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S
s
- Variable in class zombie.iso.
IsoGridSquare
SadisticAIDirector
- Class in
zombie
SadisticAIDirector()
- Constructor for class zombie.
SadisticAIDirector
Safehouse
- Variable in class zombie.characters.
SurvivorGroup
SafeHouse
- Class in
zombie.iso.areas
SafeHouse(int, int, int, int, String)
- Constructor for class zombie.iso.areas.
SafeHouse
SafeHouse()
- Constructor for class zombie.iso.areas.
SafeHouse
SafehouseAllowFire
- Variable in class zombie.network.
ServerOptions
SafehouseAllowLoot
- Variable in class zombie.network.
ServerOptions
SafehouseAllowRespawn
- Variable in class zombie.network.
ServerOptions
SafehouseAllowTrepass
- Variable in class zombie.network.
ServerOptions
SafehouseDaySurvivedToClaim
- Variable in class zombie.network.
ServerOptions
safehouseList
- Static variable in class zombie.iso.areas.
SafeHouse
SafeHouseRemovalTime
- Variable in class zombie.network.
ServerOptions
SafeRead(File, ClientChunkRequest.Chunk)
- Static method in class zombie.iso.
IsoChunk
safety
- Variable in class zombie.iso.areas.
BuildingScore
safety
- Variable in class zombie.iso.areas.
IsoBuilding
SafetyCooldownTimer
- Variable in class zombie.network.
ServerOptions
SafetySystem
- Variable in class zombie.network.
ServerOptions
SafetyToggleTimer
- Variable in class zombie.network.
ServerOptions
SafeWrite(int, int, ByteBuffer)
- Static method in class zombie.iso.
IsoChunk
Sample
- Class in
se.krka.kahlua.profiler
Sample(List, long)
- Constructor for class se.krka.kahlua.profiler.
Sample
Sampler
- Class in
se.krka.kahlua.profiler
Sampler(KahluaThread, long, Profiler)
- Constructor for class se.krka.kahlua.profiler.
Sampler
sandboxOptions
- Variable in class zombie.network.
ServerSettings
SandboxOptions
- Class in
zombie
SandboxOptions()
- Constructor for class zombie.
SandboxOptions
SandboxOptions.BooleanSandboxOption
- Class in
zombie
SandboxOptions.DoubleSandboxOption
- Class in
zombie
SandboxOptions.EnumSandboxOption
- Class in
zombie
SandboxOptions.IntegerSandboxOption
- Class in
zombie
SandboxOptions.SandboxOption
- Interface in
zombie
SandboxOptions.ZombieConfig
- Class in
zombie
SandboxOptions.ZombieLore
- Class in
zombie
sanitizeWorldName(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
Sanity
- Variable in class zombie.characters.
Stats
SatChairState
- Class in
zombie.ai.states
SatChairState()
- Constructor for class zombie.ai.states.
SatChairState
SatChairStateOut
- Class in
zombie.ai.states
SatChairStateOut()
- Constructor for class zombie.ai.states.
SatChairStateOut
SatisfiedByFoodLevel
- Static variable in class zombie.characters.
IsoSurvivor
SatisfiedByWeaponLevel
- Static variable in class zombie.characters.
IsoSurvivor
SatisfiedWithInventory(LootBuilding.LootStyle, IsoSurvivor.SatisfiedBy)
- Method in class zombie.characters.
IsoSurvivor
SatisfyFatigueBehavior
- Class in
zombie.behaviors.survivor
SatisfyFatigueBehavior()
- Constructor for class zombie.behaviors.survivor.
SatisfyFatigueBehavior
SatisfyHungerBehavior
- Class in
zombie.behaviors.survivor
SatisfyHungerBehavior()
- Constructor for class zombie.behaviors.survivor.
SatisfyHungerBehavior
SatisfyIdleBehavior
- Class in
zombie.behaviors.survivor
SatisfyIdleBehavior()
- Constructor for class zombie.behaviors.survivor.
SatisfyIdleBehavior
satOnChair(IsoObject)
- Method in class zombie.characters.
IsoGameCharacter
save(ByteBuffer)
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
save(DataOutputStream)
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
save(ByteBuffer)
- Method in class se.krka.kahlua.vm.
KahluaArray
save(DataOutputStream)
- Method in class se.krka.kahlua.vm.
KahluaArray
save(ByteBuffer)
- Method in interface se.krka.kahlua.vm.
KahluaTable
save(DataOutputStream)
- Method in interface se.krka.kahlua.vm.
KahluaTable
save(ByteBuffer)
- Method in class zombie.characters.BodyDamage.
BodyDamage
save(ByteBuffer)
- Method in class zombie.characters.BodyDamage.
Nutrition
save(ByteBuffer)
- Method in class zombie.characters.
Faction
save(ByteBuffer)
- Method in class zombie.characters.
IsoGameCharacter
save(ByteBuffer)
- Method in class zombie.characters.
IsoGameCharacter.XP
save(ByteBuffer)
- Method in class zombie.characters.
IsoPlayer
save()
- Method in class zombie.characters.
IsoPlayer
save(String)
- Method in class zombie.characters.
IsoPlayer
save(ByteBuffer)
- Method in class zombie.characters.
IsoZombie
save(DataOutputStream)
- Method in class zombie.characters.
Stats
save(ByteBuffer)
- Method in class zombie.characters.
Stats
save(ByteBuffer)
- Method in class zombie.characters.
SurvivorDesc
save(ByteBuffer)
- Static method in class zombie.core.stash.
StashSystem
save(String)
- Method in class zombie.core.textures.
Mask
save(ByteBuffer)
- Method in class zombie.erosion.categories.
ErosionCategory.Data
save(ByteBuffer)
- Method in class zombie.erosion.
ErosionConfig
save(ByteBuffer)
- Method in class zombie.erosion.
ErosionData.Chunk
save(ByteBuffer)
- Method in class zombie.erosion.
ErosionData.Square
save()
- Method in class zombie.
GameTime
save(DataOutputStream)
- Method in class zombie.
GameTime
save(ByteBuffer)
- Method in class zombie.
GameTime
save(boolean)
- Static method in class zombie.
GameWindow
save(boolean, boolean)
- Static method in class zombie.
GameWindow
save(ByteBuffer, boolean)
- Method in class zombie.inventory.
InventoryItem
save(ByteBuffer, boolean)
- Method in class zombie.inventory.
ItemContainer
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
AlarmClock
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
Clothing
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
Food
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
HandWeapon
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
InventoryContainer
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
Key
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
Literature
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
Moveable
save(ByteBuffer, boolean)
- Method in class zombie.inventory.types.
Radio
save(ByteBuffer)
- Method in class zombie.iso.areas.
NonPvpZone
save(ByteBuffer)
- Method in class zombie.iso.areas.
SafeHouse
save(DataOutputStream, boolean)
- Method in class zombie.iso.
IsoCell
Save(boolean)
- Method in class zombie.iso.
IsoChunk
Save()
- Method in class zombie.iso.
IsoChunkMap
save(ByteBuffer)
- Method in class zombie.iso.
IsoFloorBloodSplat
save(ByteBuffer, ObjectOutputStream)
- Method in class zombie.iso.
IsoGridSquare
save(ByteBuffer)
- Method in class zombie.iso.
IsoMetaGrid
save()
- Method in class zombie.iso.
IsoMetaGrid
save(ByteBuffer)
- Method in class zombie.iso.
IsoMovingObject
save(ByteBuffer)
- Method in class zombie.iso.
IsoObject
save(ByteBuffer)
- Method in class zombie.iso.
IsoPushableObject
save(ByteBuffer)
- Method in class zombie.iso.
IsoWallBloodSplat
save(ByteBuffer)
- Method in class zombie.iso.objects.
BSFurnace
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoBarbecue
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoBarricade
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoCompost
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoCrate
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoCurtain
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoDeadBody
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoDoor
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoFire
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoFireplace
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoGenerator
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoLightSwitch
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoStove
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoTelevision
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoThumpable
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoTrap
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoTree
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoWaveSignal
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoWindow
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoWoodenWall
save(ByteBuffer)
- Method in class zombie.iso.objects.
IsoWorldInventoryObject
save(DataOutputStream)
- Method in class zombie.iso.sprite.
IsoSprite
save(ByteBuffer)
- Method in class zombie.Lua.
LuaBackendClass
save(DataOutputStream)
- Method in class zombie.Lua.
LuaBackendClass
save(boolean)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
save(DataOutputStream)
- Method in class zombie.
MapCollisionData.Chunk
save()
- Method in class zombie.
MapCollisionData
Save()
- Method in class zombie.network.
ServerMap.ServerCell
save(ByteBuffer, boolean)
- Method in class zombie.radio.devices.
DeviceData
save(ByteBuffer, boolean)
- Method in class zombie.radio.devices.
DevicePresets
Save(FileWriter)
- Method in class zombie.radio.scripting.
RadioScriptManager
Save()
- Method in class zombie.radio.
ZomboidRadio
save(ByteBuffer)
- Method in class zombie.
SandboxOptions
save()
- Method in class zombie.
ZombiePopulationManager
save(DataOutputStream)
- Method in class zombie.
ZomboidBitFlag
SAVE_FILE
- Static variable in class zombie.radio.
ZomboidRadio
SaveAll()
- Method in class zombie.network.
ServerMap
saveAllTransactionsID(HashMap)
- Method in class zombie.network.
ServerWorldDatabase
saveBmpImage(Texture, String)
- Static method in class zombie.core.utils.
ImageUtils
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.characters.
IsoGameCharacter
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.iso.
IsoObject
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.iso.objects.
IsoBarbecue
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.iso.objects.
IsoBarricade
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.iso.objects.
IsoDoor
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.iso.objects.
IsoFire
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.iso.objects.
IsoFireplace
saveChange(String, KahluaTable, ByteBuffer)
- Method in class zombie.iso.objects.
IsoThumpable
saveCompact(ByteBuffer)
- Method in class zombie.characters.
SurvivorDesc
SaveContainers()
- Method in class zombie.iso.
ChunkSaveWorker
saveControllerSettings(int)
- Method in class zombie.input.
JoypadManager
saveControllerSettings(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SaveDelay
- Variable in class zombie.gameStates.
IngameState
SavedWorldVersion
- Static variable in class zombie.iso.
IsoWorld
SaveFileName
- Variable in class zombie.characters.
IsoPlayer
saveFiles()
- Method in class zombie.network.
ServerSettings
saveGame()
- Method in class zombie.characters.
IsoPlayer
saveGame()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
saveGameFile(String)
- Method in class zombie.
SandboxOptions
saveImage(Texture, String, String)
- Static method in class zombie.core.utils.
ImageUtils
saveJpgImage(Texture, String)
- Static method in class zombie.core.utils.
ImageUtils
saveLater(GameTime)
- Method in class zombie.network.
ServerChunkLoader
SaveLoadedChunk(ClientChunkRequest.Chunk)
- Method in class zombie.iso.
IsoChunk
SaveManager
- Class in
zombie
SaveManager()
- Constructor for class zombie.
SaveManager
saveMask(String)
- Method in class zombie.core.textures.
Texture
saveMaskRegion(ByteBuffer)
- Method in class zombie.core.textures.
Texture
saveModsFile()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
saveModsFile()
- Method in class zombie.
ZomboidFileSystem
SaveNow(ArrayList)
- Method in class zombie.iso.
ChunkSaveWorker
SaveNow()
- Method in class zombie.iso.
ChunkSaveWorker
saveoffsetx
- Static variable in class zombie.iso.
IsoWorld
saveoffsety
- Static variable in class zombie.iso.
IsoWorld
SaveOLD(DataOutputStream)
- Method in class zombie.radio.scripting.
RadioScriptManager
savePart(ByteBuffer, int)
- Method in class zombie.iso.
IsoMetaGrid
savePlayer()
- Static method in class zombie.
GameWindow
savePlayer()
- Method in class zombie.iso.
IsoCell
savePngImage(Texture, String)
- Static method in class zombie.core.utils.
ImageUtils
savePointsFile(String, ArrayList)
- Method in class zombie.network.
SpawnRegions
savePointsTable(String, KahluaTable)
- Method in class zombie.network.
SpawnRegions
savePresetFile(String)
- Method in class zombie.
SandboxOptions
saveReanimatedPlayers()
- Method in class zombie.
ReanimatedPlayers
saveRegionsFile(String, ArrayList)
- Method in class zombie.network.
SpawnRegions
saveServerLuaFile(String)
- Method in class zombie.
SandboxOptions
saveServerTextFile(String)
- Method in class zombie.network.
ServerOptions
saveSpawnPointsFile(String, KahluaTable)
- Method in class zombie.network.
ServerSettings
saveToPacket(ByteBuffer)
- Method in class zombie.
GameTime
saveToStream(OutputStream)
- Method in class se.krka.kahlua.integration.processor.
ClassParameterInformation
SaveTransactionID
- Variable in class zombie.network.
ServerOptions
saveTransactionID(String, Integer)
- Method in class zombie.network.
ServerWorldDatabase
saveWithSize(ByteBuffer, boolean)
- Method in class zombie.inventory.
InventoryItem
SaveWorldEveryMinutes
- Variable in class zombie.network.
ServerOptions
Say(String, boolean, float, float, float, UIFont, float, String, boolean, boolean, boolean, boolean, boolean, boolean)
- Method in class zombie.characters.
IsoGameCharacter
Say(String)
- Method in class zombie.characters.
IsoGameCharacter
Say(String)
- Method in interface zombie.characters.
Talker
Say(String)
- Method in class zombie.chat.
ChatElement
Say(String)
- Method in class zombie.inventory.types.
Radio
Say(String)
- Method in class zombie.iso.objects.
IsoDeadBody
Say(String)
- Method in class zombie.iso.objects.
IsoWaveSignal
SayAt
- Class in
zombie.scripting.commands.Character
SayAt()
- Constructor for class zombie.scripting.commands.Character.
SayAt
SayCommand
- Class in
zombie.scripting.commands.Character
SayCommand()
- Constructor for class zombie.scripting.commands.Character.
SayCommand
SayDebug(String)
- Method in class zombie.characters.
IsoGameCharacter
SayDebug(int, String)
- Method in class zombie.characters.
IsoGameCharacter
SayDebug(int, String)
- Method in class zombie.chat.
ChatElement
SayIdle
- Class in
zombie.scripting.commands.Character
SayIdle()
- Constructor for class zombie.scripting.commands.Character.
SayIdle
sayLine
- Variable in class zombie.characters.
IsoGameCharacter
sayLine
- Variable in class zombie.chat.
ChatElement
sayLine
- Variable in class zombie.iso.objects.
IsoDeadBody
sayLineObject
- Variable in class zombie.chat.
ChatElement
sayLineTag
- Variable in class zombie.chat.
ChatElement
SayShout(String)
- Method in class zombie.characters.
IsoGameCharacter
SayWhisper(String)
- Method in class zombie.characters.
IsoGameCharacter
scale(float)
- Method in class zombie.core.
Color
scale(float, float, float)
- Method in class zombie.core.skinnedmodel.
Matrix4
scale(Vector3)
- Method in class zombie.core.skinnedmodel.
Matrix4
scaleAspect(float, float, float, float)
- Method in class zombie.iso.sprite.
IsoSpriteInstance
scaleCopy(float)
- Method in class zombie.core.
Color
ScaleWorldIcon
- Variable in class zombie.scripting.objects.
Item
Scissor
- Variable in class zombie.iso.sprite.
IsoSprite
scoreAsWaypoint(int, int)
- Method in class zombie.iso.
IsoGridSquare
scoreboardUpdate()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
scoreboardUpdate()
- Method in class zombie.network.
GameClient
ScoreboardUpdate
- Static variable in class zombie.network.
PacketTypes
ScoreBuildingGroupSpecific(SurvivorGroup)
- Method in class zombie.iso.areas.
IsoBuilding
ScoreBuildingPersonSpecific(SurvivorDesc, boolean)
- Method in class zombie.iso.areas.
IsoBuilding
scores
- Variable in class zombie.core.raknet.
VoiceDebug
scores_max
- Variable in class zombie.core.raknet.
VoiceDebug
scoreUpdate
- Variable in class zombie.iso.areas.
IsoBuilding
scrambleString(String, int, boolean, String)
- Method in class zombie.radio.
ZomboidRadio
scratched()
- Method in class zombie.characters.BodyDamage.
BodyPart
Scratched()
- Method in class zombie.characters.
IsoGameCharacter
Scratched()
- Method in class zombie.characters.
IsoPlayer
ScreenElement(Texture, int, int, float, float, int)
- Constructor for class zombie.gameStates.
MainScreenState.ScreenElement
screenSprites
- Variable in class zombie.iso.objects.
IsoTelevision
screenZoomIn()
- Method in class zombie.Lua.
LuaManager.GlobalObject
screenZoomOut()
- Method in class zombie.Lua.
LuaManager.GlobalObject
script
- Variable in class zombie.scripting.commands.
BaseCommand
Script
- Class in
zombie.scripting.objects
Script()
- Constructor for class zombie.scripting.objects.
Script
Script.ScriptInstance
- Class in
zombie.scripting.objects
ScriptActivatable
- Class in
zombie.scripting.objects
ScriptActivatable()
- Constructor for class zombie.scripting.objects.
ScriptActivatable
ScriptCharacter
- Class in
zombie.scripting.objects
ScriptCharacter()
- Constructor for class zombie.scripting.objects.
ScriptCharacter
ScriptCommandHandler
- Class in
zombie.scripting
ScriptCommandHandler()
- Constructor for class zombie.scripting.
ScriptCommandHandler
ScriptContainer
- Class in
zombie.scripting.objects
ScriptContainer()
- Constructor for class zombie.scripting.objects.
ScriptContainer
ScriptContainerMap
- Variable in class zombie.scripting.objects.
ScriptModule
ScriptFlag
- Class in
zombie.scripting.objects
ScriptFlag()
- Constructor for class zombie.scripting.objects.
ScriptFlag
ScriptInstance()
- Constructor for class zombie.scripting.objects.
Script.ScriptInstance
ScriptItem
- Variable in class zombie.inventory.
InventoryItem
ScriptManager
- Class in
zombie.scripting
ScriptManager()
- Constructor for class zombie.scripting.
ScriptManager
ScriptMap
- Variable in class zombie.scripting.objects.
ScriptModule
ScriptModule
- Variable in class zombie.iso.
IsoMovingObject
ScriptModule
- Class in
zombie.scripting.objects
ScriptModule()
- Constructor for class zombie.scripting.objects.
ScriptModule
ScriptModule.Exit
- Class in
zombie.scripting.objects
ScriptName
- Variable in class zombie.iso.
IsoMovingObject
scriptnx
- Variable in class zombie.iso.
IsoMovingObject
scriptny
- Variable in class zombie.iso.
IsoMovingObject
ScriptParsingUtils
- Class in
zombie.scripting
ScriptParsingUtils()
- Constructor for class zombie.scripting.
ScriptParsingUtils
scriptsToCall
- Variable in class zombie.scripting.objects.
RandomSelector
scriptsToCall
- Variable in class zombie.scripting.objects.
Trigger
ScriptTalker
- Class in
zombie.scripting.objects
ScriptTalker()
- Constructor for class zombie.scripting.objects.
ScriptTalker
ScrollBar
- Class in
zombie.ui
ScrollBar(String, UIEventHandler, int, int, int, boolean)
- Constructor for class zombie.ui.
ScrollBar
scrollDown(int)
- Static method in class zombie.iso.
LightingJNI
scrollDown(int)
- Method in class zombie.iso.
LightingThread
scrollLeft(int)
- Static method in class zombie.iso.
LightingJNI
scrollLeft(int)
- Method in class zombie.iso.
LightingThread
scrollRight(int)
- Static method in class zombie.iso.
LightingJNI
scrollRight(int)
- Method in class zombie.iso.
LightingThread
scrollUp(int)
- Static method in class zombie.iso.
LightingJNI
scrollUp(int)
- Method in class zombie.iso.
LightingThread
se
- Variable in class zombie.iso.
IsoGridSquare
se.krka.kahlua
- package se.krka.kahlua
se.krka.kahlua.converter
- package se.krka.kahlua.converter
se.krka.kahlua.integration
- package se.krka.kahlua.integration
se.krka.kahlua.integration.annotations
- package se.krka.kahlua.integration.annotations
se.krka.kahlua.integration.doc
- package se.krka.kahlua.integration.doc
se.krka.kahlua.integration.expose
- package se.krka.kahlua.integration.expose
se.krka.kahlua.integration.expose.caller
- package se.krka.kahlua.integration.expose.caller
se.krka.kahlua.integration.processor
- package se.krka.kahlua.integration.processor
se.krka.kahlua.j2se
- package se.krka.kahlua.j2se
se.krka.kahlua.luaj.compiler
- package se.krka.kahlua.luaj.compiler
se.krka.kahlua.profiler
- package se.krka.kahlua.profiler
se.krka.kahlua.require
- package se.krka.kahlua.require
se.krka.kahlua.stdlib
- package se.krka.kahlua.stdlib
se.krka.kahlua.test
- package se.krka.kahlua.test
se.krka.kahlua.threading
- package se.krka.kahlua.threading
se.krka.kahlua.vm
- package se.krka.kahlua.vm
SearchData
- Class in
zombie.ai.astar
SearchData()
- Constructor for class zombie.ai.astar.
SearchData
searchData
- Variable in class zombie.iso.
IsoGridSquare
searchFolders(File)
- Static method in class zombie.core.textures.
TexturePackPage
searchFolders(File, File)
- Static method in class zombie.Lua.
LuaManager
searchFolders(File, File, ArrayList)
- Method in class zombie.scripting.
ScriptManager
searchFolders(File)
- Method in class zombie.
ZomboidFileSystem
searchFoldersListing(File)
- Static method in class zombie.core.textures.
TexturePackPage
searchForModInfo(File, String)
- Method in class zombie.
ZomboidFileSystem
searchTime
- Variable in class zombie.iso.
Helicopter
season
- Variable in class zombie.erosion.
ErosionConfig
Season()
- Constructor for class zombie.erosion.
ErosionConfig.Season
SEASON_AUTUMN
- Static variable in class zombie.erosion.season.
ErosionSeason
SEASON_DEFAULT
- Static variable in class zombie.erosion.season.
ErosionSeason
SEASON_SPRING
- Static variable in class zombie.erosion.season.
ErosionSeason
SEASON_SUMMER
- Static variable in class zombie.erosion.season.
ErosionSeason
SEASON_SUMMER2
- Static variable in class zombie.erosion.season.
ErosionSeason
SEASON_WINTER
- Static variable in class zombie.erosion.season.
ErosionSeason
seasonDisp
- Variable in class zombie.erosion.categories.
ErosionCategory
SeasonDisplay()
- Constructor for class zombie.erosion.categories.
ErosionCategory.SeasonDisplay
SecHot
- Variable in class zombie.characters.
IsoPlayer
SecondHand
- Variable in class zombie.ui.
Sidebar
SECTION_BASE
- Static variable in class zombie.erosion.obj.
ErosionObjSprites
SECTION_CHILD
- Static variable in class zombie.erosion.obj.
ErosionObjSprites
SECTION_FLOWER
- Static variable in class zombie.erosion.obj.
ErosionObjSprites
SECTION_SNOW
- Static variable in class zombie.erosion.obj.
ErosionObjSprites
SecureSafehouse
- Class in
zombie.behaviors.survivor.orders
SecureSafehouse(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.
SecureSafehouse
See()
- Method in class zombie.iso.
IsoChunk
seeds
- Variable in class zombie.erosion.
ErosionConfig
Seeds()
- Constructor for class zombie.erosion.
ErosionConfig.Seeds
Seen(Stack)
- Method in class zombie.characters.
IsoGameCharacter
seen
- Variable in class zombie.iso.areas.
IsoRoom
seen
- Variable in class zombie.iso.
BuildingDef
seen
- Variable in class zombie.iso.
IsoChunk
SeenList
- Variable in class zombie.
LOSThread
seePage(Integer)
- Method in class zombie.inventory.types.
Literature
selColour
- Variable in class zombie.ui.
ListBox
selColourDis
- Variable in class zombie.ui.
ListBox
Selected(String, int, int)
- Method in class zombie.ui.
LevelUpCategory
Selected(String, int, int)
- Method in class zombie.ui.
LevelUpScreen
Selected
- Variable in class zombie.ui.
ListBox
Selected(String, int, int)
- Method in class zombie.ui.
QuestHUD
Selected(String, int, int)
- Method in class zombie.ui.
QuestPanel
Selected(String, int, int)
- Method in interface zombie.ui.
UIEventHandler
Selected(String, int, int)
- Method in class zombie.ui.
UIServerToolbox
SelectedStory
- Variable in class zombie.gameStates.
ChooseGameInfo
SelectorBehavior
- Class in
zombie.behaviors
SelectorBehavior()
- Constructor for class zombie.behaviors.
SelectorBehavior
Send(ByteBuffer, int, int, byte, long, boolean)
- Method in class zombie.core.raknet.
RakNetPeerInterface
sendAddItemToContainer(ItemContainer, InventoryItem)
- Static method in class zombie.network.
GameServer
sendAdditionalPain(int, int, float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendAdditionalPain(int, int, float)
- Method in class zombie.network.
GameClient
sendAddXp(IsoPlayer, PerkFactory.Perks, int, boolean, boolean)
- Method in class zombie.Lua.
LuaManager.GlobalObject
sendAddXpFromPlayerStatsUI(IsoPlayer, PerkFactory.Perks, int, boolean, boolean)
- Method in class zombie.network.
GameClient
sendAdminMessage(String, int, int, int)
- Static method in class zombie.network.
GameServer
sendAlarm(int, int)
- Static method in class zombie.network.
GameServer
sendAmbient(String, int, int, int, float)
- Static method in class zombie.network.
GameServer
sendBandage(int, int, boolean, float, boolean, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendBandage(int, int, boolean, float, boolean, String)
- Method in class zombie.network.
GameClient
sendBloodSplatter(HandWeapon, float, float, float, Vector2, boolean, boolean)
- Static method in class zombie.network.
GameServer
sendBuildingStashToDo(String)
- Static method in class zombie.network.
GameClient
sendCataplasm(int, int, float, float, float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendCataplasm(int, int, float, float, float)
- Method in class zombie.network.
GameClient
sendChangedPlayerStats(IsoPlayer)
- Method in class zombie.network.
GameClient
sendChat(String, byte)
- Method in class zombie.network.
GameClient
sendCleanBurn(int, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendCleanBurn(int, int)
- Method in class zombie.network.
GameClient
sendClientCommand(String, String, KahluaTable)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendClientCommand(IsoPlayer, String, String, KahluaTable)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendClientCommand(IsoPlayer, String, String, KahluaTable)
- Method in class zombie.network.
GameClient
sendClientCommand(String, String, Object...)
- Method in class zombie.network.
GameClient
sendClothing(IsoPlayer, int, InventoryItem)
- Method in class zombie.network.
GameClient
SendCommandToServer(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SendCommandToServer(String)
- Static method in class zombie.network.
GameClient
sendCompost(IsoCompost)
- Static method in class zombie.network.
GameClient
sendCompost(IsoCompost, UdpConnection)
- Static method in class zombie.network.
GameServer
sendContentsToRemoteContainer()
- Method in class zombie.inventory.
ItemContainer
sendContentsToRemoteContainer(UdpConnection)
- Method in class zombie.inventory.
ItemContainer
Deprecated.
sendCorpse(IsoDeadBody)
- Static method in class zombie.network.
GameServer
sendCustomColor(IsoObject)
- Method in class zombie.network.
GameClient
SendCustomColor
- Static variable in class zombie.network.
PacketTypes
SendDamage
- Static variable in class zombie.network.
PacketTypes
sendDeadZombie(IsoZombie)
- Static method in class zombie.network.
GameServer
SendDeadZombie
- Static variable in class zombie.network.
PacketTypes
sendDeath(IsoPlayer)
- Method in class zombie.network.
GameClient
SendDeath(IsoPlayer)
- Static method in class zombie.network.
GameServer
sendDeleteZombie(IsoZombie)
- Static method in class zombie.network.
GameServer
sendDisinfect(int, int, float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendDisinfect(int, int, float)
- Method in class zombie.network.
GameClient
sendExternalIPAddress(String)
- Method in class zombie.network.
CoopSlave
sendFaction(Faction, boolean)
- Static method in class zombie.network.
GameClient
sendFactionInvite(Faction, IsoPlayer, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendFactionInvite(Faction, IsoPlayer, String)
- Static method in class zombie.network.
GameClient
SendFactionInvite
- Static variable in class zombie.network.
PacketTypes
SendFileAnnounce(long, long, long, long, String)
- Method in class zombie.core.raknet.
RakNetPeerInterface
SendFileChunk(long, long, long, byte[], long)
- Method in class zombie.core.raknet.
RakNetPeerInterface
SendFrame(long, long, byte[], long)
- Static method in class zombie.core.raknet.
RakVoice
sendFuranceChange(BSFurnace, UdpConnection)
- Static method in class zombie.network.
GameServer
sendFurnaceChange(BSFurnace)
- Static method in class zombie.network.
GameClient
sendGenerator(IsoGenerator)
- Static method in class zombie.network.
GameClient
sendGenerator(IsoGenerator)
- Static method in class zombie.network.
GameServer
sendGetItemInvMng(long)
- Static method in class zombie.network.
GameClient
sendHelicopter(float, float, boolean)
- Static method in class zombie.network.
GameServer
SendInventory
- Static variable in class zombie.network.
PacketTypes
sendIsoWaveSignal(int, int, int, String, String, float, float, float, int, boolean)
- Static method in class zombie.network.
GameClient
sendIsoWaveSignal(int, int, int, String, String, float, float, float, int, boolean)
- Static method in class zombie.network.
GameServer
sendItemListNet(IsoPlayer, ArrayList, IsoPlayer, String, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendItemListNet(IsoPlayer, ArrayList, IsoPlayer, String, String)
- Static method in class zombie.modding.
ModUtilsJava
sendItemListNet(IsoPlayer, ArrayList, IsoPlayer, String, String)
- Static method in class zombie.network.
GameClient
sendItemListNet(UdpConnection, IsoPlayer, ArrayList, IsoPlayer, String, String)
- Static method in class zombie.network.
GameServer
SendItemListNet
- Static variable in class zombie.network.
PacketTypes
sendItemsInContainer(IsoObject)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendItemsInContainer(IsoObject)
- Static method in class zombie.network.
