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W
W
- Variable in class zombie.core.skinnedmodel.model.
UInt4
w
- Variable in class zombie.core.skinnedmodel.
Vector4
w
- Variable in class zombie.core.textures.
TexturePackPage.SubTextureInfo
W
- Variable in class zombie.iso.
IsoCell.Zone
w
- Variable in class zombie.iso.
IsoGridSquare
w
- Variable in class zombie.iso.
IsoLot.Zone
w
- Variable in class zombie.iso.
IsoMetaGrid.Zone
w
- Variable in class zombie.iso.
RoomDef.RoomRect
Wait
- Static variable in class zombie.ui.
SpeedControls
WaitCommand
- Class in
zombie.scripting.commands
WaitCommand()
- Constructor for class zombie.scripting.commands.
WaitCommand
Waiting
- Variable in class zombie.characters.
IsoPlayer
WaitingForMain()
- Static method in class zombie.iso.
LightingJNI
WaitMul
- Static variable in class zombie.gameStates.
IngameState
WaitUntilFollowersArrive
- Class in
zombie.behaviors.survivor.orders
WaitUntilFollowersArrive(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.
WaitUntilFollowersArrive
wakeUp(IsoGameCharacter)
- Method in class zombie.ai.sadisticAIDirector.
SleepingEvent
wakeUp(IsoGameCharacter, boolean)
- Method in class zombie.ai.sadisticAIDirector.
SleepingEvent
wakeUpPlayer(IsoPlayer)
- Method in class zombie.network.
GameClient
WakeUpPlayer
- Static variable in class zombie.network.
PacketTypes
WalkCommand
- Class in
zombie.scripting.commands.Character
WalkCommand()
- Constructor for class zombie.scripting.commands.Character.
WalkCommand
WalkToLastHeardSound
- Class in
zombie.scripting.commands.Character
WalkToLastHeardSound()
- Constructor for class zombie.scripting.commands.Character.
WalkToLastHeardSound
WalkToLastKnownLocationOf
- Class in
zombie.scripting.commands.Character
WalkToLastKnownLocationOf()
- Constructor for class zombie.scripting.commands.Character.
WalkToLastKnownLocationOf
WalkTowardState
- Class in
zombie.ai.states
WalkTowardState()
- Constructor for class zombie.ai.states.
WalkTowardState
walkVariant
- Variable in class zombie.characters.
IsoZombie
walkVariantUse
- Variable in class zombie.characters.
IsoZombie
WalkWithinRangeOf
- Class in
zombie.scripting.commands.Character
WalkWithinRangeOf()
- Constructor for class zombie.scripting.commands.Character.
WalkWithinRangeOf
wallBloodSplats
- Variable in class zombie.iso.
IsoObject
WallCracks
- Class in
zombie.erosion.categories
WallCracks()
- Constructor for class zombie.erosion.categories.
WallCracks
WallFollower
- Class in
zombie
WallFollower()
- Constructor for class zombie.
WallFollower
wallStep()
- Method in class zombie.
WallFollower
wallType
- Variable in class zombie.iso.
MultiStageBuilding.Stage
WallVines
- Class in
zombie.erosion.categories
WallVines()
- Constructor for class zombie.erosion.categories.
WallVines
Wander()
- Method in class zombie.characters.
IsoZombie
WanderFromWindow()
- Method in class zombie.characters.
IsoZombie
wanderSpeed
- Variable in class zombie.characters.
IsoZombie
WanderState
- Class in
zombie.ai.states
WanderState()
- Constructor for class zombie.ai.states.
WanderState
warnedHammer
- Variable in class zombie.ui.
TutorialManager
WarnFailFindTexture
- Static variable in class zombie.core.textures.
Texture
wasActive()
- Method in class zombie.iso.
IsoLightSource
WasBurntToDeath()
- Method in class zombie.characters.BodyDamage.
BodyDamage
WasComplete
- Variable in class zombie.Quests.
