Package org.joml
Class Matrix4d
java.lang.Object
org.joml.Matrix4d
- All Implemented Interfaces:
Externalizable
,Serializable
,Matrix4dc
- Direct Known Subclasses:
Matrix4dStack
- See Also:
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Field Summary
Fields inherited from interface org.joml.Matrix4dc
CORNER_NXNYNZ, CORNER_NXNYPZ, CORNER_NXPYNZ, CORNER_NXPYPZ, CORNER_PXNYNZ, CORNER_PXNYPZ, CORNER_PXPYNZ, CORNER_PXPYPZ, PLANE_NX, PLANE_NY, PLANE_NZ, PLANE_PX, PLANE_PY, PLANE_PZ, PROPERTY_AFFINE, PROPERTY_IDENTITY, PROPERTY_ORTHONORMAL, PROPERTY_PERSPECTIVE, PROPERTY_TRANSLATION
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Constructor Summary
ConstructorDescriptionMatrix4d()
Matrix4d
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16) Matrix4d
(DoubleBuffer doubleBuffer) Matrix4d
(Matrix4x3dc matrix4x3dc) Matrix4d
(Matrix4x3fc matrix4x3fc) -
Method Summary
Modifier and TypeMethodDescriptionaffineSpan
(Vector3d vector3d, Vector3d vector3d2, Vector3d vector3d3, Vector3d vector3d4) arcball
(double double1, double double2, double double3, double double4, double double5, double double6) arcball
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) assume
(int int1) billboardCylindrical
(Vector3dc vector3dc, Vector3dc vector3dc2, Vector3dc vector3dc3) billboardSpherical
(Vector3dc vector3dc, Vector3dc vector3dc2) billboardSpherical
(Vector3dc vector3dc, Vector3dc vector3dc2, Vector3dc vector3dc3) cofactor3x3
(Matrix3d matrix3d) cofactor3x3
(Matrix4d matrix4d) double
double
double
boolean
boolean
frustum
(double double1, double double2, double double3, double double4, double double5, double double6) frustum
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) frustum
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1, Matrix4d matrix4d) frustum
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) frustumAabb
(Vector3d vector3d, Vector3d vector3d2) frustumCorner
(int int1, Vector3d vector3d) frustumLH
(double double1, double double2, double double3, double double4, double double5, double double6) frustumLH
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) frustumLH
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1, Matrix4d matrix4d) frustumLH
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) frustumPlane
(int int1, Vector4d vector4d) frustumRayDir
(double double1, double double2, Vector3d vector3d) double[]
get
(double[] doubleArray) double[]
get
(double[] doubleArray, int int1) float[]
get
(float[] floatArray) float[]
get
(float[] floatArray, int int1) double
get
(int int1, int int2) get
(int int1, ByteBuffer byteBuffer) get
(int int1, DoubleBuffer doubleBuffer) get
(int int1, FloatBuffer floatBuffer) get
(ByteBuffer byteBuffer) get
(DoubleBuffer doubleBuffer) get
(FloatBuffer floatBuffer) get4x3
(Matrix4x3d matrix4x3d) get4x3Transposed
(int int1, ByteBuffer byteBuffer) get4x3Transposed
(int int1, DoubleBuffer doubleBuffer) get4x3Transposed
(ByteBuffer byteBuffer) get4x3Transposed
(DoubleBuffer doubleBuffer) getEulerAnglesZYX
(Vector3d vector3d) getFloats
(int int1, ByteBuffer byteBuffer) getFloats
(ByteBuffer byteBuffer) getNormalizedRotation
(Quaterniond quaterniond) getNormalizedRotation
(Quaternionf quaternionf) double
getRowColumn
(int int1, int int2) getToAddress
(long long1) getTranslation
(Vector3d vector3d) getTransposed
(int int1, ByteBuffer byteBuffer) getTransposed
(int int1, DoubleBuffer doubleBuffer) getTransposed
(ByteBuffer byteBuffer) getTransposed
(DoubleBuffer doubleBuffer) getUnnormalizedRotation
(Quaterniond quaterniond) getUnnormalizedRotation
(Quaternionf quaternionf) int
hashCode()
identity()
invert()
invertAffine
(Matrix4d matrix4d) invertFrustum
(Matrix4d matrix4d) invertOrtho
(Matrix4d matrix4d) invertPerspective
(Matrix4d matrix4d) invertPerspectiveView
(Matrix4dc matrix4dc, Matrix4d matrix4d) invertPerspectiveView
(Matrix4x3dc matrix4x3dc, Matrix4d matrix4d) boolean
isAffine()
boolean
isFinite()
lookAlong
(double double1, double double2, double double3, double double4, double double5, double double6) lookAlong
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) lookAt
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) lookAt
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, Matrix4d matrix4d) lookAtLH
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) lookAtLH
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, Matrix4d matrix4d) lookAtPerspective
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, Matrix4d matrix4d) lookAtPerspectiveLH
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, Matrix4d matrix4d) double
m00()
m00
(double double1) double
m01()
m01
(double double1) double
m02()
m02
(double double1) double
m03()
m03
(double double1) double
m10()
m10
(double double1) double
m11()
m11
(double double1) double
m12()
m12
(double double1) double
m13()
m13
(double double1) double
m20()
m20
(double double1) double
m21()
m21
(double double1) double
m22()
m22
(double double1) double
m23()
m23
(double double1) double
m30()
m30
(double double1) double
m31()
m31
(double double1) double
m32()
m32
(double double1) double
m33()
m33
(double double1) mul
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16) mul
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16, Matrix4d matrix4d) mul
(Matrix3x2dc matrix3x2dc) mul
(Matrix3x2dc matrix3x2dc, Matrix4d matrix4d) mul
(Matrix3x2fc matrix3x2fc) mul
(Matrix3x2fc matrix3x2fc, Matrix4d matrix4d) mul
(Matrix4x3dc matrix4x3dc) mul
(Matrix4x3dc matrix4x3dc, Matrix4d matrix4d) mul
(Matrix4x3fc matrix4x3fc, Matrix4d matrix4d) mul3x3
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) mul3x3
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, Matrix4d matrix4d) mul4x3ComponentWise
(Matrix4dc matrix4dc) mul4x3ComponentWise
(Matrix4dc matrix4dc, Matrix4d matrix4d) mulAffineR
(Matrix4dc matrix4dc) mulAffineR
(Matrix4dc matrix4dc, Matrix4d matrix4d) mulComponentWise
(Matrix4dc matrix4dc) mulComponentWise
(Matrix4dc matrix4dc, Matrix4d matrix4d) mulLocalAffine
(Matrix4dc matrix4dc) mulLocalAffine
(Matrix4dc matrix4dc, Matrix4d matrix4d) mulOrthoAffine
(Matrix4dc matrix4dc) mulOrthoAffine
(Matrix4dc matrix4dc, Matrix4d matrix4d) mulPerspectiveAffine
(Matrix4dc matrix4dc) mulPerspectiveAffine
(Matrix4dc matrix4dc, Matrix4d matrix4d) mulPerspectiveAffine
(Matrix4x3dc matrix4x3dc, Matrix4d matrix4d) mulTranslationAffine
(Matrix4dc matrix4dc, Matrix4d matrix4d) normal()
normalize3x3
(Matrix3d matrix3d) normalize3x3
(Matrix4d matrix4d) normalizedPositiveX
(Vector3d vector3d) normalizedPositiveY
(Vector3d vector3d) normalizedPositiveZ
(Vector3d vector3d) obliqueZ
(double double1, double double2) originAffine
(Vector3d vector3d) ortho
(double double1, double double2, double double3, double double4, double double5, double double6) ortho
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) ortho
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1, Matrix4d matrix4d) ortho
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) ortho2D
(double double1, double double2, double double3, double double4) ortho2DLH
(double double1, double double2, double double3, double double4) orthoLH
(double double1, double double2, double double3, double double4, double double5, double double6) orthoLH
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) orthoLH
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1, Matrix4d matrix4d) orthoLH