GameServer
sendMessage(String, String, String)
- Method in class zombie.network.
CoopMaster
sendMessage(String, String)
- Method in class zombie.network.
CoopMaster
sendMessage(String)
- Method in class zombie.network.
CoopSlave
sendMessage(String, String, String)
- Method in class zombie.network.
CoopSlave
sendMetaGrid(int, int, int, UdpConnection)
- Static method in class zombie.network.
GameServer
sendMetaGrid(int, int, int)
- Static method in class zombie.network.
GameServer
SendModData
- Static variable in class zombie.network.
PacketTypes
sendNonPvpZone(NonPvpZone, boolean)
- Static method in class zombie.network.
GameClient
sendNonPvpZone(NonPvpZone, boolean, UdpConnection)
- Static method in class zombie.network.
GameServer
sendObjectChange(String)
- Method in class zombie.iso.
IsoObject
sendObjectChange(String, KahluaTable)
- Method in class zombie.iso.
IsoObject
sendObjectChange(String, Object...)
- Method in class zombie.iso.
IsoObject
sendObjectChange(IsoObject, String, KahluaTable)
- Static method in class zombie.network.
GameServer
sendObjectChange(IsoObject, String, Object...)
- Static method in class zombie.network.
GameServer
sendObjectModData(IsoObject)
- Static method in class zombie.network.
GameServer
sendOptionsToClients()
- Static method in class zombie.network.
GameServer
sendPersonalColor(IsoPlayer)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendPersonalColor(IsoPlayer)
- Method in class zombie.network.
GameClient
sendPing()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendPing()
- Static method in class zombie.network.
GameClient
sendPlayer(IsoPlayer)
- Method in class zombie.network.
GameClient
sendPlayerConnect(IsoPlayer)
- Method in class zombie.network.
GameClient
sendPlayerListensChannel(int, boolean, boolean)
- Static method in class zombie.network.
GameClient
sendPlayerStatsChange(IsoPlayer)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendPulse
- Variable in class zombie.core.raknet.
UdpConnection
sendRadioServerDataRequest()
- Static method in class zombie.network.
GameClient
sendReanimatedZombieID(IsoPlayer, IsoZombie)
- Static method in class zombie.network.
GameServer
sendRemoveBullet(int, int, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendRemoveBullet(int, int, int)
- Method in class zombie.network.
GameClient
sendRemoveGlass(int, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendRemoveGlass(int, int)
- Method in class zombie.network.
GameClient
sendRemoveItemFromContainer(ItemContainer, InventoryItem)
- Static method in class zombie.network.
GameServer
sendRequestInventory(IsoPlayer)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendRequestInventory(IsoPlayer)
- Static method in class zombie.network.
GameClient
sendRequests(UdpConnection)
- Method in class zombie.iso.
IsoObjectSyncRequests
sendSafehouse(SafeHouse, boolean)
- Static method in class zombie.network.
GameClient
sendSafehouse(SafeHouse, boolean, UdpConnection)
- Static method in class zombie.network.
GameServer
sendServerCommand(String, String, KahluaTable)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendServerCommand(IsoPlayer, String, String, KahluaTable)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendServerCommand(String, String, KahluaTable, UdpConnection)
- Static method in class zombie.network.
GameServer
sendServerCommand(String, String, KahluaTable)
- Static method in class zombie.network.
GameServer
sendServerCommand(String, String, Object...)
- Static method in class zombie.network.
GameServer
sendServerCommand(IsoPlayer, String, String, KahluaTable)
- Static method in class zombie.network.
GameServer
sendSlowFactor(IsoGameCharacter)
- Static method in class zombie.network.
GameServer
sendSplint(int, int, boolean, float, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendSplint(int, int, boolean, float, String)
- Method in class zombie.network.
GameClient
sendState(ByteBuffer)
- Method in class zombie.erosion.
ErosionMain
sendStatus(String)
- Method in class zombie.network.
CoopSlave
sendSteamID(String)
- Method in class zombie.network.
CoopSlave
sendSteamProfileName(long)
- Method in class zombie.network.
GameClient
sendStitch(int, int, boolean, float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendStitch(int, int, boolean, float)
- Method in class zombie.network.
GameClient
sendStopBurning()
- Method in class zombie.characters.
IsoGameCharacter
sendStopFire(IsoGridSquare)
- Static method in class zombie.network.
GameClient
sendStopFire(IsoGameCharacter)
- Static method in class zombie.network.
GameClient
sendSyncXp(IsoPlayer)
- Method in class zombie.network.
GameClient
sendTeleport(IsoPlayer, float, float, float)
- Static method in class zombie.network.
GameClient
sendTo(Profiler)
- Method in class se.krka.kahlua.profiler.
BufferedProfiler
sendToServer()
- Method in class zombie.iso.
IsoMetaGrid.Zone
sendTransactionID(IsoPlayer)
- Method in class zombie.network.
GameClient
SendTransactionID
- Static variable in class zombie.network.
PacketTypes
SendTransmission(int, int, int, String, String, float, float, float, int, boolean)
- Method in class zombie.radio.
ZomboidRadio
sendWeaponHit(IsoPlayer, HandWeapon, IsoObject)
- Method in class zombie.network.
GameClient
sendWeather()
- Static method in class zombie.network.
GameServer
sendWorldMessage(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendWorldMessage(String)
- Method in class zombie.network.
GameClient
sendWorldSound(IsoObject, int, int, int, int, int, boolean, float, float)
- Method in class zombie.network.
GameClient
sendWoundInfection(int, int, boolean)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
sendWoundInfection(int, int, boolean)
- Method in class zombie.network.
GameClient
sendZipRequest()
- Method in class zombie.iso.
WorldStreamer
sendZombie(IsoZombie, int, int)
- Static method in class zombie.network.
GameServer
sendZombie(IsoZombie)
- Static method in class zombie.network.
GameServer
sendZombieSound(IsoZombie.ZombieSound, IsoZombie)
- Static method in class zombie.network.
GameServer
sendZone(IsoMetaGrid.Zone, UdpConnection)
- Static method in class zombie.network.
GameServer
SentChunk
- Static variable in class zombie.network.
PacketTypes
seperate()
- Method in class zombie.iso.
IsoMovingObject
SequenceBehavior
- Class in
zombie.behaviors
SequenceBehavior()
- Constructor for class zombie.behaviors.
SequenceBehavior
Serialize()
- Method in class zombie.iso.
IsoObject
Serialize()
- Method in class zombie.iso.
IsoPushableObject
Serialize()
- Method in class zombie.iso.objects.
IsoBloodDrop
Serialize()
- Method in class zombie.iso.objects.
IsoRaindrop
Serialize()
- Method in class zombie.iso.objects.
IsoRainSplash
Serialize()
- Method in class zombie.iso.objects.
IsoWorldInventoryObject
Serialize()
- Method in class zombie.iso.objects.
IsoZombieGiblets
Serialize()
- Method in class zombie.iso.objects.
IsoZombieHead
Server
- Class in
zombie.network
Server()
- Constructor for class zombie.network.
Server
server_browser_announced_ip
- Variable in class zombie.network.
ServerOptions
ServerBrowser
- Class in
zombie.core.znet
ServerBrowser()
- Constructor for class zombie.core.znet.
ServerBrowser
serverBuf
- Static variable in class zombie.core.raknet.
VoiceTest
ServerCell()
- Constructor for class zombie.network.
ServerMap.ServerCell
ServerChunkLoader
- Class in
zombie.network
ServerChunkLoader()
- Constructor for class zombie.network.
ServerChunkLoader
serverConnect(String, String, String, String, String, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
serverConnectCoop(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SERVERDATA_AUTH
- Static variable in class zombie.network.
RCONServer
SERVERDATA_AUTH_RESPONSE
- Static variable in class zombie.network.
RCONServer
SERVERDATA_EXECCOMMAND
- Static variable in class zombie.network.
RCONServer
SERVERDATA_RESPONSE_VALUE
- Static variable in class zombie.network.
RCONServer
ServerDisconnectState
- Class in
zombie.gameStates
ServerDisconnectState()
- Constructor for class zombie.gameStates.
ServerDisconnectState
serverfile
- Variable in class zombie.network.
SpawnRegions.Region
serverFileExists(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
ServerLastTimeOfDay
- Variable in class zombie.
GameTime
ServerLighting()
- Constructor for class zombie.network.
ServerLOS.ServerLighting
ServerLOS
- Class in
zombie.network
ServerLOS()
- Constructor for class zombie.network.
ServerLOS
ServerLOS.ServerLighting
- Class in
zombie.network
ServerMap
- Class in
zombie.network
ServerMap()
- Constructor for class zombie.network.
ServerMap
ServerMap.ServerCell
- Class in
zombie.network
ServerMods
- Variable in class zombie.network.
GameClient
ServerMods
- Static variable in class zombie.network.
GameServer
ServerName
- Static variable in class zombie.network.
GameServer
ServerNewDays
- Variable in class zombie.
GameTime
ServerOptions
- Class in
zombie.network
ServerOptions()
- Constructor for class zombie.network.
ServerOptions
serverOptions
- Variable in class zombie.network.
ServerSettings
ServerOptions.BooleanServerOption
- Class in
zombie.network
ServerOptions.DoubleServerOption
- Class in
zombie.network
ServerOptions.IntegerServerOption
- Class in
zombie.network
ServerOptions.ServerOption
- Interface in
zombie.network
ServerOptions.StringServerOption
- Class in
zombie.network
ServerOptions.TextServerOption
- Class in
zombie.network
serverPacket(ByteBuffer)
- Method in class zombie.network.
BodyDamageSync
serverPacket(ByteBuffer, UdpConnection)
- Method in class zombie.
ZombiePopulationManager
serverPassword
- Static variable in class zombie.network.
GameClient
ServerPlayerID
- Variable in class zombie.network.
ServerOptions
ServerPredictedAhead
- Static variable in class zombie.network.
GameClient
ServerPulse
- Static variable in class zombie.network.
PacketTypes
ServerPulseGraph
- Class in
zombie.ui
ServerPulseGraph()
- Constructor for class zombie.ui.
ServerPulseGraph
ServerQuit
- Static variable in class zombie.network.
PacketTypes
ServerSettings
- Class in
zombie.network
ServerSettings(String)
- Constructor for class zombie.network.
ServerSettings
ServerSettingsManager
- Class in
zombie.network
ServerSettingsManager()
- Constructor for class zombie.network.
ServerSettingsManager
ServerSpawnRegions
- Variable in class zombie.network.
GameClient
ServerTimeOfDay
- Variable in class zombie.
GameTime
ServerToolbox
- Static variable in class zombie.ui.
UIManager
ServerWelcomeMessage
- Variable in class zombie.network.
ServerOptions
ServerWorldDatabase
- Class in
zombie.network
ServerWorldDatabase()
- Constructor for class zombie.network.
ServerWorldDatabase
ServerWorldDatabase.LogonResult
- Class in
zombie.network
set(int, Object)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
Set(int, int, int, int, boolean)
- Static method in class zombie.
BitMatrix
set(float, float, float)
- Method in class zombie.characters.
BaseCharacterSoundEmitter
set(float, float, float)
- Method in class zombie.characters.
CharacterSoundEmitter
set(float, float, float)
- Method in class zombie.characters.
DummyCharacterSoundEmitter
set(IsoPlayer)
- Method in class zombie.characters.
IsoGameCharacter.TorchInfo
set(long)
- Method in class zombie.core.Collections.
ConcurrentAutoTable
Set(float, float, float, float)
- Method in class zombie.core.collision.
Polygon
set(Color)
- Method in class zombie.core.
Color
set(int, int, int, int, int, int, int)
- Method in class zombie.core.input.
XINPUT_STATE
Set(String, String)
- Method in class zombie.core.properties.
PropertyContainer
Set(String, String, boolean)
- Method in class zombie.core.properties.
PropertyContainer
Set(IsoFlagType)
- Method in class zombie.core.properties.
PropertyContainer
Set(IsoFlagType, String)
- Method in class zombie.core.properties.
PropertyContainer
set(float, float, float)
- Method in class zombie.core.skinnedmodel.
Vector3
set(Vector3)
- Method in class zombie.core.skinnedmodel.
Vector3
set(float, float, float, float)
- Method in class zombie.core.skinnedmodel.
Vector4
set(Vector4)
- Method in class zombie.core.skinnedmodel.
Vector4
set(int, int, boolean)
- Method in class zombie.core.textures.
Mask
set(IsoChunk)
- Method in class zombie.erosion.
ErosionData.Chunk
set(int)
- Method in class zombie.iso.
IsoCamera.FrameState
set
- Variable in class zombie.iso.
IsoDirectionSet
set(Vector2)
- Method in class zombie.iso.
Vector2
set(float, float)
- Method in class zombie.iso.
Vector2
set(Vector3)
- Method in class zombie.iso.
Vector3
set(float, float, float)
- Method in class zombie.iso.
Vector3
set(String, Object)
- Method in class zombie.
SandboxOptions
set(int, int)
- Method in class zombie.util.list.
IntArrayList
set(int, int)
- Method in interface zombie.util.list.
IntList
set(int)
- Method in interface zombie.util.list.
IntListIterator
set(int, boolean)
- Method in class zombie.
ZomboidBitFlag
set(IsoFlagType, boolean)
- Method in class zombie.
ZomboidBitFlag
set(IsoObjectType, boolean)
- Method in class zombie.
ZomboidBitFlag
setAccessLevel(String)
- Method in class zombie.characters.
IsoPlayer
setAccessLevel(String, String)
- Method in class zombie.network.
ServerWorldDatabase
setActivated(boolean)
- Method in class zombie.inventory.
InventoryItem
setActivated(boolean)
- Method in class zombie.iso.objects.
IsoGenerator
setActivated(boolean)
- Method in class zombie.iso.objects.
IsoStove
setActive(boolean)
- Method in class zombie.inventory.
ItemContainer
setActive(boolean)
- Method in class zombie.iso.
IsoLightSource
setActive(boolean)
- Method in class zombie.iso.objects.
IsoLightSwitch
setActive(boolean, boolean)
- Method in class zombie.iso.objects.
IsoLightSwitch
setActive(boolean, boolean, boolean)
- Method in class zombie.iso.objects.
IsoLightSwitch
setActiveInInstances(Stack)
- Method in class zombie.iso.
IsoMovingObject
setActivePlayer(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SetActiveQuest(Quest)
- Method in class zombie.ui.
QuestPanel
setActiveScript(String, int)
- Method in class zombie.radio.scripting.
RadioChannel
setActiveScript(String, int, int, int)
- Method in class zombie.radio.scripting.
RadioChannel
setActiveScriptNull()
- Method in class zombie.radio.scripting.
RadioChannel
setActualWeight(float)
- Method in class zombie.inventory.
InventoryItem
setActualWeight(float)
- Method in class zombie.scripting.objects.
Item
setAdditionalPain(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setAddList(ArrayList)
- Method in class zombie.iso.
IsoCell
setAdmin()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setAge(int)
- Method in class zombie.characters.
IsoGameCharacter
setAge(float)
- Method in class zombie.inventory.
InventoryItem
setAgeFactor(float)
- Method in class zombie.inventory.
ItemContainer
setAggressiveness(float)
- Method in class zombie.characters.
SurvivorDesc
setAggroTarget(int, int, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setAggroTarget(int, int, int)
- Method in class zombie.
ZombiePopulationManager
setAimAtFloor(boolean)
- Method in class zombie.characters.
IsoLivingCharacter
setAimingPerkCritModifier(int)
- Method in class zombie.inventory.types.
HandWeapon
setAimingPerkHitChanceModifier(float)
- Method in class zombie.inventory.types.
HandWeapon
setAimingPerkMinAngleModifier(float)
- Method in class zombie.inventory.types.
HandWeapon
setAimingPerkRangeModifier(float)
- Method in class zombie.inventory.types.
HandWeapon
setAimingTime(int)
- Method in class zombie.inventory.types.
HandWeapon
setAimingTime(int)
- Method in class zombie.inventory.types.
WeaponPart
setAlarmSet(boolean)
- Method in class zombie.inventory.types.
AlarmClock
setAlarmSound(String)
- Method in class zombie.inventory.types.
AlarmClock
setAlcoholic(boolean)
- Method in class zombie.inventory.
InventoryItem
setAlcoholic(boolean)
- Method in class zombie.scripting.objects.
Item
setAlcoholLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setAlcoholPower(float)
- Method in class zombie.inventory.
InventoryItem
setAllChatMuted(boolean)
- Method in class zombie.characters.
IsoPlayer
SetAllDirections(Texture)
- Method in class zombie.iso.sprite.
IsoDirectionFrame
setAllExplored(boolean)
- Method in class zombie.iso.areas.
IsoBuilding
setAllExplored(boolean)
- Method in class zombie.iso.
BuildingDef
SetAllFrames(short)
- Method in class zombie.characters.
IsoSurvivor
setAllowAnyImage(boolean)
- Method in class zombie.ui.
TextDrawObject
setAllowBBcode(boolean)
- Method in class zombie.ui.
TextDrawObject
setAllowBehaviours(boolean)
- Method in class zombie.iso.
IsoMovingObject
setAllowChatIcons(boolean)
- Method in class zombie.ui.
TextDrawObject
setAllowColors(boolean)
- Method in class zombie.ui.
TextDrawObject
setAllowConversation(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setAllowFonts(boolean)
- Method in class zombie.ui.
TextDrawObject
setAllowImages(boolean)
- Method in class zombie.ui.
TextDrawObject
setAllowLineBreaks(boolean)
- Method in class zombie.ui.
TextDrawObject
setAlpha(float)
- Method in class zombie.iso.
IsoObject
SetAlpha(float)
- Method in class zombie.iso.sprite.
IsoSpriteInstance
setAlphaForeach(int, int, int, int)
- Method in class zombie.core.textures.
Texture
setAlphaForeach(int, int, int, int)
- Method in interface zombie.interfaces.
ITexture
setAlphaStep(float)
- Method in class zombie.iso.
IsoObject
setAlreadyReadPages(String, int)
- Method in class zombie.characters.
IsoGameCharacter
setAlreadyReadPages(int)
- Method in class zombie.inventory.types.
Literature
setAlwaysKnockdown(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setAlwaysKnockdown(boolean)
- Method in class zombie.scripting.objects.
Item
setAlwaysOnTop(boolean)
- Method in class zombie.ui.
UIElement
setAlwaysWelcomeGift(boolean)
- Method in class zombie.inventory.
InventoryItem
setAlwaysWelcomeGift(boolean)
- Method in class zombie.scripting.objects.
Item
setAmbient(float)
- Method in class zombie.core.skinnedmodel.shader.
Shader
setAmbient(float)
- Method in class zombie.
GameTime
setAmbientMax(float)
- Method in class zombie.
GameTime
setAmbientMin(float)
- Method in class zombie.
GameTime
setAmbientVolume(float)
- Method in class zombie.
BaseSoundManager
setAmbientVolume(float)
- Method in class zombie.
DummySoundManager
setAmbientVolume(float)
- Method in class zombie.
SoundManager
setAmmoType(String)
- Method in class zombie.inventory.types.
HandWeapon
setAmmoType(String)
- Method in class zombie.scripting.objects.
Item
setAmount(int)
- Method in class zombie.network.
Userlog
setAnchorBottom(boolean)
- Method in class zombie.ui.
UIElement
setAnchorLeft(boolean)
- Method in class zombie.ui.
UIElement
setAnchorRight(boolean)
- Method in class zombie.ui.
UIElement
setAnchorTop(boolean)
- Method in class zombie.ui.
UIElement
setAnger(float)
- Method in class zombie.characters.
Stats
setAngle(Vector2)
- Method in class zombie.characters.
IsoGameCharacter
setAngle(float)
- Method in class zombie.inventory.types.
WeaponPart
setAngleCounter(int)
- Method in class zombie.characters.
IsoPlayer
setAngleFalloff(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setAngleFalloff(boolean)
- Method in class zombie.scripting.objects.
Item
SetAnim(int)
- Method in class zombie.characters.
IsoGameCharacter
setAnimated(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setAnimateWhenPaused(boolean)
- Method in class zombie.iso.sprite.
IsoSprite
SetAnimFrame(float, boolean)
- Method in class zombie.characters.
IsoGameCharacter
setAnswer(DBTicket)
- Method in class zombie.network.
DBTicket
setAsleep(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setAsleepTime(float)
- Method in class zombie.characters.
IsoPlayer
setAttachedAnimSprite(ArrayList)
- Method in class zombie.iso.
IsoObject
setAttackDelay(float)
- Method in class zombie.characters.
IsoGameCharacter
setAttackDelayMax(float)
- Method in class zombie.characters.
IsoGameCharacter
setAttackDelayUse(float)
- Method in class zombie.characters.
IsoGameCharacter
setAttackedBy(IsoGameCharacter)
- Method in class zombie.characters.
IsoGameCharacter
setAttackTargetSquare(IsoGridSquare)
- Method in class zombie.characters.
IsoGameCharacter
setAttackWasSuperAttack(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setAuthor(String)
- Method in class zombie.network.
DBTicket
setAuthorizeMeleeAction(boolean)
- Method in class zombie.characters.
IsoPlayer
setAutoAge()
- Method in class zombie.inventory.
InventoryItem
setAvailable(boolean)
- Method in class zombie.gameStates.
ChooseGameInfo.Mod
setB(float)
- Method in class zombie.iso.
IsoLightSource
setBadCold(boolean)
- Method in class zombie.inventory.types.
Food
setBadInMicrowave(boolean)
- Method in class zombie.inventory.types.
Food
setbAltCollide(boolean)
- Method in class zombie.iso.
IsoMovingObject
SetBandaged(int, boolean, float, boolean, String)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setBandaged(boolean, float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBandaged(boolean, float, boolean, String)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBandageLife(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBandagePower(float)
- Method in class zombie.inventory.
InventoryItem
setBandageType(String)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBannedAttacking(boolean)
- Method in class zombie.characters.
IsoPlayer
setBarricadeDoorFrame(int)
- Static method in class zombie.iso.
IsoCell
setBase(int, String, int)
- Method in class zombie.erosion.obj.
ErosionObjSprites
setBase(int, ArrayList, int)
- Method in class zombie.erosion.obj.
ErosionObjSprites
setBaseHunger(float)
- Method in class zombie.inventory.types.
Food
setBaseRecipe(String)
- Method in class zombie.scripting.objects.
UniqueRecipe
setBaseVolume(float)
- Method in class zombie.radio.StorySounds.
StorySound
setBaseVolumeRange(float)
- Method in class zombie.radio.devices.
DeviceData
setbChangeCharacterDebounce(boolean)
- Method in class zombie.characters.
IsoPlayer
setbClimbing(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setbCouldBeSeenThisFrame(boolean)
- Method in class zombie.characters.
IsoPlayer
setBD_Test(BodyDamage)
- Static method in class zombie.ui.
UIManager
setbDangerousUncooked(boolean)
- Method in class zombie.inventory.types.
Food
setbDebounceLMB(boolean)
- Method in class zombie.characters.
IsoPlayer
setbDoDefer(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setbDoSlowPathfinding(boolean)
- Static method in class zombie.iso.
IsoGridSquare
setBeardNoColor(SurvivorDesc)
- Static method in class zombie.characters.
SurvivorFactory
setBeardNumber(int)
- Method in class zombie.characters.
SurvivorDesc
setBed(IsoObject)
- Method in class zombie.characters.
IsoGameCharacter
setBedType(String)
- Method in class zombie.characters.
IsoGameCharacter
setBeenMovingFor(float)
- Method in class zombie.characters.
IsoGameCharacter
setBeingFilled(boolean)
- Method in class zombie.inventory.
InventoryItem
setBetaDelta(float)
- Method in class zombie.characters.
IsoGameCharacter
setBetaEffect(float)
- Method in class zombie.characters.
IsoGameCharacter
setbFadeBeforeUI(boolean)
- Static method in class zombie.ui.
UIManager
setbFalling(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setBiteTime(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBits(int, int, int)
- Method in class zombie.
MapCollisionData.Cell
setBits(int, int, int)
- Method in class zombie.
MapCollisionData.Chunk
SetBitten(BodyPartType, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetBitten(int, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetBitten(int, boolean, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetBitten(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
SetBitten(boolean, boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBlack(Texture)
- Static method in class zombie.ui.
UIManager
SetBleeding(BodyPartType, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetBleeding(int, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setBleeding(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
SetBleedingStemmed(BodyPartType, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetBleedingStemmed(int, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetBleedingStemmed(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBleedingTime(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBlendSpeed(float)
- Method in class zombie.iso.
IsoMovingObject
setBlendTest(MovementBlender)
- Static method in class zombie.ui.
UIManager
setBlink(boolean)
- Method in class zombie.iso.
IsoObject
setBlockAllTheSquare(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setBlockInfo(BlockInfo)
- Static method in class zombie.iso.
IsoGridSquare
setBlockMovement(boolean)
- Method in class zombie.characters.
IsoPlayer
setBloodImpactX(float)
- Method in class zombie.characters.
IsoGameCharacter
setBloodImpactY(float)
- Method in class zombie.characters.
IsoGameCharacter
setBloodImpactZ(float)
- Method in class zombie.characters.
IsoGameCharacter
setBloodLevel(float)
- Method in class zombie.inventory.types.
Clothing
setBloodSplat(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
setBodyDamage(BodyDamage)
- Method in class zombie.characters.
IsoGameCharacter
setBodyLocation(Item.ClothingBodyLocation)
- Method in class zombie.inventory.types.
Clothing
setBodyLocation(Item.ClothingBodyLocation)
- Method in class zombie.scripting.objects.
Item
setBodyParts(ArrayList)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setbOnBed(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setBookName(String)
- Method in class zombie.inventory.types.
Literature
setBoredom(float)
- Method in class zombie.characters.
Stats
setBoredomBonus(int)
- Method in class zombie.scripting.objects.
UniqueRecipe
setBoredomChange(float)
- Method in class zombie.inventory.
InventoryItem
setBoredomChange(float)
- Method in class zombie.scripting.objects.
Item
setBoredomDecreaseFromReading(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setBoredomLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setBottoms(String)
- Method in class zombie.characters.
SurvivorDesc
setBottomspal(String)
- Method in class zombie.characters.
SurvivorDesc
setBottomsSprite(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
setBravery(float)
- Method in class zombie.characters.
SurvivorDesc
setBreakSound(String)
- Method in class zombie.inventory.
InventoryItem
setBreakSound(String)
- Method in class zombie.iso.objects.
IsoThumpable
setBroken(boolean)
- Method in class zombie.inventory.
InventoryItem
setBroken(boolean)
- Method in class zombie.iso.objects.
IsoStove
setbSeenThisFrame(boolean)
- Method in class zombie.characters.
IsoPlayer
setbSneaking(boolean)
- Method in class zombie.characters.
IsoPlayer
setBuilding(BuildingDef)
- Method in class zombie.iso.
RoomDef
setBuildingList(ArrayList)
- Method in class zombie.iso.
IsoCell
setBuildings(Stack)
- Static method in class zombie.iso.
IsoCell
setBuildingScores(HashMap)
- Method in class zombie.iso.
IsoCell
setBulbItemRaw(String)
- Method in class zombie.iso.objects.
IsoLightSwitch
setBulletOutSound(String)
- Method in class zombie.inventory.types.
HandWeapon
setBurned()
- Method in class zombie.characters.BodyDamage.
BodyPart
setBurnt(boolean)
- Method in class zombie.inventory.
InventoryItem
setBurnTime(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setBurntString(String)
- Method in class zombie.inventory.
InventoryItem
setBurntToDeath(boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setbUseParts(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setCache()
- Method in class zombie.iso.
IsoChunk
setCacheDir(String)
- Static method in class zombie.
GameWindow
setCachedIsFree(boolean)
- Method in class zombie.iso.
IsoGridSquare
setCacheGridSquare(int, int, int, IsoGridSquare)
- Method in class zombie.iso.
IsoCell
setCacheGridSquareLocal(int, int, int, IsoGridSquare, int)
- Method in class zombie.iso.
IsoCell
setCacheIsFree(boolean)
- Method in class zombie.iso.
IsoGridSquare
setCalender(GregorianCalendar)
- Method in class zombie.
GameTime
setCallbackInterface(IServerBrowserCallback)
- Static method in class zombie.core.znet.
ServerBrowser
setCallFrameStackTop(int)
- Method in class se.krka.kahlua.vm.
Coroutine
setCalories(float)
- Method in class zombie.characters.BodyDamage.
Nutrition
setCalories(float)
- Method in class zombie.inventory.types.
Food
setCamCharacter(IsoGameCharacter)
- Static method in class zombie.iso.
IsoCamera
setCanBandage(boolean)
- Method in class zombie.inventory.
InventoryItem
setCanBandage(boolean)
- Method in class zombie.scripting.objects.
Item
setCanBarracade(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setCanBarricade(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setCanBarricade(boolean)
- Method in class zombie.scripting.objects.
Item
setCanBeActivated(boolean)
- Method in class zombie.inventory.
InventoryItem
setCanBeDoneFromFloor(boolean)
- Method in class zombie.scripting.objects.
Recipe
setCanBeEquipped(String)
- Method in class zombie.inventory.types.
InventoryContainer
setCanBeFrozen(boolean)
- Method in class zombie.inventory.types.
Food
setCanBeLockByPadlock(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setCanBePlaced(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setCanBePlastered(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setCanBeRemote(boolean)
- Method in class zombie.inventory.
InventoryItem
setCanBeReused(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setCanBeWrite(boolean)
- Method in class zombie.inventory.types.
Literature
setCanConsolidate(boolean)
- Method in class zombie.inventory.types.
DrainableComboItem
setCanon(WeaponPart)
- Method in class zombie.inventory.types.
HandWeapon
setCanPassThrough(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setCanSee(int, boolean)
- Method in class zombie.iso.
IsoGridSquare
setCantAttackWithLowestEndurance(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setCantAttackWithLowestEndurance(boolean)
- Method in class zombie.scripting.objects.
Item
setCanUpgradePerk(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setCapacity(int)
- Method in class zombie.inventory.types.
InventoryContainer
setCapture(boolean)
- Method in class zombie.ui.
UIElement
setCarbohydrates(float)
- Method in class zombie.characters.BodyDamage.
Nutrition
setCarbohydrates(float)
- Method in class zombie.inventory.types.
Food
setCat(ItemType)
- Method in class zombie.inventory.
