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_
B
b
- Variable in class zombie.
CollisionManager.Contact
b
- Variable in class zombie.core.
Color
b
- Variable in class zombie.core.skinnedmodel.model.
VertexBufferObject.Vbo
b
- Variable in class zombie.core.textures.
ColorInfo
b
- Variable in class zombie.core.textures.
TextureDraw
b
- Variable in class zombie.
GameProfiler.ProfileArea
b
- Variable in class zombie.iso.
IsoLightSource
b
- Variable in class zombie.iso.
IsoRoomLight
b
- Variable in class zombie.ui.
TextManager.DeferedTextDraw
b0
- Variable in class zombie.ui.
ObjectTooltip.LayoutItem
b1
- Variable in class zombie.ui.
ObjectTooltip.LayoutItem
backCol
- Variable in class zombie.ui.
ListBox.ListItem
backdropTexture
- Static variable in class zombie.chat.
ChatElement
background
- Variable in class zombie.ui.
ListBox
BackgroundColour
- Variable in class zombie.ui.
ScrollBar
backMost()
- Method in class zombie.ui.
UIElement
backToSinglePlayer()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
bActive
- Variable in class zombie.iso.
Helicopter
bActive
- Variable in class zombie.iso.
IsoLightSource
bActive
- Variable in class zombie.iso.
IsoRoomLight
bActiveJNI
- Variable in class zombie.iso.
IsoLightSource
bActiveJNI
- Variable in class zombie.iso.
IsoRoomLight
BadColour
- Variable in class zombie.ui.
UITextBox2
bAlarmed
- Variable in class zombie.iso.
BuildingDef
bAlreadyRead
- Variable in class zombie.inventory.types.
Literature
Bandage
- Static variable in class zombie.network.
PacketTypes
bandaged()
- Method in class zombie.characters.BodyDamage.
BodyPart
bandaged
- Variable in class zombie.characters.
IsoGameCharacter.Wound
BandageOrder
- Class in
zombie.behaviors.survivor.orders.LittleTasks
BandageOrder(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
BandageOrder
bAnim
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
banIp(String, String, String, boolean)
- Method in class zombie.network.
ServerWorldDatabase
banned
- Variable in class zombie.network.
ServerWorldDatabase.LogonResult
bannedReason
- Variable in class zombie.network.
ServerWorldDatabase.LogonResult
banSteamID(String, String, boolean)
- Method in class zombie.network.
ServerWorldDatabase
banUser(String, boolean)
- Method in class zombie.network.
ServerWorldDatabase
bareHands
- Variable in class zombie.characters.
IsoLivingCharacter
Barricade
- Class in
zombie.behaviors.survivor.orders.LittleTasks
Barricade(IsoGameCharacter, IsoDoor)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
Barricade
Barricade(IsoGameCharacter)
- Method in class zombie.iso.objects.
IsoCrate
Barricade(IsoGameCharacter, InventoryItem)
- Method in class zombie.iso.objects.
IsoWoodenWall
BarricadeAble
- Interface in
zombie.iso.objects.interfaces
BarricadeCount
- Variable in class zombie.ui.
TutorialManager
Barricaded
- Variable in class zombie.iso.objects.
IsoCrate
Barricaded
- Variable in class zombie.iso.objects.
IsoCurtain
Barricaded
- Variable in class zombie.iso.objects.
IsoWoodenWall
barricades
- Variable in class zombie.core.stash.
Stash
BarricideMaxStrength
- Variable in class zombie.iso.objects.
IsoCrate
BarricideMaxStrength
- Variable in class zombie.iso.objects.
IsoCurtain
BarricideMaxStrength
- Variable in class zombie.iso.objects.
IsoWoodenWall
BarricideStrength
- Variable in class zombie.iso.objects.
IsoCrate
BarricideStrength
- Variable in class zombie.iso.objects.
IsoCurtain
BarricideStrength
- Variable in class zombie.iso.objects.
IsoWoodenWall
base
- Variable in class zombie.
ZomboidFileSystem
BaseAction
- Class in
zombie.characters.CharacterTimedActions
BaseAction(IsoGameCharacter)
- Constructor for class zombie.characters.CharacterTimedActions.
BaseAction
BaseAmbientStreamManager
- Class in
zombie
BaseAmbientStreamManager()
- Constructor for class zombie.
BaseAmbientStreamManager
BaseCharacterSoundEmitter
- Class in
zombie.characters
BaseCharacterSoundEmitter(IsoGameCharacter)
- Constructor for class zombie.characters.
BaseCharacterSoundEmitter
BaseCommand
- Class in
zombie.scripting.commands
BaseCommand()
- Constructor for class zombie.scripting.commands.
BaseCommand
baseItem
- Variable in class zombie.scripting.objects.
EvolvedRecipe
BaseLib
- Class in
se.krka.kahlua.stdlib
BaseLib(int)
- Constructor for class se.krka.kahlua.stdlib.
BaseLib
BaseScriptObject
- Class in
zombie.scripting.objects
BaseScriptObject()
- Constructor for class zombie.scripting.objects.
BaseScriptObject
BaseSoundManager
- Class in
zombie
BaseSoundManager()
- Constructor for class zombie.
BaseSoundManager
baseSpeed
- Static variable in class zombie.characters.
IsoZombie
baseVolume
- Variable in class zombie.radio.StorySounds.
StorySound
baseVolumeRange
- Variable in class zombie.radio.devices.
DeviceData
baseVolumeRange
- Variable in class zombie.scripting.objects.
Item
BatteryChange
- Static variable in class zombie.radio.devices.
DeviceDataNetTypes
bAuthorized
- Variable in class zombie.network.
ServerWorldDatabase.LogonResult
bAutoZoom
- Variable in class zombie.core.textures.
MultiTextureFBO2
bb
- Variable in class zombie.core.network.
ByteBufferReader
bb
- Variable in class zombie.core.network.
ByteBufferWriter
bb
- Variable in class zombie.network.
ClientChunkRequest.Chunk
bBadCold
- Variable in class zombie.inventory.types.
Food
bBannedAttacking
- Variable in class zombie.characters.
IsoPlayer
bCanBarracade
- Variable in class zombie.inventory.types.
HandWeapon
bCanSee()
- Method in interface zombie.iso.