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) orthoSymmetric
(double double1, double double2, double double3, double double4) orthoSymmetric
(double double1, double double2, double double3, double double4, boolean boolean1) orthoSymmetric
(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) orthoSymmetric
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) orthoSymmetricLH
(double double1, double double2, double double3, double double4) orthoSymmetricLH
(double double1, double double2, double double3, double double4, boolean boolean1) orthoSymmetricLH
(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) orthoSymmetricLH
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) perspective
(double double1, double double2, double double3, double double4) perspective
(double double1, double double2, double double3, double double4, boolean boolean1) perspective
(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) perspective
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) double
double
perspectiveFrustumSlice
(double double1, double double2, Matrix4d matrix4d) perspectiveInvOrigin
(Vector3d vector3d) perspectiveLH
(double double1, double double2, double double3, double double4) perspectiveLH
(double double1, double double2, double double3, double double4, boolean boolean1) perspectiveLH
(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) perspectiveLH
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) double
perspectiveOffCenter
(double double1, double double2, double double3, double double4, double double5, double double6) perspectiveOffCenter
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) perspectiveOffCenter
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1, Matrix4d matrix4d) perspectiveOffCenter
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) perspectiveOrigin
(Vector3d vector3d) perspectiveRect
(double double1, double double2, double double3, double double4) perspectiveRect
(double double1, double double2, double double3, double double4, boolean boolean1) perspectiveRect
(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) perspectiveRect
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) pick
(double double1, double double2, double double3, double double4, int[] intArray) pick
(double double1, double double2, double double3, double double4, int[] intArray, Matrix4d matrix4d) projectedGridRange
(Matrix4dc matrix4dc, double double1, double double2, Matrix4d matrix4d) static void
projViewFromRectangle
(Vector3d vector3d, Vector3d vector3d2, Vector3d vector3d3, Vector3d vector3d4, double double1, boolean boolean1, Matrix4d matrix4d, Matrix4d matrix4d2) int
void
readExternal
(ObjectInput objectInput) reflect
(double double1, double double2, double double3, double double4) reflect
(double double1, double double2, double double3, double double4, double double5, double double6) reflect
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) reflect
(Quaterniondc quaterniondc, Vector3dc vector3dc) reflect
(Quaterniondc quaterniondc, Vector3dc vector3dc, Matrix4d matrix4d) reflection
(double double1, double double2, double double3, double double4) reflection
(double double1, double double2, double double3, double double4, double double5, double double6) reflection
(Quaterniondc quaterniondc, Vector3dc vector3dc) reflection
(Vector3dc vector3dc, Vector3dc vector3dc2) rotate
(double double1, double double2, double double3, double double4) rotate
(AxisAngle4d axisAngle4d) rotate
(AxisAngle4d axisAngle4d, Matrix4d matrix4d) rotate
(AxisAngle4f axisAngle4f) rotate
(AxisAngle4f axisAngle4f, Matrix4d matrix4d) rotate
(Quaterniondc quaterniondc) rotate
(Quaterniondc quaterniondc, Matrix4d matrix4d) rotate
(Quaternionfc quaternionfc) rotate
(Quaternionfc quaternionfc, Matrix4d matrix4d) rotateAffine
(double double1, double double2, double double3, double double4) rotateAffine
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) rotateAffine
(Quaterniondc quaterniondc) rotateAffine
(Quaterniondc quaterniondc, Matrix4d matrix4d) rotateAffine
(Quaternionfc quaternionfc) rotateAffine
(Quaternionfc quaternionfc, Matrix4d matrix4d) rotateAffineXYZ
(double double1, double double2, double double3) rotateAffineXYZ
(double double1, double double2, double double3, Matrix4d matrix4d) rotateAffineYXZ
(double double1, double double2, double double3) rotateAffineYXZ
(double double1, double double2, double double3, Matrix4d matrix4d) rotateAffineZYX
(double double1, double double2, double double3) rotateAffineZYX
(double double1, double double2, double double3, Matrix4d matrix4d) rotateAround
(Quaterniondc quaterniondc, double double1, double double2, double double3) rotateAround
(Quaterniondc quaterniondc, double double1, double double2, double double3, Matrix4d matrix4d) rotateAroundAffine
(Quaterniondc quaterniondc, double double1, double double2, double double3, Matrix4d matrix4d) rotateAroundLocal
(Quaterniondc quaterniondc, double double1, double double2, double double3) rotateAroundLocal
(Quaterniondc quaterniondc, double double1, double double2, double double3, Matrix4d matrix4d) rotateLocal
(double double1, double double2, double double3, double double4) rotateLocal
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) rotateLocal
(Quaterniondc quaterniondc) rotateLocal
(Quaterniondc quaterniondc, Matrix4d matrix4d) rotateLocal
(Quaternionfc quaternionfc) rotateLocal
(Quaternionfc quaternionfc, Matrix4d matrix4d) rotateLocalX
(double double1) rotateLocalX
(double double1, Matrix4d matrix4d) rotateLocalY
(double double1) rotateLocalY
(double double1, Matrix4d matrix4d) rotateLocalZ
(double double1) rotateLocalZ
(double double1, Matrix4d matrix4d) rotateTowards
(double double1, double double2, double double3, double double4, double double5, double double6) rotateTowards
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) rotateTowards
(Vector3dc vector3dc, Vector3dc vector3dc2) rotateTowards
(Vector3dc vector3dc, Vector3dc vector3dc2, Matrix4d matrix4d) rotateTowardsXY
(double double1, double double2) rotateTowardsXY
(double double1, double double2, Matrix4d matrix4d) rotateTranslation
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) rotateTranslation
(Quaterniondc quaterniondc, Matrix4d matrix4d) rotateTranslation
(Quaternionfc quaternionfc, Matrix4d matrix4d) rotateX
(double double1) rotateXYZ
(double double1, double double2, double double3) rotateY
(double double1) rotateYXZ
(double double1, double double2, double double3) rotateZ
(double double1) rotateZYX
(double double1, double double2, double double3) rotation
(double double1, double double2, double double3, double double4) rotation
(AxisAngle4d axisAngle4d) rotation
(AxisAngle4f axisAngle4f) rotation
(Quaterniondc quaterniondc) rotation
(Quaternionfc quaternionfc) rotationAround
(Quaterniondc quaterniondc, double double1, double double2, double double3) rotationTowards
(double double1, double double2, double double3, double double4, double double5, double double6) rotationTowards
(Vector3dc vector3dc, Vector3dc vector3dc2) rotationTowardsXY
(double double1, double double2) rotationX
(double double1) rotationXYZ
(double double1, double double2, double double3) rotationY
(double double1) rotationYXZ
(double double1, double double2, double double3) rotationZ
(double double1) rotationZYX