InventoryItem
setCatchACold(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setCategories(ArrayList)
- Method in class zombie.inventory.types.
HandWeapon
setCategories(ArrayList)
- Method in class zombie.scripting.objects.
Item
setCategory(String)
- Method in class zombie.scripting.objects.
Recipe
setCatModData(ErosionData.Square)
- Method in class zombie.erosion.categories.
ErosionCategory
setChair(IsoObject)
- Method in class zombie.characters.
IsoGameCharacter
setChanceMax(int)
- Method in class zombie.radio.script.
RadioScriptEntry
setChanceMin(int)
- Method in class zombie.radio.script.
RadioScriptEntry
setChangeNote(String)
- Method in class zombie.core.znet.
SteamWorkshopItem
setChannel(int)
- Method in class zombie.radio.devices.
DeviceData
setChannel(int, boolean)
- Method in class zombie.radio.devices.
DeviceData
setCharacter(IsoGameCharacter)
- Method in class zombie.ui.
MoodlesUI
SetCharacter(IsoGameCharacter)
- Method in class zombie.ui.
NewHealthPanel
setCharacter(IsoGameCharacter)
- Method in class zombie.ui.
ObjectTooltip
setCharacterActions(Stack)
- Method in class zombie.characters.
IsoGameCharacter
SetCharacterToFollow(IsoGameCharacter)
- Static method in class zombie.iso.
IsoCamera
setChef(String)
- Method in class zombie.inventory.types.
Food
setChildrenList(Stack)
- Method in class zombie.characters.
SurvivorDesc
setChildSprite(int, String, int)
- Method in class zombie.erosion.obj.
ErosionObjSprites
setChildSprite(int, ArrayList, int)
- Method in class zombie.erosion.obj.
ErosionObjSprites
setChildSprites(ArrayList)
- Method in class zombie.iso.
IsoObject
setChunk(int, int, IsoChunk)
- Method in class zombie.iso.
IsoChunkMap
setChunkData(int, int, byte[])
- Method in class zombie.
MapCollisionData.Cell
setChunkDirect(IsoChunk, boolean)
- Method in class zombie.iso.
IsoChunkMap
setClearButton(boolean)
- Method in class zombie.ui.
UITextBox2
setClearSpottedTimer(int)
- Method in class zombie.characters.
IsoPlayer
setClickedValue(String)
- Method in class zombie.ui.
UIElement
setClickSound(String)
- Method in class zombie.characters.
IsoGameCharacter
SetClientPort(int)
- Method in class zombie.core.raknet.
RakNetPeerInterface
setClip(WeaponPart)
- Method in class zombie.inventory.types.
HandWeapon
setClipboard(String)
- Static method in class zombie.core.
Clipboard
setClipSize(int)
- Method in class zombie.inventory.types.
HandWeapon
setClipSize(int)
- Method in class zombie.inventory.types.
WeaponPart
setClock(Clock)
- Static method in class zombie.ui.
UIManager
setClosedSprite(IsoSprite)
- Method in class zombie.iso.objects.
IsoThumpable
setCloseKilled(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCloseSound(String)
- Method in class zombie.inventory.
ItemContainer
SetClothing(Item.ClothingBodyLocation, String, String)
- Method in class zombie.characters.
IsoGameCharacter
setClothingItem_Back(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setClothingItem_Feet(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setClothingItem_Hands(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setClothingItem_Head(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setClothingItem_Legs(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setClothingItem_Torso(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setClothingPanel(ClothingPanel)
- Static method in class zombie.ui.
UIManager
setColdProgressionRate(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setColdReduction(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setColdSneezeTimerMax(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setColdSneezeTimerMin(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setColdStrength(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setCollidable(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCollidedE(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCollidedN(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCollidedObject(IsoObject)
- Method in class zombie.iso.
IsoMovingObject
setCollidedS(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCollidedThisFrame(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCollidedW(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCollidedWithDoor(boolean)
- Method in class zombie.iso.
IsoMovingObject
setCollisionMode()
- Static method in class zombie.iso.
IsoGridSquare
setColor(Color, Color, float)
- Method in class zombie.core.
Color
setColor(Color)
- Method in class zombie.inventory.
InventoryItem
setColor(Color)
- Method in class zombie.radio.StorySounds.
EventSound
setColorBlue(float)
- Method in class zombie.inventory.
InventoryItem
setColorGreen(float)
- Method in class zombie.inventory.
InventoryItem
setColorRed(float)
- Method in class zombie.inventory.
InventoryItem
setColumns(ArrayList)
- Method in class zombie.network.
DBResult
setComfreyFactor(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setComp(Comparator)
- Static method in class zombie.iso.
IsoGridSquare
setCompassion(float)
- Method in class zombie.characters.
SurvivorDesc
SetComplexity(int)
- Static method in class zombie.core.raknet.
RakVoice
setCompost(float)
- Method in class zombie.iso.objects.
IsoCompost
setCompostTime(float)
- Method in class zombie.inventory.types.
Food
setCondition(int, boolean)
- Method in class zombie.inventory.
InventoryItem
setCondition(int)
- Method in class zombie.inventory.
InventoryItem
setCondition(int)
- Method in class zombie.inventory.types.
Clothing
setCondition(int)
- Method in class zombie.iso.objects.
IsoGenerator
setCondition(ConditionContainer)
- Method in class zombie.radio.script.
ExitOptionOld
setConditionFromModData(InventoryItem)
- Method in class zombie.inventory.
InventoryItem
setConditionLowerChance(int)
- Method in class zombie.inventory.types.
Clothing
setConditionLowerChance(int)
- Method in class zombie.inventory.types.
HandWeapon
setConditionLowerChance(int)
- Method in class zombie.scripting.objects.
Item
setConditionMax(int)
- Method in class zombie.inventory.
InventoryItem
setConditionMax(int)
- Method in class zombie.scripting.objects.
Item
setConnected(boolean)
- Method in class zombie.iso.objects.
IsoGenerator
setConnectToServerState(ConnectToServerState)
- Method in class zombie.gameStates.
MainScreenState
setConsumeMenu(String)
- Method in class zombie.inventory.
InventoryItem
setConsumeMouseEvents(boolean)
- Method in class zombie.ui.
UIElement
setContainer(ItemContainer)
- Method in class zombie.inventory.
InventoryItem
setContainer(ItemContainer)
- Method in class zombie.iso.
IsoObject
SetContainerPosition(int, int)
- Method in class zombie.inventory.
InventoryItem
setContainerX(int)
- Method in class zombie.inventory.
InventoryItem
setContainerY(int)
- Method in class zombie.inventory.
InventoryItem
setContinualPainIncrease(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setControllerActive(String, boolean)
- Method in class zombie.input.
JoypadManager
setControllerDeadZone(int, int, float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setControls(Vector)
- Method in class zombie.ui.
UIElement
setCooked(boolean)
- Method in class zombie.inventory.
InventoryItem
setCookedString(String)
- Method in class zombie.inventory.
InventoryItem
setCookingFactor(float)
- Method in class zombie.inventory.
ItemContainer
setCookingTime(float)
- Method in class zombie.inventory.
InventoryItem
setCoopPVP(boolean)
- Static method in class zombie.characters.
IsoPlayer
setCorner(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setCorpses3D(boolean)
- Method in class zombie.core.
PerformanceSettings
SetCorrectIconStates()
- Method in class zombie.ui.
SpeedControls
SetCortorised(BodyPartType, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetCortorised(int, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetCortorised(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setCost(int)
- Method in class zombie.characters.professions.
ProfessionFactory.Profession
setCouldSee(int, boolean)
- Method in class zombie.iso.
IsoGridSquare
setCount(int)
- Method in class zombie.inventory.
InventoryItem
setCount(int)
- Method in class zombie.scripting.objects.
Item
setCountDownSound(String)
- Method in class zombie.inventory.
InventoryItem
setCountDownSound(String)
- Method in class zombie.iso.objects.
IsoTrap
setCrafting(NewCraftingPanel)
- Static method in class zombie.ui.
UIManager
setCraftingByIndex(int, InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setCraftIngredient1(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setCraftIngredient2(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setCraftIngredient3(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setCraftIngredient4(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setCriticalChance(float)
- Method in class zombie.inventory.types.
HandWeapon
setCrossSpeed(float)
- Method in class zombie.iso.objects.
IsoThumpable
setCurrent(State)
- Method in class zombie.ai.
StateMachine
setCurrent(IsoGridSquare)
- Method in class zombie.iso.
IsoMovingObject
SetCurrentGameSpeed(int)
- Method in class zombie.ui.
SpeedControls
setCurrentLightX(int)
- Method in class zombie.iso.
IsoCell
setCurrentLightY(int)
- Method in class zombie.iso.
IsoCell
setCurrentLightZ(int)
- Method in class zombie.iso.
IsoCell
setCurrentNumZombiesVisible(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setCurSeason(int)
- Method in class zombie.erosion.season.
ErosionSeason
setCursorLine(int)
- Method in class zombie.ui.
UITextBox2
setCurtainOpen(boolean)
- Method in class zombie.iso.objects.
IsoDoor
setCustomColor(boolean)
- Method in class zombie.inventory.
InventoryItem
setCustomColor(ColorInfo)
- Method in class zombie.iso.
IsoObject
setCustomColor(float, float, float, float)
- Method in class zombie.iso.
IsoObject
setCustomEatSound(String)
- Method in class zombie.inventory.types.
Food
setCustomImageMaxDimensions(int)
- Method in class zombie.ui.
TextDrawObject
setCustomizedTexture()
- Method in class zombie.core.textures.
Texture
setCustomMenuOption(String)
- Method in class zombie.inventory.
InventoryItem
setCustomName(boolean)
- Method in class zombie.inventory.
InventoryItem
setCustomPages(HashMap)
- Method in class zombie.inventory.types.
Literature
setCustomSettingsToItem(InventoryItem)
- Method in class zombie.iso.objects.
IsoLightSwitch
setCustomTag(String)
- Method in class zombie.ui.
TextDrawObject
setCustomTemperature(float)
- Method in class zombie.inventory.
ItemContainer
setCustomWeight(boolean)
- Method in class zombie.inventory.
InventoryItem
setDamage(float)
- Method in class zombie.inventory.types.
WeaponPart
setDamage(short)
- Method in class zombie.iso.
IsoObject
setDamageModCount(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setDangerLevels(float)
- Method in class zombie.characters.
IsoGameCharacter
setDangerousUncooked(boolean)
- Method in class zombie.scripting.objects.
Item
setDangerUpdate(OnceEvery)
- Method in class zombie.iso.
IsoCell
setDarkMulti(int, float)
- Method in class zombie.iso.
IsoGridSquare
setDarkStep(float)
- Static method in class zombie.iso.
IsoGridSquare
setData(IsoGameCharacter, int, int, int)
- Method in class zombie.behaviors.general.
PathFindBehavior
setData(BufferedImage)
- Method in class zombie.core.textures.
ImageData
setData(Raster)
- Method in class zombie.core.textures.
ImageData
setData(ByteBuffer)
- Method in class zombie.core.textures.
Texture
setData(ByteBuffer)
- Method in class zombie.core.textures.
TextureID
setData(ByteBuffer)
- Method in interface zombie.interfaces.
ITexture
setData(byte[])
- Method in class zombie.
MapCollisionData.Chunk
setDataPoints(ArrayList)
- Method in class zombie.radio.StorySounds.
EventSound
setDawn(int)
- Method in class zombie.
GameTime
setDay(int, int, int)
- Method in class zombie.erosion.season.
ErosionSeason
setDay(int)
- Method in class zombie.
GameTime
setDaysFresh(int)
- Method in class zombie.scripting.objects.
Item
setDaysTotallyRotten(int)
- Method in class zombie.scripting.objects.
Item
setDeadZone(int, float)
- Method in class zombie.input.
JoypadManager.Joypad
setDeadZone(float)
- Method in class zombie.input.
JoypadManager.Joypad
setDeadZone(int, int, float)
- Method in class zombie.input.
JoypadManager
setDebugConsole(UIDebugConsole)
- Static method in class zombie.ui.
UIManager
SetDedicatedServer(boolean)
- Static method in class zombie.core.znet.
SteamGameServer
setDeepWounded(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setDeepWoundTime(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setDefaultColors(int, int, int)
- Method in class zombie.ui.
TextDrawObject
setDefaultColors(int, int, int, int)
- Method in class zombie.ui.
TextDrawObject
setDefaultColors(float, float, float)
- Method in class zombie.ui.
TextDrawObject
setDefaultColors(float, float, float, float)
- Method in class zombie.ui.
TextDrawObject
setDefaultCondition(int)
- Static method in class zombie.iso.
IsoObject
setDefaultDraw(boolean)
- Method in class zombie.ui.
UIElement
setDefaultFont(UIFont)
- Method in class zombie.ui.
TextDrawObject
setDefaultState(State)
- Method in class zombie.characters.
IsoGameCharacter
setDefaultState()
- Method in class zombie.characters.
IsoGameCharacter
setDefaultsToCurrentValues()
- Method in class zombie.
SandboxOptions
setDefaultToCurrentValue()
- Method in class zombie.config.
BooleanConfigOption
setDefaultToCurrentValue()
- Method in class zombie.config.
ConfigOption
setDefaultToCurrentValue()
- Method in class zombie.config.
DoubleConfigOption
setDefaultToCurrentValue()
- Method in class zombie.config.
IntegerConfigOption
setDefaultToCurrentValue()
- Method in class zombie.config.
StringConfigOption
setDefColorInfo(ColorInfo)
- Static method in class zombie.iso.
IsoGridSquare
setDeferedCharacters(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setDelay(int)
- Method in class zombie.radio.script.
RadioScriptEntry
setDelayToSleep(float)
- Method in class zombie.characters.
IsoGameCharacter
setDelta(float)
- Method in class zombie.inventory.types.
DrainableComboItem
setDelta(float)
- Method in class zombie.inventory.types.
Radio
setDelta(float)
- Method in class zombie.iso.objects.
IsoLightSwitch
setDelta(float)
- Method in class zombie.iso.objects.
IsoWaveSignal
setDelta(float)
- Method in interface zombie.radio.devices.
WaveSignalDevice
setDepressDelta(float)
- Method in class zombie.characters.
IsoGameCharacter
setDepressEffect(float)
- Method in class zombie.characters.
IsoGameCharacter
setDescription(String)
- Method in class zombie.characters.professions.
ProfessionFactory.Profession
setDescription(String)
- Method in class zombie.characters.traits.
ObservationFactory.Observation
setDescription(String)
- Method in class zombie.characters.traits.
TraitFactory.Trait
setDescription(String)
- Method in class zombie.core.znet.
SteamWorkshopItem
setDescription(String)
- Method in class zombie.gameStates.
ChooseGameInfo.Map
setDescription(String)
- Method in class zombie.inventory.
InventoryItem
setDescription(String)
- Method in class zombie.network.
Server
setDescriptor(SurvivorDesc)
- Method in class zombie.characters.
IsoGameCharacter
setDesiredCosRate(float)
- Method in class zombie.characters.
IsoPlayer
setDesiredSinRate(float)
- Method in class zombie.characters.
IsoPlayer
setDestination(float, float, float)
- Method in class zombie.iso.
IsoNPCPlayer
setDestroyed(boolean)
- Method in class zombie.iso.
IsoMovingObject
setDeviceData(DeviceData)
- Method in class zombie.inventory.types.
Radio
setDeviceData(DeviceData)
- Method in class zombie.iso.objects.
IsoWaveSignal
setDeviceName(String)
- Method in class zombie.radio.devices.
DeviceData
setDevicePresets(DevicePresets)
- Method in class zombie.radio.devices.
DeviceData
setDeviceVolume(float)
- Method in class zombie.radio.devices.
DeviceData
setDialogMood(int)
- Method in class zombie.characters.
IsoPlayer
setDieCount(int)
- Method in class zombie.characters.
IsoGameCharacter
setDifficulty(String)
- Method in class zombie.iso.
IsoWorld
setDifficulty(String)
- Method in class zombie.network.
GameServer
setDigitalPadlock(boolean)
- Method in class zombie.inventory.types.
Key
setDir(IsoDirections)
- Method in class zombie.characters.
IsoGameCharacter
SetDir(Vector2)
- Method in class zombie.core.skinnedmodel.model.
ModelInstance
setDir(Vector2, ModelInstance)
- Method in class zombie.core.skinnedmodel.
ModelCamera
setDir(IsoDirections)
- Method in class zombie.iso.
IsoObject
setDir(int)
- Method in class zombie.iso.
IsoObject
SetDirection(Texture, IsoDirections)
- Method in class zombie.iso.sprite.
IsoDirectionFrame
setDirection(float)
- Method in class zombie.iso.
Vector2
setDirection(float)
- Method in class zombie.iso.
Vector3
setDirectional(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setDirectionSwitcher(DirectionSwitcher)
- Static method in class zombie.ui.
UIManager
setDirectory(String)
- Method in class zombie.gameStates.
ChooseGameInfo.Map
setDirty(boolean)
- Method in class zombie.inventory.
ItemContainer
setDirty()
- Method in class zombie.iso.
IsoGridSquare
setDirtyness(float)
- Method in class zombie.inventory.types.
Clothing
setDisappearOnUse(boolean)
- Method in class zombie.inventory.
InventoryItem
setDisappearOnUse(boolean)
- Method in class zombie.scripting.objects.
Item
setDisconnected()
- Method in class zombie.core.input.
XINPUT_STATE
setDisplayCategory(String)
- Method in class zombie.inventory.
InventoryItem
setDisplayName(String)
- Method in class zombie.characters.
IsoPlayer
setDisplayName(String)
- Method in class zombie.scripting.objects.
Item
setDoCharacterStats(boolean)
- Static method in class zombie.
SystemDisabler
setDoLuaKeyPressed(boolean)
- Static method in class zombie.input.
GameKeyboard
setDoMouseControls(boolean)
- Static method in class zombie.ui.
UIManager
setDoneTutorials(Stack)
- Static method in class zombie.ui.
UIManager
setDoorDamage(int)
- Method in class zombie.inventory.types.
HandWeapon
setDoorDamage(int)
- Method in class zombie.scripting.objects.
Item
setDoorHitSound(String)
- Method in class zombie.inventory.types.
HandWeapon
setDoorHitSound(String)
- Method in class zombie.scripting.objects.
Item
setDoPlayerCreation(boolean)
- Static method in class zombie.
SystemDisabler
setDoSurvivorCreation(boolean)
- Static method in class zombie.
SystemDisabler
setDoSwingBeforeImpact(float)
- Method in class zombie.inventory.types.
HandWeapon
setDoubleClickInterval(int)
- Method in class zombie.core.input.
Input
setDoZombieCreation(boolean)
- Static method in class zombie.
SystemDisabler
setDrag(KahluaTable, int)
- Method in class zombie.iso.
IsoCell
setDragCharacter(IsoSurvivor)
- Method in class zombie.characters.
IsoPlayer
setDragInventory(InventoryItem)
- Static method in class zombie.ui.
UIManager
setDragObject(IsoMovingObject)
- Method in class zombie.characters.
IsoPlayer
setDrawDirty(boolean)
- Method in class zombie.inventory.
ItemContainer
setDrawWorld(boolean)
- Method in class zombie.iso.
IsoWorld
setDrunkCos(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkCos2(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkenness(float)
- Method in class zombie.characters.
Stats
setDrunkIncreaseValue(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setDrunkOscilatorRateCos(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkOscilatorRateCos2(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkOscilatorRateSin(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkOscilatorStepCos(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkOscilatorStepCos2(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkOscilatorStepSin(float)
- Method in class zombie.characters.
IsoPlayer
setDrunkReductionValue(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setDrunkSin(float)
- Method in class zombie.characters.
IsoPlayer
setDusk(int)
- Method in class zombie.
GameTime
setE(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
setEditable(boolean)
- Method in class zombie.ui.
UITextBox2
setEmitterAndPos()
- Method in class zombie.radio.devices.
DeviceData
setEnabled(boolean)
- Method in class zombie.ui.
TextDrawObject
setEndChange(float)
- Method in class zombie.inventory.types.
Food
setEndurance(float)
- Method in class zombie.characters.
Stats
setEndurance(EnduranceWidget)
- Static method in class zombie.ui.
UIManager
setEnduranceChange(float)
- Method in class zombie.scripting.objects.
Item
setEndurancedanger(float)
- Method in class zombie.characters.
Stats
setEndurancelast(float)
- Method in class zombie.characters.
Stats
setEnduranceMod(float)
- Method in class zombie.inventory.types.
HandWeapon
setEnduranceMod(float)
- Method in class zombie.scripting.objects.
Item
setEndurancewarn(float)
- Method in class zombie.characters.
Stats
setEndXY(int, int)
- Method in class zombie.
WallFollower
setEnemyList(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setEqualizeLineHeights(boolean)
- Method in class zombie.ui.
TextDrawObject
setEquipParent(InventoryItem, InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setEquipParent(IsoGameCharacter)
- Method in class zombie.inventory.
InventoryItem
setEventSounds(ArrayList)
- Method in class zombie.radio.StorySounds.
StorySoundEvent
setEvolvedRecipeName(String)
- Method in class zombie.inventory.
InventoryItem
setExplored(boolean)
- Method in class zombie.inventory.
ItemContainer
setExplored(boolean)
- Method in class zombie.iso.
RoomDef
setExplosionPower(int)
- Method in class zombie.inventory.types.
HandWeapon
setExplosionPower(int)
- Method in class zombie.iso.objects.
IsoTrap
setExplosionRange(int)
- Method in class zombie.inventory.types.
HandWeapon
setExplosionRange(int)
- Method in class zombie.iso.objects.
IsoTrap
setExplosionSound(String)
- Method in class zombie.inventory.
InventoryItem
setExplosionSound(String)
- Method in class zombie.iso.objects.
IsoTrap
setExplosionTimer(int)
- Method in class zombie.inventory.types.
HandWeapon
setExtraDamage(float)
- Method in class zombie.inventory.types.
HandWeapon
setExtraDamage(float)
- Method in class zombie.iso.objects.
IsoTrap
SetFaceDataOnly()
- Method in class zombie.core.skinnedmodel.model.
VertexBufferObject
setFactionPvp(boolean)
- Method in class zombie.characters.
IsoPlayer
setFadeAlpha(float)
- Static method in class zombie.ui.
UIManager
setFadeBeforeUI(int, boolean)
- Static method in class zombie.ui.
UIManager
setFadeIn(boolean)
- Method in class zombie.ui.
UITransition
setFadeInTime(int)
- Static method in class zombie.ui.
UIManager
setFadeInTimeMax(int)
- Static method in class zombie.ui.
UIManager
setFadeTime(int, int)
- Static method in class zombie.ui.
UIManager
setFadingOut(boolean)
- Static method in class zombie.ui.
UIManager
setFakeAttack(boolean)
- Method in class zombie.characters.
IsoPlayer
setFakeAttackTarget(IsoObject)
- Method in class zombie.characters.
IsoPlayer
setFakeDead(boolean)
- Method in class zombie.characters.
IsoZombie
SetFakeInfected(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setFakeInfectionLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setFakePos(Vector2)
- Static method in class zombie.iso.
IsoCamera
setFakePosVec(Vector2)
- Static method in class zombie.iso.
IsoCamera
setFallTime(int)
- Method in class zombie.characters.
IsoGameCharacter
setFamiliarBuildings(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setFatigue(float)
- Method in class zombie.characters.
Stats
setFatigueChange(float)
- Method in class zombie.inventory.
InventoryItem
setFavorite(boolean)
- Method in class zombie.inventory.
InventoryItem
setFavourindoors(float)
- Method in class zombie.characters.
SurvivorDesc
setFear(float)
- Method in class zombie.characters.
Stats
setFeelersize(float)
- Method in class zombie.iso.
IsoMovingObject
setFemale(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setFemale(boolean)
- Method in class zombie.characters.
SurvivorDesc
setFilename(String)
- Method in class zombie.iso.
IsoCell
setFinder(AStarPathFinderResult)
- Method in class zombie.characters.
IsoGameCharacter
setFireKillRate(float)
- Method in class zombie.characters.
IsoGameCharacter
setFirePower(int)
- Method in class zombie.inventory.types.
HandWeapon
setFirePower(int)
- Method in class zombie.iso.objects.
IsoTrap
setFireRange(int)
- Method in class zombie.inventory.types.
HandWeapon
setFireRange(int)
- Method in class zombie.iso.objects.
IsoTrap
setFireRecalc(int)
- Static method in class zombie.iso.
IsoGridSquare
setFireSpreadProbability(int)
- Method in class zombie.characters.
IsoGameCharacter
setFireStarted(boolean)
- Method in class zombie.iso.objects.
BSFurnace
setFirstUpdate(boolean)
- Method in class zombie.iso.
IsoMovingObject
setFishingLure(boolean)
- Method in class zombie.inventory.
InventoryItem
setFitness(float)
- Method in class zombie.characters.
Stats
setFixed2x(boolean)
- Method in class zombie.gameStates.
ChooseGameInfo.Map
SetFlag
- Class in
zombie.scripting.commands.Flags
SetFlag()
- Constructor for class zombie.scripting.commands.Flags.
SetFlag
setFlower(int, String)
- Method in class zombie.erosion.obj.
ErosionObjSprites
setFlower(int, ArrayList)
- Method in class zombie.erosion.obj.
ErosionObjSprites
setFluReduction(int)
- Method in class zombie.inventory.types.
Food
setFollowDeadCount(int)
- Static method in class zombie.characters.
IsoPlayer
setFollowGameWorld(boolean)
- Method in class zombie.ui.
UIElement
setFollowID(int)
- Method in class zombie.characters.
IsoPlayer
setFollowingTarget(IsoGameCharacter)
- Method in class zombie.characters.
IsoGameCharacter
setFoodSicknessLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setFoodType(String)
- Method in class zombie.inventory.types.
Food
setFootStepCounter(float)
- Method in class zombie.characters.
IsoGameCharacter
setFootStepCounterMax(float)
- Method in class zombie.characters.
IsoGameCharacter
setForceFakeDead(boolean)
- Method in class zombie.characters.
IsoZombie
setForceRun(boolean)
- Method in class zombie.characters.
IsoPlayer
setForceShove(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setForceUpperCase(boolean)
- Method in class zombie.ui.
UITextBox2
setForceWakeUpTime(float)
- Method in class zombie.characters.
IsoGameCharacter
setForename(String)
- Method in class zombie.characters.
SurvivorDesc
setForname(String)
- Method in class zombie.characters.
IsoPlayer
setFractureTime(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setFramerate(int)
- Method in class zombie.core.
PerformanceSettings
setFrameSpeedPerFrame(float)
- Method in class zombie.iso.sprite.
IsoSpriteInstance
setFreeRecipes(List)
- Method in class zombie.characters.professions.
ProfessionFactory.Profession
setFreeRecipes(List)
- Method in class zombie.characters.traits.
TraitFactory.Trait
setFreeTraitStack(Stack)
- Method in class zombie.characters.professions.
ProfessionFactory.Profession
setFreezingTime(float)
- Method in class zombie.inventory.types.
Food
SetFrequency(float)
- Method in class zombie.core.utils.
OnceEvery
setFrequency(int)
- Method in class zombie.radio.devices.
PresetEntry
setFriendliness(float)
- Method in class zombie.characters.
SurvivorDesc
setFrozen(boolean)
- Method in class zombie.inventory.types.
Food
setFuel(int)
- Method in class zombie.iso.objects.
IsoGenerator
setFuelAmount(float)
- Method in class zombie.iso.objects.
BSFurnace
setFuelAmount(int)
- Method in class zombie.iso.objects.
IsoBarbecue
setFuelAmount(int)
- Method in class zombie.iso.objects.
IsoFireplace
setFuelDecrease(float)
- Method in class zombie.iso.objects.
BSFurnace
setFullTable(KahluaTable)
- Method in class zombie.network.
DBSchema
setFullyConnected()
- Method in class zombie.core.raknet.
UdpConnection
setG(float)
- Method in class zombie.iso.
IsoLightSource
SetGameDescription(String)
- Static method in class zombie.core.znet.
SteamGameServer
setGameMode(String)
- Method in class zombie.iso.
IsoWorld
setGameSpeed(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SetGameTags(String)
- Static method in class zombie.core.znet.
SteamGameServer
setGarlicFactor(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setGetBandageXp(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setGetSplintXp(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setGetStitchXp(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setGhostList(ArrayList)
- Method in class zombie.iso.
IsoCell
setGhostMode(boolean)
- Method in class zombie.characters.
IsoPlayer
setGlassRemoved(boolean)
- Method in class zombie.iso.objects.
IsoWindow
setGlobal(State)
- Method in class zombie.ai.
StateMachine
setGlobal(String, RadioGlobal, EditGlobalOps)
- Method in class zombie.radio.globals.
RadioGlobalsManager
setGlobal(String, String)
- Method in class zombie.radio.globals.
RadioGlobalsManager
setGlobal(String, int)
- Method in class zombie.radio.globals.
RadioGlobalsManager
setGlobal(String, float)
- Method in class zombie.radio.globals.
RadioGlobalsManager
setGlobal(String, boolean)
- Method in class zombie.radio.globals.
RadioGlobalsManager
setGlobalTemperature(float)
- Method in class zombie.iso.
IsoWorld
setGoodHot(boolean)
- Method in class zombie.inventory.types.
Food
setGridSquare(IsoGridSquare, int, int, int, int, int)
- Method in class zombie.iso.
IsoChunkMap
setGridSquare(IsoGridSquare, int, int, int)
- Method in class zombie.iso.
IsoChunkMap
setGridSquare(int, int, int, IsoGridSquare)
- Method in class zombie.network.
ServerMap
setGroup(SurvivorGroup)
- Method in class zombie.characters.
SurvivorDesc
setGuardChosen(IsoSurvivor)
- Method in class zombie.characters.
IsoPlayer
setGuardFace(IsoGridSquare)
- Method in class zombie.characters.
IsoPlayer
setGuardModeUI(int)
- Method in class zombie.characters.
IsoPlayer
setGuardModeUISprite(IsoSprite)
- Method in class zombie.characters.
IsoPlayer
setGuardStand(IsoGridSquare)
- Method in class zombie.characters.
IsoPlayer
setH(int)
- Method in class zombie.iso.areas.
SafeHouse
setH(int)
- Method in class zombie.iso.
IsoCell.Zone
setHair(String)
- Method in class zombie.characters.
SurvivorDesc
setHairColor(Color)
- Method in class zombie.characters.