IsoGridSquare.ILighting
bCanSee(boolean)
- Method in interface zombie.iso.
IsoGridSquare.ILighting
bCanSee()
- Method in class zombie.iso.
IsoGridSquare.Lighting
bCanSee(boolean)
- Method in class zombie.iso.
IsoGridSquare.Lighting
bCanSee()
- Method in class zombie.iso.
LightingJNI.JNILighting
bCanSee(boolean)
- Method in class zombie.iso.
LightingJNI.JNILighting
bCanSee()
- Method in class zombie.network.
ServerLOS.ServerLighting
bCanSee(boolean)
- Method in class zombie.network.
ServerLOS.ServerLighting
bChangeCharacterDebounce
- Variable in class zombie.characters.
IsoPlayer
bClient
- Static variable in class zombie.
FrameLoader
bClient
- Static variable in class zombie.network.
GameClient
bClimbing
- Variable in class zombie.characters.
IsoGameCharacter
bClosest
- Variable in class zombie.
PathfindManager.PathfindJob
bCollidedWithPushable
- Variable in class zombie.characters.
IsoLivingCharacter
bCone
- Variable in class zombie.characters.
IsoGameCharacter.TorchInfo
bConnected
- Variable in class zombie.core.input.
XINPUT_STATE
bConnected
- Variable in class zombie.network.
GameClient
bCoopInvite
- Static variable in class zombie.network.
GameClient
bCopyTargetAlpha
- Variable in class zombie.iso.sprite.
IsoSpriteInstance
bCouldBeSeenThisFrame
- Variable in class zombie.characters.
IsoPlayer
bCouldSee()
- Method in interface zombie.iso.
IsoGridSquare.ILighting
bCouldSee(boolean)
- Method in interface zombie.iso.
IsoGridSquare.ILighting
bCouldSee()
- Method in class zombie.iso.
IsoGridSquare.Lighting
bCouldSee(boolean)
- Method in class zombie.iso.
IsoGridSquare.Lighting
bCouldSee()
- Method in class zombie.iso.
LightingJNI.JNILighting
bCouldSee(boolean)
- Method in class zombie.iso.
LightingJNI.JNILighting
bCouldSee()
- Method in class zombie.network.
ServerLOS.ServerLighting
bCouldSee(boolean)
- Method in class zombie.network.
ServerLOS.ServerLighting
bCrawling
- Variable in class zombie.characters.
IsoZombie
bCreated
- Variable in class zombie.core.skinnedmodel.
ModelManager
BD_additionalPain
- Static variable in class zombie.network.
BodyDamageSync
BD_alcoholicBandage
- Static variable in class zombie.network.
BodyDamageSync
BD_alcoholLevel
- Static variable in class zombie.network.
BodyDamageSync
BD_bandaged
- Static variable in class zombie.network.
BodyDamageSync
BD_bandageLife
- Static variable in class zombie.network.
BodyDamageSync
BD_bandageType
- Static variable in class zombie.network.
BodyDamageSync
BD_biteTime
- Static variable in class zombie.network.
BodyDamageSync
BD_bitten
- Static variable in class zombie.network.
BodyDamageSync
BD_bleeding
- Static variable in class zombie.network.
BodyDamageSync
BD_bleedingTime
- Static variable in class zombie.network.
BodyDamageSync
BD_BodyDamage
- Static variable in class zombie.network.
BodyDamageSync
BD_burnTime
- Static variable in class zombie.network.
BodyDamageSync
BD_comfreyFactor
- Static variable in class zombie.network.
BodyDamageSync
BD_deepWounded
- Static variable in class zombie.network.
BodyDamageSync
BD_deepWoundTime
- Static variable in class zombie.network.
BodyDamageSync
BD_fractureTime
- Static variable in class zombie.network.
BodyDamageSync
BD_garlicFactor
- Static variable in class zombie.network.
BodyDamageSync
BD_getBandageXp
- Static variable in class zombie.network.
BodyDamageSync
BD_getSplintXp
- Static variable in class zombie.network.
BodyDamageSync
BD_getStitchXp
- Static variable in class zombie.network.
BodyDamageSync
BD_haveBullet
- Static variable in class zombie.network.
BodyDamageSync
BD_haveGlass
- Static variable in class zombie.network.
BodyDamageSync
BD_Health
- Static variable in class zombie.network.
BodyDamageSync
BD_infectedWound
- Static variable in class zombie.network.
BodyDamageSync
BD_IsBleedingStemmed
- Static variable in class zombie.network.
BodyDamageSync
BD_IsCortorised
- Static variable in class zombie.network.
BodyDamageSync
BD_IsFakeInfected
- Static variable in class zombie.network.
BodyDamageSync
BD_IsInfected
- Static variable in class zombie.network.
BodyDamageSync
BD_lastTimeBurnWash
- Static variable in class zombie.network.
BodyDamageSync
BD_needBurnWash
- Static variable in class zombie.network.
BodyDamageSync
BD_plantainFactor
- Static variable in class zombie.network.
BodyDamageSync
BD_scratched
- Static variable in class zombie.network.
BodyDamageSync
BD_scratchTime
- Static variable in class zombie.network.
BodyDamageSync
BD_splint
- Static variable in class zombie.network.
BodyDamageSync
BD_splintFactor
- Static variable in class zombie.network.
BodyDamageSync
BD_splintItem
- Static variable in class zombie.network.
BodyDamageSync
BD_stitched
- Static variable in class zombie.network.
BodyDamageSync
BD_stitchTime
- Static variable in class zombie.network.
BodyDamageSync
BD_Test
- Static variable in class zombie.ui.
UIManager
BD_woundInfectionLevel
- Static variable in class zombie.network.
BodyDamageSync
bDangerousUncooked
- Variable in class zombie.inventory.types.
Food
bDead
- Variable in class zombie.characters.
IsoZombie
bDead
- Variable in class zombie.characters.
SurvivorDesc
bDeathFinished
- Variable in class zombie.characters.
IsoPlayer
bDebounceDown
- Variable in class zombie.ui.
UIDebugConsole
bDebounceLMB
- Variable in class zombie.characters.
IsoPlayer
bDebounceUp
- Variable in class zombie.ui.
UIDebugConsole
bDebug
- Static variable in class zombie.core.