(double double1, double double2, double double3) scale
(double double1) scale
(double double1, double double2, double double3) scaleAround
(double double1, double double2, double double3, double double4) scaleAround
(double double1, double double2, double double3, double double4, double double5, double double6) scaleAround
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) scaleAround
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) scaleAroundLocal
(double double1, double double2, double double3, double double4) scaleAroundLocal
(double double1, double double2, double double3, double double4, double double5, double double6) scaleAroundLocal
(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) scaleAroundLocal
(double double1, double double2, double double3, double double4, Matrix4d matrix4d) scaleLocal
(double double1) scaleLocal
(double double1, double double2, double double3) scaleLocal
(double double1, double double2, double double3, Matrix4d matrix4d) scaleLocal
(double double1, Matrix4d matrix4d) scaleXY
(double double1, double double2) scaling
(double double1) scaling
(double double1, double double2, double double3) set
(double[] doubleArray) set
(double[] doubleArray, int int1) set
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16) set
(float[] floatArray) set
(float[] floatArray, int int1) set
(int int1, int int2, double double1) set
(ByteBuffer byteBuffer) set
(DoubleBuffer doubleBuffer) set
(FloatBuffer floatBuffer) set
(AxisAngle4d axisAngle4d) set
(AxisAngle4f axisAngle4f) set
(Matrix4x3dc matrix4x3dc) set
(Matrix4x3fc matrix4x3fc) set
(Quaterniondc quaterniondc) set
(Quaternionfc quaternionfc) set4x3
(Matrix4x3dc matrix4x3dc) set4x3
(Matrix4x3fc matrix4x3fc) setFloats
(ByteBuffer byteBuffer) setFromAddress
(long long1) setFromIntrinsic
(double double1, double double2, double double3, double double4, double double5, int int1, int int2, double double6, double double7) setFrustum
(double double1, double double2, double double3, double double4, double double5, double double6) setFrustum
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) setFrustumLH
(double double1, double double2, double double3, double double4, double double5, double double6) setFrustumLH
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) setLookAlong
(double double1, double double2, double double3, double double4, double double5, double double6) setLookAlong
(Vector3dc vector3dc, Vector3dc vector3dc2) setLookAt
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) setLookAtLH
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) setLookAtLH
(Vector3dc vector3dc, Vector3dc vector3dc2, Vector3dc vector3dc3) setOrtho
(double double1, double double2, double double3, double double4, double double5, double double6) setOrtho
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) setOrtho2D
(double double1, double double2, double double3, double double4) setOrtho2DLH
(double double1, double double2, double double3, double double4) setOrthoLH
(double double1, double double2, double double3, double double4, double double5, double double6) setOrthoLH
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) setOrthoSymmetric
(double double1, double double2, double double3, double double4) setOrthoSymmetric
(double double1, double double2, double double3, double double4, boolean boolean1) setOrthoSymmetricLH
(double double1, double double2, double double3, double double4) setOrthoSymmetricLH
(double double1, double double2, double double3, double double4, boolean boolean1) setPerspective
(double double1, double double2, double double3, double double4) setPerspective
(double double1, double double2, double double3, double double4, boolean boolean1) setPerspectiveLH
(double double1, double double2, double double3, double double4) setPerspectiveLH
(double double1, double double2, double double3, double double4, boolean boolean1) setPerspectiveOffCenter
(double double1, double double2, double double3, double double4, double double5, double double6) setPerspectiveOffCenter
(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) setPerspectiveRect
(double double1, double double2, double double3, double double4) setPerspectiveRect
(double double1, double double2, double double3, double double4, boolean boolean1) setRotationXYZ
(double double1, double double2, double double3) setRotationYXZ
(double double1, double double2, double double3) setRotationZYX
(double double1, double double2, double double3) setRowColumn
(int int1, int int2, double double1) setTranslation
(double double1, double double2, double double3) setTranslation
(Vector3dc vector3dc) setTransposed
(Matrix4dc matrix4dc) shadow
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) shadow
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, Matrix4d matrix4d) shadow
(double double1, double double2, double double3, double double4, Matrix4dc matrix4dc, Matrix4d matrix4d) shadow
(Vector4dc vector4dc, double double1, double double2, double double3, double double4, Matrix4d matrix4d) boolean
testAab
(double double1, double double2, double double3, double double4, double double5, double double6) boolean
testPoint
(double double1, double double2, double double3) boolean
testSphere
(double double1, double double2, double double3, double double4) toString()
toString
(NumberFormat numberFormat) transformAab
(double double1, double double2, double double3, double double4, double double5, double double6, Vector3d vector3d, Vector3d vector3d2) transformAab
(Vector3dc vector3dc, Vector3dc vector3dc2, Vector3d vector3d, Vector3d vector3d2) transformAffine
(double double1, double double2, double double3, double double4, Vector4d vector4d) transformAffine
(Vector4d vector4d) transformAffine
(Vector4dc vector4dc, Vector4d vector4d) transformDirection
(double double1, double double2, double double3, Vector3d vector3d) transformDirection
(double double1, double double2, double double3, Vector3f vector3f) transformDirection
(Vector3d vector3d) transformDirection
(Vector3dc vector3dc, Vector3d vector3d) transformDirection
(Vector3f vector3f) transformDirection
(Vector3fc vector3fc, Vector3f vector3f) transformPosition
(double double1, double double2, double double3, Vector3d vector3d) transformPosition
(Vector3d vector3d) transformPosition
(Vector3dc vector3dc, Vector3d vector3d) transformProject
(double double1, double double2, double double3, double double4, Vector3d vector3d) transformProject
(double double1, double double2, double double3, double double4, Vector4d vector4d) transformProject
(double double1, double double2, double double3, Vector3d vector3d) transformProject
(Vector3d vector3d) transformProject
(Vector3dc vector3dc, Vector3d vector3d) transformProject
(Vector4d vector4d) transformProject
(Vector4dc vector4dc, Vector3d vector3d) transformProject
(Vector4dc vector4dc, Vector4d vector4d) transformTranspose
(double double1, double double2, double double3, double double4, Vector4d vector4d) transformTranspose
(Vector4d vector4d) transformTranspose
(Vector4dc vector4dc, Vector4d vector4d) translate
(double double1, double double2, double double3) translateLocal
(double double1, double double2, double double3) translateLocal
(double double1, double double2, double double3, Matrix4d matrix4d) translateLocal
(Vector3dc vector3dc) translateLocal
