Package zombie.iso.objects.interfaces
Interface Thumpable
- All Known Implementing Classes:
BaseVehicle
,BSFurnace
,IsoBall
,IsoBarbecue
,IsoBarricade
,IsoBloodDrop
,IsoBrokenGlass
,IsoCarBatteryCharger
,IsoClothingDryer
,IsoClothingWasher
,IsoCompost
,IsoCurtain
,IsoDeadBody
,IsoDoor
,IsoDummyCameraCharacter
,IsoFallingClothing
,IsoFire
,IsoFireplace
,IsoGameCharacter
,IsoGenerator
,IsoJukebox
,IsoLightSwitch
,IsoLivingCharacter
,IsoLuaCharacter
,IsoLuaMover
,IsoMannequin
,IsoMolotovCocktail
,IsoMovingObject
,IsoObject
,IsoPhysicsObject
,IsoPlayer
,IsoPushableObject
,IsoRadio
,IsoRaindrop
,IsoRainSplash
,IsoStove
,IsoSurvivor
,IsoTelevision
,IsoThumpable
,IsoTrap
,IsoTree
,IsoWaveSignal
,IsoWheelieBin
,IsoWindow
,IsoWorldInventoryObject
,IsoZombie
,IsoZombieGiblets
,IsoZombieHead
,RandomizedBuildingBase.HumanCorpse
,SkyBox
public interface Thumpable
-
Method Summary
Modifier and Type Method Description Thumpable
getThumpableFor(IsoGameCharacter gameCharacter)
float
getThumpCondition()
boolean
isDestroyed()
void
Thump(IsoMovingObject movingObject)
void
WeaponHit(IsoGameCharacter gameCharacter, HandWeapon handWeapon)
-
Method Details
-
isDestroyed
boolean isDestroyed() -
Thump
-
WeaponHit
-
getThumpableFor
-
getThumpCondition
float getThumpCondition()
-