public boolean isRecording() -
setRecording
public void setRecording(boolean boolean1)
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