SurvivorDesc
setHairNoColor(String)
- Method in class zombie.characters.
SurvivorDesc
setHairNoColor(SurvivorDesc)
- Static method in class zombie.characters.
SurvivorFactory
setHairNumber(int)
- Method in class zombie.characters.
SurvivorDesc
setHairSprite(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
setHaloNote(String)
- Method in class zombie.characters.
IsoGameCharacter
setHaloNote(String, float)
- Method in class zombie.characters.
IsoGameCharacter
setHaloNote(String, int, int, int, float)
- Method in class zombie.characters.
IsoGameCharacter
setHapinessBonus(int)
- Method in class zombie.scripting.objects.
UniqueRecipe
setHasACold(boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setHasBattery(boolean)
- Method in class zombie.radio.devices.
DeviceData
setHasBatteryRaw(boolean)
- Method in class zombie.iso.objects.
IsoLightSwitch
setHasBeenLooted(boolean)
- Method in class zombie.inventory.
ItemContainer
setHasBeenVisited(boolean)
- Method in class zombie.iso.
BuildingDef
setHasFrame(boolean)
- Method in class zombie.ui.
UITextBox2
setHasHeight(boolean)
- Method in class zombie.iso.
IsoCell.Zone
setHasRecievedServerData(boolean)
- Method in class zombie.radio.
ZomboidRadio
setHaveBeenRepaired(int)
- Method in class zombie.inventory.
InventoryItem
setHaveBullet(boolean, int)
- Method in class zombie.characters.BodyDamage.
BodyPart
setHaveConstruction(boolean)
- Method in class zombie.iso.
IsoMetaGrid.Zone
setHaveElectricity(boolean)
- Method in class zombie.iso.
IsoGridSquare
setHaveFuel(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setHaveGlass(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setHaveKey(boolean)
- Method in class zombie.iso.objects.
IsoDoor
setHea(HUDButton)
- Static method in class zombie.ui.
UIManager
setHead(String)
- Method in class zombie.characters.
SurvivorDesc
setHeadphoneType(int)
- Method in class zombie.radio.devices.
DeviceData
setHeadSprite(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
SetHealth(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setHealth(float)
- Method in class zombie.characters.
IsoGameCharacter
setHealth(int)
- Method in class zombie.iso.objects.
IsoDoor
setHealth(int)
- Method in class zombie.iso.objects.
IsoThumpable
setHealthFromFood(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setHealthFromFoodTimer(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setHealthPanel(NewHealthPanel)
- Static method in class zombie.ui.
UIManager
setHealthReductionFromSevereBadMoodles(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setHearRange(int)
- Method in class zombie.ui.
TextDrawObject
setHeartDelay(float)
- Method in class zombie.characters.
IsoPlayer
setHeartDelayMax(int)
- Method in class zombie.characters.
IsoPlayer
setHeat(float)
- Method in class zombie.inventory.types.
Food
setHeat(float)
- Method in class zombie.iso.objects.
BSFurnace
setHeatDecrease(float)
- Method in class zombie.iso.objects.
BSFurnace
setHeatIncrease(float)
- Method in class zombie.iso.objects.
BSFurnace
setHeight(int)
- Method in class zombie.core.textures.
Texture
setHeight(int)
- Method in class zombie.iso.
IsoCell
setHeight(double)
- Method in class zombie.ui.
UIElement
setHeightOnly(double)
- Method in class zombie.ui.
UIElement
setHeightSilent(double)
- Method in class zombie.ui.
UIElement
setHerbalistType(String)
- Method in class zombie.inventory.types.
Food
setHighlightColor(ColorInfo)
- Method in class zombie.iso.
IsoObject
setHighlighted(boolean)
- Method in class zombie.iso.
IsoObject
setHistoryRange(float)
- Method in class zombie.chat.
ChatElement
setHitBy(IsoGameCharacter)
- Method in class zombie.characters.
IsoGameCharacter
setHitChance(int)
- Method in class zombie.inventory.types.
HandWeapon
setHitChance(int)
- Method in class zombie.inventory.types.
WeaponPart
setHitDir(Vector2)
- Method in class zombie.iso.
IsoMovingObject
setHitForce(float)
- Method in class zombie.iso.
IsoMovingObject
setHitFromAngle(float)
- Method in class zombie.iso.
IsoMovingObject
setHoppable(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setHorizontalAlign(String)
- Method in class zombie.ui.
TextDrawObject
setHorizontalAlign(TextDrawHorizontal)
- Method in class zombie.ui.
TextDrawObject
setHosted(boolean)
- Method in class zombie.network.
Server
setHour(int)
- Method in class zombie.inventory.types.
AlarmClock
setHourSeenToCurrent()
- Method in class zombie.iso.
IsoGridSquare
setHourSeenToCurrent()
- Method in class zombie.iso.
IsoMetaGrid.Zone
setHoursSurvived(double)
- Method in class zombie.characters.
IsoPlayer
setHoursSurvived(double)
- Method in class zombie.
GameTime
setHungChange(float)
- Method in class zombie.inventory.types.
Food
setHunger(float)
- Method in class zombie.characters.
Stats
setHungerBonus(int)
- Method in class zombie.scripting.objects.
UniqueRecipe
setHungerChange(float)
- Method in class zombie.scripting.objects.
Item
setHurtSound(String)
- Method in class zombie.characters.
IsoGameCharacter
setIcon(String)
- Method in class zombie.scripting.objects.
Item
setIconPath(String)
- Method in class zombie.characters.professions.
ProfessionFactory.Profession
setID(int)
- Method in class zombie.characters.
SurvivorDesc
setID(String)
- Method in class zombie.core.znet.
SteamWorkshopItem
setId(String)
- Method in class zombie.gameStates.
ChooseGameInfo.Mod
setID(int)
- Method in class zombie.iso.
IsoGridSquare
setID(int)
- Method in class zombie.iso.
IsoMovingObject
setIDCount(int)
- Static method in class zombie.characters.
SurvivorDesc
setIDCount(int)
- Static method in class zombie.iso.
IsoMovingObject
setIdleboredom(float)
- Method in class zombie.characters.
Stats
setIgnoreLossControl(boolean)
- Method in class zombie.ui.
UIElement
setIgnoreMovementForDirection(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setIgnoreStaggerBack(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setIgnoreUpdateTime(boolean)
- Method in class zombie.ui.
UITransition
setImageData(ImageData)
- Method in class zombie.core.textures.
TextureID
setImmortalTutorialZombie(boolean)
- Method in class zombie.characters.
IsoZombie
setImpactSound(String)
- Method in class zombie.inventory.types.
HandWeapon
setImpactSound(String)
- Method in class zombie.scripting.objects.
Item
setImpulsex(float)
- Method in class zombie.iso.
IsoMovingObject
setImpulsey(float)
- Method in class zombie.iso.
IsoMovingObject
SetIncomingPassword(String)
- Method in class zombie.core.raknet.
RakNetPeerInterface
setIndex(int)
- Method in class se.krka.kahlua.stdlib.
StringLib.StringPointer
setInf(boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInf(ColorInfo)
- Static method in class zombie.characters.
IsoGameCharacter
SetInfected(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setInfected(boolean)
- Method in class zombie.inventory.
InventoryItem
setInfectedWound(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setInfectionGrowthRate(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInfectionHealthReductionAmmount(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInfectionLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInfoFromItem(InventoryItem)
- Method in class zombie.iso.objects.
IsoGenerator
setInitialBitePain(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInitialPos(int, int)
- Method in class zombie.iso.
IsoChunkMap
setInitialScratchPain(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInitialThumpPain(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInitialWoundPain(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setInput(Input)
- Method in interface zombie.core.input.
ControlledInputReciever
setInstance(IsoPlayer)
- Static method in class zombie.characters.
IsoPlayer
setInstance(IsoGameCharacter)
- Method in class zombie.characters.
SurvivorDesc
setInstance(GameTime)
- Static method in class zombie.
GameTime
setInstanceLimit(String, int, ISoundSystem.InstanceFailAction)
- Method in interface zombie.
ISoundSystem
setIntensity(float)
- Method in class zombie.radio.StorySounds.
DataPoint
setInternalTickClock(float)
- Method in class zombie.ui.
TextDrawObject
setInv(HUDButton)
- Static method in class zombie.ui.
UIManager
setInventory(ItemContainer)
- Method in class zombie.characters.
IsoGameCharacter
setInventoryScript(String)
- Method in class zombie.characters.
SurvivorDesc
setIp(String)
- Method in class zombie.network.
Server
setIsAiming(boolean)
- Method in class zombie.characters.
IsoPlayer
setIsAnswer(boolean)
- Method in class zombie.network.
DBTicket
setIsBatteryPowered(boolean)
- Method in class zombie.radio.devices.
DeviceData
setIsContainer(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsCookable(boolean)
- Method in class zombie.inventory.
InventoryItem
setIsCookable(boolean)
- Method in class zombie.scripting.objects.
Item
setIsDevice(boolean)
- Method in class zombie.inventory.
ItemContainer
setIsDismantable(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsDoor(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsDoor(Boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsDoorFrame(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsFakeInfected(boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setIsFloor(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsHighTier(boolean)
- Method in class zombie.radio.devices.
DeviceData
setIsHoppable(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsLocked(boolean)
- Method in class zombie.iso.objects.
IsoDoor
setIsLocked(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsLocked(boolean)
- Method in class zombie.iso.objects.
IsoWindow
setIsOnFire(boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setIsPortable(boolean)
- Method in class zombie.radio.devices.
DeviceData
setIsSeen(int, boolean)
- Method in class zombie.iso.
IsoGridSquare
setIsStairs(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsTelevision(boolean)
- Method in class zombie.radio.devices.
DeviceData
setIsThumpable(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setIsTurnedOn(boolean)
- Method in class zombie.radio.devices.
DeviceData
setIsTwoWay(boolean)
- Method in class zombie.radio.devices.
DeviceData
setIsWaterSource(boolean)
- Method in class zombie.inventory.
InventoryItem
setItemHeat(float)
- Method in class zombie.inventory.
InventoryItem
SetItemHeight(int)
- Method in class zombie.ui.
ListBox
setItems(ArrayList)
- Method in class zombie.inventory.
ItemContainer
setItemWhenDry(String)
- Method in class zombie.inventory.
InventoryItem
setJobDelta(float)
- Method in class zombie.inventory.
InventoryItem
setJobType(String)
- Method in class zombie.inventory.
InventoryItem
setKeyId(int)
- Method in class zombie.inventory.
InventoryItem
setKeyId(int)
- Method in class zombie.inventory.types.
Key
setKeyId(int)
- Method in class zombie.iso.
BuildingDef
setKeyId(int)
- Method in class zombie.iso.
IsoObject
setKeyId(int)
- Method in class zombie.iso.objects.
IsoDoor
setKeyId(int, boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setKeyId(int)
- Method in class zombie.iso.objects.
IsoThumpable
setKeys(ArrayList)
- Method in class zombie.inventory.types.
KeyRing
setKeySpawned(int)
- Method in class zombie.iso.
BuildingDef
SetKeyValue(String, String)
- Static method in class zombie.core.znet.
SteamGameServer
setKnockBackOnNoDeath(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setKnockBackOnNoDeath(boolean)
- Method in class zombie.scripting.objects.
Item
setKnockdownMod(float)
- Method in class zombie.inventory.types.
HandWeapon
setKnockdownMod(float)
- Method in class zombie.scripting.objects.
Item
setLabel(String, float, float, float, float)
- Method in class zombie.ui.
ObjectTooltip.LayoutItem
setLampostTotalB(float)
- Method in class zombie.iso.
IsoGridSquare
setLampostTotalG(float)
- Method in class zombie.iso.
IsoGridSquare
setLampostTotalR(float)
- Method in class zombie.iso.
IsoGridSquare
setLamppostPositions(Stack)
- Method in class zombie.iso.
IsoCell
setLanguage(Language)
- Static method in class zombie.core.
Translator
setLanguage(int)
- Static method in class zombie.core.
Translator
setLast(IsoGridSquare)
- Method in class zombie.iso.
IsoMovingObject
setLastActionTimestamp(int)
- Method in class zombie.iso.
IsoMetaGrid.Zone
setLastAged(float)
- Method in class zombie.inventory.
InventoryItem
setLastAlpha(float)
- Static method in class zombie.ui.
UIManager
setLastAngle(Vector2)
- Method in class zombie.characters.
IsoPlayer
setLastCollidedN(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setLastCollidedW(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setLastCookMinute(int)
- Method in class zombie.
GameTime
setLastCookMinute(int)
- Method in class zombie.inventory.types.
Food
setLastdir(IsoDirections)
- Method in class zombie.characters.
IsoGameCharacter
setLastDoubleSize(boolean)
- Static method in class zombie.ui.
UIManager
setLastFallSpeed(float)
- Method in class zombie.characters.
IsoGameCharacter
setLastHeardSound(int, int, int)
- Method in class zombie.characters.
IsoGameCharacter
setLastHitCount(int)
- Method in class zombie.characters.
IsoGameCharacter
setLastHourSleeped(int)
- Method in class zombie.characters.
IsoGameCharacter
setLastKnownLocation(HashMap)
- Method in class zombie.characters.
IsoGameCharacter
setLastLocalEnemies(int)
- Method in class zombie.characters.
IsoGameCharacter
setLastMouseTexture(Texture)
- Static method in class zombie.ui.
UIManager
setLastMouseX(int)
- Static method in class zombie.ui.
UIManager
setLastMouseY(int)
- Static method in class zombie.ui.
UIManager
setLastOffX(float)
- Static method in class zombie.iso.
IsoCamera
setLastOffX(float)
- Static method in class zombie.ui.
UIManager
setLastOffY(float)
- Static method in class zombie.iso.
IsoCamera
setLastOffY(float)
- Static method in class zombie.ui.
UIManager
setLastPicked(IsoObject)
- Static method in class zombie.ui.
UIManager
setLastPos(Stack)
- Method in class zombie.characters.
IsoPlayer
setLastRendered(IsoObject)
- Static method in class zombie.iso.
IsoObject
setLastRenderedRendered(IsoObject)
- Static method in class zombie.iso.
IsoObject
setLastSpotted(Stack)
- Method in class zombie.characters.
IsoPlayer
setLastTargettedBy(IsoZombie)
- Method in class zombie.iso.
IsoMovingObject
setLastTimeBurnWash(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setLastTimeOfDay(float)
- Method in class zombie.
GameTime
setLastUpdate(int)
- Method in class zombie.network.
Server
setLastVisited(long)
- Method in class zombie.iso.areas.
SafeHouse
setLastZombieKills(int)
- Method in class zombie.characters.
IsoGameCharacter
setLeader(SurvivorDesc)
- Method in class zombie.characters.
SurvivorGroup
setLeaveBodyTimedown(float)
- Method in class zombie.characters.
IsoGameCharacter
setLegs(String)
- Method in class zombie.characters.
SurvivorDesc
setLegsSprite(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
setLength(float)
- Method in class zombie.iso.
Vector2
setLength(float)
- Method in class zombie.iso.
Vector3
setLengthAndDirection(float, float)
- Method in class zombie.iso.
Vector2
setLengthAndDirection(float, float)
- Method in class zombie.iso.
Vector3
setLevel(int)
- Method in class zombie.characters.
IsoGameCharacter.XP
SetLevel(int)
- Method in class zombie.characters.Moodles.
Moodle
setLevelUpLevels(int[])
- Static method in class zombie.characters.
IsoGameCharacter
setLevelUpMultiplier(float)
- Method in class zombie.characters.
IsoGameCharacter
setLife(int)
- Method in class zombie.iso.objects.
IsoFire
setLifeDelta(float)
- Method in class zombie.iso.objects.
IsoThumpable
setLifeLeft(float)
- Method in class zombie.iso.objects.
IsoThumpable
setLifeStage(int)
- Method in class zombie.iso.objects.
IsoFire
setLight(int, float, float, float, float, float, float, float, ModelInstance)
- Method in class zombie.core.skinnedmodel.shader.
Shader
setLight(boolean)
- Method in class zombie.inventory.types.
Moveable
setLightActive(int, boolean)
- Static method in class zombie.iso.
LightingJNI
setLightB(float)
- Method in class zombie.inventory.types.
Moveable
setLightBulbItem(String)
- Method in class zombie.inventory.types.
Moveable
setLightcache(int)
- Static method in class zombie.iso.
IsoGridSquare
setLightColor(int, float, float, float)
- Static method in class zombie.iso.
LightingJNI
setLightDelta(float)
- Method in class zombie.inventory.types.
Moveable
setLightDistance(int)
- Method in class zombie.inventory.
InventoryItem
setLightG(float)
- Method in class zombie.inventory.types.
Moveable
setLightHasBattery(boolean)
- Method in class zombie.inventory.types.
Moveable
setLightInfluenceB(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setLightInfluenceG(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setLightInfluenceR(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setLightInfoUpdate(Thread)
- Method in class zombie.iso.
IsoCell
setLightingFPS(int)
- Method in class zombie.core.
PerformanceSettings
setLightingQuality(int)
- Method in class zombie.core.
PerformanceSettings
setLightPower(float)
- Method in class zombie.inventory.types.
Moveable
setLightR(float)
- Method in class zombie.inventory.types.
Moveable
setLightRadius(int)
- Method in class zombie.iso.objects.
IsoFire
setLightSource(IsoLightSource)
- Method in class zombie.iso.objects.
IsoThumpable
setLightSourceFuel(String)
- Method in class zombie.iso.objects.
IsoThumpable
setLightSourceLife(int)
- Method in class zombie.iso.objects.
IsoThumpable
setLightSourceOn(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setLightSourceRadius(int)
- Method in class zombie.iso.objects.
IsoThumpable
setLightSourceXOffset(int)
- Method in class zombie.iso.objects.
IsoThumpable
setLightSourceYOffset(int)
- Method in class zombie.iso.objects.
IsoThumpable
setLightStrength(float)
- Method in class zombie.inventory.
InventoryItem
setLightUseBattery(boolean)
- Method in class zombie.inventory.types.
Moveable
setLimpulsex(float)
- Method in class zombie.iso.
IsoMovingObject
setLimpulsey(float)
- Method in class zombie.iso.
IsoMovingObject
setLipids(float)
- Method in class zombie.characters.BodyDamage.
Nutrition
setLipids(float)
- Method in class zombie.inventory.types.
Food
setLit(boolean)
- Method in class zombie.iso.objects.
IsoBarbecue
setLit(boolean)
- Method in class zombie.iso.objects.
IsoFireplace
setLlx(float)
- Method in class zombie.characters.
IsoGameCharacter
setLly(float)
- Method in class zombie.characters.
IsoGameCharacter
setLlz(float)
- Method in class zombie.characters.
IsoGameCharacter
setLocale(String)
- Method in class zombie.profanity.
ProfanityFilter
setLocalEnemyList(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setLocalGroupList(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setLocalIP(String)
- Method in class zombie.network.
Server
setLocalList(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setLocalNeutralList(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setLocalRelevantEnemyList(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setLocalVarToStack(String, int)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
setLockedBy(String)
- Method in class zombie.inventory.types.
Literature
setLockedByCode(int)
- Method in class zombie.iso.objects.
IsoThumpable
setLockedByKey(boolean)
- Method in class zombie.iso.objects.
IsoDoor
setLockedByKey(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setLockedByPadlock(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setLockStates(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setLogLevel(int)
- Static method in class zombie.core.znet.
ZNet
setLoner(float)
- Method in class zombie.characters.
SurvivorDesc
SetLoopbackMode(boolean)
- Static method in class zombie.core.raknet.
RakVoice
setLooped(boolean)
- Method in interface zombie.
ISoundSystem.ISoundInstance
setLoyalty(float)
- Method in class zombie.characters.
SurvivorDesc
setLrx(float)
- Method in class zombie.characters.
IsoGameCharacter
setLry(float)
- Method in class zombie.characters.
IsoGameCharacter
setLuaGroup(KahluaTable)
- Method in class zombie.characters.
SurvivorGroup
setLuaPlayerDesc(SurvivorDesc)
- Method in class zombie.iso.
IsoWorld
setLuaPosX(int)
- Method in class zombie.iso.
IsoWorld
setLuaPosY(int)
- Method in class zombie.iso.
IsoWorld
setLuaPosZ(int)
- Method in class zombie.iso.
IsoWorld
setLuaSpawnCellX(int)
- Method in class zombie.iso.
IsoWorld
setLuaSpawnCellY(int)
- Method in class zombie.iso.
IsoWorld
setLuaTable(KahluaTable)
- Method in class zombie.characters.
SurvivorGroup
setLvlSkillTrained(int)
- Method in class zombie.inventory.types.
Literature
setLx(float)
- Method in class zombie.iso.
IsoMovingObject
setLy(float)
- Method in class zombie.iso.
IsoMovingObject
setLz(float)
- Method in class zombie.iso.
IsoMovingObject
setMainHot(String[])
- Method in class zombie.characters.
IsoPlayer
setMap(String)
- Method in class zombie.inventory.
InventoryItem
setMap(String)
- Method in class zombie.iso.
IsoWorld
SetMapName(String)
- Static method in class zombie.core.znet.
SteamGameServer
setMask(Mask)
- Method in class zombie.core.textures.
Texture
setMask(Mask)
- Method in interface zombie.interfaces.
ITexture
setMasked(boolean)
- Method in class zombie.ui.
UITextBox2
setMasterBehaviorList(SequenceBehavior)
- Method in class zombie.characters.
IsoGameCharacter
setMasterProper(MasterSurvivorBehavior)
- Method in class zombie.characters.
IsoGameCharacter
setMatrixPalette(Matrix4f[])
- Method in class zombie.core.skinnedmodel.shader.
Shader
setMaxAngle(float)
- Method in class zombie.inventory.types.
HandWeapon
setMaxChannelRange(int)
- Method in class zombie.radio.devices.
DeviceData
setMaxCharsPerLine(int)
- Method in class zombie.chat.
ChatElement
setMaxCharsPerLine(int)
- Method in class zombie.ui.
TextDrawObject
setMaxChatLines(int)
- Method in class zombie.chat.
ChatElement
setMaxDamage(float)
- Method in class zombie.inventory.types.
HandWeapon
setMaxDamage(float)
- Method in class zombie.scripting.objects.
Item
setMaxDrawHeight(double)
- Method in class zombie.ui.
UIElement
setMaxHealth(int)
- Method in class zombie.iso.objects.
IsoThumpable
setMaxHeight(int)
- Static method in class zombie.iso.
IsoCell
setMaxHitCount(int)
- Method in class zombie.inventory.types.
HandWeapon
setMaxHitCount(int)
- Method in class zombie.scripting.objects.
Item
SetMaximumIncomingConnections(int)
- Method in class zombie.core.raknet.
RakNetPeerInterface
setMaxLines(int)
- Method in class zombie.ui.
UITextBox2
setMaxOscilatorRate(float)
- Method in class zombie.characters.
IsoPlayer
SetMaxPlayerCount(int)
- Static method in class zombie.core.znet.
SteamGameServer
setMaxPlayers(String)
- Method in class zombie.network.
Server
setMaxPresets(int)
- Method in class zombie.radio.devices.
DevicePresets
setMaxRange(float)
- Method in class zombie.inventory.types.
HandWeapon
setMaxRange(float)
- Method in class zombie.inventory.types.
WeaponPart
setMaxRange(float)
- Method in class zombie.scripting.objects.
Item
setMaxTemperature(float)
- Method in class zombie.iso.objects.
IsoStove
setMaxTextLength(int)
- Method in class zombie.ui.
UITextBox2
setMaxWeight(Integer)
- Method in class zombie.characters.
IsoGameCharacter
setMaxWeightBase(int)
- Method in class zombie.characters.
IsoGameCharacter
setMaxWeightDelta(float)
- Method in class zombie.characters.
IsoPlayer
setMaxX(int)
- Method in class zombie.iso.
IsoCell
setMaxY(int)
- Method in class zombie.iso.
IsoCell
setMaxZ(int)
- Method in class zombie.iso.
IsoCell
setMaxZombieCount(float)
- Method in class zombie.
GameTime
setMaxZombieCountStart(float)
- Method in class zombie.
GameTime
setMeetList(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setMeltingTime(float)
- Method in class zombie.inventory.
InventoryItem
setMessage(String)
- Method in class zombie.network.
DBTicket
setMetalValue(float)
- Method in class zombie.inventory.
InventoryItem
setMetatable(KahluaTable)
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
setmetatable(KahluaThread, Object, KahluaTable, boolean)
- Static method in class se.krka.kahlua.stdlib.
BaseLib
setmetatable(Object, KahluaTable)
- Method in class se.krka.kahlua.threading.
BlockingKahluaThread
setmetatable(Object, KahluaTable)
- Method in class se.krka.kahlua.threading.
VerifiedSingleKahluaThread
setMetatable(KahluaTable)
- Method in class se.krka.kahlua.vm.
KahluaArray
setMetatable(KahluaTable)
- Method in interface se.krka.kahlua.vm.
KahluaTable
setmetatable(Object, KahluaTable)
- Method in class se.krka.kahlua.vm.
KahluaThread
setMetatable(KahluaTable)
- Method in class zombie.Lua.
LuaBackendClass
setMetCount(HashMap)
- Method in class zombie.characters.
SurvivorDesc
setMicIsMuted(boolean)
- Method in class zombie.radio.devices.
DeviceData
setMicRange(int)
- Method in class zombie.radio.devices.
DeviceData
setMildColdSneezeTimerMax(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setMildColdSneezeTimerMin(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setMinAngle(float)
- Method in class zombie.inventory.types.
HandWeapon
setMinAngle(float)
- Method in class zombie.scripting.objects.
Item
setMinChannelRange(int)
- Method in class zombie.radio.devices.
DeviceData
setMinDamage(float)
- Method in class zombie.inventory.types.
HandWeapon
setMinDamage(float)
- Method in class zombie.scripting.objects.
Item
setMinimumDays(int)
- Method in class zombie.randomizedWorld.
RandomizedBuildingBase
setMinimumRooms(int)
- Method in class zombie.randomizedWorld.
RandomizedBuildingBase
setMinimumSwingTime(float)
- Method in class zombie.inventory.types.
HandWeapon
setMinimumSwingTime(float)
- Method in class zombie.scripting.objects.
Item
setMinLabelWidth(int)
- Method in class zombie.ui.
ObjectTooltip.Layout
setMinOscilatorRate(float)
- Method in class zombie.characters.
IsoPlayer
setMinRange(float)
- Method in class zombie.inventory.types.
HandWeapon
setMinRangeRanged(float)
- Method in class zombie.inventory.types.
HandWeapon
setMinRangeRanged(float)
- Method in class zombie.inventory.types.
WeaponPart
setMinute(int)
- Method in class zombie.inventory.types.
AlarmClock
setMinutesPerDay(float)
- Method in class zombie.
GameTime
setMinutesToBurn(float)
- Method in class zombie.inventory.
InventoryItem
setMinutesToBurn(int)
- Method in class zombie.scripting.objects.
Item
setMinutesToCook(float)
- Method in class zombie.inventory.
InventoryItem
setMinutesToCook(int)
- Method in class zombie.scripting.objects.
Item
setMinValueWidth(int)
- Method in class zombie.ui.
ObjectTooltip.Layout
setMinX(int)
- Method in class zombie.iso.
IsoCell
setMinY(int)
- Method in class zombie.iso.
IsoCell
setMinZ(int)
- Method in class zombie.iso.
IsoCell
setMinZombieCount(float)
- Method in class zombie.
GameTime
setMinZombieCountStart(float)
- Method in class zombie.
GameTime
setModal(ModalDialog)
- Static method in class zombie.ui.
UIManager
setModData(KahluaTable)
- Method in class zombie.iso.objects.
IsoThumpable
SetModDir(String)
- Static method in class zombie.core.znet.
SteamGameServer
setMode(int)
- Method in class zombie.core.raknet.
VoiceManager
setModel(String)
- Method in class zombie.characters.
IsoGameCharacter
setModels(int)
- Method in class zombie.core.
PerformanceSettings
setModelsEnabled(boolean)
- Method in class zombie.core.
PerformanceSettings
setModFoldersOrder(String)
- Method in class zombie.
ZomboidFileSystem
setMods(String)
- Method in class zombie.network.
Server
setModule(String)
- Method in class zombie.inventory.
InventoryItem
setModule(String)
- Method in class zombie.scripting.objects.
ItemRecipe
SetModuleAlias
- Class in
zombie.scripting.commands
SetModuleAlias()
- Constructor for class zombie.scripting.commands.
SetModuleAlias
setMonth(int)
- Method in class zombie.
GameTime
setMoodles(Moodles)
- Method in class zombie.characters.
IsoGameCharacter
setMoodlesStateChanged(boolean)
- Method in class zombie.characters.Moodles.
Moodles
setMoodleUI(int, MoodlesUI)
- Static method in class zombie.ui.
UIManager
setMoon(float)
- Method in class zombie.
GameTime
setMorale(float)
- Method in class zombie.characters.
Stats
setMountOn(ArrayList)
- Method in class zombie.inventory.types.
WeaponPart
setMouseArrow(Texture)
- Static method in class zombie.ui.
UIManager
setMouseAttack(Texture)
- Static method in class zombie.ui.
UIManager
setMouseClickTolerance(int)
- Method in class zombie.core.input.
Input
setMouseExamine(Texture)
- Static method in class zombie.ui.
UIManager
setMouseGrab(Texture)
- Static method in class zombie.ui.
UIManager
setMouseXY(int, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setMovable(boolean)
- Method in class zombie.ui.
NewWindow
setMoveForwardVec(Vector2)
- Method in class zombie.characters.
IsoGameCharacter
setMovementLastFrame(Vector2)
- Method in class zombie.iso.
IsoMovingObject
setMoveSpeed(float)
- Method in class zombie.characters.
IsoPlayer
setMovingObjects(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setMultipleHitConditionAffected(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setMultipleHitConditionAffected(boolean)
- Method in class zombie.scripting.objects.
Item
setMultipleLine(boolean)
- Method in class zombie.ui.
UITextBox2
setMultiplier(float)
- Method in class zombie.
GameTime
setMusicVolume(float)
- Method in class zombie.
BaseSoundManager
setMusicVolume(float)
- Method in class zombie.
DummySoundManager
setMusicVolume(float)
- Method in class zombie.
SoundManager
setMutualExclusive(String, String)
- Static method in class zombie.characters.traits.