(Vector3dc vector3dc, Matrix4d matrix4d) translateLocal
(Vector3fc vector3fc) translateLocal
(Vector3fc vector3fc, Matrix4d matrix4d) translation
(double double1, double double2, double double3) translation
(Vector3dc vector3dc) translation
(Vector3fc vector3fc) translationRotate
(double double1, double double2, double double3, double double4, double double5, double double6, double double7) translationRotate
(double double1, double double2, double double3, Quaterniondc quaterniondc) translationRotateScale
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) translationRotateScale
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10) translationRotateScale
(Vector3dc vector3dc, Quaterniondc quaterniondc, double double1) translationRotateScale
(Vector3dc vector3dc, Quaterniondc quaterniondc, Vector3dc vector3dc2) translationRotateScale
(Vector3fc vector3fc, Quaternionfc quaternionfc, double double1) translationRotateScale
(Vector3fc vector3fc, Quaternionfc quaternionfc, Vector3fc vector3fc2) translationRotateScaleInvert
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10) translationRotateScaleInvert
(Vector3dc vector3dc, Quaterniondc quaterniondc, double double1) translationRotateScaleInvert
(Vector3dc vector3dc, Quaterniondc quaterniondc, Vector3dc vector3dc2) translationRotateScaleInvert
(Vector3fc vector3fc, Quaternionfc quaternionfc, double double1) translationRotateScaleInvert
(Vector3fc vector3fc, Quaternionfc quaternionfc, Vector3fc vector3fc2) translationRotateScaleMulAffine
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, Matrix4d matrix4d) translationRotateScaleMulAffine
(Vector3fc vector3fc, Quaterniondc quaterniondc, Vector3fc vector3fc2, Matrix4d matrix4d) translationRotateTowards
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) translationRotateTowards
(Vector3dc vector3dc, Vector3dc vector3dc2, Vector3dc vector3dc3) transpose3x3
(Matrix3d matrix3d) transpose3x3
(Matrix4d matrix4d) trapezoidCrop
(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) unprojectInv
(double double1, double double2, double double3, int[] intArray, Vector3d vector3d) unprojectInv
(double double1, double double2, double double3, int[] intArray, Vector4d vector4d) unprojectInv
(Vector3dc vector3dc, int[] intArray, Vector3d vector3d) unprojectInv
(Vector3dc vector3dc, int[] intArray, Vector4d vector4d) unprojectInvRay
(double double1, double double2, int[] intArray, Vector3d vector3d, Vector3d vector3d2) unprojectInvRay
(Vector2dc vector2dc, int[] intArray, Vector3d vector3d, Vector3d vector3d2) unprojectRay
(double double1, double double2, int[] intArray, Vector3d vector3d, Vector3d vector3d2) unprojectRay
(Vector2dc vector2dc, int[] intArray, Vector3d vector3d, Vector3d vector3d2) withLookAtUp
(double double1, double double2, double double3) withLookAtUp
(double double1, double double2, double double3, Matrix4d matrix4d) withLookAtUp
(Vector3dc vector3dc) withLookAtUp
(Vector3dc vector3dc, Matrix4d matrix4d) void
writeExternal
(ObjectOutput objectOutput) zero()
-
Constructor Details
-
Matrix4d
public Matrix4d() -
Matrix4d
-
Matrix4d
-
Matrix4d
-
Matrix4d
-
Matrix4d
-
Matrix4d
public Matrix4d(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16) -
Matrix4d
-
Matrix4d
-
-
Method Details
-
assume
-
determineProperties
-
properties
public int properties()- Specified by:
properties
in interfaceMatrix4dc
-
m00
public double m00() -
m01
public double m01() -
m02
public double m02() -
m03
public double m03() -
m10
public double m10() -
m11
public double m11() -
m12
public double m12() -
m13
public double m13() -
m20
public double m20() -
m21
public double m21() -
m22
public double m22() -
m23
public double m23() -
m30
public double m30() -
m31
public double m31() -
m32
public double m32() -
m33
public double m33() -
m00
-
m01
-
m02
-
m03
-
m10
-
m11
-
m12
-
m13
-
m20
-
m21
-
m22
-
m23
-
m30
-
m31
-
m32
-
m33
-
identity
-
set
-
set
-
setTransposed
-
set
-
set
-
set
-
set3x3
-
set4x3
-
set4x3
-
set4x3
-
set
-
set
-
set
-
set
-
mul
-
mul
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mul0
-
mul0
-
mul
public Matrix4d mul(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16) -
mul
public Matrix4d mul(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16, Matrix4d matrix4d) -
mul3x3
public Matrix4d mul3x3(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) -
mul3x3
-
mulLocal
-
mulLocal
-
mulLocalAffine
-
mulLocalAffine
- Specified by:
mulLocalAffine
in interfaceMatrix4dc
-
mul
-
mul
-
mulPerspectiveAffine
- Specified by:
mulPerspectiveAffine
in interfaceMatrix4dc
-
mul
-
mul
-
mul
-
mul
-
mul
-
mul
-
mul
-
mulPerspectiveAffine
-
mulPerspectiveAffine
- Specified by:
mulPerspectiveAffine
in interfaceMatrix4dc
-
mulAffineR
-
mulAffineR
- Specified by:
mulAffineR
in interfaceMatrix4dc
-
mulAffine
-
mulAffine
-
mulTranslationAffine
- Specified by:
mulTranslationAffine
in interfaceMatrix4dc
-
mulOrthoAffine
-
mulOrthoAffine
- Specified by:
mulOrthoAffine
in interfaceMatrix4dc
-
fma4x3
-
fma4x3
-
add
-
add
-
sub
-
sub
-
mulComponentWise
-
mulComponentWise
- Specified by:
mulComponentWise
in interfaceMatrix4dc
-
add4x3
-
add4x3
-
add4x3
-
add4x3
-
sub4x3
-
sub4x3
-
mul4x3ComponentWise
-
mul4x3ComponentWise
- Specified by:
mul4x3ComponentWise
in interfaceMatrix4dc
-
set
public Matrix4d set(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10, double double11, double double12, double double13, double double14, double double15, double double16) -
set
-
set
-
set
-
set
-
set
-
set
-
set
-
setFloats
-
setFromAddress
-
set
-
determinant
public double determinant()- Specified by:
determinant
in interfaceMatrix4dc
-
determinant3x3
public double determinant3x3()- Specified by:
determinant3x3
in interfaceMatrix4dc
-
determinantAffine
public double determinantAffine()- Specified by:
determinantAffine
in interfaceMatrix4dc
-
invert
-
invert
-
invertPerspective
- Specified by:
invertPerspective
in interfaceMatrix4dc
-
invertPerspective
-
invertFrustum
- Specified by:
invertFrustum
in interfaceMatrix4dc
-
invertFrustum
-
invertOrtho
- Specified by:
invertOrtho
in interfaceMatrix4dc
-
invertOrtho
-
invertPerspectiveView
- Specified by:
invertPerspectiveView
in interfaceMatrix4dc
-
invertPerspectiveView
- Specified by:
invertPerspectiveView
in interfaceMatrix4dc
-
invertAffine
- Specified by:
invertAffine
in interfaceMatrix4dc
-
invertAffine
-
transpose
-
transpose
-
transpose3x3
-
transpose3x3
- Specified by:
transpose3x3
in interfaceMatrix4dc
-
transpose3x3
- Specified by:
transpose3x3
in interfaceMatrix4dc
-
translation
-
translation
-
translation
-
setTranslation
-
setTranslation
-
getTranslation
- Specified by:
getTranslation
in interfaceMatrix4dc
-
getScale
-
toString
-
toString
-
get
-
get4x3
-
get3x3
-
getUnnormalizedRotation
- Specified by:
getUnnormalizedRotation
in interfaceMatrix4dc
-
getNormalizedRotation
- Specified by:
getNormalizedRotation
in interfaceMatrix4dc
-
getUnnormalizedRotation
- Specified by:
getUnnormalizedRotation
in interfaceMatrix4dc
-
getNormalizedRotation
- Specified by:
getNormalizedRotation
in interfaceMatrix4dc
-
get
-
get
-
get
-
get
-
get
-
get
-
getFloats
-
getFloats
-
getToAddress
- Specified by:
getToAddress
in interfaceMatrix4dc
-
get
public double[] get(double[] doubleArray, int int1) -
get
public double[] get(double[] doubleArray) -
get
public float[] get(float[] floatArray, int int1) -
