Class AnimationPlayerRecorder
java.lang.Object
zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
public final class AnimationPlayerRecorder
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description AnimationPlayerRecorder(IsoGameCharacter gameCharacter) -
Method Summary
Modifier and Type Method Description voidbeginLine(int int1)voiddiscardRecording()voidendLine()IsoGameCharactergetOwner()booleanisRecording()voidlogActionState(ActionState actionState, java.util.List list)voidlogAIState(State state, java.util.List list)voidlogAnimNode(LiveAnimNode liveAnimNode)voidlogAnimState(AnimState animState)voidlogAnimWeights(java.util.List list, int[] intArray, float[] floatArray, Vector2 vector2)voidlogCharacterPos()voidlogVariables(IAnimationVariableSource iAnimationVariableSource)static java.io.PrintStreamopenFileStream(java.lang.String string, boolean boolean1, java.util.function.Consumer consumer)voidsetRecording(boolean boolean1)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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AnimationPlayerRecorder
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Method Details
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beginLine
public void beginLine(int int1) -
endLine
public void endLine() -
discardRecording
public void discardRecording() -
openFileStream
public static java.io.PrintStream openFileStream(java.lang.String string, boolean boolean1, java.util.function.Consumer consumer) -
logAnimWeights
public void logAnimWeights(java.util.List list, int[] intArray, float[] floatArray, Vector2 vector2) -
logAnimNode
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logActionState
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logAIState
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logAnimState
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logVariables
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logCharacterPos
public void logCharacterPos() -
getOwner
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isRecording
public boolean isRecording() -
setRecording
public void setRecording(boolean boolean1)
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