QuestTask
wasKeyDown(int)
- Static method in class zombie.input.
GameKeyboard
wasMouseActiveMoreRecentlyThanJoypad()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
wasZombie
- Variable in class zombie.iso.objects.
IsoDeadBody
WatchPair(String, String)
- Constructor for class zombie.scripting.commands.
LoadTexturePage.WatchPair
WaterShut
- Variable in class zombie.
SandboxOptions
WaterShutModifier
- Variable in class zombie.
SandboxOptions
WaterSources
- Variable in class zombie.iso.areas.
IsoRoom
WaveSignal
- Static variable in class zombie.network.
PacketTypesShort
WaveSignalDevice
- Interface in
zombie.radio.devices
Waypoint(int, int, int)
- Constructor for class zombie.behaviors.survivor.orders.
GotoOrder.Waypoint
Waypoint
- Class in
zombie.scripting.objects
Waypoint()
- Constructor for class zombie.scripting.objects.
Waypoint
WaypointMap
- Variable in class zombie.scripting.objects.
ScriptModule
Waypoints
- Variable in class zombie.behaviors.survivor.orders.
GotoOrder
wButtons
- Variable in class zombie.core.input.
XINPUT_STATE
WeaponHit(IsoGameCharacter, HandWeapon)
- Method in class zombie.iso.objects.
IsoBarricade
WeaponHit(IsoGameCharacter, HandWeapon)
- Method in class zombie.iso.objects.
IsoCrate
WeaponHit(IsoGameCharacter, HandWeapon)
- Method in class zombie.iso.objects.
IsoDoor
WeaponHit(IsoGameCharacter, HandWeapon)
- Method in class zombie.iso.objects.
IsoThumpable
WeaponHit(IsoGameCharacter, HandWeapon)
- Method in class zombie.iso.objects.
IsoTree
WeaponHit(IsoGameCharacter, HandWeapon)
- Method in class zombie.iso.objects.
IsoWindow
WeaponHit(IsoGameCharacter, HandWeapon)
- Method in class zombie.iso.objects.
IsoWoodenWall
WeaponHit
- Static variable in class zombie.network.
PacketTypes
WeaponLoot
- Variable in class zombie.
SandboxOptions
WeaponLowerCondition(HandWeapon, IsoGameCharacter)
- Method in class zombie.ai.states.
SwipeState
WeaponLowerCondition(HandWeapon, IsoGameCharacter)
- Static method in class zombie.ai.states.
SwipeStatePlayer
WeaponOverlayUtils
- Class in
zombie.characters
WeaponOverlayUtils()
- Constructor for class zombie.characters.
WeaponOverlayUtils
WeaponPart
- Class in
zombie.inventory.types
WeaponPart(String, String, String, String)
- Constructor for class zombie.inventory.types.
WeaponPart
weapons
- Variable in class zombie.iso.areas.
BuildingScore
weaponSprite
- Variable in class zombie.inventory.types.
HandWeapon
WeaponSprite
- Variable in class zombie.scripting.objects.
Item
WeaponWeight
- Variable in class zombie.scripting.objects.
Item
Weather
- Static variable in class zombie.network.
PacketTypes
webSite
- Static variable in class zombie.util.
PublicServerUtil
Weight
- Variable in class zombie.inventory.
InventoryItem
weight
- Variable in class zombie.iso.
IsoMovingObject
WeightReduction
- Variable in class zombie.scripting.objects.
Item
Wetness
- Variable in class zombie.characters.BodyDamage.
BodyDamage
WetnessDecrease
- Static variable in class zombie.
ZomboidGlobals
WetnessIncrease
- Static variable in class zombie.
ZomboidGlobals
wheelDelta
- Static variable in class zombie.input.
Mouse
white
- Static variable in class zombie.core.
Color
whitelistWords
- Variable in class zombie.profanity.locales.
Locale
width
- Variable in class zombie.core.fonts.
