Package zombie.iso
Class IsoMovingObject
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
- Direct Known Subclasses:
BaseVehicle,IsoDeadBody,IsoGameCharacter,IsoPhysicsObject,IsoPushableObject,IsoZombieHead
public class IsoMovingObject extends IsoObject implements Mover
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classIsoMovingObject.TreeSoundManagerNested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
Fields Modifier and Type Field Description boolean[]bOutlineprotected booleanCollidableprotected IsoGridSquarecurrentIsoSpriteInstancedefprotected Vector2hitDirprotected intIDIsoGridSquarelastfloatlxfloatlyfloatlzstatic intMAX_ZOMBIES_EATINGprotected Vector2movementLastFrameprotected IsoGridSquaremovingSqbooleannoDamagefloatnxfloatnyColorInfo[]outlineColorprotected java.lang.StringScriptModuleprotected floatscriptnxprotected floatscriptnyprotected booleanshootableprotected booleansolidstatic IsoMovingObject.TreeSoundManagertreeSoundMgrprotected floatweightprotected floatwidthfloatxfloatyfloatzFields inherited from class zombie.iso.IsoObject
AttachedAnimSprite, bAlphaForced, bmod, bMovedThumpable, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, isOutlineHighlight, isOutlineHlAttached, isOutlineHlBlink, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, outlineHighlightCol, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, sx, sy, table, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects -
Constructor Summary
Constructors Constructor Description IsoMovingObject()IsoMovingObject(IsoCell cell)IsoMovingObject(IsoCell cell, boolean boolean1)IsoMovingObject(IsoCell cell, IsoGridSquare square, IsoSprite sprite, boolean boolean1) -
Method Summary
Modifier and Type Method Description bytecanHaveMultipleHits()voidcollideWith(IsoObject object)intcompareToY(IsoMovingObject movingObject)voidDespawn()floatDistTo(int int1, int int2)floatDistTo(IsoMovingObject movingObject)floatdistToNearestCamCharacter()floatDistToProper(IsoObject object)floatDistToSquared(float float1, float float2)floatDistToSquared(IsoMovingObject movingObject)voidDoCollideNorS()voidDoCollideWorE()voiddoStairs()voidensureOnTile()IsoBuildinggetBuilding()java.lang.StringgetBumpedType(IsoGameCharacter gameCharacter)IsoObjectgetCollidedObject()java.lang.StringgetCollideType()IsoBuildinggetCurrentBuilding()IsoGridSquaregetCurrentSquare()IsoMetaGrid.ZonegetCurrentZone()floatgetDistanceSq(IsoMovingObject movingObject)java.util.ArrayListgetEatingZombies()Vector2getFacingPosition(Vector2 vector2)floatgetFeelersize()IsoGridSquaregetFeelerTile(float float1)IsoGridSquaregetFuturWalkedSquare()floatgetGlobalMovementMod()floatgetGlobalMovementMod(boolean boolean1)Vector2getHitDir()floatgetHitForce()floatgetHitFromAngle()intgetID()static intgetIDCount()floatgetImpulsex()floatgetImpulsey()floatgetLastCollideTime()IsoGridSquaregetLastSquare()IsoZombiegetLastTargettedBy()floatgetLimpulsex()floatgetLimpulsey()floatgetLx()floatgetLy()floatgetLz()IWorldRegiongetMasterRegion()Vector2getMovementLastFrame()booleangetNoDamage()floatgetNx()floatgetNy()java.lang.StringgetObjectName()intgetPathFindIndex()Vector3getPosition(Vector3 vector3)floatgetScreenX()floatgetScreenY()java.lang.StringgetScriptModule()floatgetScriptnx()floatgetScriptny()IsoGridSquaregetSquare()floatgetStateEventDelayTimer()ThumpablegetThumpTarget()intgetTimeSinceZombieAttack()Vector2getVectorFromDirection(Vector2 vector2)static Vector2getVectorFromDirection(Vector2 vector2, IsoDirections directions)floatgetWeight()floatgetWeight(float float1, float float2)floatgetWidth()floatgetX()floatgetY()floatgetZ()floatHit(HandWeapon handWeapon, IsoGameCharacter gameCharacter, float float1, boolean boolean1, float float2)booleanisbAltCollide()booleanisCharacter()booleanisCloseKilled()booleanisCollidable()booleanisCollided()booleanisCollidedE()booleanisCollidedN()booleanisCollidedS()booleanisCollidedThisFrame()booleanisCollidedW()booleanisCollidedWithDoor()booleanisCollidedWithVehicle()booleanisDestroyed()booleanisEatingOther(IsoMovingObject movingObject)booleanisFirstUpdate()booleanisOnFloor()booleanisPushableForSeparate()booleanisPushedByForSeparate(IsoMovingObject movingObject)booleanisShootable()booleanisSolid()booleanisSolidForSeparate()booleanisZombiesDontAttack()voidload(java.nio.ByteBuffer byteBuffer, int int1, boolean boolean1)voidMove(Vector2 vector2)voidMoveUnmodded(Vector2 vector2)voidonMouseRightClick(int int1, int int2)voidonMouseRightReleased()voidpostupdate()voidpreupdate()voidremoveFromSquare()voidremoveFromWorld()voidrenderlast()voidsave(java.nio.ByteBuffer byteBuffer, boolean boolean1)voidseparate()voidsetbAltCollide(boolean boolean1)voidsetCloseKilled(boolean boolean1)voidsetCollidable(boolean boolean1)voidsetCollidedE(boolean boolean1)voidsetCollidedN(boolean