get
public float[] get(float[] floatArray) -
getTransposed
- Specified by:
getTransposed
in interfaceMatrix4dc
-
getTransposed
- Specified by:
getTransposed
in interfaceMatrix4dc
-
getTransposed
- Specified by:
getTransposed
in interfaceMatrix4dc
-
getTransposed
- Specified by:
getTransposed
in interfaceMatrix4dc
-
get4x3Transposed
- Specified by:
get4x3Transposed
in interfaceMatrix4dc
-
get4x3Transposed
- Specified by:
get4x3Transposed
in interfaceMatrix4dc
-
get4x3Transposed
- Specified by:
get4x3Transposed
in interfaceMatrix4dc
-
get4x3Transposed
- Specified by:
get4x3Transposed
in interfaceMatrix4dc
-
zero
-
scaling
-
scaling
-
scaling
-
rotation
-
rotationX
-
rotationY
-
rotationZ
-
rotationTowardsXY
-
rotationXYZ
-
rotationZYX
-
rotationYXZ
-
setRotationXYZ
-
setRotationZYX
-
setRotationYXZ
-
rotation
-
rotation
-
transform
-
transform
-
transform
-
transformTranspose
- Specified by:
transformTranspose
in interfaceMatrix4dc
-
transformTranspose
- Specified by:
transformTranspose
in interfaceMatrix4dc
-
transformTranspose
public Vector4d transformTranspose(double double1, double double2, double double3, double double4, Vector4d vector4d) - Specified by:
transformTranspose
in interfaceMatrix4dc
-
transformProject
- Specified by:
transformProject
in interfaceMatrix4dc
-
transformProject
- Specified by:
transformProject
in interfaceMatrix4dc
-
transformProject
public Vector4d transformProject(double double1, double double2, double double3, double double4, Vector4d vector4d) - Specified by:
transformProject
in interfaceMatrix4dc
-
transformProject
- Specified by:
transformProject
in interfaceMatrix4dc
-
transformProject
- Specified by:
transformProject
in interfaceMatrix4dc
-
transformProject
- Specified by:
transformProject
in interfaceMatrix4dc
-
transformProject
- Specified by:
transformProject
in interfaceMatrix4dc
-
transformProject
public Vector3d transformProject(double double1, double double2, double double3, double double4, Vector3d vector3d) - Specified by:
transformProject
in interfaceMatrix4dc
-
transformPosition
- Specified by:
transformPosition
in interfaceMatrix4dc
-
transformPosition
- Specified by:
transformPosition
in interfaceMatrix4dc
-
transformPosition
public Vector3d transformPosition(double double1, double double2, double double3, Vector3d vector3d) - Specified by:
transformPosition
in interfaceMatrix4dc
-
transformDirection
- Specified by:
transformDirection
in interfaceMatrix4dc
-
transformDirection
- Specified by:
transformDirection
in interfaceMatrix4dc
-
transformDirection
public Vector3d transformDirection(double double1, double double2, double double3, Vector3d vector3d) - Specified by:
transformDirection
in interfaceMatrix4dc
-
transformDirection
- Specified by:
transformDirection
in interfaceMatrix4dc
-
transformDirection
- Specified by:
transformDirection
in interfaceMatrix4dc
-
transformDirection
public Vector3f transformDirection(double double1, double double2, double double3, Vector3f vector3f) - Specified by:
transformDirection
in interfaceMatrix4dc
-
transformAffine
- Specified by:
transformAffine
in interfaceMatrix4dc
-
transformAffine
- Specified by:
transformAffine
in interfaceMatrix4dc
-
transformAffine
public Vector4d transformAffine(double double1, double double2, double double3, double double4, Vector4d vector4d) - Specified by:
transformAffine
in interfaceMatrix4dc
-
set3x3
-
scale
-
scale
-
scale
-
scale
-
scale
-
scale
-
scaleXY
-
scaleXY
-
scaleAround
public Matrix4d scaleAround(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) - Specified by:
scaleAround
in interfaceMatrix4dc
-
scaleAround
public Matrix4d scaleAround(double double1, double double2, double double3, double double4, double double5, double double6) -
scaleAround
-
scaleAround
public Matrix4d scaleAround(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
scaleAround
in interfaceMatrix4dc
-
scaleLocal
- Specified by:
scaleLocal
in interfaceMatrix4dc
-
scaleLocal
- Specified by:
scaleLocal
in interfaceMatrix4dc
-
scaleLocal
-
scaleLocal
-
scaleAroundLocal
public Matrix4d scaleAroundLocal(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) - Specified by:
scaleAroundLocal
in interfaceMatrix4dc
-
scaleAroundLocal
public Matrix4d scaleAroundLocal(double double1, double double2, double double3, double double4, double double5, double double6) -
scaleAroundLocal
-
scaleAroundLocal
public Matrix4d scaleAroundLocal(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
scaleAroundLocal
in interfaceMatrix4dc
-
rotate
-
rotate
-
rotateTranslation
public Matrix4d rotateTranslation(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
rotateTranslation
in interfaceMatrix4dc
-
rotateAffine
public Matrix4d rotateAffine(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
rotateAffine
in interfaceMatrix4dc
-
rotateAffine
-
rotateAround
public Matrix4d rotateAround(Quaterniondc quaterniondc, double double1, double double2, double double3) -
rotateAroundAffine
public Matrix4d rotateAroundAffine(Quaterniondc quaterniondc, double double1, double double2, double double3, Matrix4d matrix4d) - Specified by:
rotateAroundAffine
in interfaceMatrix4dc
-
rotateAround
public Matrix4d rotateAround(Quaterniondc quaterniondc, double double1, double double2, double double3, Matrix4d matrix4d) - Specified by:
rotateAround
in interfaceMatrix4dc
-
rotationAround
public Matrix4d rotationAround(Quaterniondc quaterniondc, double double1, double double2, double double3) -
rotateLocal
public Matrix4d rotateLocal(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
rotateLocal
in interfaceMatrix4dc
-
rotateLocal
-
rotateAroundLocal
public Matrix4d rotateAroundLocal(Quaterniondc quaterniondc, double double1, double double2, double double3, Matrix4d matrix4d) - Specified by:
rotateAroundLocal
in interfaceMatrix4dc
-
rotateAroundLocal
public Matrix4d rotateAroundLocal(Quaterniondc quaterniondc, double double1, double double2, double double3) -
translate
-
translate
-
translate
-
translate
-
translate
-
translate
-
translateLocal
-
translateLocal
- Specified by:
translateLocal
in interfaceMatrix4dc
-
translateLocal
-
translateLocal
- Specified by:
translateLocal
in interfaceMatrix4dc
-
translateLocal
- Specified by:
translateLocal
in interfaceMatrix4dc
-
translateLocal
-
rotateLocalX
- Specified by:
rotateLocalX
in interfaceMatrix4dc
-
rotateLocalX
-
rotateLocalY
- Specified by:
rotateLocalY
in interfaceMatrix4dc
-
rotateLocalY
-
rotateLocalZ
- Specified by:
rotateLocalZ
in interfaceMatrix4dc
-
rotateLocalZ
-
writeExternal
- Specified by:
writeExternal
in interfaceExternalizable
- Throws:
IOException
-
readExternal
- Specified by:
readExternal
in interfaceExternalizable
- Throws:
IOException
-
rotateX
-
rotateX
-
rotateY
-
rotateY
-
rotateZ
-
rotateZ
-
rotateTowardsXY
-
rotateTowardsXY
- Specified by:
rotateTowardsXY
in interfaceMatrix4dc
-
rotateXYZ
-
rotateXYZ
-
rotateXYZ
-
rotateAffineXYZ
-
rotateAffineXYZ
- Specified by:
rotateAffineXYZ
in interfaceMatrix4dc
-
rotateZYX
-
rotateZYX
-
rotateZYX
-
rotateAffineZYX
-
rotateAffineZYX
- Specified by:
rotateAffineZYX
in interfaceMatrix4dc
-
rotateYXZ
-
rotateYXZ
-
rotateYXZ
-
rotateAffineYXZ
-
rotateAffineYXZ
- Specified by:
rotateAffineYXZ
in interfaceMatrix4dc
-
rotation
-
rotation
-
rotation
-
rotation
-
translationRotateScale