AngelCodeFont.CharDef
width
- Variable in class zombie.core.opengl.
Shader
width
- Variable in class zombie.core.textures.
Texture
width
- Variable in class zombie.core.textures.
TextureID
width
- Variable in class zombie.iso.
IsoMovingObject
width
- Variable in class zombie.iso.
IsoObjectPicker.ClickObject
width
- Variable in class zombie.iso.
IsoRoomLight
width
- Variable in class zombie.iso.
LotHeader
width
- Variable in class zombie.ui.
UIElement
widthHW
- Variable in class zombie.core.textures.
TextureID
widthOrig
- Variable in class zombie.core.textures.
Texture
WidthTiles
- Static variable in class zombie.iso.
CellStreamer
wife
- Variable in class zombie.ui.
TutorialManager
wifeKilledByEarl
- Variable in class zombie.ui.
TutorialManager
WillIntersect
- Variable in class zombie.
CollisionManager.PolygonCollisionResult
windAmbient
- Variable in class zombie.
AmbientStreamManager
Windows
- Variable in class zombie.iso.areas.
IsoBuilding
Windows
- Variable in class zombie.iso.areas.
IsoRoom
WinReqistry
- Class in
zombie.core
WinReqistry()
- Constructor for class zombie.core.
WinReqistry
wipe()
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
wipe()
- Method in class se.krka.kahlua.vm.
KahluaArray
wipe()
- Method in interface se.krka.kahlua.vm.
KahluaTable
wipe()
- Method in class zombie.Lua.
LuaBackendClass
wood
- Variable in class zombie.iso.areas.
BuildingScore
workerThread
- Variable in class zombie.network.
PlayerDownloadServer
WorkerThread()
- Constructor for class zombie.network.
PlayerDownloadServer.WorkerThread
WorkshopInstallFolders
- Static variable in class zombie.network.
GameServer
WorkshopItems
- Static variable in class zombie.network.
GameServer
WorkshopItems
- Variable in class zombie.network.
ServerOptions
WorkshopTimeStamps
- Static variable in class zombie.network.
GameServer
worldAge
- Variable in class zombie.iso.
IsoFloorBloodSplat
worldAge
- Variable in class zombie.iso.
IsoWallBloodSplat
WorldConverter
- Class in
zombie.iso
WorldConverter()
- Constructor for class zombie.iso.
WorldConverter
worldEmitters
- Variable in class zombie.
AmbientStreamManager
worldItem
- Variable in class zombie.inventory.
InventoryItem
WorldItemRemovalList
- Variable in class zombie.network.
ServerOptions
WorldItemTypes
- Class in
zombie.network
WorldItemTypes()
- Constructor for class zombie.network.
WorldItemTypes
WorldMessage
- Static variable in class zombie.network.
PacketTypes
WorldReuserThread
- Class in
zombie.iso
WorldReuserThread()
- Constructor for class zombie.iso.
WorldReuserThread
WorldSimulation
- Class in
zombie.core.physics
WorldSimulation()
- Constructor for class zombie.core.physics.
WorldSimulation
WorldSound
- Static variable in class zombie.network.
PacketTypes
WorldSound()
- Constructor for class zombie.
WorldSoundManager.WorldSound
worldSoundDelay
- Variable in class zombie.
AmbientSoundManager.Ambient
WorldSoundEmitter()
- Constructor for class zombie.
AmbientStreamManager.WorldSoundEmitter
WorldSoundManager
- Class in
zombie
WorldSoundManager()
- Constructor for class zombie.
WorldSoundManager
WorldSoundManager.WorldSound
- Class in
zombie
worldSprite
- Variable in class zombie.inventory.types.
Moveable
WorldStreamer
- Class in
zombie.iso
WorldStreamer()
- Constructor for class zombie.iso.
WorldStreamer
worldStreamer
- Variable in class zombie.iso.
WorldStreamer
WorldTexture
- Variable in class zombie.inventory.