boolean1)voidsetCollidedObject(IsoObject object)voidsetCollidedS(boolean boolean1)voidsetCollidedThisFrame(boolean boolean1)voidsetCollidedW(boolean boolean1)voidsetCollidedWithDoor(boolean boolean1)voidsetCollideType(java.lang.String string)voidsetCurrent(IsoGridSquare square)voidsetDestroyed(boolean boolean1)voidsetEatingZombies(java.util.ArrayList arrayList)voidsetFeelersize(float float1)voidsetFirstUpdate(boolean boolean1)voidsetHitDir(Vector2 vector2)voidsetHitForce(float float1)voidsetHitFromAngle(float float1)voidsetID(int int1)static voidsetIDCount(int int1)voidsetImpulsex(float float1)voidsetImpulsey(float float1)voidsetLast(IsoGridSquare square)voidsetLastCollideTime(float float1)voidsetLastTargettedBy(IsoZombie zombie)voidsetLimpulsex(float float1)voidsetLimpulsey(float float1)voidsetLx(float float1)voidsetLy(float float1)voidsetLz(float float1)voidsetMovementLastFrame(Vector2 vector2)voidsetMovingSquareNow()voidsetNoDamage(boolean boolean1)voidsetNx(float float1)voidsetNy(float float1)voidsetOnFloor(boolean boolean1)voidsetPathFindIndex(int int1)voidsetScriptModule(java.lang.String string)voidsetScriptnx(float float1)voidsetScriptny(float float1)voidsetShootable(boolean boolean1)voidsetSolid(boolean boolean1)voidsetStateEventDelayTimer(float float1)voidsetThumpTarget(Thumpable thumpable)voidsetTimeSinceZombieAttack(int int1)voidsetWeight(float float1)voidsetWidth(float float1)voidsetX(float float1)voidsetY(float float1)voidsetZ(float float1)voidsetZombiesDontAttack(boolean boolean1)voidspotted(IsoMovingObject movingObject, boolean boolean1)voidupdate()Methods inherited from class zombie.iso.IsoObject
addChild, addItemsFromProperties, addSecondaryContainer, addSheetRope, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, clearAttachedAnimSprite, Collision, countAddSheetRope, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, getAlpha, getAlpha, getAlphaUpdateRateDiv, getAlphaUpdateRateMul, getAttachedAnimSprite, getCell, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getFactoryVehicle, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOutlineHighlightCol, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGridObjects, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWaterMax, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isBlink, isExistInTheWorld, isHighlighted, isHoppable, isItemAllowedInContainer, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isRemoveItemAllowedFromContainer, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isTargetAlphaZero, isUpdateAlphaDuringRender, isUpdateAlphaEnabled, isZombie, load, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, removeSheetRope, render, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderObjectPicker, renderWallTile, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, Thump, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, unsetOutlineHighlight, updateAlpha, updateAlpha, updateAlpha, useItemOn, useWater, WeaponHit, writeToRemoteBufferMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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treeSoundMgr
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MAX_ZOMBIES_EATING
public static final int MAX_ZOMBIES_EATING- See Also:
- Constant Field Values
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noDamage
public boolean noDamage -
last
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lx
public float lx -
ly
public float ly -
lz
public float lz -
nx
public float nx -
ny
public float ny -
x
public float x -
y
public float y -
z
public float z -
def
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current
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hitDir
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ID
protected int ID -
movingSq
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solid
protected boolean solid -
width
protected float width -
shootable
protected boolean shootable -
Collidable
protected boolean Collidable -
scriptnx
protected float scriptnx -
scriptny
protected float scriptny -
ScriptModule
protected java.lang.String ScriptModule -
movementLastFrame
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weight
protected float weight -
bOutline
public final boolean[] bOutline -
outlineColor
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Constructor Details
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IsoMovingObject
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IsoMovingObject
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IsoMovingObject
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IsoMovingObject
public IsoMovingObject()
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Method Details
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getIDCount
public static int getIDCount() -
setIDCount