Core
bDebug
- Static variable in class zombie.network.
GameServer
bDebug
- Variable in class zombie.network.
PlayerDownloadServer
bDebugEnableModels
- Variable in class zombie.core.skinnedmodel.
ModelManager
bDedicated
- Static variable in class zombie.
FrameLoader
bDirty
- Variable in class zombie.iso.
IsoGridSquare
bDisabled
- Variable in class zombie.ui.
ListBox.ListItem
bDoAdditive
- Variable in class zombie.core.
SpriteRenderer
bDoChunkMapUpdate
- Variable in class zombie.iso.
IsoWorld
bDoClosest
- Variable in class zombie.behaviors.general.
PathFindBehavior
bDoDefer
- Variable in class zombie.characters.
IsoGameCharacter
bDoingQuad
- Static variable in class zombie.core.textures.
Texture
bDoLotConnect
- Variable in class zombie.iso.
IsoCell
bDoMask
- Variable in class zombie.core.textures.
PNGDecoder
bDone
- Static variable in class zombie.gameStates.
GameLoadingState
bDone
- Variable in class zombie.
PathfindManager.PathfindThread
bDoServerRequests
- Static variable in class zombie.iso.
IsoChunk
bDoShove
- Variable in class zombie.characters.
IsoLivingCharacter
bDoubleClick
- Variable in class zombie.characters.
IsoPlayer
bDrawMouse
- Static variable in class zombie.
GameWindow
bDrawWorld
- Variable in class zombie.iso.
IsoWorld
beard
- Variable in class zombie.characters.
SurvivorDesc
beardNoColor
- Variable in class zombie.characters.
SurvivorDesc
Beds
- Variable in class zombie.iso.areas.
IsoRoom
BeenMovingForDecrease
- Variable in class zombie.characters.
IsoGameCharacter
BeenMovingForIncrease
- Variable in class zombie.characters.
IsoGameCharacter
Begin(Model)
- Method in class zombie.core.skinnedmodel.
ModelCamera
Begin()
- Static method in class zombie.
IndieGL
begin()
- Method in class zombie.scripting.commands.Activatable.
IsActivated
begin()
- Method in class zombie.scripting.commands.Activatable.
ToggleActivatable
begin()
- Method in class zombie.scripting.commands.
BaseCommand
begin()
- Method in class zombie.scripting.commands.Character.
ActualizeCommand
begin()
- Method in class zombie.scripting.commands.Character.
AddEnemy
begin()
- Method in class zombie.scripting.commands.Character.
AddInventory
begin()
- Method in class zombie.scripting.commands.Character.
AddToGroup
begin()
- Method in class zombie.scripting.commands.Character.
AimWhileStationary
begin()
- Method in class zombie.scripting.commands.Character.
AllowBehaviours
begin()
- Method in class zombie.scripting.commands.Character.
AllowConversation
begin()
- Method in class zombie.scripting.commands.Character.
Anger
begin()
- Method in class zombie.scripting.commands.Character.
Attack
begin()
- Method in class zombie.scripting.commands.Character.
Die
begin()
- Method in class zombie.scripting.commands.Character.
EquipItem
begin()
- Method in class zombie.scripting.commands.Character.
Exists
begin()
- Method in class zombie.scripting.commands.Character.
FaceCommand
begin()
- Method in class zombie.scripting.commands.Character.
HasInventory
begin()
- Method in class zombie.scripting.commands.Character.
HasTrait
begin()
- Method in class zombie.scripting.commands.Character.
IncrementCharacterScriptFlag
begin()
- Method in class zombie.scripting.commands.Character.
InRange
begin()
- Method in class zombie.scripting.commands.Character.
IsAggressive
begin()
- Method in class zombie.scripting.commands.Character.
IsAggressivePose
begin()
- Method in class zombie.scripting.commands.Character.
IsCharacterScriptFlagEqualTo
begin()
- Method in class zombie.scripting.commands.Character.
IsCharacterScriptFlagOver
begin()
- Method in class zombie.scripting.commands.Character.
IsDead
begin()
- Method in class zombie.scripting.commands.Character.
IsFriendly
begin()
- Method in class zombie.scripting.commands.Character.
IsInGroup
begin()
- Method in class zombie.scripting.commands.Character.
IsInGroupWith
begin()
- Method in class zombie.scripting.commands.Character.
IsInRoom
begin()
- Method in class zombie.scripting.commands.Character.
IsInside
begin()
- Method in class zombie.scripting.commands.Character.
IsLeaderOfGroup
begin()
- Method in class zombie.scripting.commands.Character.
IsNeutral
begin()
- Method in class zombie.scripting.commands.Character.
IsNumberOfEnemiesOver
begin()
- Method in class zombie.scripting.commands.Character.
IsNumberOfEnemiesUnder
begin()
- Method in class zombie.scripting.commands.Character.
IsNumberOfLocalOver
begin()
- Method in class zombie.scripting.commands.Character.
IsNumberOfLocalUnder
begin()
- Method in class zombie.scripting.commands.Character.
IsNumberOfNeutralOver
begin()
- Method in class zombie.scripting.commands.Character.
IsNumberOfNeutralUnder
begin()
- Method in class zombie.scripting.commands.Character.
IsOn
begin()
- Method in class zombie.scripting.commands.Character.
IsOnFloor
begin()
- Method in class zombie.scripting.commands.Character.
IsPlayer
begin()
- Method in class zombie.scripting.commands.Character.
IsSpeaking
begin()
- Method in class zombie.scripting.commands.Character.
MetCountIsOver
begin()
- Method in class zombie.scripting.commands.Character.
NamedOrder
begin()
- Method in class zombie.scripting.commands.Character.
Order
begin()
- Method in class zombie.scripting.commands.Character.
PopOrder
begin()
- Method in class zombie.scripting.commands.Character.
RemoveNamedOrder
begin()
- Method in class zombie.scripting.commands.Character.
SayAt
begin()
- Method in class zombie.scripting.commands.Character.
SayCommand
begin()
- Method in class zombie.scripting.commands.Character.
SayIdle
begin()
- Method in class zombie.scripting.commands.Character.
Sleep
begin()
- Method in class zombie.scripting.commands.Character.
StopAction
begin()
- Method in class zombie.scripting.commands.Character.