ObservationFactory
setMutualExclusive(String, String)
- Static method in class zombie.characters.traits.
TraitFactory
setN(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
setName(String)
- Method in class zombie.characters.
Faction
setName(String)
- Method in class zombie.characters.professions.
ProfessionFactory.Profession
setName(String)
- Method in class zombie.characters.traits.
ObservationFactory.Observation
setName(String)
- Method in class zombie.core.textures.
Texture
setName(String)
- Method in class zombie.gameStates.
ChooseGameInfo.Mod
setName(String)
- Method in class zombie.inventory.
InventoryItem
setName(String)
- Method in class zombie.iso.
IsoCell.Zone
setName(String)
- Method in class zombie.iso.
IsoMetaGrid.Zone
setName(String)
- Method in class zombie.iso.
IsoObject
SetName(String)
- Method in class zombie.iso.
IsoObject
setName(String)
- Method in class zombie.iso.objects.
IsoThumpable
setName(String)
- Method in class zombie.iso.sprite.
IsoSprite
setName(String)
- Method in class zombie.network.
Server
setName(String)
- Method in class zombie.radio.devices.
PresetEntry
setName(String)
- Method in class zombie.radio.StorySounds.
EventSound
setName(String)
- Method in class zombie.radio.StorySounds.
StorySound
setName(String)
- Method in class zombie.radio.StorySounds.
StorySoundEvent
setName(String)
- Method in class zombie.scripting.objects.
Fixing
setName(String)
- Method in class zombie.scripting.objects.
Item
setName(String)
- Method in class zombie.scripting.objects.
UniqueRecipe
setName(String)
- Method in class zombie.
SoundManager.AmbientSoundEffect
setNastyColdSneezeTimerMax(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setNastyColdSneezeTimerMin(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setNavigateXY(int, int, boolean)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setNearItem(String)
- Method in class zombie.scripting.objects.
Recipe
setNeedBurnWash(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setNeedToBeLearn(boolean)
- Method in class zombie.scripting.objects.
Recipe
setNewPlaceDir(IsoDirections)
- Method in class zombie.inventory.
InventoryItem
setNextOperator(OperatorType)
- Method in class zombie.radio.script.
ConditionContainer
setNextOperator(OperatorType)
- Method in interface zombie.radio.script.
ConditionIter
setNextWander(int)
- Method in class zombie.characters.
IsoGameCharacter
setNight(float)
- Method in class zombie.
GameTime
setNightMax(float)
- Method in class zombie.
GameTime
setNightMin(float)
- Method in class zombie.
GameTime
setNightsSurvived(int)
- Method in class zombie.
GameTime
setNightTint(float)
- Method in class zombie.
GameTime
setNoClip(boolean)
- Method in class zombie.characters.
IsoPlayer
setNoFirst()
- Static method in class zombie.util.util.
Exceptions
setNoiseFactor(float)
- Method in class zombie.inventory.types.
HandWeapon
setNoiseRange(int)
- Method in class zombie.inventory.types.
HandWeapon
setNoiseRange(int)
- Method in class zombie.iso.objects.
IsoTrap
setNoLast()
- Static method in class zombie.util.util.
Exceptions
setNoPicking(boolean)
- Method in class zombie.iso.
IsoObject
setNPCSoundBoost(float)
- Method in class zombie.scripting.objects.
Item
setNumberOfKey(int)
- Method in class zombie.inventory.types.
Key
setNumberOfPages(int)
- Method in class zombie.inventory.types.
Literature
setNumberOfPerksToPick(int)
- Method in class zombie.characters.
IsoGameCharacter
setNumLevelsTrained(int)
- Method in class zombie.inventory.types.
Literature
setNumSurvivorsInVicinity(int)
- Method in class zombie.characters.
IsoGameCharacter
setNumVisibleZombies(int)
- Method in class zombie.characters.
Stats
setNx(float)
- Method in class zombie.iso.
IsoMovingObject
setNy(float)
- Method in class zombie.iso.
IsoMovingObject
setObjectList(ArrayList)
- Method in class zombie.iso.
IsoCell
setObjects(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
SetOccasionalPing(boolean)
- Method in class zombie.core.raknet.
RakNetPeerInterface
setOffAge(int)
- Method in class zombie.inventory.
InventoryItem
setOffAgeMax(int)
- Method in class zombie.inventory.
InventoryItem
setOffset(float, float)
- Method in class zombie.core.input.
Input
setOffsetX(int)
- Method in class zombie.core.textures.
Texture
setOffsetX(float)
- Method in class zombie.iso.
IsoObject
setOffSetXUI(int)
- Method in class zombie.characters.
IsoPlayer
setOffsetY(int)
- Method in class zombie.core.textures.
Texture
setOffsetY(float)
- Method in class zombie.iso.
IsoObject
setOffSetYUI(int)
- Method in class zombie.characters.
IsoPlayer
setOffString(String)
- Method in class zombie.inventory.
InventoryItem
setOffX(float)
- Static method in class zombie.iso.
IsoCamera
setOffY(float)
- Static method in class zombie.iso.
IsoCamera
setOldNumZombiesVisible(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setOnCooked(String)
- Method in class zombie.inventory.types.
Food
setOnEat(String)
- Method in class zombie.inventory.types.
Food
setOnFire(boolean)
- Method in class zombie.characters.
IsoGameCharacter
SetOnFire()
- Method in class zombie.characters.
IsoGameCharacter
setOnFloor(boolean)
- Method in class zombie.iso.
IsoMovingObject
setOnlyAcceptCategory(String)
- Method in class zombie.inventory.
ItemContainer
setOnlyNumbers(boolean)
- Method in class zombie.ui.
UITextBox2
setOnscreenQuest(QuestHUD)
- Static method in class zombie.ui.
UIManager
setOpen(boolean)
- Method in class zombie.network.
Server
setOpenSound(String)
- Method in class zombie.inventory.
ItemContainer
setOpenSprite(IsoSprite)
- Method in class zombie.iso.objects.
IsoDoor
setOpenSprite(IsoSprite)
- Method in class zombie.iso.objects.
IsoThumpable
setOpenSprite(IsoSprite)
- Method in class zombie.iso.objects.
IsoWindow
setOpenTimer(int)
- Method in class zombie.iso.areas.
SafeHouse
setOrder(Order)
- Method in class zombie.characters.
IsoGameCharacter
setOrders(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setOriginalName(String)
- Method in class zombie.iso.
IsoMetaGrid.Zone
setOriginalname(String)
- Method in class zombie.scripting.objects.
Recipe
setOscilatorChangeRate(float)
- Method in class zombie.characters.
IsoPlayer
setOtherBoost(float)
- Method in class zombie.inventory.types.
HandWeapon
setOtherCharacterVolumeBoost(float)
- Method in class zombie.scripting.objects.
Item
setOtherHandRequire(String)
- Method in class zombie.inventory.types.
HandWeapon
setOtherHandRequire(String)
- Method in class zombie.scripting.objects.
Item
setOtherHandUse(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setOtherHandUse(boolean)
- Method in class zombie.scripting.objects.
Item
setOutlineColors(int, int, int)
- Method in class zombie.ui.
TextDrawObject
setOutlineColors(int, int, int, int)
- Method in class zombie.ui.
TextDrawObject
setOutlineColors(float, float, float)
- Method in class zombie.ui.
TextDrawObject
setOutlineColors(float, float, float, float)
- Method in class zombie.ui.
TextDrawObject
setOutlineOnMouseover(boolean)
- Method in class zombie.iso.
IsoObject
setOverallBodyHealth(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setOverlay(IsoObject, int, int, int, float)
- Method in class zombie.erosion.obj.
ErosionObjOverlay
setOverlayDone(boolean)
- Method in class zombie.iso.
IsoGridSquare
setOverlaySprite(String)
- Method in class zombie.iso.
IsoObject
setOverlaySprite(String, float, float, float, float)
- Method in class zombie.iso.
IsoObject
setOverlaySprite(String, float, float, float, float, boolean)
- Method in class zombie.iso.
IsoObject
setOverlaySpriteColor(float, float, float, float)
- Method in class zombie.iso.
IsoObject
setOverridePOVCharacters(boolean)
- Static method in class zombie.
SystemDisabler
setOwner(String)
- Method in class zombie.characters.
Faction
setOwner(String)
- Method in class zombie.iso.areas.
SafeHouse
setPackaged(boolean)
- Method in class zombie.inventory.types.
Food
setPadlock(boolean)
- Method in class zombie.inventory.types.
Key
setPageToWrite(int)
- Method in class zombie.inventory.types.
Literature
setPain(float)
- Method in class zombie.characters.
Stats
setPainDelta(float)
- Method in class zombie.characters.
IsoGameCharacter
setPainEffect(float)
- Method in class zombie.characters.
IsoGameCharacter
setPainReduction(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setPainReduction(float)
- Method in class zombie.inventory.types.
Food
setPainReductionFromMeds(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setPaintable(boolean)
- Method in class zombie.iso.objects.
IsoThumpable
setPalette(String)
- Method in class zombie.inventory.types.
Clothing
setPaletteChoices(Stack)
- Method in class zombie.scripting.objects.
Item
setPalettesStart(String)
- Method in class zombie.scripting.objects.
Item
setPanic(float)
- Method in class zombie.characters.
Stats
setPanicIncreaseValue(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setPanicReductionValue(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setPanning(float)
- Method in interface zombie.
ISoundSystem.ISoundInstance
setParent(int, int, IsoGridSquare)
- Method in interface zombie.ai.astar.
INode
setParent(IsoObject)
- Method in class zombie.inventory.
ItemContainer
setParent(int, int, IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
setParent(WaveSignalDevice)
- Method in class zombie.radio.devices.
DeviceData
setParent(UIElement)
- Method in class zombie.ui.
UIElement
setParentChar(IsoGameCharacter)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setParentList(Stack)
- Method in class zombie.characters.
SurvivorDesc
SetParentListBox(ListBox)
- Method in class zombie.ui.
ScrollBar
setParentObjectName(String)
- Method in class zombie.iso.sprite.
IsoSprite
SetParentTextBox(UITextBox2)
- Method in class zombie.ui.
ScrollBar
setPartType(String)
- Method in class zombie.inventory.types.
WeaponPart
setPassword(String, String)
- Method in class zombie.network.
ServerWorldDatabase
setPasswordProtected(boolean)
- Method in class zombie.network.
Server
setPath(Path)
- Method in class zombie.characters.
IsoGameCharacter
setPathFindIndex(int)
- Method in class zombie.iso.
IsoMovingObject
setPathIndex(int)
- Method in class zombie.characters.
IsoGameCharacter
setPathing(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setPathMap(AStarPathMap)
- Method in class zombie.iso.
IsoCell
setPathSpeed(float)
- Method in class zombie.characters.
IsoGameCharacter
setPathTargetX(int)
- Method in class zombie.characters.
IsoGameCharacter
setPathTargetY(int)
- Method in class zombie.characters.
IsoGameCharacter
setPathTargetZ(int)
- Method in class zombie.characters.
IsoGameCharacter
setPatience(int)
- Method in class zombie.characters.
IsoGameCharacter
setPatienceMax(int)
- Method in class zombie.characters.
IsoGameCharacter
setPatienceMin(int)
- Method in class zombie.characters.
IsoGameCharacter
setPerkList(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setPermaLocked(Boolean)
- Method in class zombie.iso.objects.
IsoWindow
setPersonality(SurvivorPersonality)
- Method in class zombie.characters.
IsoGameCharacter
setPersonalNeed(Order)
- Method in class zombie.characters.
IsoGameCharacter
setPersonalNeeds(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setPhysicsObject(String)
- Method in class zombie.inventory.types.
HandWeapon
setPhysicsObject(String)
- Method in class zombie.scripting.objects.
Item
setPicked(IsoObjectPicker.ClickObject)
- Static method in class zombie.ui.
UIManager
setPickedTile(Vector2)
- Static method in class zombie.ui.
UIManager
setPickedTileLocal(Vector2)
- Static method in class zombie.ui.
UIManager
setPiercingBullets(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setPing(int)
- Method in class zombie.characters.
IsoPlayer
setPing(String)
- Method in class zombie.network.
Server
setPitch(float)
- Method in interface zombie.
ISoundSystem.ISoundInstance
setPlaceDir(IsoDirections)
- Method in class zombie.inventory.
InventoryItem
setPlacedSprite(String)
- Method in class zombie.inventory.types.
HandWeapon
setPlantainFactor(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
SetPlayedWith(long)
- Static method in class zombie.core.znet.
SteamFriends
setPlayerConnected(int)
- Method in class zombie.iso.areas.
SafeHouse
setPlayerContext(int)
- Method in class zombie.ui.
UIElement
SetPlayerCoordinate(long, float, float, float, boolean)
- Static method in class zombie.core.raknet.
RakVoice
setPlayerFallAsleep(IsoPlayer, int)
- Method in class zombie.ai.sadisticAIDirector.
SleepingEvent
SetPlayerIsListening(boolean)
- Method in class zombie.radio.scripting.
RadioChannel
setPlayerJoypad(int, int, IsoPlayer, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SetPlayerLocation(int, IsoGridSquare)
- Static method in class zombie.iso.objects.
RainManager
setPlayerMouse(IsoPlayer)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setPlayerMoveDir(Vector2)
- Method in class zombie.characters.
IsoPlayer
setPlayerMovementActive(int, boolean)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setPlayers(ArrayList)
- Method in class zombie.iso.areas.
SafeHouse
setPlayers(String)
- Method in class zombie.network.
Server
setPlayerStats(ByteBuffer, String)
- Method in class zombie.characters.
IsoPlayer
SetPlaying(boolean)
- Method in class zombie.iso.objects.
IsoJukebox
setPoisonDetectionLevel(int)
- Method in class zombie.inventory.types.
Food
setPoisonLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setPoisonLevelForRecipe(Integer)
- Method in class zombie.inventory.types.
Food
setPoisonousBerry(String)
- Method in class zombie.network.
GameServer
setPoisonousMushroom(String)
- Method in class zombie.network.
GameServer
setPoisonPower(int)
- Method in class zombie.inventory.types.
Food
setPort(String)
- Method in class zombie.network.
Server
setPos(float, float, float)
- Method in class zombie.characters.
CharacterSoundEmitter
setPos(float, float, float)
- Method in interface zombie.interfaces.
ICommonSoundEmitter
setPos(int, int, int)
- Method in interface zombie.iso.
IsoGridSquare.ILighting
setPos(int, int, int)
- Method in class zombie.iso.
IsoGridSquare.Lighting
setPos(int, int, int)
- Method in class zombie.iso.
LightingJNI.JNILighting
setPos(int, int, int)
- Method in class zombie.network.
ServerLOS.ServerLighting
setPostSegment(RadioBroadCast)
- Method in class zombie.radio.scripting.
RadioBroadCast
setPower(float)
- Method in class zombie.iso.objects.
IsoLightSwitch
setPower(float)
- Method in class zombie.radio.devices.
DeviceData
setPreSegment(RadioBroadCast)
- Method in class zombie.radio.scripting.
RadioBroadCast
setPreset(int, String, int)
- Method in class zombie.radio.devices.
DevicePresets
setPresetFreq(int, int)
- Method in class zombie.radio.devices.
DevicePresets
setPresetName(int, String)
- Method in class zombie.radio.devices.
DevicePresets
setPresets(ArrayList)
- Method in class zombie.radio.devices.
DevicePresets
setPrevious(State)
- Method in class zombie.ai.
StateMachine
setPreviousOwner(IsoGameCharacter)
- Method in class zombie.inventory.
InventoryItem
setPrimaryB(float)
- Method in class zombie.iso.objects.
IsoLightSwitch
setPrimaryG(float)
- Method in class zombie.iso.objects.
IsoLightSwitch
setPrimaryHandItem(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setPrimaryR(float)
- Method in class zombie.iso.objects.
IsoLightSwitch
setProcessIsoObjectRemove(ArrayList)
- Method in class zombie.iso.
IsoCell
setProcessItems(ArrayList)
- Method in class zombie.iso.
IsoCell
setProcessItemsRemove(ArrayList)
- Method in class zombie.iso.
IsoCell
SetProduct(String)
- Static method in class zombie.core.znet.
SteamGameServer
setProfession(String)
- Method in class zombie.characters.
SurvivorDesc
setProfessionSkills(ProfessionFactory.Profession)
- Method in class zombie.characters.
SurvivorDesc
setProgress(float, float, float, float, float)
- Method in class zombie.ui.
ObjectTooltip.LayoutItem
setProgressBar(int, ActionProgressBar)
- Static method in class zombie.ui.
UIManager
setProgressBarValue(IsoPlayer, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setPropaneTank(InventoryItem)
- Method in class zombie.iso.objects.
IsoBarbecue
setProperties(PropertyContainer)
- Method in class zombie.iso.
IsoGridSquare
setProperties(PropertyContainer)
- Method in class zombie.iso.sprite.
IsoSprite
setProteins(float)
- Method in class zombie.characters.BodyDamage.
Nutrition
setProteins(float)
- Method in class zombie.inventory.types.
Food
setPrototypeStacksize()
- Method in class se.krka.kahlua.vm.
LuaCallFrame
setPublic(boolean)
- Method in class zombie.network.
Server
setPushableObjectList(ArrayList)
- Method in class zombie.iso.
IsoCell
setPushBackMod(float)
- Method in class zombie.inventory.types.
HandWeapon
setPushBackMod(float)
- Method in class zombie.scripting.objects.
Item
setPutSound(String)
- Method in class zombie.inventory.
ItemContainer
setPwd(String)
- Method in class zombie.network.
Server
setQuestPanel(QuestPanel)
- Static method in class zombie.ui.
UIManager
setR(float)
- Method in class zombie.iso.
IsoLightSource
setRadioData(RadioData)
- Method in class zombie.radio.scripting.
RadioChannel
setRadius(int)
- Method in class zombie.iso.
IsoHeatSource
setRadius(int)
- Method in class zombie.iso.
IsoLightSource
setRain(float, float, float, float, float, float, float, float, float, float, float, float)
- Method in class zombie.erosion.season.
ErosionSeason
setRainAlpha(int)
- Method in class zombie.iso.
IsoCell
setRainDrop(IsoRaindrop)
- Method in class zombie.iso.
IsoGridSquare
setRainFactor(float)
- Method in class zombie.inventory.types.
DrainableComboItem
setRainingToday(boolean)
- Method in class zombie.
GameTime
setRainIntensity(int)
- Method in class zombie.iso.
IsoCell
setRainSpeed(int)
- Method in class zombie.iso.
IsoCell
setRainSplash(IsoRainSplash)
- Method in class zombie.iso.
IsoGridSquare
setRandomChannel()
- Method in class zombie.radio.devices.
DeviceData
setRandomizedBuildingList(ArrayList)
- Method in class zombie.iso.
IsoWorld
setRandRainMax(int)
- Static method in class zombie.iso.objects.
RainManager
setRandRainMin(int)
- Static method in class zombie.iso.objects.
RainManager
setRanged(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setRanged(boolean)
- Method in class zombie.scripting.objects.
Item
setRangeFalloff(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setRangeFalloff(boolean)
- Method in class zombie.scripting.objects.
Item
setRBBasic(RandomizedBuildingBase)
- Method in class zombie.iso.
IsoWorld
setReading(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setRealHeight(int)
- Method in class zombie.core.textures.
Texture
setRealWidth(int)
- Method in class zombie.core.textures.
Texture
setReanim(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setReanimAnimDelay(int)
- Method in class zombie.characters.
IsoGameCharacter
setReanimAnimFrame(int)
- Method in class zombie.characters.
IsoGameCharacter
setReanimatedPlayer(boolean)
- Method in class zombie.characters.
IsoZombie
setReanimateTime(float)
- Method in class zombie.iso.objects.
IsoDeadBody
setReanimateTimer(float)
- Method in class zombie.characters.
IsoGameCharacter
setReanimPhase(int)
- Method in class zombie.characters.
IsoGameCharacter
setRecalcLightTime(int)
- Static method in class zombie.iso.
IsoGridSquare
setRecoilDelay(float)
- Method in class zombie.characters.
IsoGameCharacter
setRecoilDelay(int)
- Method in class zombie.inventory.types.
HandWeapon
setRecoilDelay(float)
- Method in class zombie.inventory.types.
WeaponPart
setRecoilpad(WeaponPart)
- Method in class zombie.inventory.types.
HandWeapon
setReducedHealthAddition(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setReduceFakeInfection(boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setReduceFoodSickness(int)
- Method in class zombie.inventory.types.
Food
setReduceInfectionPower(float)
- Method in class zombie.characters.
IsoGameCharacter
setReduceInfectionPower(float)
- Method in class zombie.inventory.
InventoryItem
setRegion(int, int, int, int)
- Method in class zombie.core.textures.
Texture
SetRegion(String)
- Static method in class zombie.core.znet.
SteamGameServer
setRegion(int, int, int, int)
- Method in interface zombie.interfaces.
ITexture
setReloadTime(int)
- Method in class zombie.inventory.types.
HandWeapon
setReloadTime(int)
- Method in class zombie.inventory.types.
WeaponPart
setRemoteControlID(int)
- Method in class zombie.inventory.
InventoryItem
setRemoteControlID(int)
- Method in class zombie.iso.objects.
IsoTrap
setRemoteController(boolean)
- Method in class zombie.inventory.
InventoryItem
setRemoteID(int)
- Method in class zombie.characters.
IsoGameCharacter
setRemoteMoveX(float)
- Method in class zombie.characters.
IsoGameCharacter
setRemoteMoveY(float)
- Method in class zombie.characters.
IsoGameCharacter
setRemotePainLevel(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setRemoteRange(int)
- Method in class zombie.inventory.
InventoryItem
setRemoteState(byte)
- Method in class zombie.characters.
IsoGameCharacter
setRemoteSurvivorList(ArrayList)
- Method in class zombie.iso.
IsoCell
setRemoveInMP(boolean)
- Method in class zombie.characters.traits.
TraitFactory.Trait
setRemoveList(ArrayList)
- Method in class zombie.iso.
IsoCell
setRemoveNegativeEffectOnCooked(boolean)
- Method in class zombie.inventory.types.
Food
setRemoveResultItem(boolean)
- Method in class zombie.scripting.objects.
Recipe
setRenderJobsArray(ArrayList)
- Method in class zombie.iso.
IsoCell
setRenderJobsMapArray(HashMap)
- Method in class zombie.iso.
IsoCell
setRenderYOffset(float)
- Method in class zombie.iso.
IsoObject
setReplaceOnBreak(String)
- Method in class zombie.inventory.
InventoryItem
setReplaceOnCooked(List)
- Method in class zombie.inventory.types.
Food
setReplaceOnDeplete(String)
- Method in class zombie.inventory.types.
DrainableComboItem
setReplaceOnRotten(String)
- Method in class zombie.inventory.types.
Food
setReplaceOnUse(String)
- Method in class zombie.inventory.
InventoryItem
setReplaceOnUse(String)
- Method in class zombie.scripting.objects.
Item
setReplaceOnUseOn(String)
- Method in class zombie.inventory.
InventoryItem
setRequire(ArrayList)
- Method in class zombie.gameStates.
ChooseGameInfo.Mod
setRequire(String)
- Method in class zombie.scripting.objects.
Fixing
setRequireInHandOrInventory(ArrayList)
- Method in class zombie.inventory.
InventoryItem
setRerouteCollide(IsoObject)
- Method in class zombie.iso.
IsoObject
setRerouteMask(IsoObject)
- Method in class zombie.iso.
IsoObject
setResetID(int)
- Method in class zombie.network.
GameClient
setResizer(DoubleSizer)
- Static method in class zombie.ui.
UIManager
setReturnValues(ReturnValues)
- Method in class se.krka.kahlua.integration.expose.
MethodArguments
setRewriteTable(Object)
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
setRightClickContainer(ItemContainer)
- Method in class zombie.inventory.
InventoryItem
setRightDownObject(IsoObject)
- Static method in class zombie.ui.
UIManager
setRoom(IsoRoom)
- Method in class zombie.iso.
IsoGridSquare
setRoomID(int)
- Method in class zombie.iso.
IsoGridSquare
setRoomLightActive(int, boolean)
- Static method in class zombie.iso.
LightingJNI
setRoomList(ArrayList)
- Method in class zombie.iso.
IsoCell
setRotten(boolean)
- Method in class zombie.inventory.types.
Food
setRottenTime(float)
- Method in class zombie.inventory.types.
Food
setS(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
setSafehouse(IsoBuilding)
- Method in class zombie.characters.
SurvivorGroup
setSafehouseList(ArrayList)
- Static method in class zombie.iso.areas.
SafeHouse
setSafeToAdd(boolean)
- Method in class zombie.iso.
IsoCell
setSafety(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setSafetyCooldown(float)
- Method in class zombie.characters.
IsoGameCharacter
setSanity(float)
- Method in class zombie.characters.
Stats
setSat(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setSayLine(String)
- Method in class zombie.characters.
IsoGameCharacter
setScale(float, float)
- Method in class zombie.core.input.
Input
setScale(float, float)
- Method in class zombie.iso.sprite.
IsoSpriteInstance
setScope(WeaponPart)
- Method in class zombie.inventory.types.
HandWeapon
setScrambleVal(float)
- Method in class zombie.ui.
TextDrawObject
SetScratched(BodyPartType, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetScratched(int, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setScratched(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
SetScratchedFromWeapon(int, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetScratchedWeapon(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setScratchedWindow()
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetScratchedWindow(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setScratchTime(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setScriptItem(Item)
- Method in class zombie.inventory.
InventoryItem
setScriptModule(String)
- Method in class zombie.iso.
IsoMovingObject
setScriptName(String)
- Method in class zombie.iso.
IsoMovingObject
setScriptName(String)
- Method in class zombie.radio.script.
RadioScriptEntry
setScriptnx(float)
- Method in class zombie.iso.
IsoMovingObject
setScriptny(float)
- Method in class zombie.iso.
IsoMovingObject
setScrollChildren(boolean)
- Method in class zombie.ui.
UIElement
setScrollHeight(int)
- Method in class zombie.ui.
UIElement
setScrollWithParent(boolean)
- Method in class zombie.ui.
UIElement
setSecHot(String[])
- Method in class zombie.characters.
IsoPlayer
setSecondaryHandItem(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
setSeeNonPvpZone(boolean)
- Method in class zombie.characters.
IsoPlayer
setSelf(Object)
- Method in class se.krka.kahlua.integration.expose.
MethodArguments
setSensorRange(int)
- Method in class zombie.inventory.types.
HandWeapon
setSensorRange(int)
- Method in class zombie.iso.objects.
IsoTrap
SetServerIP(String)
- Method in class zombie.core.raknet.
RakNetPeerInterface
SetServerName(String)
- Static method in class zombie.core.znet.
SteamGameServer
SetServerPassword(String)
- Method in class zombie.core.raknet.
UdpEngine
setServerPassword(String)
- Method in class zombie.network.
Server
SetServerPort(int)
- Method in class zombie.core.raknet.
RakNetPeerInterface
setServerToolbox(UIServerToolbox)
- Static method in class zombie.ui.
UIManager
setSettings(boolean, boolean, boolean, boolean, boolean, boolean)
- Method in class zombie.ui.
TextDrawObject
setSeverlyReducedHealthAddition(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setShareDamage(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setShareDamage(boolean)
- Method in class zombie.scripting.objects.
Item
setSharedDescriptors(SharedDescriptors.Descriptor[])
- Static method in class zombie.
SharedDescriptors
setShareEndurance(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setShareEndurance(boolean)
- Method in class zombie.scripting.objects.
Item
setSheetCurtains(int)
- Static method in class zombie.iso.
IsoCell
setShellFallSound(String)
- Method in class zombie.inventory.types.
HandWeapon
setShoes(String)
- Method in class zombie.characters.
SurvivorDesc
setShoespal(String)
- Method in class zombie.characters.
SurvivorDesc
setShoeSprite(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
setShootable(boolean)
- Method in class zombie.iso.
IsoMovingObject
setShowPausedMessage(boolean)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
setShowPausedMessage(boolean)
- Static method in class zombie.ui.
UIManager
setShowTag(boolean)
- Method in class zombie.characters.
IsoPlayer
setSiblingList(Stack)
- Method in class zombie.characters.
SurvivorDesc
setSickness(float)
- Method in class zombie.characters.
Stats
setSidebar(Sidebar)
- Static method in class zombie.ui.
UIManager
setSize(int)
- Method in class zombie.iso.areas.
NonPvpZone
setSkillTrained(String)
- Method in class zombie.inventory.types.
Literature
setSkinpal(String)
- Method in class zombie.characters.
SurvivorDesc
setSleepingHealthAddition(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setSleepingPillsTaken(int)
- Method in class zombie.characters.
IsoPlayer
setSleepingTabletDelta(float)
- Method in class zombie.characters.
IsoGameCharacter
setSleepingTabletEffect(float)
- Method in class zombie.characters.
IsoGameCharacter
setSleepMultiplier(float)
- Method in class zombie.
GameTime
setSling(WeaponPart)
- Method in class zombie.inventory.types.
HandWeapon
setSlowFactor(float)
- Method in class zombie.characters.
IsoGameCharacter
setSlowTimer(float)
- Method in class zombie.characters.
IsoGameCharacter
setSmashed(boolean)
- Method in class zombie.iso.objects.
IsoWindow
setSmashedSprite(IsoSprite)
- Method in class zombie.iso.objects.
IsoWindow
setSmokeRange(int)
- Method in class zombie.inventory.types.
HandWeapon
setSmokeRange(int)
- Method in class zombie.iso.objects.
IsoTrap
setSmoothImageState(boolean)
- Static method in class zombie.core.utils.
ImageUtils
setSneezeCoughActive(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setSneezeCoughDelay(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setSneezeCoughTime(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setSnow(boolean)
- Method in class zombie.erosion.season.
ErosionIceQueen
setSnowParams(int, int, float)
- Method in class zombie.iso.
IsoCell
setSolid(boolean)
- Method in class zombie.iso.
IsoMovingObject
setSolidFloor(boolean)
- Method in class zombie.iso.
IsoGridSquare
setSolidFloorCached(boolean)
- Method in class zombie.iso.
IsoGridSquare
setSoundGain(float)
- Method in class zombie.inventory.types.
HandWeapon
setSoundRadius(int)
- Method in class zombie.inventory.types.
AlarmClock
setSoundRadius(int)
- Method in class zombie.inventory.types.
HandWeapon
setSoundRadius(int)
- Method in class zombie.scripting.objects.