public static void setIDCount(int int1) -
getBuilding
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getMasterRegion
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getWeight
public float getWeight() -
setWeight
public void setWeight(float float1) -
getWeight
public float getWeight(float float1, float float2) -
onMouseRightClick
public void onMouseRightClick(int int1, int int2)- Overrides:
onMouseRightClickin classIsoObject
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getObjectName
public java.lang.String getObjectName()- Overrides:
getObjectNamein classIsoObject
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onMouseRightReleased
public void onMouseRightReleased()- Overrides:
onMouseRightReleasedin classIsoObject
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collideWith
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doStairs
public void doStairs() -
getID
public int getID() -
setID
public void setID(int int1) -
getPathFindIndex
public int getPathFindIndex()- Specified by:
getPathFindIndexin interfaceMover
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setPathFindIndex
public void setPathFindIndex(int int1) -
getScreenX
public float getScreenX() -
getScreenY
public float getScreenY() -
getThumpTarget
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setThumpTarget
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getVectorFromDirection
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getVectorFromDirection
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getPosition
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getX
public float getX() -
setX
public void setX(float float1) -
getY
public float getY() -
setY
public void setY(float float1) -
getZ
public float getZ() -
setZ
public void setZ(float float1) -
getSquare
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getCurrentBuilding
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Hit
public float Hit(HandWeapon handWeapon, IsoGameCharacter gameCharacter, float float1, boolean boolean1, float float2) -
Move
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MoveUnmodded
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isCharacter
public boolean isCharacter()- Overrides:
isCharacterin classIsoObject
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DistTo
public float DistTo(int int1, int int2) -
DistTo
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DistToProper
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DistToSquared
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DistToSquared
public float DistToSquared(float float1, float float2) -
load
public void load(java.nio.ByteBuffer byteBuffer, int int1, boolean boolean1) throws java.io.IOException -
save
public void save(java.nio.ByteBuffer byteBuffer, boolean boolean1) throws java.io.IOException -
removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorldin classIsoObject
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removeFromSquare
public void removeFromSquare()- Overrides:
removeFromSquarein classIsoObject
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getFuturWalkedSquare
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getGlobalMovementMod
public float getGlobalMovementMod() -
getGlobalMovementMod
public float getGlobalMovementMod(boolean boolean1) -
postupdate
public void postupdate() -
ensureOnTile
public void ensureOnTile() -
preupdate
public void preupdate() -
renderlast
public void renderlast()- Overrides:
renderlastin classIsoObject
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spotted
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update
public void update() -
compareToY
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distToNearestCamCharacter
public float distToNearestCamCharacter() -
isSolidForSeparate
public boolean isSolidForSeparate() -
isPushableForSeparate
public boolean isPushableForSeparate() -
isPushedByForSeparate
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separate
public void separate() -
getBumpedType
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setMovingSquareNow
public void setMovingSquareNow() -
getFeelerTile
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DoCollideNorS
public void DoCollideNorS() -
DoCollideWorE
public void DoCollideWorE() -
getTimeSinceZombieAttack
public int getTimeSinceZombieAttack() -
setTimeSinceZombieAttack
public void setTimeSinceZombieAttack(int int1) -
isCollidedE
public boolean isCollidedE() -
setCollidedE
public void setCollidedE(boolean boolean1) -
isCollidedN
public boolean isCollidedN() -
setCollidedN
public void setCollidedN(boolean boolean1) -
getCollidedObject
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setCollidedObject
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isCollidedS
public boolean isCollidedS() -