TestStat
begin()
- Method in class zombie.scripting.commands.Character.
TryToTeamUp
begin()
- Method in class zombie.scripting.commands.Character.
WalkCommand
begin()
- Method in class zombie.scripting.commands.Character.
WalkToLastHeardSound
begin()
- Method in class zombie.scripting.commands.Character.
WalkToLastKnownLocationOf
begin()
- Method in class zombie.scripting.commands.Character.
WalkWithinRangeOf
begin()
- Method in class zombie.scripting.commands.
ConditionalCommand
begin()
- Method in class zombie.scripting.commands.DayNight.
IsNight
begin()
- Method in class zombie.scripting.commands.Flags.
Decrement
begin()
- Method in class zombie.scripting.commands.Flags.
Increment
begin()
- Method in class zombie.scripting.commands.Flags.
IsFlagValue
begin()
- Method in class zombie.scripting.commands.Flags.
IsGreaterThan
begin()
- Method in class zombie.scripting.commands.Flags.
IsGreaterThanEqualTo
begin()
- Method in class zombie.scripting.commands.Flags.
IsLessThan
begin()
- Method in class zombie.scripting.commands.Flags.
IsLessThanEqualTo
begin()
- Method in class zombie.scripting.commands.Flags.
SetFlag
begin()
- Method in class zombie.scripting.commands.Hook.
RegisterOneTime
begin()
- Method in class zombie.scripting.commands.
LoadTexturePage
begin()
- Method in class zombie.scripting.commands.
LockHud
begin()
- Method in class zombie.scripting.commands.Lua.
LuaCall
begin()
- Method in class zombie.scripting.commands.Module.
Enabled
begin()
- Method in class zombie.scripting.commands.
PauseAllScriptsExcept
begin()
- Method in class zombie.scripting.commands.quest.
AddEquipItemTask
begin()
- Method in class zombie.scripting.commands.quest.
AddFindItemTask
begin()
- Method in class zombie.scripting.commands.quest.
AddGotoLocationTask
begin()
- Method in class zombie.scripting.commands.quest.
AddHardCodedTask
begin()
- Method in class zombie.scripting.commands.quest.
AddScriptConditionTask
begin()
- Method in class zombie.scripting.commands.quest.
AddUseItemOnTask
begin()
- Method in class zombie.scripting.commands.quest.
CreateQuest
begin()
- Method in class zombie.scripting.commands.quest.
LockQuest
begin()
- Method in class zombie.scripting.commands.quest.
RunScriptOnComplete
begin()
- Method in class zombie.scripting.commands.quest.
UnlockLast
begin()
- Method in class zombie.scripting.commands.quest.
UnlockLastButHide
begin()
- Method in class zombie.scripting.commands.quest.
UnlockQuest
begin()
- Method in class zombie.scripting.commands.quest.
UnlockTaskOnComplete
begin()
- Method in class zombie.scripting.commands.quest.
UnlockTasksOnComplete
begin()
- Method in class zombie.scripting.commands.
ResumeAllScriptsExcept
begin()
- Method in class zombie.scripting.commands.Script.
Call
begin()
- Method in class zombie.scripting.commands.Script.
CallAndWait
begin()
- Method in class zombie.scripting.commands.Script.
CharactersAlreadyInScript
begin()
- Method in class zombie.scripting.commands.Script.
IsPlaying
begin()
- Method in class zombie.scripting.commands.Script.
Pause
begin()
- Method in class zombie.scripting.commands.Script.
Resume
begin()
- Method in class zombie.scripting.commands.Script.
StopScript
begin()
- Method in class zombie.scripting.commands.
SetModuleAlias
begin()
- Method in class zombie.scripting.commands.
StopAllScriptsContaining
begin()
- Method in class zombie.scripting.commands.
StopAllScriptsExcept
begin()
- Method in class zombie.scripting.commands.
StopAllScriptsExceptContaining
begin()
- Method in class zombie.scripting.commands.Trigger.
IsLastFiredParameter
begin()
- Method in class zombie.scripting.commands.Trigger.
ProcessAlways
begin()
- Method in class zombie.scripting.commands.Trigger.
ProcessNever
begin()
- Method in class zombie.scripting.commands.Trigger.
TimeSinceLastRan
begin()
- Method in class zombie.scripting.commands.Tutorial.
AddHelpIconToUIElement
begin()
- Method in class zombie.scripting.commands.Tutorial.
AddHelpIconToWorld
begin()
- Method in class zombie.scripting.commands.Tutorial.
DisableTutorialZombieControl
begin()
- Method in class zombie.scripting.commands.Tutorial.
SetZombieLimit
begin()
- Method in class zombie.scripting.commands.
WaitCommand
begin()
- Method in class zombie.scripting.commands.World.
CreateZombieSwarm
begin()
- Method in class zombie.scripting.commands.World.
PlaySoundEffect
begin()
- Method in class zombie.scripting.commands.World.
PlayWorldSoundEffect
begin()
- Method in class zombie.scripting.commands.World.
SpawnZombie
begin()
- Method in class zombie.scripting.commands.World.
StartFire
begin(Script.ScriptInstance)
- Method in class zombie.scripting.objects.
Script
begin()
- Method in class zombie.scripting.objects.
Script.ScriptInstance
beginLayout()
- Method in class zombie.ui.
ObjectTooltip
BeginLine()
- Static method in class zombie.
IndieGL
beginSaveRealZombies()
- Method in class zombie.
ZombiePopulationManager
Behavior
- Class in
zombie.behaviors
Behavior()
- Constructor for class zombie.behaviors.
Behavior
Behavior.BehaviorResult
- Enum in
zombie.behaviors
BehaviorHub
- Class in
zombie.behaviors
BehaviorHub()
- Constructor for class zombie.behaviors.
BehaviorHub
BehaviorHub.BehaviorTrigger
- Class in
zombie.behaviors
BehaviorTrigger()
- Constructor for class zombie.behaviors.
BehaviorHub.BehaviorTrigger
behaviours
- Variable in class zombie.characters.
IsoSurvivor
BetaAntiDepress(float)
- Method in class zombie.characters.
IsoGameCharacter
BetaBlockers(float)
- Method in class zombie.characters.
IsoGameCharacter
BetaDelta
- Variable in class zombie.characters.