public Matrix4d translationRotateScale(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10) -
translationRotateScale
public Matrix4d translationRotateScale(Vector3fc vector3fc, Quaternionfc quaternionfc, Vector3fc vector3fc2) -
translationRotateScale
public Matrix4d translationRotateScale(Vector3dc vector3dc, Quaterniondc quaterniondc, Vector3dc vector3dc2) -
translationRotateScale
public Matrix4d translationRotateScale(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
translationRotateScale
public Matrix4d translationRotateScale(Vector3dc vector3dc, Quaterniondc quaterniondc, double double1) -
translationRotateScale
public Matrix4d translationRotateScale(Vector3fc vector3fc, Quaternionfc quaternionfc, double double1) -
translationRotateScaleInvert
public Matrix4d translationRotateScaleInvert(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, double double10) -
translationRotateScaleInvert
public Matrix4d translationRotateScaleInvert(Vector3dc vector3dc, Quaterniondc quaterniondc, Vector3dc vector3dc2) -
translationRotateScaleInvert
public Matrix4d translationRotateScaleInvert(Vector3fc vector3fc, Quaternionfc quaternionfc, Vector3fc vector3fc2) -
translationRotateScaleInvert
public Matrix4d translationRotateScaleInvert(Vector3dc vector3dc, Quaterniondc quaterniondc, double double1) -
translationRotateScaleInvert
public Matrix4d translationRotateScaleInvert(Vector3fc vector3fc, Quaternionfc quaternionfc, double double1) -
translationRotateScaleMulAffine
-
translationRotateScaleMulAffine
public Matrix4d translationRotateScaleMulAffine(Vector3fc vector3fc, Quaterniondc quaterniondc, Vector3fc vector3fc2, Matrix4d matrix4d) -
translationRotate
public Matrix4d translationRotate(double double1, double double2, double double3, double double4, double double5, double double6, double double7) -
translationRotate
public Matrix4d translationRotate(double double1, double double2, double double3, Quaterniondc quaterniondc) -
rotate
-
rotate
-
rotate
-
rotate
-
rotateAffine
- Specified by:
rotateAffine
in interfaceMatrix4dc
-
rotateAffine
-
rotateTranslation
- Specified by:
rotateTranslation
in interfaceMatrix4dc
-
rotateTranslation
- Specified by:
rotateTranslation
in interfaceMatrix4dc
-
rotateLocal
- Specified by:
rotateLocal
in interfaceMatrix4dc
-
rotateLocal
-
rotateAffine
- Specified by:
rotateAffine
in interfaceMatrix4dc
-
rotateAffine
-
rotateLocal
- Specified by:
rotateLocal
in interfaceMatrix4dc
-
rotateLocal
-
rotate
-
rotate
-
rotate
-
rotate
-
rotate
-
rotate
-
rotate
-
rotate
-
getRow
- Specified by:
getRow
in interfaceMatrix4dc
- Throws:
IndexOutOfBoundsException
-
getRow
- Specified by:
getRow
in interfaceMatrix4dc
- Throws:
IndexOutOfBoundsException
-
setRow
- Throws:
IndexOutOfBoundsException
-
getColumn
- Specified by:
getColumn
in interfaceMatrix4dc
- Throws:
IndexOutOfBoundsException
-
getColumn
- Specified by:
getColumn
in interfaceMatrix4dc
- Throws:
IndexOutOfBoundsException
-
setColumn
- Throws:
IndexOutOfBoundsException
-
get
public double get(int int1, int int2) -
set
-
getRowColumn
public double getRowColumn(int int1, int int2) - Specified by:
getRowColumn
in interfaceMatrix4dc
-
setRowColumn
-
normal
-
normal
-
normal
-
cofactor3x3
-
cofactor3x3
- Specified by:
cofactor3x3
in interfaceMatrix4dc
-
cofactor3x3
- Specified by:
cofactor3x3
in interfaceMatrix4dc
-
normalize3x3
-
normalize3x3
- Specified by:
normalize3x3
in interfaceMatrix4dc
-
normalize3x3
- Specified by:
normalize3x3
in interfaceMatrix4dc
-
unproject
-
unproject
-
unproject
-
unproject
-
unprojectRay
public Matrix4d unprojectRay(double double1, double double2, int[] intArray, Vector3d vector3d, Vector3d vector3d2) - Specified by:
unprojectRay
in interfaceMatrix4dc
-
unprojectRay
public Matrix4d unprojectRay(Vector2dc vector2dc, int[] intArray, Vector3d vector3d, Vector3d vector3d2) - Specified by:
unprojectRay
in interfaceMatrix4dc
-
unprojectInv
- Specified by:
unprojectInv
in interfaceMatrix4dc
-
unprojectInv
public Vector4d unprojectInv(double double1, double double2, double double3, int[] intArray, Vector4d vector4d) - Specified by:
unprojectInv
in interfaceMatrix4dc
-
unprojectInv
- Specified by:
unprojectInv
in interfaceMatrix4dc
-
unprojectInv
public Vector3d unprojectInv(double double1, double double2, double double3, int[] intArray, Vector3d vector3d) - Specified by:
unprojectInv
in interfaceMatrix4dc
-
unprojectInvRay
public Matrix4d unprojectInvRay(Vector2dc vector2dc, int[] intArray, Vector3d vector3d, Vector3d vector3d2) - Specified by:
unprojectInvRay
in interfaceMatrix4dc
-
unprojectInvRay
public Matrix4d unprojectInvRay(double double1, double double2, int[] intArray, Vector3d vector3d, Vector3d vector3d2) - Specified by:
unprojectInvRay
in interfaceMatrix4dc
-
project
-
project
-
project
-
project
-
reflect
-
reflect
-
reflect
public Matrix4d reflect(double double1, double double2, double double3, double double4, double double5, double double6) -
reflect
-
reflect
-
reflect
-
reflect
-
reflect
-
reflection
-
reflection
public Matrix4d reflection(double double1, double double2, double double3, double double4, double double5, double double6) -
reflection
-
reflection
-
ortho
-
ortho
-
ortho
public Matrix4d ortho(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
ortho
public Matrix4d ortho(double double1, double double2, double double3, double double4, double double5, double double6) -
orthoLH
-
orthoLH
-
orthoLH
public Matrix4d orthoLH(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
orthoLH
public Matrix4d orthoLH(double double1, double double2, double double3, double double4, double double5, double double6) -
setOrtho
public Matrix4d setOrtho(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
setOrtho
public Matrix4d setOrtho(double double1, double double2, double double3, double double4, double double5, double double6) -
setOrthoLH
public Matrix4d setOrthoLH(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
setOrthoLH
public Matrix4d setOrthoLH(double double1, double double2, double double3, double double4, double double5, double double6) -
orthoSymmetric
public Matrix4d orthoSymmetric(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) - Specified by:
orthoSymmetric
in interfaceMatrix4dc
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orthoSymmetric
public Matrix4d orthoSymmetric(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
orthoSymmetric
in interfaceMatrix4dc
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orthoSymmetric
public Matrix4d orthoSymmetric(double double1, double double2, double double3, double double4, boolean boolean1) -
orthoSymmetric
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orthoSymmetricLH
public Matrix4d orthoSymmetricLH(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) - Specified by:
orthoSymmetricLH
in interfaceMatrix4dc
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orthoSymmetricLH
public Matrix4d orthoSymmetricLH(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
orthoSymmetricLH
in interfaceMatrix4dc
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orthoSymmetricLH
public Matrix4d orthoSymmetricLH(double double1, double double2, double double3, double double4, boolean boolean1) -
orthoSymmetricLH
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setOrthoSymmetric
public Matrix4d setOrthoSymmetric(double double1, double double2, double double3, double double4, boolean boolean1) -