setCollidedS
public void setCollidedS(boolean boolean1) -
isCollidedThisFrame
public boolean isCollidedThisFrame() -
setCollidedThisFrame
public void setCollidedThisFrame(boolean boolean1) -
isCollidedW
public boolean isCollidedW() -
setCollidedW
public void setCollidedW(boolean boolean1) -
isCollidedWithDoor
public boolean isCollidedWithDoor() -
setCollidedWithDoor
public void setCollidedWithDoor(boolean boolean1) -
isCollidedWithVehicle
public boolean isCollidedWithVehicle() -
getCurrentSquare
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getCurrentZone
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setCurrent
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isDestroyed
public boolean isDestroyed()- Specified by:
isDestroyedin interfaceThumpable- Overrides:
isDestroyedin classIsoObject
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setDestroyed
public void setDestroyed(boolean boolean1) -
isFirstUpdate
public boolean isFirstUpdate() -
setFirstUpdate
public void setFirstUpdate(boolean boolean1) -
getHitDir
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setHitDir
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getImpulsex
public float getImpulsex() -
setImpulsex
public void setImpulsex(float float1) -
getImpulsey
public float getImpulsey() -
setImpulsey
public void setImpulsey(float float1) -
getLimpulsex
public float getLimpulsex() -
setLimpulsex
public void setLimpulsex(float float1) -
getLimpulsey
public float getLimpulsey() -
setLimpulsey
public void setLimpulsey(float float1) -
getHitForce
public float getHitForce() -
setHitForce
public void setHitForce(float float1) -
getHitFromAngle
public float getHitFromAngle() -
setHitFromAngle
public void setHitFromAngle(float float1) -
getLastSquare
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setLast
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getLx
public float getLx() -
setLx
public void setLx(float float1) -
getLy
public float getLy() -
setLy
public void setLy(float float1) -
getLz
public float getLz() -
setLz
public void setLz(float float1) -
getNx
public float getNx() -
setNx
public void setNx(float float1) -
getNy
public float getNy() -
setNy
public void setNy(float float1) -
getNoDamage
public boolean getNoDamage() -
setNoDamage
public void setNoDamage(boolean boolean1) -
isSolid
public boolean isSolid() -
setSolid
public void setSolid(boolean boolean1) -
getStateEventDelayTimer
public float getStateEventDelayTimer() -
setStateEventDelayTimer
public void setStateEventDelayTimer(float float1) -
getWidth
public float getWidth() -
setWidth
public void setWidth(float float1) -
isbAltCollide
public boolean isbAltCollide() -
setbAltCollide
public void setbAltCollide(boolean boolean1) -
isShootable
public boolean isShootable() -
setShootable
public void setShootable(boolean boolean1) -
getLastTargettedBy
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setLastTargettedBy
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isCollidable
public boolean isCollidable() -
setCollidable
public void setCollidable(boolean boolean1) -
getScriptnx
public float getScriptnx() -
setScriptnx
public void setScriptnx(float float1) -
getScriptny
public float getScriptny() -
setScriptny
public void setScriptny(float float1) -
getScriptModule
public java.lang.String getScriptModule() -
setScriptModule
public void setScriptModule(java.lang.String string) -
getMovementLastFrame
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setMovementLastFrame
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getFeelersize
public float getFeelersize() -
setFeelersize
public void setFeelersize(float float1) -
canHaveMultipleHits
public byte canHaveMultipleHits() -
isOnFloor
public boolean isOnFloor() -
setOnFloor
public void setOnFloor(boolean boolean1) -
Despawn
public void Despawn() -
isCloseKilled
public boolean isCloseKilled() -
setCloseKilled
public void setCloseKilled(boolean boolean1) -
getFacingPosition
- Overrides:
getFacingPositionin classIsoObject
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isCollided
public boolean isCollided() -
getCollideType
public java.lang.String getCollideType() -
setCollideType
public void setCollideType(java.lang.String string) -
getLastCollideTime
public float getLastCollideTime() -
setLastCollideTime
public void setLastCollideTime(float float1) -
getEatingZombies
public java.util.ArrayList getEatingZombies() -
setEatingZombies
public void setEatingZombies(java.util.ArrayList arrayList) -
isEatingOther
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getDistanceSq
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setZombiesDontAttack
public void setZombiesDontAttack(boolean boolean1) -
isZombiesDontAttack
public boolean isZombiesDontAttack()
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