IsoGameCharacter
BetaEffect
- Variable in class zombie.characters.
IsoGameCharacter
bExplored
- Variable in class zombie.inventory.
ItemContainer
bExplored
- Variable in class zombie.iso.
RoomDef
bFadeBeforeUI
- Static variable in class zombie.ui.
UIManager
bFalling
- Variable in class zombie.characters.
IsoGameCharacter
bFastForward
- Static variable in class zombie.network.
GameClient
bFastForward
- Static variable in class zombie.network.
GameServer
bFemale
- Variable in class zombie.characters.
IsoGameCharacter
bFinished
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
bFinished
- Variable in class zombie.iso.
LightingThread
bFinished
- Variable in class zombie.iso.
WorldStreamer
bFixed2x
- Variable in class zombie.iso.
IsoChunk
bFixed2x
- Variable in class zombie.iso.
LotHeader
bFixLogo
- Variable in class zombie.gameStates.
AlphaWarningState
bFixLogo2
- Variable in class zombie.gameStates.
AlphaWarningState
bFlipXY
- Static variable in class zombie.
GameWindow
bFollowFlee
- Variable in class zombie.behaviors.survivor.
FleeBehaviour
bForceDone
- Variable in class zombie.gameStates.
GameLoadingState
bFullscreen
- Static variable in class zombie.
FrameLoader
bGoodHot
- Variable in class zombie.inventory.types.
Food
bGunFireEventToday
- Variable in class zombie.
GameTime
bHasLock
- Variable in class zombie.iso.
LightingThread
bHydroPowered
- Variable in class zombie.iso.
IsoLightSource
bHydroPowered
- Variable in class zombie.iso.
IsoRoomLight
bIgnoreWorldItemTextures
- Static variable in class zombie.core.textures.
TexturePackPage
bind()
- Method in class zombie.core.textures.
Texture
bind(int)
- Method in class zombie.core.textures.
Texture
bind(int)
- Method in class zombie.core.textures.
TextureBinder
bind()
- Method in class zombie.core.textures.
TextureID
bind()
- Method in interface zombie.interfaces.
ITexture
bind(int)
- Method in interface zombie.interfaces.
ITexture
bindalways()
- Method in class zombie.core.textures.
TextureID
BindCount
- Static variable in class zombie.core.textures.
Texture
bindNone()
- Static method in class zombie.core.textures.
Texture
bIndoorZombie
- Variable in class zombie.characters.
IsoZombie
BindPose
- Variable in class zombie.core.skinnedmodel.model.
SkinningData
BindPoseCopyTo(Matrix4f[], int)
- Method in class zombie.core.skinnedmodel.model.
SkinningData
bindstrip(float, float, float, float)
- Method in class zombie.core.textures.
Texture
bindstrip(int, float, float, float, float)
- Method in class zombie.core.textures.
Texture
bIngame
- Static variable in class zombie.network.
GameClient
bInit
- Variable in class zombie.behaviors.survivor.orders.
Order
bIsAimedFirearm
- Variable in class zombie.inventory.types.
HandWeapon
bIsAimedHandWeapon
- Variable in class zombie.inventory.types.
HandWeapon
bIsItem
- Variable in class zombie.ui.
ObjectTooltip
BIT_ROOM
- Static variable in class zombie.
MapCollisionData
BIT_SOLID
- Static variable in class zombie.
MapCollisionData
BIT_WALLN
- Static variable in class zombie.
MapCollisionData
BIT_WALLW
- Static variable in class zombie.
MapCollisionData
BIT_WATER
- Static variable in class zombie.
MapCollisionData
BitFlags
- Static variable in class zombie.
ZomboidBitFlag
bitmap
- Variable in class zombie.core.skinnedmodel.
ModelManager
BitMatrix
- Class in
zombie
BitMatrix()
- Constructor for class zombie.
BitMatrix
bitten()
- Method in class zombie.characters.BodyDamage.
BodyPart
Bitten()
- Method in class zombie.characters.
IsoGameCharacter
Bitten()
- Method in class zombie.characters.
IsoPlayer
bJNI
- Variable in class zombie.iso.
IsoLightSource
bJoypadMovementActive
- Variable in class zombie.characters.
IsoPlayer
BL
- Variable in class zombie.ui.
NewContainerPanel
black
- Static variable in class zombie.core.
Color
black
- Static variable in class zombie.ui.
UIManager
Blam(int, int)
- Method in class zombie.iso.
IsoChunk
bLastSpottedPlayer
- Variable in class zombie.characters.
IsoSurvivor
bleeding()
- Method in class zombie.characters.BodyDamage.
BodyPart
bleeding
- Variable in class zombie.characters.
IsoGameCharacter.Wound
bLeftDown
- Static variable in class zombie.input.
Mouse
bLeftTrigger
- Variable in class zombie.core.input.
XINPUT_STATE
bLeftWasDown
- Static variable in class zombie.input.
Mouse
BlendCurrentTime
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
BlendDelta
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
BlendTest
- Static variable in class zombie.ui.
UIManager
BlendThenStart(Audio, float, String)
- Method in class zombie.
BaseSoundManager
BlendThenStart(Audio, float, String)
- Method in class zombie.
DummySoundManager
BlendThenStart(Audio, float, String)
- Method in class zombie.
SoundManager
BlendTime
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
BlendVolume(Audio, float, float)
- Method in class zombie.
BaseSoundManager
BlendVolume(Audio, float)
- Method in class zombie.
BaseSoundManager
BlendVolume(Audio, float, float)
- Method in class zombie.
DummySoundManager
BlendVolume(Audio, float)
- Method in class zombie.
DummySoundManager
blendVolume(float, float, boolean)
- Method in interface zombie.
ISoundSystem.ISoundInstance
BlendVolume(Audio, float)
- Method in class zombie.
SoundManager
BlendVolume(Audio, float, float)
- Method in class zombie.
SoundManager
bLightingNeverDone
- Variable in class zombie.iso.
IsoChunk
bLightsActive
- Variable in class zombie.iso.
RoomDef
bLoaded
- Variable in class zombie.iso.
IsoChunk
bLoaded
- Variable in class zombie.network.
ServerMap.ServerCell
blocked(Mover, int, int, int, int, int, int)
- Method in interface zombie.ai.astar.