setOrthoSymmetric
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setOrthoSymmetricLH
public Matrix4d setOrthoSymmetricLH(double double1, double double2, double double3, double double4, boolean boolean1) -
setOrthoSymmetricLH
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ortho2D
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ortho2D
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ortho2DLH
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ortho2DLH
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setOrtho2D
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setOrtho2DLH
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lookAlong
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lookAlong
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lookAlong
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lookAlong
public Matrix4d lookAlong(double double1, double double2, double double3, double double4, double double5, double double6) -
setLookAlong
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setLookAlong
public Matrix4d setLookAlong(double double1, double double2, double double3, double double4, double double5, double double6) -
setLookAt
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setLookAt
public Matrix4d setLookAt(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) -
lookAt
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lookAt
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lookAt
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lookAt
public Matrix4d lookAt(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) -
lookAtPerspective
public Matrix4d lookAtPerspective(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, Matrix4d matrix4d) - Specified by:
lookAtPerspective
in interfaceMatrix4dc
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setLookAtLH
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setLookAtLH
public Matrix4d setLookAtLH(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) -
lookAtLH
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lookAtLH
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lookAtLH
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lookAtLH
public Matrix4d lookAtLH(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) -
lookAtPerspectiveLH
public Matrix4d lookAtPerspectiveLH(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9, Matrix4d matrix4d) - Specified by:
lookAtPerspectiveLH
in interfaceMatrix4dc
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perspective
public Matrix4d perspective(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) - Specified by:
perspective
in interfaceMatrix4dc
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perspective
public Matrix4d perspective(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
perspective
in interfaceMatrix4dc
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perspective
public Matrix4d perspective(double double1, double double2, double double3, double double4, boolean boolean1) -
perspective
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perspectiveRect
public Matrix4d perspectiveRect(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) - Specified by:
perspectiveRect
in interfaceMatrix4dc
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perspectiveRect
public Matrix4d perspectiveRect(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
perspectiveRect
in interfaceMatrix4dc
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perspectiveRect
public Matrix4d perspectiveRect(double double1, double double2, double double3, double double4, boolean boolean1) - Specified by:
perspectiveRect
in interfaceMatrix4dc
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perspectiveRect
- Specified by:
perspectiveRect
in interfaceMatrix4dc
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perspectiveOffCenter
public Matrix4d perspectiveOffCenter(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1, Matrix4d matrix4d) - Specified by:
perspectiveOffCenter
in interfaceMatrix4dc
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perspectiveOffCenter
public Matrix4d perspectiveOffCenter(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) - Specified by:
perspectiveOffCenter
in interfaceMatrix4dc
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perspectiveOffCenter
public Matrix4d perspectiveOffCenter(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) - Specified by:
perspectiveOffCenter
in interfaceMatrix4dc
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perspectiveOffCenter
public Matrix4d perspectiveOffCenter(double double1, double double2, double double3, double double4, double double5, double double6) - Specified by:
perspectiveOffCenter
in interfaceMatrix4dc
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setPerspective
public Matrix4d setPerspective(double double1, double double2, double double3, double double4, boolean boolean1) -
setPerspective
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setPerspectiveRect
public Matrix4d setPerspectiveRect(double double1, double double2, double double3, double double4, boolean boolean1) -
setPerspectiveRect
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setPerspectiveOffCenter
public Matrix4d setPerspectiveOffCenter(double double1, double double2, double double3, double double4, double double5, double double6) -
setPerspectiveOffCenter
public Matrix4d setPerspectiveOffCenter(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
perspectiveLH
public Matrix4d perspectiveLH(double double1, double double2, double double3, double double4, boolean boolean1, Matrix4d matrix4d) - Specified by:
perspectiveLH
in interfaceMatrix4dc
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perspectiveLH
public Matrix4d perspectiveLH(double double1, double double2, double double3, double double4, boolean boolean1) -
perspectiveLH
public Matrix4d perspectiveLH(double double1, double double2, double double3, double double4, Matrix4d matrix4d) - Specified by:
perspectiveLH
in interfaceMatrix4dc
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perspectiveLH
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setPerspectiveLH
public Matrix4d setPerspectiveLH(double double1, double double2, double double3, double double4, boolean boolean1) -
setPerspectiveLH
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frustum
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frustum
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frustum
public Matrix4d frustum(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
frustum
public Matrix4d frustum(double double1, double double2, double double3, double double4, double double5, double double6) -
setFrustum
public Matrix4d setFrustum(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
setFrustum
public Matrix4d setFrustum(double double1, double double2, double double3, double double4, double double5, double double6) -
frustumLH
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frustumLH
public Matrix4d frustumLH(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
frustumLH
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frustumLH
public Matrix4d frustumLH(double double1, double double2, double double3, double double4, double double5, double double6) -
