Class AnimationPlayerRecorder

java.lang.Object
zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder

public final class AnimationPlayerRecorder
extends java.lang.Object
  • Constructor Details

    • AnimationPlayerRecorder

      public AnimationPlayerRecorder​(IsoGameCharacter gameCharacter)
  • Method Details

    • beginLine

      public void beginLine​(int int1)
    • endLine

      public void endLine()
    • discardRecording

      public void discardRecording()
    • openFileStream

      public static java.io.PrintStream openFileStream​(java.lang.String string, boolean boolean1, java.util.function.Consumer consumer)
    • logAnimWeights

      public void logAnimWeights​(java.util.List list, int[] intArray, float[] floatArray, Vector2 vector2)
    • logAnimNode

      public void logAnimNode​(LiveAnimNode liveAnimNode)
    • logActionState

      public void logActionState​(ActionState actionState, java.util.List list)
    • logAIState

      public void logAIState​(State state, java.util.List list)
    • logAnimState

      public void logAnimState​(AnimState animState)
    • logVariables

      public void logVariables​(IAnimationVariableSource iAnimationVariableSource)
    • logCharacterPos

      public void logCharacterPos()
    • getOwner

      public IsoGameCharacter getOwner()
    • isRecording

      public boolean isRecording()
    • setRecording

      public void setRecording​(boolean boolean1)