TileBasedMap
blocked(Mover, int, int, int, int, int, int)
- Method in class zombie.iso.
IsoCell
blocked(Mover, int, int, int, int, int, int)
- Method in class zombie.network.
ServerMap
blockedNextX
- Variable in class zombie.
WallFollower
blockedNextY
- Variable in class zombie.
WallFollower
BlockInfo
- Class in
zombie.iso
BlockInfo()
- Constructor for class zombie.iso.
BlockInfo
BlockingKahluaThread
- Class in
se.krka.kahlua.threading
BlockingKahluaThread(Platform, KahluaTable)
- Constructor for class se.krka.kahlua.threading.
BlockingKahluaThread
BlockingKahluaThread(PrintStream, Platform, KahluaTable)
- Constructor for class se.krka.kahlua.threading.
BlockingKahluaThread
BlockWindows
- Class in
zombie.behaviors.survivor.orders
BlockWindows(IsoGameCharacter, IsoBuilding)
- Constructor for class zombie.behaviors.survivor.orders.
BlockWindows
BloodImpactX
- Variable in class zombie.characters.
IsoGameCharacter
BloodImpactY
- Variable in class zombie.characters.
IsoGameCharacter
BloodImpactZ
- Variable in class zombie.characters.
IsoGameCharacter
bloodLevel
- Variable in class zombie.inventory.types.
Clothing
BloodLevel
- Variable in class zombie.
SandboxOptions
bloodSplat
- Variable in class zombie.characters.
IsoGameCharacter
BloodSplatter
- Static variable in class zombie.network.
PacketTypes
bloomEnd
- Variable in class zombie.erosion.obj.
ErosionObj
bloomStart
- Variable in class zombie.erosion.obj.
ErosionObj
bLooping
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
blue
- Static variable in class zombie.core.
Color
blue
- Static variable in class zombie.debug.
LineDrawer
Blue_Oscilator
- Static variable in class zombie.iso.objects.
IsoFireManager
Blue_Oscilator_Rate
- Static variable in class zombie.iso.objects.
IsoFireManager
Blue_Oscilator_Val
- Static variable in class zombie.iso.objects.
IsoFireManager
bLunger
- Variable in class zombie.characters.
IsoZombie
BM
- Variable in class zombie.ui.
NewContainerPanel
bMask
- Variable in class zombie.ui.
UITextBox2
bMiddleDown
- Static variable in class zombie.input.
Mouse
bMiddleWasDown
- Static variable in class zombie.input.
Mouse
bmod
- Variable in class zombie.characters.
IsoGameCharacter.LightInfo
bmod
- Static variable in class zombie.iso.
IsoObject
bMovedMap
- Variable in class zombie.iso.
LightingThread
bNeedsReboot
- Variable in class zombie.network.
GameFileClient
bNeverDoneAlpha
- Variable in class zombie.iso.
IsoObject
bNewControls
- Variable in class zombie.characters.
IsoPlayer
body
- Variable in class zombie.core.skinnedmodel.
DeadBodyAtlas.RenderJob
BodyDamage
- Class in
zombie.characters.BodyDamage
BodyDamage(IsoGameCharacter)
- Constructor for class zombie.characters.BodyDamage.
BodyDamage
BodyDamage
- Variable in class zombie.characters.
IsoGameCharacter
BodyDamageRemote
- Variable in class zombie.characters.
IsoGameCharacter
BodyDamageSync
- Class in
zombie.network
BodyDamageSync()
- Constructor for class zombie.network.
BodyDamageSync
BodyDamageSync.Updater
- Class in
zombie.network
BodyDamageUpdate
- Static variable in class zombie.network.
PacketTypes
bodyLocation
- Variable in class zombie.inventory.types.
Clothing
bodyLocation
- Variable in class zombie.scripting.objects.
Item
BodyOutline
- Variable in class zombie.ui.
NewHealthPanel
BodyPart
- Class in
zombie.characters.BodyDamage
BodyPart(BodyPartType, IsoGameCharacter)
- Constructor for class zombie.characters.BodyDamage.
BodyPart
BodyParts
- Variable in class zombie.characters.BodyDamage.
BodyDamage
BodyPartType
- Enum in
zombie.characters.BodyDamage
BodyPartType
- Variable in class zombie.ui.
UI_BodyPart
bOnBed
- Variable in class zombie.characters.
IsoGameCharacter
Bone
- Variable in class zombie.core.skinnedmodel.animation.
Keyframe
BoneFracture
- Variable in class zombie.
SandboxOptions
BoneIndices
- Variable in class zombie.core.skinnedmodel.model.
SkinningData
BoneName
- Variable in class zombie.core.skinnedmodel.animation.
Keyframe
BoneOffset
- Variable in class zombie.core.skinnedmodel.model.
SkinningData
boneTransforms
- Variable in class zombie.core.skinnedmodel.animation.
AnimationPlayer
bonusHealth
- Variable in class zombie.iso.
MultiStageBuilding.Stage
BooleanConfigOption
- Class in
zombie.config
BooleanConfigOption(String, boolean)
- Constructor for class zombie.config.
BooleanConfigOption
BooleanGrid
- Class in
zombie.core.utils
BooleanGrid(int, int)
- Constructor for class zombie.core.utils.
BooleanGrid
BooleanRectangleCollection
- Class in
zombie.core.booleanrectangles
BooleanRectangleCollection()
- Constructor for class zombie.core.booleanrectangles.
BooleanRectangleCollection
BooleanRectangleCollection.Line
- Class in
zombie.core.booleanrectangles
BooleanRectangleCollection.Point
- Class in
zombie.core.booleanrectangles
BooleanSandboxOption(SandboxOptions, String, boolean)
- Constructor for class zombie.
SandboxOptions.BooleanSandboxOption
BooleanServerOption(ServerOptions, String, boolean)
- Constructor for class zombie.network.
ServerOptions.BooleanServerOption
boolEval(Object)
- Static method in class se.krka.kahlua.vm.
KahluaUtil
Boot(IsoSpriteManager)
- Static method in class zombie.erosion.
ErosionGlobals
boredom
- Variable in class zombie.characters.
Stats
Boredom
- Variable in class zombie.characters.
Stats
boredomChange
- Variable in class zombie.inventory.
InventoryItem
BoredomChange
- Variable in class zombie.scripting.objects.