setFrustumLH
public Matrix4d setFrustumLH(double double1, double double2, double double3, double double4, double double5, double double6, boolean boolean1) -
setFrustumLH
public Matrix4d setFrustumLH(double double1, double double2, double double3, double double4, double double5, double double6) -
setFromIntrinsic
public Matrix4d setFromIntrinsic(double double1, double double2, double double3, double double4, double double5, int int1, int int2, double double6, double double7) -
frustumPlane
- Specified by:
frustumPlane
in interfaceMatrix4dc
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frustumCorner
- Specified by:
frustumCorner
in interfaceMatrix4dc
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perspectiveOrigin
- Specified by:
perspectiveOrigin
in interfaceMatrix4dc
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perspectiveInvOrigin
- Specified by:
perspectiveInvOrigin
in interfaceMatrix4dc
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perspectiveFov
public double perspectiveFov()- Specified by:
perspectiveFov
in interfaceMatrix4dc
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perspectiveNear
public double perspectiveNear()- Specified by:
perspectiveNear
in interfaceMatrix4dc
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perspectiveFar
public double perspectiveFar()- Specified by:
perspectiveFar
in interfaceMatrix4dc
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frustumRayDir
- Specified by:
frustumRayDir
in interfaceMatrix4dc
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positiveZ
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normalizedPositiveZ
- Specified by:
normalizedPositiveZ
in interfaceMatrix4dc
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positiveX
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normalizedPositiveX
- Specified by:
normalizedPositiveX
in interfaceMatrix4dc
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positiveY
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normalizedPositiveY
- Specified by:
normalizedPositiveY
in interfaceMatrix4dc
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originAffine
- Specified by:
originAffine
in interfaceMatrix4dc
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origin
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shadow
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shadow
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shadow
public Matrix4d shadow(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
shadow
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shadow
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shadow
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shadow
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shadow
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billboardCylindrical
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billboardSpherical
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billboardSpherical
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hashCode
public int hashCode() -
equals
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equals
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pick
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pick
public Matrix4d pick(double double1, double double2, double double3, double double4, int[] intArray) -
isAffine
public boolean isAffine() -
swap
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arcball
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arcball
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arcball
public Matrix4d arcball(double double1, double double2, double double3, double double4, double double5, double double6) -
arcball
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frustumAabb
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projectedGridRange
public Matrix4d projectedGridRange(Matrix4dc matrix4dc, double double1, double double2, Matrix4d matrix4d) - Specified by:
projectedGridRange
in interfaceMatrix4dc
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perspectiveFrustumSlice
- Specified by:
perspectiveFrustumSlice
in interfaceMatrix4dc
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orthoCrop
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trapezoidCrop
public Matrix4d trapezoidCrop(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8) -
transformAab
public Matrix4d transformAab(double double1, double double2, double double3, double double4, double double5, double double6, Vector3d vector3d, Vector3d vector3d2) - Specified by:
transformAab
in interfaceMatrix4dc
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transformAab
public Matrix4d transformAab(Vector3dc vector3dc, Vector3dc vector3dc2, Vector3d vector3d, Vector3d vector3d2) - Specified by:
transformAab
in interfaceMatrix4dc
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lerp
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lerp
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rotateTowards
- Specified by:
rotateTowards
in interfaceMatrix4dc
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rotateTowards
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rotateTowards
public Matrix4d rotateTowards(double double1, double double2, double double3, double double4, double double5, double double6) -
rotateTowards
public Matrix4d rotateTowards(double double1, double double2, double double3, double double4, double double5, double double6, Matrix4d matrix4d) - Specified by:
rotateTowards
in interfaceMatrix4dc
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rotationTowards
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rotationTowards
public Matrix4d rotationTowards(double double1, double double2, double double3, double double4, double double5, double double6) -
translationRotateTowards
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translationRotateTowards
public Matrix4d translationRotateTowards(double double1, double double2, double double3, double double4, double double5, double double6, double double7, double double8, double double9) -
getEulerAnglesZYX
- Specified by:
getEulerAnglesZYX
in interfaceMatrix4dc
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affineSpan
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testPoint
public boolean testPoint(double double1, double double2, double double3) -
testSphere
public boolean testSphere(double double1, double double2, double double3, double double4) - Specified by:
testSphere
in interfaceMatrix4dc
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testAab
public boolean testAab(double double1, double double2, double double3, double double4, double double5, double double6) -
obliqueZ
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obliqueZ
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projViewFromRectangle
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withLookAtUp
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withLookAtUp
- Specified by:
withLookAtUp
in interfaceMatrix4dc
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withLookAtUp
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withLookAtUp
- Specified by:
withLookAtUp
in interfaceMatrix4dc
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isFinite
public boolean isFinite()
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