InventoryItem
worldToScreenX(float)
- Method in class zombie.
ZombiePopulationManager.ZombiePopulationRenderer
worldToScreenY(float)
- Method in class zombie.
ZombiePopulationManager.ZombiePopulationRenderer
worldTransforms
- Variable in class zombie.core.skinnedmodel.animation.
AnimationPlayer
WorldVersion
- Static variable in class zombie.iso.
IsoWorld
WorldVersion_Barricade
- Static variable in class zombie.iso.
IsoWorld
WorldVersion_FliesSound
- Static variable in class zombie.iso.
IsoWorld
WorldVersion_SandboxOptions
- Static variable in class zombie.iso.
IsoWorld
WorldX
- Variable in class zombie.iso.
IsoChunkMap
worldX
- Variable in class zombie.network.
SpawnRegions.Point
WorldXA
- Static variable in class zombie.iso.
IsoChunkMap
WorldY
- Variable in class zombie.iso.
IsoChunkMap
worldY
- Variable in class zombie.network.
SpawnRegions.Point
WorldYA
- Static variable in class zombie.iso.
IsoChunkMap
WorldZA
- Static variable in class zombie.iso.
IsoChunkMap
WorldZoom
- Static variable in class zombie.iso.
IsoCamera
Wound()
- Constructor for class zombie.characters.
IsoGameCharacter.Wound
WoundInfection
- Static variable in class zombie.network.
PacketTypes
wounds
- Variable in class zombie.characters.
IsoGameCharacter
WrappedBuffer
- Class in
zombie.core.utils
WrappedBuffer(ByteBuffer)
- Constructor for class zombie.core.utils.
WrappedBuffer
write(String, int, ArrayList)
- Method in class zombie.config.
ConfigFile
write(String)
- Method in class zombie.core.logger.
ZLogger
write(String, String)
- Method in class zombie.core.logger.
ZLogger
write(Exception)
- Method in class zombie.core.logger.
ZLogger
write(byte[], int, int)
- Method in class zombie.core.
ProxyPrintStream
write(String)
- Method in class zombie.Lua.
LuaManager.GlobalObject.LuaFileWriter
writeFile(String)
- Method in class zombie.erosion.
ErosionConfig
writeLog(String, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
WriteLog
- Static variable in class zombie.network.
PacketTypes
writePlayerConnectData(ByteBufferWriter, IsoPlayer)
- Method in class zombie.network.
GameClient
WriteRadioServerDataPacket(ByteBufferWriter)
- Method in class zombie.radio.
ZomboidRadio
WriteString(ByteBuffer, String)
- Static method in class zombie.
GameWindow
WriteString(DataOutputStream, String)
- Static method in class zombie.
GameWindow
WriteStringUTF(ByteBuffer, String)
- Static method in class zombie.
GameWindow
writeToBuffer(ByteBufferWriter, boolean)
- Method in class zombie.characters.
Faction
writeToRemoteBuffer(ByteBufferWriter)
- Method in class zombie.iso.
IsoObject
writeWorkshopTxt()
- Method in class zombie.core.znet.
SteamWorkshopItem
wx
- Variable in class zombie.iso.
IsoChunk
wx
- Variable in class zombie.iso.
IsoLot
wx
- Variable in class zombie.network.
ClientChunkRequest.Chunk
wx
- Variable in class zombie.network.
GameFileClient.ChunkRequest
wx
- Variable in class zombie.network.
GameFileClient
WX
- Variable in class zombie.network.
ServerMap.ServerCell
wy
- Variable in class zombie.iso.
IsoChunk
wy
- Variable in class zombie.iso.
IsoLot
wy
- Variable in class zombie.network.
ClientChunkRequest.Chunk
wy
- Variable in class zombie.network.
GameFileClient.ChunkRequest
wy
- Variable in class zombie.network.
GameFileClient
WY
- Variable in class zombie.network.
ServerMap.ServerCell
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