Item
BoredomDecreaseFromReading
- Variable in class zombie.characters.BodyDamage.
BodyDamage
BoredomDecreaseRate
- Static variable in class zombie.
ZomboidGlobals
BoredomIncreaseRate
- Static variable in class zombie.
ZomboidGlobals
BoredomLevel
- Variable in class zombie.characters.BodyDamage.
BodyDamage
borrowContext()
- Static method in class zombie.core.opengl.
RenderThread
bottoms
- Variable in class zombie.characters.
SurvivorDesc
bottomspal
- Variable in class zombie.characters.
SurvivorDesc
bottomsSprite
- Variable in class zombie.characters.
IsoGameCharacter
bottomsSprite
- Variable in class zombie.iso.objects.
IsoDeadBody
BoundedQueue
- Class in
zombie.core.utils
BoundedQueue(int)
- Constructor for class zombie.core.utils.
BoundedQueue
bounds
- Variable in class zombie.iso.areas.
IsoBuilding
bounds
- Variable in class zombie.iso.areas.
IsoRoom
bPaused
- Variable in class zombie.
PathfindManager.PathfindThread
bPickedFleeStyle
- Variable in class zombie.behaviors.survivor.
FleeBehaviour
bPlayerConnectSent
- Variable in class zombie.network.
GameClient
bPressContext
- Variable in class zombie.characters.
IsoPlayer
bQueuedQuit
- Variable in class zombie.network.
ServerMap
bQueuedSaveAll
- Variable in class zombie.network.
ServerMap
bQuit
- Static variable in class zombie.core.raknet.
VoiceTest
bQuitting
- Variable in class zombie.network.
GameFileClient
BR
- Variable in class zombie.ui.
NewContainerPanel
bravery
- Variable in class zombie.characters.
SurvivorDesc
bReadAltLight
- Static variable in class zombie.iso.
IsoCell
bReadyForFrame
- Static variable in class zombie.core.opengl.
RenderThread
breakpoint()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
breakpointToggle(String, int)
- Method in class se.krka.kahlua.vm.
KahluaThread
breakSound
- Variable in class zombie.iso.objects.
IsoThumpable
bRemote
- Variable in class zombie.characters.
IsoPlayer
bRemote
- Variable in class zombie.characters.
IsoZombie
bRemove
- Variable in class zombie.core.skinnedmodel.
ModelManager.ModelSlot
bRendered
- Variable in class zombie.core.
SpriteRenderer.RenderState
bRenderFlag
- Variable in class zombie.iso.objects.
IsoTree
bRendering
- Variable in class zombie.core.skinnedmodel.
ModelManager.ModelSlot
bRendering
- Variable in class zombie.iso.
IsoCell
bReset
- Variable in class se.krka.kahlua.vm.
KahluaThread
bRightClickMove
- Variable in class zombie.characters.
IsoPlayer
bRightDown
- Static variable in class zombie.input.
Mouse
brighter()
- Method in class zombie.core.
Color
brighter(float)
- Method in class zombie.core.
Color
bRightie
- Variable in class zombie.characters.
IsoZombie
bRightTrigger
- Variable in class zombie.core.input.
XINPUT_STATE
bRightWasDown
- Static variable in class zombie.input.
Mouse
bringToTop()
- Method in class zombie.ui.
UIElement
BroodingAngerDecreaseMultiplier
- Static variable in class zombie.
ZomboidGlobals
bRunning
- Variable in class zombie.characters.
IsoPlayer
bRunning
- Variable in class zombie.characters.
IsoZombie
bRunning
- Variable in class zombie.iso.
IsoNPCPlayer
bSaving
- Variable in class zombie.iso.
ChunkSaveWorker
bScrollChildren
- Variable in class zombie.ui.
UIElement
bScrollWithParent
- Variable in class zombie.ui.
UIElement
bSeen()
- Method in interface zombie.iso.
IsoGridSquare.ILighting
bSeen(boolean)
- Method in interface zombie.iso.
IsoGridSquare.ILighting
bSeen()
- Method in class zombie.iso.
IsoGridSquare.Lighting
bSeen(boolean)
- Method in class zombie.iso.
IsoGridSquare.Lighting
bSeen()
- Method in class zombie.iso.
LightingJNI.JNILighting
bSeen(boolean)
- Method in class zombie.iso.
LightingJNI.JNILighting
bSeen()
- Method in class zombie.network.
ServerLOS.ServerLighting
bSeen(boolean)
- Method in class zombie.network.
ServerLOS.ServerLighting
bSeenInside
- Variable in class zombie.iso.areas.
IsoBuilding
bSeenThisFrame
- Variable in class zombie.characters.
IsoPlayer
bServer
- Static variable in class zombie.
FrameLoader
bServer
- Static variable in class zombie.network.
GameServer
bServerDisconnected
- Static variable in class zombie.
GameWindow
bSettingChunk
- Static variable in class zombie.iso.
IsoChunkMap
bSettingChunkLighting
- Static variable in class zombie.iso.
IsoChunkMap
BSFurnace
- Class in
zombie.iso.objects
BSFurnace(IsoCell)
- Constructor for class zombie.iso.objects.
BSFurnace
BSFurnace(IsoCell, IsoGridSquare, String, String)
- Constructor for class zombie.iso.objects.
BSFurnace
bShort
- Variable in class zombie.ui.
QuestControl
bSingleCol
- Variable in class zombie.core.textures.
TextureDraw
bSmoke
- Variable in class zombie.iso.objects.
IsoFire
bSneaking
- Variable in class zombie.characters.
IsoPlayer
bSoundStarted
- Variable in class zombie.iso.
Helicopter
bSpottedPlayer
- Variable in class zombie.characters.
IsoSurvivor
bStatic
- Variable in class zombie.core.skinnedmodel.model.
Model
bStatic
- Variable in class zombie.core.skinnedmodel.model.
VertexBufferObject
bStep
- Variable in class se.krka.kahlua.vm.
KahluaThread
bStepInto
- Variable in class se.krka.kahlua.vm.
KahluaThread
bStreetLight
- Variable in class zombie.iso.objects.
IsoLightSwitch
bStrict
- Variable in class zombie.behaviors.survivor.orders.
FollowOrder
bSuspend
- Static variable in class zombie.ui.