Item
setSoundVolume(float)
- Method in class zombie.
BaseSoundManager
setSoundVolume(float)
- Method in class zombie.
DummySoundManager
setSoundVolume(int)
- Method in class zombie.inventory.types.
HandWeapon
setSoundVolume(int)
- Method in class zombie.scripting.objects.
Item
setSoundVolume(float)
- Method in class zombie.
SoundManager
setSourceGrid(IsoGridSquare)
- Method in class zombie.inventory.
ItemContainer
setSpeakColour(Color)
- Method in class zombie.characters.
IsoGameCharacter
setSpeakColourInfo(ColorInfo)
- Method in class zombie.characters.
IsoGameCharacter
setSpeaking(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setSpeakTime(int)
- Method in class zombie.characters.
IsoGameCharacter
setSpecialObjects(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setSpecialTooltip(boolean)
- Method in class zombie.iso.
IsoObject
setSpeedControls(SpeedControls)
- Static method in class zombie.ui.
UIManager
setSpeedMod(float)
- Method in class zombie.characters.
IsoGameCharacter
setSpice(boolean)
- Method in class zombie.inventory.types.
Food
setSpices(ArrayList)
- Method in class zombie.inventory.types.
Food
setSplatBloodOnNoDeath(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setSplatBloodOnNoDeath(boolean)
- Method in class zombie.scripting.objects.
Item
setSplatNumber(int)
- Method in class zombie.inventory.types.
HandWeapon
setSplatNumber(int)
- Method in class zombie.scripting.objects.
Item
setSplint(boolean, float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setSplintFactor(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setSplintItem(String)
- Method in class zombie.characters.BodyDamage.
BodyPart
setSpottedList(Stack)
- Method in class zombie.characters.
IsoPlayer
setSpreadDelay(int)
- Method in class zombie.iso.objects.
IsoFire
setSprite(int, String, int)
- Method in class zombie.erosion.obj.
ErosionObjOverlaySprites
setSprite(IsoSprite)
- Method in class zombie.iso.
IsoObject
setSprite(String)
- Method in class zombie.iso.
IsoObject
setSprite(IsoSprite)
- Method in class zombie.iso.objects.
IsoBarbecue
setSprite(String)
- Method in class zombie.iso.objects.
IsoThumpable
setSprite(IsoSprite)
- Method in class zombie.iso.objects.
IsoTree
setSprite(int, int, IsoSprite)
- Method in class zombie.iso.sprite.
IsoSpriteGrid
setSpriteFromName(String)
- Method in class zombie.iso.
IsoObject
setSpriteFromName(String)
- Method in class zombie.iso.objects.
IsoThumpable
setSpriteGrid(IsoSpriteGrid)
- Method in class zombie.iso.sprite.
IsoSprite
setSpriteID(IsoSpriteManager, int, IsoSprite)
- Static method in class zombie.iso.sprite.
IsoSprite
setSpriteName(String)
- Method in class zombie.inventory.types.
Clothing
setSpriteName(String)
- Method in class zombie.scripting.objects.
Item
setSquare(int, int, int, IsoGridSquare)
- Method in class zombie.iso.
IsoChunk
setSquare(IsoGridSquare)
- Method in class zombie.iso.
IsoObject
setStage(IsoGridSquare, int, int, boolean)
- Method in class zombie.erosion.obj.
ErosionObj
setStageObject(int, IsoObject, int, boolean)
- Method in class zombie.erosion.obj.
ErosionObj
setStaggerTimeMod(float)
- Method in class zombie.characters.
IsoGameCharacter
setStairsNodes(HashSet)
- Method in class zombie.iso.
IsoCell
setStandardHealthAddition(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setStandardHealthFromFoodTime(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setStandardPainReductionWhenWell(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setStartDay(int)
- Method in class zombie.
GameTime
setStartDayStamp(int)
- Method in class zombie.radio.scripting.
RadioScript
setStartMonth(int)
- Method in class zombie.
GameTime
setStartTimeOfDay(float)
- Method in class zombie.
GameTime
setStartXY(int, int)
- Method in class zombie.
WallFollower
setStartYear(int)
- Method in class zombie.
GameTime
setStashMap(String)
- Method in class zombie.inventory.
InventoryItem
setStateEventDelayTimer(float)
- Method in class zombie.iso.
IsoMovingObject
setStateMachine(StateMachine)
- Method in class zombie.characters.
IsoGameCharacter
setStaticMovingObjects(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setStaticTraits(Stack)
- Static method in class zombie.characters.
IsoPlayer
setStaticUpdaterObjectList(ArrayList)
- Method in class zombie.iso.
IsoCell
setStats(Stats)
- Method in class zombie.characters.
IsoGameCharacter
setStatsPage(StatsPage)
- Static method in class zombie.ui.
UIManager
setSteamID(long)
- Method in class zombie.characters.
IsoPlayer
setSteamId(String)
- Method in class zombie.network.
Server
setStencilRect(int, int, int, int)
- Method in class zombie.ui.
UIElement
setStencilValue(int, int, int, int)
- Method in class zombie.iso.
IsoCell
setStitched(boolean)
- Method in class zombie.characters.BodyDamage.
BodyPart
setStitchTime(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setStock(WeaponPart)
- Method in class zombie.inventory.types.
HandWeapon
setStorySounds(ArrayList)
- Method in class zombie.radio.StorySounds.
EventSound
setStress(float)
- Method in class zombie.characters.
Stats
setStressChange(float)
- Method in class zombie.inventory.
InventoryItem
setStressChange(float)
- Method in class zombie.scripting.objects.
Item
setStressFromCigarettes(float)
- Method in class zombie.characters.
Stats
setSubCategory(String)
- Method in class zombie.inventory.types.
HandWeapon
setSuperAttack(boolean)
- Method in class zombie.characters.
IsoGameCharacter
setSurname(String)
- Method in class zombie.characters.
IsoPlayer
setSurname(String)
- Method in class zombie.characters.
SurvivorDesc
setSurroundingElectricity()
- Method in class zombie.iso.objects.
IsoGenerator
setSurvivorKills(int)
- Method in class zombie.characters.
IsoGameCharacter
setSurvivorMap(HashMap)
- Static method in class zombie.characters.
IsoGameCharacter
setSwingAmountBeforeImpact(float)
- Method in class zombie.scripting.objects.
Item
setSwingAnim(String)
- Method in class zombie.inventory.
InventoryItem
setSwingAnim(String)
- Method in class zombie.scripting.objects.
Item
setSwingSound(String)
- Method in class zombie.inventory.types.
HandWeapon
setSwingSound(String)
- Method in class zombie.scripting.objects.
Item
setSwingTime(float)
- Method in class zombie.inventory.types.
HandWeapon
setSwingTime(float)
- Method in class zombie.scripting.objects.
Item
setSwitches(ArrayList)
- Method in class zombie.iso.
IsoLightSource
setTable(KahluaTable)
- Method in class zombie.iso.
IsoObject
setTable(KahluaTable)
- Method in class zombie.iso.objects.
IsoThumpable
setTable(KahluaTable)
- Method in class zombie.ui.
UIElement
setTableName(String)
- Method in class zombie.network.
DBResult
setTag(String)
- Method in class zombie.characters.
Faction
setTagColor(ColorInfo)
- Method in class zombie.characters.
Faction
setTagColor(ColorInfo)
- Method in class zombie.characters.
IsoPlayer
setTagGroup(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setTagPrefix(String)
- Method in class zombie.characters.
IsoPlayer
setTags(ArrayList)
- Method in class zombie.core.znet.
SteamWorkshopItem
setTaintedWater(boolean)
- Method in class zombie.inventory.
InventoryItem
setTaken(ArrayList)
- Method in class zombie.inventory.
InventoryItem
setTalkerType(String)
- Method in class zombie.chat.
ChatElement
setTalkerType(String)
- Method in class zombie.iso.objects.
IsoWaveSignal
setTarget(IsoGameCharacter)
- Method in class zombie.iso.
Helicopter
setTargetAlpha(float)
- Method in class zombie.iso.
IsoObject
SetTargetAlpha(float)
- Method in class zombie.iso.sprite.
IsoSpriteInstance
setTargetDarkMulti(int, float)
- Method in class zombie.iso.
IsoGridSquare
setTargetTileX(int)
- Static method in class zombie.iso.
IsoCamera
setTargetTileY(int)
- Static method in class zombie.iso.
IsoCamera
setTargetZombies(int)
- Method in class zombie.
GameTime
setTargetZoom(int, float)
- Method in class zombie.core.textures.
MultiTextureFBO2
setTargetZoomNoRestart(float)
- Method in class zombie.core.textures.
MultiTextureFBO2
setTeachedRecipes(List)
- Method in class zombie.inventory.types.
Literature
setTemper(float)
- Method in class zombie.characters.
SurvivorDesc
setTemperature(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setTemperature(float)
- Method in class zombie.characters.
IsoGameCharacter
setTemperature(float)
- Method in class zombie.inventory.types.
Clothing
setTemperature(int)
- Method in class zombie.iso.
IsoHeatSource
setTemperature(float)
- Method in class zombie.scripting.objects.
Item
setTempo(Vector2)
- Static method in class zombie.characters.
IsoGameCharacter
setTempo(Vector2)
- Static method in class zombie.iso.
IsoMovingObject
setTempQuest(QuestControl)
- Static method in class zombie.ui.
UIManager
setTempQuestWin(NewWindow)
- Static method in class zombie.ui.
UIManager
setTempZoneStack(Stack)
- Method in class zombie.iso.
IsoCell
setTestPlayerSpotInDarkness(OnceEvery)
- Static method in class zombie.characters.
IsoGameCharacter
SetText(String)
- Method in class zombie.ui.
TextBox
SetText(String)
- Method in class zombie.ui.
UITextBox2
setTextColor(ColorInfo)
- Method in class zombie.ui.
UITextBox2
setTexture(Texture)
- Method in class zombie.core.opengl.
Shader
setTexture(Texture)
- Method in class zombie.core.skinnedmodel.shader.
Shader
setTexture(Texture)
- Method in class zombie.gameStates.
ChooseGameInfo.Mod
setTexture(Texture)
- Method in class zombie.inventory.
InventoryItem
setTextureBurnt(Texture)
- Method in class zombie.inventory.
InventoryItem
setTextureCooked(Texture)
- Method in class zombie.inventory.
InventoryItem
setTexturerotten(Texture)
- Method in class zombie.inventory.
InventoryItem
setThirst(float)
- Method in class zombie.characters.
Stats
setThirstChange(float)
- Method in class zombie.inventory.types.
Food
setThumbnail(Texture)
- Method in class zombie.gameStates.
ChooseGameInfo.Map
setThumpDmg(Integer)
- Method in class zombie.iso.objects.
IsoThumpable
setThumpSound(String)
- Method in class zombie.iso.objects.
IsoThumpable
setThumpTarget(Thumpable)
- Method in class zombie.iso.
IsoMovingObject
setThunderDay(boolean)
- Method in class zombie.
GameTime
setTicketID(int)
- Method in class zombie.network.
DBTicket
setTicks(float)
- Method in class zombie.inventory.types.
DrainableComboItem
setTicksPerEquipUse(int)
- Method in class zombie.inventory.types.
DrainableComboItem
setTicksSinceSeenZombie(int)
- Method in class zombie.characters.
IsoPlayer
setTime(int)
- Method in class zombie.characters.CharacterTimedActions.
LuaTimedActionNew
setTime(float)
- Method in class zombie.radio.StorySounds.
DataPoint
setTimeOfDay(float)
- Method in class zombie.
GameTime
setTimeOfSleep(float)
- Method in class zombie.characters.
IsoGameCharacter
SetTimeoutTime(int)
- Method in class zombie.core.raknet.
RakNetPeerInterface
setTimer(int)
- Method in class zombie.iso.objects.
IsoStove
setTimerBeforeExplosion(int)
- Method in class zombie.iso.objects.
IsoTrap
setTimeSinceLastSmoke(float)
- Method in class zombie.characters.
IsoGameCharacter
setTimeSinceLastStab(int)
- Method in class zombie.characters.
IsoPlayer
setTimeSinceZombieAttack(int)
- Method in class zombie.iso.
IsoMovingObject
setTimeSynced(boolean)
- Method in class zombie.radio.scripting.
RadioChannel
setTimeThumping(int)
- Method in class zombie.characters.
IsoGameCharacter
setTimeToSneezeOrCough(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
settings
- Variable in class zombie.network.
ServerSettingsManager
setTint(float, float, float)
- Method in class zombie.core.skinnedmodel.shader.
Shader
setTintMod(ColorInfo)
- Method in class zombie.iso.sprite.
IsoSprite
setTitle(String)
- Method in class zombie.core.znet.
SteamWorkshopItem
setTitle(String)
- Method in class zombie.gameStates.
ChooseGameInfo.Map
setTitle(String)
- Method in class zombie.iso.areas.
NonPvpZone
setTitle(String)
- Method in class zombie.iso.areas.
SafeHouse
setToHitModifier(float)
- Method in class zombie.inventory.types.
HandWeapon
setToHitModifier(float)
- Method in class zombie.scripting.objects.
Item
setTooltip(String)
- Method in class zombie.inventory.
InventoryItem
setToolTip(ObjectTooltip)
- Static method in class zombie.ui.
UIManager
setTop(int)
- Method in class se.krka.kahlua.vm.
Coroutine
setTop(int)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
setTop(String)
- Method in class zombie.characters.
SurvivorDesc
setTopColor(Color)
- Method in class zombie.characters.
SurvivorDesc
setToppal(String)
- Method in class zombie.characters.
SurvivorDesc
setTopSprite(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
setTorchCone(boolean)
- Method in class zombie.inventory.
InventoryItem
setTorso(String)
- Method in class zombie.characters.
SurvivorDesc
setTorso(SurvivorDesc)
- Static method in class zombie.characters.
SurvivorFactory
setTorsoNumber(int)
- Method in class zombie.characters.
SurvivorDesc
setTorsoSprite(IsoSprite)
- Method in class zombie.characters.
IsoGameCharacter
setTotalXP(float)
- Method in class zombie.characters.
IsoGameCharacter.XP
SetToUnlockNext()
- Static method in class zombie.Quests.
QuestCreator
SetToUnlockNext(int)
- Static method in class zombie.Quests.
QuestCreator
setToxic(boolean)
- Method in class zombie.iso.areas.
IsoBuilding
setTraitID(String)
- Method in class zombie.characters.traits.
ObservationFactory.Observation
setTraits(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setTransactionID(Integer)
- Method in class zombie.characters.
IsoPlayer
setTransformMatrix(Matrix4f)
- Method in class zombie.core.skinnedmodel.shader.
Shader
setTranslation(String)
- Method in class zombie.
SandboxOptions.BooleanSandboxOption
setTranslation(String)
- Method in class zombie.
SandboxOptions.DoubleSandboxOption
setTranslation(String)
- Method in class zombie.
SandboxOptions.EnumSandboxOption
setTranslation(String)
- Method in class zombie.
SandboxOptions.IntegerSandboxOption
setTranslation(String)
- Method in interface zombie.
SandboxOptions.SandboxOption
setTransmitRange(int)
- Method in class zombie.radio.devices.
DeviceData
setTrap(Boolean)
- Method in class zombie.inventory.
InventoryItem
setTrapPositionX(int)
- Method in class zombie.iso.
IsoGridSquare
setTrapPositionY(int)
- Method in class zombie.iso.
IsoGridSquare
setTrapPositionZ(int)
- Method in class zombie.iso.
IsoGridSquare
setTreeDamage(int)
- Method in class zombie.inventory.types.
HandWeapon
setTriggerExplosionTimer(int)
- Method in class zombie.inventory.types.
HandWeapon
SetTriggerValue(String, float)
- Method in class zombie.behaviors.
BehaviorHub
setTripping(boolean)
- Method in class zombie.characters.
Stats
setTrippingRotAngle(float)
- Method in class zombie.characters.
Stats
setTrouserColor(Color)
- Method in class zombie.characters.
SurvivorDesc
setTryToTeamUp(boolean)
- Method in class zombie.characters.
IsoSurvivor
setTurnedOnRaw(boolean)
- Method in class zombie.radio.devices.
DeviceData
setTutorial(TutorialPanel)
- Static method in class zombie.ui.
UIManager
setTwoHandWeapon(boolean)
- Method in class zombie.inventory.
InventoryItem
setType(String)
- Method in class zombie.characters.professions.
ProfessionFactory.Profession
setType(SurvivorFactory.SurvivorType)
- Method in class zombie.characters.
SurvivorDesc
setType(String)
- Method in class zombie.inventory.
InventoryItem
setType(String)
- Method in class zombie.inventory.
ItemContainer
setType(String)
- Method in class zombie.iso.
IsoMetaGrid.Zone
setType(IsoObjectType)
- Method in class zombie.iso.
IsoObject
setType(IsoObjectType)
- Method in class zombie.iso.sprite.
IsoSprite
setType(String)
- Method in class zombie.network.
DBResult
setType(Item.Type)
- Method in class zombie.scripting.objects.
Item
setUI(Stack)
- Static method in class zombie.ui.
UIManager
setUIName(String)
- Method in class zombie.ui.
UIElement
setUnCookedString(String)
- Method in class zombie.inventory.
InventoryItem
setUnhappyChange(float)
- Method in class zombie.inventory.
InventoryItem
setUnhappyChange(float)
- Method in class zombie.scripting.objects.
Item
setUnhappynessLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetUnreliableTimeout(int)
- Method in class zombie.core.raknet.
RakNetPeerInterface
setupCoop()
- Static method in class zombie.network.
GameServer
setupEnvironment(KahluaTable)
- Method in class se.krka.kahlua.j2se.
J2SEPlatform
setupEnvironment(KahluaTable)
- Method in interface se.krka.kahlua.vm.
Platform
setupHierarchy()
- Method in class se.krka.kahlua.integration.doc.
ApiDocumentationExporter
setupLibrary(KahluaTable, KahluaThread, String)
- Static method in class se.krka.kahlua.vm.
KahluaUtil
setupState()
- Method in class zombie.core.Styles.
AbstractStyle
setupState()
- Method in class zombie.core.Styles.
AdditiveStyle
setupState()
- Method in class zombie.core.Styles.
LightingStyle
setupState()
- Method in interface zombie.core.Styles.
Style
setupState()
- Method in class zombie.core.Styles.
TransparentStyle
setUrl(String)
- Method in class zombie.gameStates.
ChooseGameInfo.Mod
setUseAlphaChannel(boolean)
- Method in class zombie.core.textures.
Texture
setUseBattery(boolean)
- Method in class zombie.iso.objects.
IsoLightSwitch
setUsed(boolean)
- Method in class zombie.iso.
MetaObject
setUsedDelta(float)
- Method in interface zombie.inventory.types.
Drainable
setUsedDelta(float)
- Method in class zombie.inventory.types.
DrainableComboItem
setUseDelta(float)
- Method in class zombie.inventory.types.
DrainableComboItem
setUseDelta(float)
- Method in class zombie.radio.devices.
DeviceData
setUseDelta(float)
- Method in class zombie.scripting.objects.
Item
setUseDelta(String)
- Method in class zombie.scripting.objects.
Item
setUsedItemsOn(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setUseEndurance(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setUseEndurance(boolean)
- Method in class zombie.scripting.objects.
Item
setUseEuclidean(boolean)
- Method in class zombie.chat.
ChatElement
setUseForPoison(int)
- Method in class zombie.inventory.types.
Food
setUseHandWeapon(HandWeapon)
- Method in class zombie.characters.
IsoGameCharacter
setUseless(boolean)
- Method in class zombie.characters.
IsoZombie
setUseOnConsume(String)
- Method in class zombie.inventory.types.
Food
setUseProgressBar(boolean)
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
setUsername(String)
- Method in class zombie.characters.
IsoPlayer
setUserName(String)
- Method in class zombie.network.
Server
setUserSteamID(String, String)
- Method in class zombie.network.
ServerWorldDatabase
setUses(int)
- Method in class zombie.inventory.
InventoryItem
setUseSelf(boolean)
- Method in class zombie.inventory.types.
HandWeapon
setUseSelf(boolean)
- Method in class zombie.scripting.objects.
Item
setUsesExternalWaterSource(boolean)
- Method in class zombie.iso.
IsoObject
setUseWhileEquiped(boolean)
- Method in class zombie.inventory.types.
DrainableComboItem
setUseWhileEquipped(boolean)
- Method in class zombie.scripting.objects.
Item
setVADMode(int)
- Method in class zombie.core.raknet.
VoiceManager
setValidFonts(String[])
- Method in class zombie.ui.
TextDrawObject
setValidImages(String[])
- Method in class zombie.ui.
TextDrawObject
setValue(Object)
- Method in class se.krka.kahlua.vm.
UpValue
setValue(boolean)
- Method in class zombie.config.
BooleanConfigOption
setValue(double)
- Method in class zombie.config.
DoubleConfigOption
setValue(int)
- Method in class zombie.config.
IntegerConfigOption
setValue(String)
- Method in class zombie.config.
StringConfigOption
setValue(Object)
- Method in class zombie.core.Collections.
ZomboidAbstractMap.SimpleEntry
setValue(Object)
- Method in class zombie.core.Collections.
ZomboidAbstractMap.SimpleImmutableEntry
setValue(int, int, boolean)
- Method in class zombie.core.utils.
BooleanGrid
setValue(int, boolean)
- Method in class zombie.core.utils.
ExpandableBooleanList
setValue(Object)
- Method in class zombie.core.utils.
FibonacciHeap.Entry
setValue(int, int, int)
- Method in class zombie.core.utils.
IntGrid
setValue(int, int, int, int, int)
- Method in class zombie.core.utils.
IntHypercube
setValue(int, int, int, int, int)
- Method in class zombie.core.utils.
IntHyperCube2
setValue(int, int, int, Object)
- Method in class zombie.core.utils.
ObjectCube
setValue(int, int, Object)
- Method in class zombie.core.utils.
ObjectGrid
setValue(RadioGlobal, EditGlobalOps)
- Method in class zombie.radio.globals.
RadioGlobal
setValue(boolean)
- Method in class zombie.radio.globals.
RadioGlobalBool
setValue(RadioGlobal, EditGlobalOps)
- Method in class zombie.radio.globals.
RadioGlobalBool
setValue(float)
- Method in class zombie.radio.globals.
RadioGlobalFloat
setValue(RadioGlobal, EditGlobalOps)
- Method in class zombie.radio.globals.
RadioGlobalFloat
setValue(int)
- Method in class zombie.radio.globals.
RadioGlobalInt
setValue(RadioGlobal, EditGlobalOps)
- Method in class zombie.radio.globals.
RadioGlobalInt
setValue(String)
- Method in class zombie.radio.globals.
RadioGlobalString
setValue(RadioGlobal, EditGlobalOps)
- Method in class zombie.radio.globals.
RadioGlobalString
SetValue(String)
- Method in class zombie.scripting.objects.
ScriptFlag
setValue(float)
- Method in class zombie.ui.
ActionProgressBar
setValue(String, float, float, float, float)
- Method in class zombie.ui.
ObjectTooltip.LayoutItem
setValue(float)
- Method in class zombie.ui.
StatBar
setValueFromObject(Object)
- Method in class zombie.config.
BooleanConfigOption
setValueFromObject(Object)
- Method in class zombie.config.
ConfigOption
setValueFromObject(Object)
- Method in class zombie.config.
DoubleConfigOption
setValueFromObject(Object)
- Method in class zombie.config.
IntegerConfigOption
setValueFromObject(Object)
- Method in class zombie.config.
StringConfigOption
setValueRight(int, boolean)
- Method in class zombie.ui.
ObjectTooltip.LayoutItem
setValueRightNoPlus(float)
- Method in class zombie.ui.
ObjectTooltip.LayoutItem
setValueRightNoPlus(int)
- Method in class zombie.ui.
ObjectTooltip.LayoutItem
setValueTranslation(String)
- Method in class zombie.
SandboxOptions.EnumSandboxOption
setVersion(String)
- Method in class zombie.network.
Server
SetVertexBuffer(VertexBufferObject)
- Method in class zombie.core.skinnedmodel.model.
ModelMesh
setVertLight(int, int, int)
- Method in class zombie.iso.
IsoGridSquare
setVeryCloseEnemyList(ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
setViewDist(float)
- Method in class zombie.
GameTime
setViewDistMax(float)
- Method in class zombie.
GameTime
setViewDistMin(float)
- Method in class zombie.
GameTime
setViewed(boolean)
- Method in class zombie.network.
DBTicket
setVisibility(String)
- Method in class zombie.core.znet.
SteamWorkshopItem
setVisibilityInteger(int)
- Method in class zombie.core.znet.
SteamWorkshopItem
setVisible(boolean)
- Method in class zombie.ui.
UIElement
setVisibleRadius(int)
- Method in class zombie.ui.
TextDrawObject
setVisibleToNPCs(boolean)
- Method in class zombie.characters.
IsoGameCharacter
SetVoiceBan(long, boolean)
- Static method in class zombie.core.raknet.
RakVoice
setVolume(long, float)
- Method in class zombie.characters.
BaseCharacterSoundEmitter
setVolume(long, float)
- Method in class zombie.characters.
CharacterSoundEmitter
setVolume(long, float)
- Method in class zombie.characters.
DummyCharacterSoundEmitter
setVolume(long, float)
- Method in interface zombie.interfaces.
ICommonSoundEmitter
setVolume(float)
- Method in interface zombie.
ISoundSystem.ISoundInstance
setVolume(float)
- Method in class zombie.
SoundManager.AmbientSoundEffect
setVolumeMic(int)
- Method in class zombie.core.raknet.
VoiceManager
setVolumePlayers(int)
- Method in class zombie.core.raknet.
VoiceManager
setW(int)
- Method in class zombie.iso.areas.
SafeHouse
setW(int)
- Method in class zombie.iso.
IsoCell.Zone
setW(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
setWaiting(boolean)
- Method in class zombie.characters.
IsoPlayer
setWallArray(ArrayList)
- Method in class zombie.iso.
IsoCell
setWasActive(boolean)
- Method in class zombie.iso.
IsoLightSource
setWaterAmount(int)
- Method in class zombie.iso.
IsoObject
setWaterSources(ArrayList)
- Method in class zombie.iso.areas.
IsoRoom
setWeaponPart(String, WeaponPart)
- Method in class zombie.inventory.types.
HandWeapon
setWeaponSprite(String)
- Method in class zombie.inventory.types.
HandWeapon
setWeaponSprite(String)
- Method in class zombie.scripting.objects.
Item
setWeaponWeight(float)
- Method in class zombie.scripting.objects.
Item
setWeather(String)
- Method in class zombie.iso.
IsoWorld
setWeight(float)
- Method in class zombie.characters.BodyDamage.
Nutrition
setWeight(float)
- Method in class zombie.inventory.
InventoryItem
setWeight(float)
- Method in class zombie.iso.
IsoMovingObject
setWeightModifier(float)
- Method in class zombie.inventory.types.
WeaponPart
setWeightReduction(int)
- Method in class zombie.inventory.
ItemContainer
setWeightReduction(int)
- Method in class zombie.inventory.types.
InventoryContainer
setWet(boolean)
- Method in class zombie.inventory.
InventoryItem
setWetCooldown(float)
- Method in class zombie.inventory.
InventoryItem
setWetness(float)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setWidth(int)
- Method in class zombie.core.textures.
Texture
setWidth(int)
- Method in class zombie.iso.
IsoCell
setWidth(float)
- Method in class zombie.iso.
IsoMovingObject
setWidth(double)
- Method in class zombie.ui.
UIElement
setWidthOnly(double)
- Method in class zombie.ui.
UIElement
setWidthSilent(double)
- Method in class zombie.ui.
UIElement
setWoodBarricade(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodCrate(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodDoorN(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodDoorW(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodDWallN(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodDWallW(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodFloor(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodStairsNB(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodStairsNM(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodStairsNT(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodStairsWB(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodStairsWM(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodStairsWT(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodWallN(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodWallW(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodWWallN(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWoodWWallW(IsoSprite)
- Method in class zombie.iso.
IsoCell
setWorker(String)
- Method in class zombie.inventory.
InventoryItem
setWorkerThread(KahluaTable, KahluaThread)
- Static method in class se.krka.kahlua.vm.
KahluaUtil
setWorld(String)
- Method in class zombie.iso.
IsoWorld
setWorld(int)
- Method in class zombie.
MapGroups
setWorldItem(IsoWorldInventoryObject)
- Method in class zombie.inventory.
InventoryItem
setWorldObjects(ArrayList)
- Method in class zombie.iso.
IsoGridSquare
setWorldSprite(String)
- Method in class zombie.inventory.types.
Moveable
setWorldStartPos(int, int)
- Static method in class zombie.iso.
IsoChunkMap
setWorldTexture(String)
- Method in class zombie.inventory.
InventoryItem
setWorldX(int)
- Method in class zombie.iso.
IsoCell
setWorldY(int)
- Method in class zombie.iso.
IsoCell
SetWounded(BodyPartType, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
SetWounded(int, boolean)
- Method in class zombie.characters.BodyDamage.
BodyDamage
setWoundInfectionLevel(float)
- Method in class zombie.characters.BodyDamage.
BodyPart
setWounds(Stack)
- Method in class zombie.characters.
IsoGameCharacter
setX(int)
- Method in class zombie.iso.areas.
NonPvpZone
setX(int)
- Method in class zombie.iso.areas.
SafeHouse
setX(int)
- Method in class zombie.iso.
IsoCell.Zone
setX(int)
- Method in class zombie.iso.
IsoGridSquare
setX(int)
- Method in class zombie.iso.
IsoLightSource
setX(float)
- Method in class zombie.iso.
IsoMovingObject
setX(float)
- Method in class zombie.iso.
Vector2
setX(double)
- Method in class zombie.ui.
UIElement
setX2(int)
- Method in class zombie.iso.areas.
NonPvpZone
setXp(IsoGameCharacter.XP)
- Method in class zombie.characters.
IsoGameCharacter
setXPToLevel(PerkFactory.Perks, int)
- Method in class zombie.characters.
IsoGameCharacter.XP
setXScroll(double)
- Method in class zombie.ui.
UIElement
setXY(int, int)
- Static method in class zombie.input.
Mouse
setY(float)
- Method in class zombie.gameStates.
MainScreenState.ScreenElement
setY(int)
- Method in class zombie.iso.areas.