UIManager
bSwappingLightBuffers
- Variable in class zombie.iso.
IsoCell
bubbleSort3(ArrayList)
- Static method in class zombie.iso.
IsoGridSquare
Bucket
- Class in
zombie.core.bucket
Bucket(IsoSpriteManager)
- Constructor for class zombie.core.bucket.
Bucket
Bucket()
- Constructor for class zombie.core.bucket.
Bucket
BucketManager
- Class in
zombie.core.bucket
BucketManager()
- Constructor for class zombie.core.bucket.
BucketManager
buffer
- Variable in class zombie.network.
ZomboidNetData
buffer
- Variable in class zombie.ui.
PZConsole
bufferData(int, FloatBuffer)
- Static method in class zombie.core.VBO.
VBOBuffer
BufferedProfiler
- Class in
se.krka.kahlua.profiler
BufferedProfiler()
- Constructor for class se.krka.kahlua.profiler.
BufferedProfiler
bufferElementData(int, IntBuffer)
- Static method in class zombie.core.VBO.
VBOBuffer
BufferSize
- Static variable in class zombie.core.textures.
ImageData
build()
- Method in class zombie.core.Styles.
AbstractStyle
build()
- Method in interface zombie.core.Styles.
Style
build23Stop
- Static variable in class zombie.gameStates.
GameLoadingState
BuildEdges()
- Method in class zombie.core.collision.
Polygon
building
- Variable in class zombie.iso.areas.
BuildingScore
building
- Variable in class zombie.iso.areas.
IsoRoom
building
- Variable in class zombie.iso.
RoomDef
BuildingDef
- Class in
zombie.iso
BuildingDef()
- Constructor for class zombie.iso.
BuildingDef
BuildingList
- Variable in class zombie.iso.
IsoCell
Buildings
- Variable in class zombie.iso.
IsoMetaGrid
buildings
- Variable in class zombie.iso.
IsoMetaGrid.Zone
Buildings
- Variable in class zombie.iso.
LotHeader
BuildingScore
- Class in
zombie.iso.areas
BuildingScore(IsoBuilding)
- Constructor for class zombie.iso.areas.
BuildingScore
buildingsToDo
- Static variable in class zombie.core.stash.
StashSystem
buildingX
- Variable in class zombie.core.stash.
Stash
buildingX
- Variable in class zombie.core.stash.
StashBuilding
buildingY
- Variable in class zombie.core.stash.
Stash
buildingY
- Variable in class zombie.core.stash.
StashBuilding
bulbBurnMinutes
- Variable in class zombie.iso.objects.
IsoLightSwitch
bullet
- Variable in class zombie.ui.
QuestControl
bUpdateLOSThisFrame
- Variable in class zombie.network.
ServerMap
BUpdateUserData(long, String, int)
- Static method in class zombie.core.znet.
SteamGameServer
Burn()
- Method in class zombie.iso.
IsoGridSquare
Burn(boolean)
- Method in class zombie.iso.
IsoGridSquare
Burn()
- Method in class zombie.iso.objects.
IsoDeadBody
Burnt
- Variable in class zombie.inventory.
InventoryItem
BurnTick()
- Method in class zombie.iso.
IsoGridSquare
BurntString
- Variable in class zombie.inventory.
InventoryItem
BurntToDeath
- Class in
zombie.ai.states
BurntToDeath()
- Constructor for class zombie.ai.states.
BurntToDeath
BurntToDeath
- Variable in class zombie.characters.BodyDamage.
BodyDamage
BurnWalls(boolean)
- Method in class zombie.iso.
IsoGridSquare
BurnWallsTCOnly()
- Method in class zombie.iso.
IsoGridSquare
bUseCompression
- Static variable in class zombie.core.textures.
TextureID
bUseCompressionOption
- Static variable in class zombie.core.textures.
TextureID
bUseParts
- Variable in class zombie.characters.
IsoGameCharacter
bUseParts
- Variable in class zombie.iso.objects.
IsoDeadBody
bUseWhileEquiped
- Variable in class zombie.inventory.types.
DrainableComboItem
busy
- Variable in class zombie.iso.
WorldStreamer
ButtonClicked(String)
- Method in class zombie.ui.
EmotionPanel
ButtonClicked(String)
- Method in class zombie.ui.
EndTutorialMessage
ButtonClicked(String)
- Method in class zombie.ui.
HelpIcon
ButtonClicked(String)
- Method in class zombie.ui.
LevelUpScreen
ButtonClicked(String)
- Method in class zombie.ui.
LuaUIWindow
ButtonClicked(String)
- Method in class zombie.ui.
ModalDialog
ButtonClicked(String)
- Method in class zombie.ui.
NewContainerPanel
ButtonClicked(String)
- Method in class zombie.ui.
NewWindow
ButtonClicked(String)
- Method in class zombie.ui.
Sidebar
ButtonClicked(String)
- Method in class zombie.ui.
SpeedControls
ButtonClicked(String)
- Method in class zombie.ui.
UIElement
ButtonColour
- Variable in class zombie.ui.
ScrollBar
ButtonHighlightColour
- Variable in class zombie.ui.
ScrollBar
ButtonWidth
- Variable in class zombie.ui.
SpeedControls
bWaitForThem
- Variable in class zombie.behaviors.survivor.
AttackBehavior
bWallColors
- Static variable in class zombie.core.textures.
Texture
bWasActive
- Variable in class zombie.iso.
IsoLightSource
bWasRunning
- Variable in class zombie.characters.
IsoPlayer
bWillJoinPlayer
- Variable in class zombie.characters.
IsoSurvivor
bx
- Variable in class zombie.iso.
IsoMovingObject
by
- Variable in class zombie.iso.
IsoMovingObject
bYes
- Variable in class zombie.ui.
ModalDialog
ByteBufferReader
- Class in
zombie.core.network
ByteBufferReader(ByteBuffer)
- Constructor for class zombie.core.network.
ByteBufferReader
ByteBufferWriter
- Class in
zombie.core.network
ByteBufferWriter(ByteBuffer)
- Constructor for class zombie.core.network.
ByteBufferWriter
byteData
- Variable in class zombie.inventory.
InventoryItem
bZoomEnabled
- Variable in class zombie.core.textures.
MultiTextureFBO2
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