NonPvpZone
setY(int)
- Method in class zombie.iso.areas.
SafeHouse
setY(int)
- Method in class zombie.iso.
IsoCell.Zone
setY(int)
- Method in class zombie.iso.
IsoGridSquare
setY(int)
- Method in class zombie.iso.
IsoLightSource
setY(float)
- Method in class zombie.iso.
IsoMovingObject
setY(float)
- Method in class zombie.iso.
Vector2
setY(double)
- Method in class zombie.ui.
UIElement
setY2(int)
- Method in class zombie.iso.areas.
NonPvpZone
setYear(int)
- Method in class zombie.
GameTime
setYScroll(double)
- Method in class zombie.ui.
UIElement
setZ(int)
- Method in class zombie.iso.
IsoCell.Zone
setZ(int)
- Method in class zombie.iso.
IsoGridSquare
setZ(int)
- Method in class zombie.iso.
IsoLightSource
setZ(float)
- Method in class zombie.iso.
IsoMovingObject
setZombieHitSound(String)
- Method in class zombie.inventory.types.
HandWeapon
setZombieIntensity(int)
- Method in class zombie.iso.
IsoMetaChunk
setZombieKills(int)
- Method in class zombie.characters.
IsoGameCharacter
SetZombieLimit
- Class in
zombie.scripting.commands.Tutorial
SetZombieLimit()
- Constructor for class zombie.scripting.commands.Tutorial.
SetZombieLimit
setZombieList(ArrayList)
- Method in class zombie.iso.
IsoCell
setZoneStack(ArrayList)
- Method in class zombie.iso.
IsoCell
setZoomLevelsFromOption(String)
- Method in class zombie.core.textures.
MultiTextureFBO2
SeverlyReducedHealthAddition
- Variable in class zombie.characters.BodyDamage.
BodyDamage
Shader
- Class in
zombie.core.opengl
Shader(String)
- Constructor for class zombie.core.opengl.
Shader
Shader
- Class in
zombie.core.skinnedmodel.shader
Shader(String, boolean)
- Constructor for class zombie.core.skinnedmodel.shader.
Shader
ShaderID
- Variable in class zombie.core.opengl.
Shader
ShaderID
- Variable in class zombie.core.skinnedmodel.shader.
Shader
ShaderManager
- Class in
zombie.core.skinnedmodel.shader
ShaderManager()
- Constructor for class zombie.core.skinnedmodel.shader.
ShaderManager
ShaderMap
- Static variable in class zombie.core.opengl.
Shader
ShaderUpdate(int, int, float)
- Method in class zombie.core.
SpriteRenderer
ShaderUpdate(TextureDraw, int, int, float)
- Static method in class zombie.core.textures.
TextureDraw
Shared()
- Static method in class zombie.core.bucket.
BucketManager
shareDamage
- Variable in class zombie.inventory.types.
HandWeapon
ShareDamage
- Variable in class zombie.scripting.objects.
Item
SharedChunks
- Static variable in class zombie.iso.
IsoChunkMap
SharedDescriptors
- Class in
zombie
SharedDescriptors()
- Constructor for class zombie.
SharedDescriptors
SharedDescriptors.Descriptor
- Class in
zombie
SharedStrings
- Class in
zombie.util
SharedStrings()
- Constructor for class zombie.util.
SharedStrings
shareEndurance
- Variable in class zombie.inventory.types.
HandWeapon
ShareEndurance
- Variable in class zombie.scripting.objects.
Item
sheetRope
- Variable in class zombie.iso.
IsoObject
sheetRopeHealth
- Variable in class zombie.iso.
IsoObject
ShelfDistribution
- Class in
zombie.scripting.objects
ShelfDistribution()
- Constructor for class zombie.scripting.objects.
ShelfDistribution
ShelfDistribution.Entry
- Class in
zombie.scripting.objects
ShelfDistributions
- Variable in class zombie.scripting.objects.
ScriptModule
shoes
- Variable in class zombie.characters.
SurvivorDesc
shoespal
- Variable in class zombie.characters.
SurvivorDesc
shoeSprite
- Variable in class zombie.characters.
IsoGameCharacter
shootable
- Variable in class zombie.iso.
IsoMovingObject
ShortList
- Class in
zombie.core.Styles
ShortList()
- Constructor for class zombie.core.Styles.
ShortList
ShortList(int)
- Constructor for class zombie.core.Styles.
ShortList
ShortList(boolean, int)
- Constructor for class zombie.core.Styles.
ShortList
shortName
- Variable in class zombie.
SandboxOptions.BooleanSandboxOption
shortName
- Variable in class zombie.
SandboxOptions.DoubleSandboxOption
shortName
- Variable in class zombie.
SandboxOptions.EnumSandboxOption
shortName
- Variable in class zombie.
SandboxOptions.IntegerSandboxOption
shouldBecomeZombieAfterDeath()
- Method in class zombie.characters.
IsoGameCharacter
shouldBeInGroup(IsoZombie)
- Method in class zombie.ai.
ZombieGroupManager
shouldExpose(Class)
- Method in class se.krka.kahlua.integration.expose.
LuaJavaClassExposer
shouldSave()
- Method in class zombie.iso.
IsoGridSquare
ShouldShowLogo()
- Method in class zombie.gameStates.
MainScreenState
shouldUpdateInWorld()
- Method in class zombie.inventory.
InventoryItem
shouldUpdateInWorld()
- Method in class zombie.inventory.types.
AlarmClock
shouldUpdateInWorld()
- Method in class zombie.inventory.types.
DrainableComboItem
shouldUpdateInWorld()
- Method in class zombie.inventory.types.
Food
shouldWait()
- Method in class zombie.
ZombiePopulationManager
show(IsoObject, int, int)
- Method in class zombie.ui.
ObjectTooltip
ShowDebugInfo()
- Method in class zombie.characters.BodyDamage.
BodyDamage
showing
- Variable in class zombie.ui.
TutorialPanel
showLogo
- Variable in class zombie.gameStates.
MainScreenState
ShowMessage(String, String)
- Method in class zombie.ui.
TutorialPanel
showPopup()
- Static method in class zombie.core.logger.
ExceptionLogger
ShowSafety
- Variable in class zombie.network.
ServerOptions
showTag
- Variable in class zombie.characters.
IsoPlayer
Shutdown()
- Method in class zombie.core.raknet.
RakNetPeerInterface
Shutdown()
- Method in class zombie.core.raknet.
UdpEngine
shutdown()
- Static method in class zombie.core.znet.
PortMapper
shutdown()
- Static method in class zombie.core.znet.
ServerBrowser
shutdown()
- Static method in class zombie.core.znet.
SteamFriends
shutdown()
- Static method in class zombie.core.znet.
SteamUtils
shutdown()
- Static method in class zombie.core.znet.
SteamWorkshop
Shutdown()
- Method in class zombie.network.
GameClient
shutdown()
- Static method in class zombie.network.
RCONServer
shutdown()
- Method in class zombie.ui.
UIServerToolbox
SiblingList
- Variable in class zombie.characters.
SurvivorDesc
Sickness
- Variable in class zombie.characters.
Stats
Sidebar
- Class in
zombie.ui
Sidebar(int, int)
- Constructor for class zombie.ui.
Sidebar
sidebar
- Static variable in class zombie.ui.
UIManager
Sight
- Variable in class zombie.
SandboxOptions.ZombieLore
signalCounter
- Variable in class zombie.radio.devices.
DeviceData
SimpleEntry(Object, Object)
- Constructor for class zombie.core.Collections.
ZomboidAbstractMap.SimpleEntry
SimpleEntry(Map.Entry)
- Constructor for class zombie.core.Collections.
ZomboidAbstractMap.SimpleEntry
SimpleImmutableEntry(Object, Object)
- Constructor for class zombie.core.Collections.
ZomboidAbstractMap.SimpleImmutableEntry
SimpleImmutableEntry(Map.Entry)
- Constructor for class zombie.core.Collections.
ZomboidAbstractMap.SimpleImmutableEntry
simulateChannelUntil(int, int, boolean)
- Method in class zombie.radio.scripting.
RadioScriptManager
simulateScriptsUntil(int, boolean)
- Method in class zombie.radio.scripting.
RadioScriptManager
sin(double)
- Static method in class zombie.core.
FastTrig
size()
- Method in class se.krka.kahlua.integration.
LuaFail
size()
- Method in class se.krka.kahlua.integration.
LuaReturn
size()
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
size()
- Method in class se.krka.kahlua.vm.
KahluaArray
size()
- Method in interface se.krka.kahlua.vm.
KahluaTable
size()
- Method in class zombie.characters.
ZombieGroup
size()
- Method in class zombie.core.Collections.
NonBlockingHashMap
size()
- Method in class zombie.core.Collections.
NonBlockingHashMapLong
size()
- Method in class zombie.core.Collections.
NonBlockingHashSet
size()
- Method in class zombie.core.Collections.
NonBlockingHashtable
size()
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
size()
- Method in class zombie.core.Collections.
NonBlockingSetInt
size()
- Method in class zombie.core.Collections.
ZomboidAbstractMap
size()
- Method in class zombie.core.Collections.
ZomboidHashMap
size()
- Method in class zombie.core.Collections.
ZomboidHashSet
size()
- Method in class zombie.core.Styles.
FloatList
size()
- Method in class zombie.core.Styles.
IntList
size()
- Method in class zombie.core.Styles.
ShortList
size()
- Method in class zombie.core.utils.
BoundedQueue
size()
- Method in class zombie.core.utils.
FibonacciHeap
size()
- Method in class zombie.core.utils.
HashMap
size
- Variable in class zombie.iso.areas.
BuildingScore
size
- Variable in class zombie.iso.objects.
IsoTree
size()
- Method in class zombie.Lua.
LuaBackendClass
size()
- Method in class zombie.util.
AbstractIntCollection
size()
- Method in interface zombie.util.
IntCollection
size()
- Method in class zombie.util.list.
IntArrayList
size()
- Method in class zombie.util.map.
AbstractIntKeyMap
size()
- Method in interface zombie.util.map.
IntKeyMap
size()
- Method in class zombie.util.map.
IntKeyOpenHashMap
size()
- Method in class zombie.util.set.
IntOpenHashSet
size
- Variable in class zombie.
ZomboidBitFlag
sizeInBytes()
- Method in class zombie.core.Collections.
NonBlockingSetInt
SkeletonHierarchy
- Variable in class zombie.core.skinnedmodel.model.
SkinningData
skillRequired
- Variable in class zombie.scripting.objects.
Recipe
SkillTrained
- Variable in class zombie.scripting.objects.
Item
skinColor
- Variable in class zombie.characters.
SurvivorDesc
SkinningData
- Class in
zombie.core.skinnedmodel.model
SkinningData(HashMap, List, List, List, List, HashMap)
- Constructor for class zombie.core.skinnedmodel.model.
SkinningData
skinningDataValue
- Variable in class zombie.core.skinnedmodel.animation.
AnimationPlayer
skinpal
- Variable in class zombie.characters.
SurvivorDesc
skinTransforms
- Variable in class zombie.core.skinnedmodel.animation.
AnimationPlayer
skip
- Static variable in class zombie.iso.
LightingThread
skipped
- Variable in class zombie.ui.
TutorialManager
skipping
- Variable in class zombie.scripting.
ScriptManager
sledgeDestroy(IsoObject)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SledgehammerDestroy
- Static variable in class zombie.network.
PacketTypes
Sleep
- Class in
zombie.scripting.commands.Character
Sleep()
- Constructor for class zombie.scripting.commands.Character.
Sleep
SleepAllowed
- Variable in class zombie.network.
ServerOptions
SleepFatigueReduction
- Static variable in class zombie.
ZomboidGlobals
SleepingEvent
- Class in
zombie.ai.sadisticAIDirector
SleepingEvent()
- Constructor for class zombie.ai.sadisticAIDirector.
SleepingEvent
SleepingEvent
- Variable in class zombie.
SandboxOptions
SleepingHealthAddition
- Variable in class zombie.characters.BodyDamage.
BodyDamage
SleepingTablet(float)
- Method in class zombie.characters.
IsoGameCharacter
SleepingTabletDelta
- Variable in class zombie.characters.
IsoGameCharacter
SleepingTabletEffect
- Variable in class zombie.characters.
IsoGameCharacter
SleepMultiplier
- Variable in class zombie.
GameTime
SleepNeeded
- Variable in class zombie.network.
ServerOptions
slerp(Vector3f, Vector3f, Vector3f, float, boolean)
- Static method in class zombie.core.skinnedmodel.animation.
AnimationPlayer
slerp(Quaternion, Quaternion, Quaternion, float, boolean)
- Static method in class zombie.core.skinnedmodel.animation.
AnimationPlayer
SliceBuffer
- Static variable in class zombie.iso.
SliceY
SliceBuffer2
- Static variable in class zombie.iso.
SliceY
SliceY
- Class in
zombie.iso
SliceY(IsoCell, int, int, int)
- Constructor for class zombie.iso.
SliceY
sLitSprite
- Variable in class zombie.iso.objects.
BSFurnace
slowFactor
- Variable in class zombie.characters.
IsoGameCharacter
SlowFactor
- Static variable in class zombie.network.
PacketTypes
slowTimer
- Variable in class zombie.characters.
IsoGameCharacter
SLSoundManager
- Class in
zombie.radio.StorySounds
smashWindow(IsoWindow)
- Method in class zombie.characters.
IsoGameCharacter
smashWindow(boolean, boolean)
- Method in class zombie.iso.objects.
IsoWindow
smashWindow(boolean)
- Method in class zombie.iso.objects.
IsoWindow
smashWindow()
- Method in class zombie.iso.objects.
IsoWindow
smashWindow(IsoWindow, int)
- Method in class zombie.network.
GameClient
smashWindow(IsoWindow, int)
- Static method in class zombie.network.
GameServer
SmashWindow
- Static variable in class zombie.network.
PacketTypes
Smell
- Variable in class zombie.
SandboxOptions.ZombieLore
smoke()
- Method in class zombie.iso.
IsoGridSquare
SmokeAlpha
- Static variable in class zombie.iso.objects.
IsoFireManager
SmokeAnimDelay
- Static variable in class zombie.iso.objects.
IsoFireManager
SmokeTintMod
- Static variable in class zombie.iso.objects.
IsoFireManager
SneezeCoughActive
- Variable in class zombie.characters.BodyDamage.
BodyDamage
SneezeCoughDelay
- Variable in class zombie.characters.BodyDamage.
BodyDamage
SneezeCoughTime
- Variable in class zombie.characters.BodyDamage.
BodyDamage
SnoopInventoryRequest
- Static variable in class zombie.network.
PacketTypes
snowCheck()
- Method in class zombie.erosion.
ErosionMain
soffX
- Variable in class zombie.iso.sprite.
IsoSprite
soffY
- Variable in class zombie.iso.sprite.
IsoSprite
softClear()
- Method in class zombie.iso.
IsoGridSquare
softreset(IsoSpriteManager)
- Method in class zombie.iso.
WorldConverter
softreset(String, String, int)
- Method in class zombie.network.
CoopMaster
soil
- Variable in class zombie.erosion.
ErosionData.Chunk
soil
- Variable in class zombie.erosion.
ErosionData.Square
solid
- Variable in class zombie.core.textures.
Texture
solid
- Variable in class zombie.core.textures.
TextureID
solid
- Variable in class zombie.iso.
IsoMovingObject
sortList()
- Static method in class zombie.characters.traits.
TraitFactory
Sound()
- Constructor for class zombie.radio.StorySounds.
StoryEmitter.Sound
sound
- Variable in class zombie.radio.StorySounds.
StoryEmitter.Sound
Sound
- Variable in class zombie.scripting.objects.
Recipe
soundCounter
- Variable in class zombie.radio.devices.
DeviceData
SoundEffect
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
SoundGain
- Variable in class zombie.scripting.objects.
Item
soundIDs
- Variable in class zombie.radio.devices.
DeviceData
SoundList
- Variable in class zombie.
WorldSoundManager
soundListener
- Variable in class zombie.characters.
IsoPlayer
SoundManager
- Class in
zombie
SoundManager()
- Constructor for class zombie.
SoundManager
SoundManager.AmbientSoundEffect
- Class in
zombie
soundRadius
- Variable in class zombie.inventory.types.
HandWeapon
SoundRadius
- Variable in class zombie.scripting.objects.
Item
SoundStack
- Variable in class zombie.radio.StorySounds.
StoryEmitter
soundVolume
- Variable in class zombie.inventory.types.
HandWeapon
SoundVolume
- Variable in class zombie.scripting.objects.
Item
SoundVolume
- Variable in class zombie.
SoundManager
Source()
- Constructor for class zombie.scripting.objects.
Inventory.Source
Source
- Variable in class zombie.scripting.objects.
Recipe
Source()
- Constructor for class zombie.scripting.objects.
Recipe.Source
SourceGrid
- Variable in class zombie.inventory.
ItemContainer
sourceIsZombie
- Variable in class zombie.
WorldSoundManager.WorldSound
spawnHorde(float, float, float, float, float, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SpawnItems
- Variable in class zombie.network.
ServerOptions
spawnOnlyOnZed
- Variable in class zombie.core.stash.
Stash
SpawnPoint
- Variable in class zombie.network.
ServerOptions
spawnPoints
- Variable in class zombie.network.
ServerSettings
spawnpointsExistsForMod(String, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SpawnRegion
- Static variable in class zombie.network.
PacketTypes
SpawnRegions
- Static variable in class zombie.network.
GameServer
spawnRegions
- Variable in class zombie.network.
ServerSettings
SpawnRegions
- Class in
zombie.network
SpawnRegions()
- Constructor for class zombie.network.
SpawnRegions
SpawnRegions.Point
- Class in
zombie.network
SpawnRegions.Profession
- Class in
zombie.network
SpawnRegions.Region
- Class in
zombie.network
spawnTable
- Variable in class zombie.core.stash.
Stash
SpawnZombie
- Class in
zombie.scripting.commands.World
SpawnZombie()
- Constructor for class zombie.scripting.commands.World.
SpawnZombie
spawnZombies()
- Method in class zombie.iso.areas.
IsoRoom
SpeakColour
- Variable in class zombie.characters.
IsoGameCharacter
Speaking
- Variable in class zombie.characters.
IsoGameCharacter
Speaking
- Variable in class zombie.chat.
ChatElement
Speaking
- Variable in class zombie.iso.objects.
IsoDeadBody
SpeakTime
- Variable in class zombie.characters.
IsoGameCharacter
Speed
- Variable in class zombie.
SandboxOptions
Speed
- Variable in class zombie.
SandboxOptions.ZombieLore
SpeedBeforePause
- Variable in class zombie.ui.
SpeedControls
SpeedChange
- Variable in class zombie.characters.
IsoPlayer
SpeedControls
- Class in
zombie.ui
SpeedControls()
- Constructor for class zombie.ui.
SpeedControls
speedControls
- Static variable in class zombie.ui.
UIManager
SpeedDelta
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
speedMod
- Variable in class zombie.characters.
IsoGameCharacter
speedMod
- Variable in class zombie.iso.
IsoPhysicsObject
speedType
- Variable in class zombie.characters.
IsoZombie
spices
- Variable in class zombie.inventory.types.
Food
SplashY
- Variable in class zombie.iso.objects.
IsoRaindrop
splatBlood(int, float)
- Method in class zombie.characters.
IsoGameCharacter
splatBlood(int, float)
- Method in class zombie.iso.
IsoGridSquare
splatBloodFloor(float)
- Method in class zombie.characters.
IsoGameCharacter
splatBloodFloorBig(float)
- Method in class zombie.characters.
IsoGameCharacter
splatBloodOnNoDeath
- Variable in class zombie.inventory.types.
HandWeapon
SplatBloodOnNoDeath
- Variable in class zombie.scripting.objects.
Item
splatNumber
- Variable in class zombie.inventory.types.
HandWeapon
SplatNumber
- Variable in class zombie.scripting.objects.
Item
SplatSize
- Variable in class zombie.inventory.types.
HandWeapon
SplatSize
- Variable in class zombie.scripting.objects.
Item
Splint
- Static variable in class zombie.network.
PacketTypes
split
- Static variable in class zombie.core.
LaunchDialog
split(int, int, int, int)
- Method in class zombie.core.textures.
Texture
split(int, int, int, int, int, int, int, int)
- Method in class zombie.core.textures.
Texture
split2D(int[], int[])
- Method in class zombie.core.textures.
Texture
SplitExceptInbetween(String, String, String)
- Static method in class zombie.scripting.
ScriptParsingUtils
SplitExceptInbetween(String, String, String, String)
- Static method in class zombie.scripting.
ScriptParsingUtils
splitIcon()
- Method in class zombie.core.textures.
Texture
spotSoundDelay
- Variable in class zombie.characters.
IsoZombie
spotted(IsoMovingObject)
- Method in class zombie.characters.
IsoSurvivor
spotted(IsoMovingObject, boolean)
- Method in class zombie.characters.
IsoZombie
spotted(IsoMovingObject, boolean)
- Method in class zombie.iso.
IsoMovingObject
SpottedGunNut
- Variable in class zombie.ui.
TutorialManager
spottedLast
- Variable in class zombie.characters.
IsoZombie
spottedList
- Variable in class zombie.characters.
IsoPlayer
SpottedSinceAlphaZero
- Variable in class zombie.characters.
IsoGameCharacter
Spread()
- Method in class zombie.iso.objects.
IsoFire
SpreadDelay
- Variable in class zombie.iso.objects.
IsoFire
SpreadFire()
- Method in class zombie.characters.
IsoGameCharacter
SpreadTimer
- Variable in class zombie.iso.objects.
IsoFire
sprite
- Variable in class zombie.core.
SpriteRenderer.RenderState
sprite
- Variable in class zombie.core.
SpriteRenderer
sprite
- Variable in class zombie.iso.
IsoObject
sprite
- Variable in class zombie.iso.
IsoWallBloodSplat
sprite
- Variable in class zombie.iso.
MultiStageBuilding.Stage
SpriteManager
- Variable in class zombie.core.bucket.
Bucket
spriteManager
- Variable in class zombie.iso.
IsoWorld
SpriteMap
- Static variable in class zombie.iso.
IsoFloorBloodSplat
SpriteName
- Variable in class zombie.characters.
IsoZombie
SpriteName
- Variable in class zombie.inventory.types.
Clothing
spriteName
- Variable in class zombie.iso.
IsoObject
SpriteName
- Variable in class zombie.scripting.objects.
Item
SpriteRenderer
- Class in
zombie.core
SpriteRenderer()
- Constructor for class zombie.core.
SpriteRenderer
SpriteRenderer.RenderState
- Class in
zombie.core
SpriteRenderer.RingBuffer
- Class in
zombie.core
SpriteTest
- Class in
zombie
SpriteTest()
- Constructor for class zombie.
SpriteTest
sprOffX
- Variable in class zombie.iso.sprite.
IsoSprite
square
- Variable in class zombie.characters.
IsoGameCharacter.LightInfo
Square()
- Constructor for class zombie.erosion.
ErosionData.Square
square
- Variable in class zombie.iso.
IsoObject
square
- Variable in class zombie.iso.
IsoObjectPicker.ClickObject
squareAddCurtain(int, boolean)
- Static method in class zombie.iso.
LightingJNI
squareAddDoor(boolean, boolean, boolean)
- Static method in class zombie.iso.
LightingJNI
squareAddThumpable(boolean, boolean, boolean, boolean)
- Static method in class zombie.iso.
LightingJNI
squareAddWindow(boolean, boolean, boolean)
- Static method in class zombie.iso.
LightingJNI
squareBeginUpdate(int, int, int)
- Static method in class zombie.iso.
LightingJNI
squareChanged(IsoGridSquare)
- Method in class zombie.
MapCollisionData
squareEndUpdate()
- Static method in class zombie.iso.
LightingJNI
Squares
- Variable in class zombie.iso.areas.
IsoRoom
squares
- Variable in class zombie.iso.
IsoChunk
Squares
- Variable in class zombie.iso.
SliceY
squareSet(boolean, boolean, boolean, boolean, int, int, int)
- Static method in class zombie.iso.
LightingJNI
squareSetNull(int, int, int)
- Static method in class zombie.iso.
LightingJNI
src_init
- Variable in class se.krka.kahlua.stdlib.
StringLib.MatchState
sSprite
- Variable in class zombie.iso.objects.
BSFurnace
stackClear(int, int)
- Method in class se.krka.kahlua.vm.
Coroutine
stackClear(int, int)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
stackCopy(int, int, int)
- Method in class se.krka.kahlua.vm.
Coroutine
stackCopy(int, int, int)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
stackTrace
- Variable in class se.krka.kahlua.vm.
Coroutine
StacktraceCounter
- Class in
se.krka.kahlua.profiler
StacktraceCounter()
- Constructor for class se.krka.kahlua.profiler.
StacktraceCounter
StacktraceElement
- Interface in
se.krka.kahlua.profiler
StacktraceNode
- Class in
se.krka.kahlua.profiler
StacktraceNode(StacktraceElement, List, long)
- Constructor for class se.krka.kahlua.profiler.
StacktraceNode
stage
- Variable in class zombie.erosion.categories.
ErosionCategory.Data
stage
- Variable in class zombie.gameStates.
AlphaWarningState
Stage
- Variable in class zombie.gameStates.
GameLoadingState
Stage
- Variable in class zombie.iso.
LightingThread
Stage()
- Constructor for class zombie.iso.
MultiStageBuilding.Stage
stage
- Variable in class zombie.ui.
TutorialManager
stages
- Variable in class zombie.erosion.obj.
ErosionObj
stages
- Variable in class zombie.erosion.obj.
ErosionObjOverlay
stages
- Variable in class zombie.erosion.obj.
ErosionObjOverlaySprites
stages
- Variable in class zombie.erosion.obj.
ErosionObjSprites
stages
- Static variable in class zombie.iso.
MultiStageBuilding
StaggerBackDieState
- Class in
zombie.ai.states
StaggerBackDieState()
- Constructor for class zombie.ai.states.
StaggerBackDieState
StaggerBackState
- Class in
zombie.ai.states
StaggerBackState()
- Constructor for class zombie.ai.states.
StaggerBackState
staggerTimeMod
- Variable in class zombie.characters.
IsoGameCharacter
StandardFrameColour
- Variable in class zombie.ui.
UITextBox2
StandardHealthAddition
- Variable in class zombie.characters.BodyDamage.
BodyDamage
StandardHealthFromFoodTime
- Variable in class zombie.characters.BodyDamage.
BodyDamage
StandardPainReductionWhenWell
- Variable in class zombie.characters.BodyDamage.
BodyDamage
start()
- Method in class se.krka.kahlua.profiler.
Sampler
Start(Audio, float, String)
- Method in class zombie.
BaseSoundManager
start()
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
start()
- Method in class zombie.characters.CharacterTimedActions.
DoBuildAction
start()
- Method in class zombie.characters.CharacterTimedActions.
LuaTimedAction
start()
- Method in class zombie.characters.CharacterTimedActions.
LuaTimedActionNew
Start
- Variable in class zombie.core.booleanrectangles.
BooleanRectangleCollection.Line
Start()
- Method in class zombie.core.opengl.
Shader
Start()
- Method in class zombie.core.skinnedmodel.
ModelManager.ModelSlot
Start()
- Method in class zombie.core.skinnedmodel.shader.
Shader
Start(Audio, float, String)
- Method in class zombie.
DummySoundManager
start()
- Method in class zombie.erosion.
ErosionMain
start()
- Method in class zombie.
GameApplet
Start(String)
- Method in class zombie.
GameProfiler
Start(String, float, float, float)
- Method in class zombie.
GameProfiler
start()
- Static method in class zombie.
GameWindow
Start()
- Method in class zombie.
LOSThread
start()
- Method in class zombie.
MapCollisionData
start()
- Method in class zombie.network.
ServerLOS
start()
- Method in class zombie.
SoundManager.AmbientSoundEffect
Start(Audio, float, String)
- Method in class zombie.
SoundManager
StartAction(BaseAction)
- Method in class zombie.characters.
IsoGameCharacter
startAuth
- Static variable in class zombie.network.
GameClient
StartChunkGridWidth
- Static variable in class zombie.iso.
IsoChunkMap
startClient()
- Method in class zombie.network.
GameClient
StartClip(AnimationClip, boolean, boolean, boolean)
- Method in class zombie.core.skinnedmodel.animation.
AnimationPlayer
StartClip(AnimationClip, boolean, boolean)
- Method in class zombie.core.skinnedmodel.animation.
AnimationTrack
startConnectionTest()
- Method in class zombie.network.
PlayerDownloadServer
StartDay
- Variable in class zombie.
GameTime
StartDay
- Variable in class zombie.
SandboxOptions
startDrawing()
- Method in class zombie.core.textures.
TextureFBO
startDrawing(boolean, boolean)
- Method in class zombie.core.textures.
TextureFBO
startDrawingBasic(boolean)
- Method in class zombie.core.textures.
TextureFBO
Started
- Variable in class zombie.behaviors.survivor.
FleeBehaviour
Started
- Variable in class zombie.behaviors.survivor.
ObeyOrders
Started
- Variable in class zombie.behaviors.survivor.
SatisfyIdleBehavior
StarterKit
- Variable in class zombie.
SandboxOptions
StartFire()
- Method in class zombie.iso.
IsoGridSquare
StartFire(IsoCell, IsoGridSquare, boolean, int, int)
- Static method in class zombie.iso.objects.
IsoFireManager
StartFire(IsoCell, IsoGridSquare, boolean, int)
- Static method in class zombie.iso.objects.
IsoFireManager
StartFire
- Static variable in class zombie.network.
PacketTypes
StartFire
- Class in
zombie.scripting.commands.World
StartFire()
- Constructor for class zombie.scripting.commands.World.
StartFire
startFireOnClient(ByteBuffer, UdpConnection)
- Static method in class zombie.network.
GameServer
startFireOnClient(IsoGridSquare, int, boolean, int, boolean)
- Static method in class zombie.network.
GameServer
StartFrame()
- Method in class zombie.
GameProfiler
startingNew
- Variable in class zombie.
TileAccessibilityWorker
startlife
- Variable in class zombie.iso.
IsoLightSource
startLocalServer()
- Method in class zombie.network.
GameClient
startLWJGL()
- Method in class zombie.
GameApplet
startMainThread(TextureDraw, int)
- Method in class zombie.core.opengl.
Shader
StartMassInsertion()
- Method in class zombie.
SaveManager
StartMonth
- Variable in class zombie.
GameTime
StartMonth
- Variable in class zombie.
SandboxOptions
StartMusic()
- Method in class zombie.gameStates.
IngameState
StartMusic(String)
- Method in class zombie.gameStates.
IngameState
startOfIterator()
- Static method in class zombie.util.util.
Exceptions
startPacket()
- Method in class zombie.core.raknet.
UdpConnection
startPacket()
- Method in class zombie.core.raknet.
UdpEngine
StartPause
- Static variable in class zombie.network.
PacketTypes
startPingPacket()
- Method in class zombie.core.raknet.
UdpConnection
startRain()
- Static method in class zombie.network.
GameServer
StartRain
- Static variable in class zombie.network.
PacketTypes
StartRaindrop(IsoCell, IsoGridSquare, boolean)
- Static method in class zombie.iso.objects.
RainManager
startRaining()
- Static method in class zombie.iso.objects.
RainManager
StartRainSplash(IsoCell, IsoGridSquare, boolean)
- Static method in class zombie.iso.objects.
RainManager
startReceivingBodyDamageUpdates(IsoPlayer)
- Method in class zombie.characters.
IsoPlayer
startReceivingUpdates(int)
- Method in class zombie.network.
BodyDamageSync
StartRender()
- Method in class zombie.iso.
IsoObjectPicker
startRow
- Variable in class zombie.ui.
InventoryFlowControl
startSendingUpdates(int, int)
- Method in class zombie.network.
BodyDamageSync
startServer()
- Static method in class zombie.network.
GameServer
StartShader(int, int)
- Method in class zombie.core.
SpriteRenderer
StartShader(TextureDraw, int)
- Static method in class zombie.core.textures.
TextureDraw
StartShader(int, int)
- Static method in class zombie.
IndieGL
StartSmoke(IsoCell, IsoGridSquare, boolean, int, int)
- Static method in class zombie.iso.objects.
IsoFireManager
startStack
- Static variable in class zombie.core.textures.
Texture
StartTime
- Variable in class zombie.
GameProfiler.ProfileArea
StartTime
- Variable in class zombie.
GameProfiler
StartTime
- Variable in class zombie.
SandboxOptions
StartTimeOfDay
- Variable in class zombie.
GameTime
Startup(int)
- Method in class zombie.core.raknet.
RakNetPeerInterface
startup()
- Static method in class zombie.core.znet.
PortMapper
startX
- Variable in class zombie.ai.astar.
AStarPathFinder
startX
- Variable in class zombie.
WallFollower
startY
- Variable in class zombie.ai.astar.
AStarPathFinder
startY
- Variable in class zombie.
WallFollower
StartYear
- Variable in class zombie.
GameTime
StartYear
- Variable in class zombie.
SandboxOptions
startZ
- Variable in class zombie.ai.astar.
AStarPathFinder
startZoom
- Variable in class zombie.core.textures.
MultiTextureFBO2
Stash
- Class in
zombie.core.stash
Stash(String)
- Constructor for class zombie.core.stash.
Stash
stash
- Variable in class zombie.iso.
BuildingDef
StashBuilding
- Class in
zombie.core.stash
StashBuilding(String, int, int)
- Constructor for class zombie.core.stash.
StashBuilding
StashContainer
- Class in
zombie.core.stash
StashContainer(String, String, String)
- Constructor for class zombie.core.stash.
StashContainer
stashName
- Variable in class zombie.core.stash.
StashBuilding
StashSystem
- Class in
zombie.core.stash
StashSystem()
- Constructor for class zombie.core.stash.
StashSystem
StatBar
- Class in
zombie.ui
StatBar(int, int, Texture, Texture, boolean, Color)
- Constructor for class zombie.ui.
StatBar
State
- Class in
zombie.ai
State()
- Constructor for class zombie.ai.
State
state
- Variable in class zombie.core.
SpriteRenderer
state
- Variable in class zombie.iso.
Helicopter
stateBeginUpdate(int, int, int, int, int)
- Static method in class zombie.iso.
LightingJNI
stateEndFrame(float, float, float, float, float, float, float, boolean, float)
- Static method in class zombie.iso.
LightingJNI
stateEndUpdate()
- Static method in class zombie.iso.
LightingJNI
StateIndex
- Variable in class zombie.gameStates.
GameStateMachine
StateMachine
- Class in
zombie.ai
StateMachine(IsoGameCharacter)
- Constructor for class zombie.ai.
StateMachine
stateMachine
- Variable in class zombie.characters.
IsoGameCharacter
StateMachineParams
- Variable in class zombie.characters.
IsoGameCharacter
StateMap
- Variable in class zombie.iso.sprite.
AnimStateMachine
states
- Variable in class zombie.core.
SpriteRenderer
States
- Variable in class zombie.gameStates.
GameStateMachine
states
- Static variable in class zombie.
GameWindow
stateUpdateCounter(int)
- Static method in class zombie.iso.
LightingJNI
staticBlack
- Variable in class zombie.iso.
IsoCell
StaticRef
- Class in
zombie.core
StaticRef()
- Constructor for class zombie.core.
StaticRef
StaticTraits
- Static variable in class zombie.characters.
IsoPlayer
statObj
- Static variable in class zombie.characters.CharacterTimedActions.
LuaTimedAction
statObj
- Static variable in class zombie.characters.CharacterTimedActions.
LuaTimedActionNew
stats
- Variable in class zombie.characters.
IsoGameCharacter
Stats
- Class in
zombie.characters
Stats()
- Constructor for class zombie.characters.
Stats
StatsDecrease
- Variable in class zombie.
SandboxOptions
StatsPage
- Class in
zombie.ui
StatsPage(IsoGameCharacter)
- Constructor for class zombie.ui.
StatsPage
StatsPage
- Static variable in class zombie.ui.
UIManager
status(String)
- Static method in class zombie.network.
CoopSlave
Status
- Variable in class zombie.ui.
QuestControl
STATUS_FAILED
- Static variable in class zombie.
WallFollower
STATUS_NO_PATH
- Static variable in class zombie.
WallFollower
STATUS_RUNNING
- Static variable in class zombie.
WallFollower
STATUS_SUCCESS
- Static variable in class zombie.
WallFollower
StayHere(IsoGameCharacter)
- Method in class zombie.characters.
IsoSurvivor
StayInRoom
- Variable in class zombie.behaviors.survivor.orders.
GuardOrder
stayInside
- Variable in class zombie.behaviors.general.
FollowBehaviour
stayInside
- Variable in class zombie.behaviors.survivor.
AttackBehavior
stCol
- Static variable in class zombie.iso.
IsoObject
StealControl
- Variable in class zombie.ui.
TutorialManager
STEAM_SERVERS_CONNECTED
- Static variable in class zombie.core.znet.
SteamGameServer
STEAM_SERVERS_CONNECTFAILURE
- Static variable in class zombie.core.znet.
SteamGameServer
STEAM_SERVERS_DISCONNECTED
- Static variable in class zombie.core.znet.
SteamGameServer
steamAvatarChanged(long)
- Static method in class zombie.core.textures.
Texture
SteamFriend
- Class in
zombie.core.znet
SteamFriend()
- Constructor for class zombie.core.znet.
SteamFriend
SteamFriend(String, long)
- Constructor for class zombie.core.znet.
SteamFriend
SteamFriends
- Class in
zombie.core.znet
SteamFriends()
- Constructor for class zombie.core.znet.
SteamFriends
SteamGameServer
- Class in
zombie.core.znet
SteamGameServer()
- Constructor for class zombie.core.znet.
SteamGameServer
SteamGeneric
- Static variable in class zombie.network.
PacketTypes
SteamGeneric_ProfileName
- Static variable in class zombie.network.
PacketTypes
steamGetInternetServerDetails(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SteamHelper
- Class in
zombie.core
SteamHelper()
- Constructor for class zombie.core.
SteamHelper
steamID
- Variable in class zombie.core.raknet.
UdpConnection
steamId
- Variable in class zombie.core.znet.
GameServerDetails
SteamPort1
- Variable in class zombie.network.
ServerOptions
SteamPort2
- Variable in class zombie.network.
ServerOptions
SteamPortCommandline1
- Static variable in class zombie.network.
GameServer
SteamPortCommandline2
- Static variable in class zombie.network.
GameServer
steamReleaseInternetServersRequest()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
steamRequestInternetServersCount()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
steamRequestInternetServersList()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
steamRequestServerDetails(String, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
steamRequestServerRules(String, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
SteamScoreboard
- Variable in class zombie.network.
ServerOptions
SteamUGCDetails
- Class in
zombie.core.znet
SteamUGCDetails(long, String, int, long[])
- Constructor for class zombie.core.znet.
SteamUGCDetails
SteamUser
- Class in
zombie.core.znet
SteamUser()
- Constructor for class zombie.core.znet.
SteamUser
SteamUtils
- Class in
zombie.core.znet
SteamUtils()
- Constructor for class zombie.core.znet.
SteamUtils
SteamVAC
- Variable in class zombie.network.
ServerOptions
SteamVACCommandline
- Static variable in class zombie.network.
GameServer
SteamWorkshop
- Class in
zombie.core.znet
SteamWorkshop()
- Constructor for class zombie.core.znet.
SteamWorkshop
SteamWorkshopItem
- Class in
zombie.core.znet
SteamWorkshopItem(String)
- Constructor for class zombie.core.znet.
SteamWorkshopItem
SteamWorkshopItem.ItemState
- Enum in
zombie.core.znet
StencilValues
- Variable in class zombie.iso.
IsoCell
StencilX1
- Variable in class zombie.iso.
IsoCell
StencilX2
- Variable in class zombie.iso.
IsoCell
StencilY1
- Variable in class zombie.iso.
IsoCell
StencilY2
- Variable in class zombie.iso.
IsoCell
Step(int, int, int)
- Constructor for class zombie.ai.astar.
Path.Step
Step()
- Constructor for class zombie.ai.astar.
Path.Step
stepstore
- Static variable in class zombie.ai.astar.
Path
sThumbLX
- Variable in class zombie.core.input.
XINPUT_STATE
sThumbLY
- Variable in class zombie.core.input.
XINPUT_STATE
sThumbRX
- Variable in class zombie.core.input.
XINPUT_STATE
sThumbRY
- Variable in class zombie.core.input.
XINPUT_STATE
Stitch
- Static variable in class zombie.network.
PacketTypes
stitched()
- Method in class zombie.characters.BodyDamage.
BodyPart
stop()
- Method in class se.krka.kahlua.profiler.
Sampler
stop()
- Method in class zombie.
AmbientSoundManager
stop()
- Method in class zombie.
AmbientStreamManager.AmbientLoop
stop()
- Method in class zombie.
AmbientStreamManager
stop()
- Method in class zombie.
BaseAmbientStreamManager
stop()
- Method in class zombie.
BaseSoundManager
stop()
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
stop()
- Method in class zombie.characters.CharacterTimedActions.
LuaTimedAction
stop()
- Method in class zombie.characters.CharacterTimedActions.
LuaTimedActionNew
stop()
- Method in class zombie.
DummyAmbientStreamManager
stop()
- Method in class zombie.
DummySoundManager
stop()
- Method in class zombie.
GameApplet
stop()
- Static method in class zombie.iso.
LightingJNI
stop()
- Method in class zombie.iso.
LightingThread
stop()
- Method in class zombie.iso.
WorldStreamer
stop()
- Method in interface zombie.
ISoundSystem.ISoundInstance
stop()
- Method in class zombie.
MapCollisionData
stop()
- Method in class zombie.
PathfindManager
stop()
- Method in class zombie.
SoundManager.AmbientSoundEffect
stop()
- Method in class zombie.
SoundManager
stop()
- Method in class zombie.
ZombiePopulationManager
StopAction
- Class in
zombie.scripting.commands.Character
StopAction()
- Constructor for class zombie.scripting.commands.Character.
StopAction
StopAllActionQueue()
- Method in class zombie.characters.
IsoGameCharacter
StopAllActionQueueAiming()
- Method in class zombie.characters.
IsoGameCharacter
StopAllActionQueueRunning()
- Method in class zombie.characters.
IsoGameCharacter
StopAllActionQueueWalking()
- Method in class zombie.characters.
IsoGameCharacter
StopAllScriptsContaining
- Class in
zombie.scripting.commands
StopAllScriptsContaining()
- Constructor for class zombie.scripting.commands.
StopAllScriptsContaining
StopAllScriptsExcept
- Class in
zombie.scripting.commands
StopAllScriptsExcept()
- Constructor for class zombie.scripting.commands.
StopAllScriptsExcept
StopAllScriptsExceptContaining
- Class in
zombie.scripting.commands
StopAllScriptsExceptContaining()
- Constructor for class zombie.scripting.commands.
StopAllScriptsExceptContaining
StopAndFaceForOrder
- Class in
zombie.behaviors.survivor.orders.LittleTasks
StopAndFaceForOrder(IsoGameCharacter, IsoGameCharacter, int)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
StopAndFaceForOrder
StopBleeding
- Class in
zombie.behaviors.survivor.orders.Needs
StopBleeding(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.Needs.
StopBleeding
StopBurning()
- Method in class zombie.characters.
IsoGameCharacter
stopFire()
- Method in class zombie.iso.
IsoGridSquare
stopFire(ByteBuffer, UdpConnection)
- Static method in class zombie.network.
GameServer
StopFire
- Static variable in class zombie.network.
PacketTypes
stopLightingThread()
- Method in class zombie.iso.
IsoCell
StopMusic()
- Method in class zombie.
BaseSoundManager
stopMusic(String)
- Method in class zombie.
BaseSoundManager
StopMusic()
- Method in class zombie.
DummySoundManager
stopMusic(String)
- Method in class zombie.
DummySoundManager
stopMusic(String)
- Method in class zombie.
SoundManager
StopMusic()
- Method in class zombie.
SoundManager
StopOnAim
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
StopOnFrameOneAfterLoop
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
StopOnRun
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
StopOnWalk
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
StopPause
- Static variable in class zombie.network.
PacketTypes
stopPing()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
stopRain()
- Static method in class zombie.network.
GameServer
StopRain
- Static variable in class zombie.network.
PacketTypes
stopRaining()
- Static method in class zombie.iso.objects.
RainManager
stopReceivingBodyDamageUpdates(IsoPlayer)
- Method in class zombie.characters.
IsoPlayer
stopReceivingUpdates(int)
- Method in class zombie.network.
BodyDamageSync
stopRinging()
- Method in class zombie.inventory.types.
AlarmClock
StopScript
- Class in
zombie.scripting.commands.Script
StopScript()
- Constructor for class zombie.scripting.commands.Script.
StopScript
StopScript(String)
- Method in class zombie.scripting.
ScriptManager
StopScript(Script.ScriptInstance)
- Method in class zombie.scripting.
ScriptManager
stopSendingUpdates(int, int)
- Method in class zombie.network.
BodyDamageSync
StopSound(Audio)
- Method in class zombie.
BaseSoundManager
stopSound(long)
- Method in class zombie.characters.
BaseCharacterSoundEmitter
stopSound(long)
- Method in class zombie.characters.
CharacterSoundEmitter
stopSound(long)
- Method in class zombie.characters.
DummyCharacterSoundEmitter
StopSound(Audio)
- Method in class zombie.
DummySoundManager
stopSound(long)
- Method in interface zombie.interfaces.
ICommonSoundEmitter
stopSound(long)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
stopSound(long)
- Method in class zombie.radio.StorySounds.
StoryEmitter
StopSound(Audio)
- Method in class zombie.
SoundManager
storeInByteData(IsoObject)
- Method in class zombie.inventory.
InventoryItem
storeVowelsAmount
- Variable in class zombie.profanity.locales.
Locale
Story(String)
- Constructor for class zombie.gameStates.
ChooseGameInfo.Story
StoryEmitter
- Class in
zombie.radio.StorySounds
StoryEmitter()
- Constructor for class zombie.radio.StorySounds.
StoryEmitter
StoryEmitter.Sound
- Class in
zombie.radio.StorySounds
StorySound
- Class in
zombie.radio.StorySounds
StorySound(String, float)
- Constructor for class zombie.radio.StorySounds.
StorySound
StorySoundEvent
- Class in
zombie.radio.StorySounds
StorySoundEvent()
- Constructor for class zombie.radio.StorySounds.
StorySoundEvent
StorySoundEvent(String)
- Constructor for class zombie.radio.StorySounds.
StorySoundEvent
storySounds
- Variable in class zombie.radio.StorySounds.
EventSound
str
- Variable in class zombie.ui.
TextManager.DeferedTextDraw
StreetCracks
- Class in
zombie.erosion.categories
StreetCracks()
- Constructor for class zombie.erosion.categories.
StreetCracks
strength
- Variable in class zombie.characters.
IsoGameCharacter.TorchInfo
strength
- Variable in class zombie.characters.
IsoZombie
Strength
- Variable in class zombie.
SandboxOptions.ZombieLore
stress
- Variable in class zombie.characters.
Stats
stressChange
- Variable in class zombie.inventory.
InventoryItem
StressChange
- Variable in class zombie.scripting.objects.
Item
StressFromBiteOrScratch
- Static variable in class zombie.
ZomboidGlobals
stressFromCigarettes
- Variable in class zombie.characters.
Stats
StressFromSoundsMultiplier
- Static variable in class zombie.
ZomboidGlobals
stresshumans
- Variable in class zombie.
WorldSoundManager.WorldSound
StressReduction
- Static variable in class zombie.
ZomboidGlobals
StringConfigOption
- Class in
zombie.config
StringConfigOption(String, String)
- Constructor for class zombie.config.
StringConfigOption
StringLib
- Class in
se.krka.kahlua.stdlib
StringLib(int)
- Constructor for class se.krka.kahlua.stdlib.
StringLib
StringLib.MatchState
- Class in
se.krka.kahlua.stdlib
StringLib.MatchState.Capture
- Class in
se.krka.kahlua.stdlib
StringLib.StringPointer
- Class in
se.krka.kahlua.stdlib
StringPointer(String)
- Constructor for class se.krka.kahlua.stdlib.
StringLib.StringPointer
StringPointer(String, int)
- Constructor for class se.krka.kahlua.stdlib.
StringLib.StringPointer
StringServerOption(ServerOptions, String, String)
- Constructor for class zombie.network.
ServerOptions.StringServerOption
style
- Variable in class zombie.core.
SpriteRenderer.RenderState
style
- Variable in class zombie.core.
SpriteRenderer
Style
- Interface in
zombie.core.Styles
sub(float, float, float)
- Method in class zombie.core.skinnedmodel.
Vector3
sub(Vector3)
- Method in class zombie.core.skinnedmodel.
Vector3
SubCategory
- Variable in class zombie.scripting.objects.
Item
submitUpdate()
- Method in class zombie.core.znet.
SteamWorkshopItem
SubmitWorkshopItem(SteamWorkshopItem)
- Method in class zombie.core.znet.
SteamWorkshop
subPerks
- Variable in class zombie.ui.
LevelUpCategory
SubscribeItem(long, ISteamWorkshopCallback)
- Method in class zombie.core.znet.
SteamWorkshop
SubTextureInfo(int, int, int, int, int, int, int, int, String)
- Constructor for class zombie.core.textures.
TexturePackPage.SubTextureInfo
subTextureMap
- Static variable in class zombie.core.textures.
TexturePackPage
subTextureMap2
- Static variable in class zombie.core.textures.
TexturePackPage
subTextures
- Variable in class zombie.core.textures.
TexturePackPage
succeed
- Variable in class zombie.ui.
QuestControl
Succeeded(Path, Mover)
- Method in interface zombie.ai.astar.
IPathfinder
Succeeded(Path, Mover)
- Method in class zombie.ai.states.
PathFindState
Succeeded(Path, Mover)
- Method in class zombie.behaviors.general.
PathFindBehavior
Succeeded(Path, Mover)
- Method in class zombie.characters.CharacterTimedActions.
LuaTimedActionNew
Succeeded
- Static variable in class zombie.
PathfindManager
suffixes
- Variable in class zombie.network.
ServerSettingsManager
SUN_JAVA_COMMAND
- Static variable in class zombie.
FrameLoader
superAttack
- Variable in class zombie.characters.
IsoGameCharacter
support3D
- Static variable in class zombie.core.
PerformanceSettings
Surname
- Variable in class zombie.characters.
IsoPlayer
surname
- Variable in class zombie.characters.
SurvivorDesc
Surnames
- Static variable in class zombie.characters.
SurvivorFactory
SurvivorDesc
- Class in
zombie.characters
SurvivorDesc()
- Constructor for class zombie.characters.
SurvivorDesc
SurvivorDesc(boolean)
- Constructor for class zombie.characters.
SurvivorDesc
SurvivorDesc(SurvivorDesc)
- Constructor for class zombie.characters.
SurvivorDesc
SurvivorDescriptors
- Variable in class zombie.iso.
IsoWorld
SurvivorFactory
- Class in
zombie.characters
SurvivorFactory()
- Constructor for class zombie.characters.
SurvivorFactory
SurvivorFactory.SurvivorType
- Enum in
zombie.characters
SurvivorGroup
- Class in
zombie.characters
SurvivorGroup(KahluaTable)
- Constructor for class zombie.characters.
SurvivorGroup
SurvivorGroup(SurvivorDesc)
- Constructor for class zombie.characters.
SurvivorGroup
SurvivorHouseChance
- Variable in class zombie.
SandboxOptions
SurvivorKills
- Variable in class zombie.characters.
IsoGameCharacter
SurvivorMap
- Static variable in class zombie.characters.
IsoGameCharacter
SurvivorPathTime
- Static variable in class zombie.
PathfindManager
SurvivorPersonality
- Class in
zombie.characters
SurvivorPersonality()
- Constructor for class zombie.characters.
SurvivorPersonality
SurvivorPersonality.Personality
- Enum in
zombie.characters
SurvivorSurvivalRecord
- Variable in class zombie.iso.
IsoWorld
suspend()
- Method in class zombie.network.
ServerLOS
suspendStencil()
- Method in class zombie.ui.
UIElement
SVNRevision
- Class in
zombie
SVNRevision()
- Constructor for class zombie.
SVNRevision
sw
- Variable in class zombie.iso.
IsoGridSquare
SwapChunkBuffers()
- Method in class zombie.iso.
IsoChunkMap
swapTexture(ITexture)
- Method in class zombie.core.textures.
TextureFBO
SwingAmountBeforeImpact
- Variable in class zombie.scripting.objects.
Item
swingAnim
- Variable in class zombie.inventory.
InventoryItem
SwingAnim
- Variable in class zombie.scripting.objects.
Item
swingSound
- Variable in class zombie.inventory.types.
HandWeapon
SwingSound
- Variable in class zombie.scripting.objects.
Item
swingTime
- Variable in class zombie.inventory.types.
HandWeapon
SwingTime
- Variable in class zombie.scripting.objects.
Item
SwipeState
- Class in
zombie.ai.states
SwipeState()
- Constructor for class zombie.ai.states.
SwipeState
SwipeStatePlayer
- Class in
zombie.ai.states
SwipeStatePlayer()
- Constructor for class zombie.ai.states.
SwipeStatePlayer
SwipeStatePlayer.CustomComparator
- Class in
zombie.ai.states
SwitchedCells
- Variable in class zombie.
PathfindManager.PathfindThread
switches
- Variable in class zombie.iso.
IsoLightSource
SwitchingCells
- Variable in class zombie.
PathfindManager.PathfindThread
switchLight(boolean)
- Method in class zombie.iso.
IsoGridSquare
switchLight(boolean)
- Method in class zombie.iso.objects.
IsoLightSwitch
SWorldX
- Static variable in class zombie.iso.
IsoChunkMap
SWorldY
- Static variable in class zombie.iso.
IsoChunkMap
sx
- Variable in class zombie.behaviors.general.
PathFindBehavior
sx
- Variable in class zombie.gameStates.
MainScreenState.ScreenElement
sx
- Variable in class zombie.iso.
IsoObject
sx
- Variable in class zombie.
PathfindManager.PathfindJob
sx
- Variable in class zombie.ui.
MovementBlender
sy
- Variable in class zombie.behaviors.general.
PathFindBehavior
sy
- Variable in class zombie.gameStates.
MainScreenState.ScreenElement
sy
- Variable in class zombie.iso.
IsoObject
sy
- Variable in class zombie.
PathfindManager.PathfindJob
sy
- Variable in class zombie.ui.
MovementBlender
sync(BodyPart, BodyDamageSync.Updater)
- Method in class zombie.characters.BodyDamage.
BodyPart
sync(ByteBuffer, byte)
- Method in class zombie.characters.BodyDamage.
BodyPart
sync(int, int, boolean, boolean)
- Method in class zombie.iso.objects.
IsoGenerator
sync()
- Method in class zombie.iso.objects.
IsoStove
syncActiveControllers()
- Method in class zombie.input.
JoypadManager
syncAlarmClock()
- Method in class zombie.inventory.types.
AlarmClock
SyncAlarmClock(ByteBuffer)
- Static method in class zombie.network.
GameClient
SyncAlarmClock
- Static variable in class zombie.network.
PacketTypes
syncAlarmClock_Player(IsoPlayer)
- Method in class zombie.inventory.types.
AlarmClock
syncAlarmClock_World()
- Method in class zombie.inventory.types.
AlarmClock
syncClock()
- Static method in class zombie.network.
GameServer
SyncClock
- Static variable in class zombie.network.
PacketTypes
SyncClothing
- Static variable in class zombie.network.
PacketTypes
syncCompost()
- Method in class zombie.iso.objects.
IsoCompost
SyncCompost
- Static variable in class zombie.network.
PacketTypes
syncCustomizedSettings(UdpConnection)
- Method in class zombie.iso.objects.
IsoLightSwitch
SyncCustomLightSettings
- Static variable in class zombie.network.
PacketTypesShort
SyncCustomLightSwitchSettings(ByteBuffer)
- Static method in class zombie.network.
GameClient
SyncCustomLightSwitchSettings(ByteBuffer, UdpConnection)
- Static method in class zombie.network.
GameServer
syncDoorKey()
- Method in class zombie.iso.objects.
IsoDoor
SyncDoorKey(ByteBuffer, UdpConnection)
- Static method in class zombie.network.
GameServer
SyncDoorKey
- Static variable in class zombie.network.
PacketTypes
syncFaction()
- Method in class zombie.characters.
Faction
SyncFaction
- Static variable in class zombie.network.
PacketTypes
syncFurnace()
- Method in class zombie.iso.objects.
BSFurnace
SyncFurnace
- Static variable in class zombie.network.
PacketTypes
SyncGenerator
- Static variable in class zombie.network.
PacketTypes
syncIsoObject(boolean, byte, UdpConnection, ByteBuffer)
- Method in class zombie.iso.
IsoObject
syncIsoObject(boolean, byte, UdpConnection, ByteBuffer)
- Method in class zombie.iso.objects.
IsoCurtain
syncIsoObject(boolean, byte, UdpConnection)
- Method in class zombie.iso.objects.
IsoCurtain
syncIsoObject(boolean, byte, UdpConnection, ByteBuffer)
- Method in class zombie.iso.objects.
IsoDoor
syncIsoObject(boolean, byte, UdpConnection, ByteBuffer)
- Method in class zombie.iso.objects.
IsoLightSwitch
syncIsoObject(boolean, byte, UdpConnection)
- Method in class zombie.iso.objects.
IsoLightSwitch
syncIsoObject(boolean, byte, UdpConnection, ByteBuffer)
- Method in class zombie.iso.objects.
IsoStove
syncIsoObject(boolean, byte, UdpConnection, ByteBuffer)
- Method in class zombie.iso.objects.
IsoThumpable
syncIsoObject(boolean, byte, UdpConnection, ByteBuffer)
- Method in class zombie.iso.objects.
IsoWindow
SyncIsoObject(ByteBuffer)
- Method in class zombie.network.
GameClient
SyncIsoObject(ByteBuffer, UdpConnection)
- Static method in class zombie.network.
GameServer
SyncIsoObject
- Static variable in class zombie.network.
PacketTypes
SyncIsoObjectReq(ByteBuffer)
- Method in class zombie.network.
GameClient
SyncIsoObjectReq(ByteBuffer, UdpConnection)
- Static method in class zombie.network.
GameServer
SyncIsoObjectReq
- Static variable in class zombie.network.
PacketTypes
syncIsoObjectSend(ByteBufferWriter)
- Method in class zombie.iso.
IsoObject
syncIsoObjectSend(ByteBufferWriter)
- Method in class zombie.iso.objects.
IsoCurtain
syncIsoObjectSend(ByteBufferWriter)
- Method in class zombie.iso.objects.
IsoDoor
syncIsoObjectSend(ByteBufferWriter)
- Method in class zombie.iso.objects.
IsoLightSwitch
syncIsoObjectSend(ByteBufferWriter)
- Method in class zombie.iso.objects.
IsoStove
syncIsoObjectSend(ByteBufferWriter)
- Method in class zombie.iso.objects.
IsoThumpable
syncIsoObjectSend(ByteBufferWriter)
- Method in class zombie.iso.objects.
IsoWindow
syncIsoThumpable()
- Method in class zombie.iso.objects.
IsoThumpable
syncIsoTrap(HandWeapon, boolean, boolean)
- Method in class zombie.iso.
IsoGridSquare
syncNonPvpZone(boolean)
- Method in class zombie.iso.areas.
NonPvpZone
SyncNonPvpZone
- Static variable in class zombie.network.
PacketTypes
SyncPlayerInventory
- Static variable in class zombie.network.
PacketTypes
syncSafehouse()
- Method in class zombie.iso.areas.
SafeHouse
SyncSafehouse
- Static variable in class zombie.network.
PacketTypes
syncStopRinging()
- Method in class zombie.inventory.types.
AlarmClock
SyncThumpable(ByteBuffer, UdpConnection)
- Static method in class zombie.network.
GameServer
SyncThumpable
- Static variable in class zombie.network.
PacketTypes
syncToFrame(IsoSpriteInstance, IsoAnim)
- Method in class zombie.core.skinnedmodel.animation.
AnimationTrack
SyncXp(IsoPlayer)
- Method in class zombie.Lua.
LuaManager.GlobalObject
SyncXP
- Static variable in class zombie.network.
PacketTypes
SystemDisabler
- Class in
zombie
SystemDisabler()
- Constructor for class zombie.
SystemDisabler
sz
- Variable in class zombie.behaviors.general.
PathFindBehavior
sz
- Variable in class zombie.
PathfindManager.PathfindJob
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