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H
h
- Variable in class zombie.core.textures.
TexturePackPage.SubTextureInfo
H
- Variable in class zombie.iso.
IsoCell.Zone
h
- Variable in class zombie.iso.
IsoLot.Zone
h
- Variable in class zombie.iso.
IsoMetaGrid.Zone
h
- Variable in class zombie.iso.
RoomDef.RoomRect
hair
- Variable in class zombie.characters.
SurvivorDesc
hairColor
- Variable in class zombie.characters.
SurvivorDesc
HairCommonColors
- Static variable in class zombie.characters.
SurvivorDesc
hairNoColor
- Variable in class zombie.characters.
SurvivorDesc
hairSprite
- Variable in class zombie.characters.
IsoGameCharacter
haloDispTime
- Variable in class zombie.characters.
IsoGameCharacter
haloNote
- Variable in class zombie.characters.
IsoGameCharacter
Hand_L
- Variable in class zombie.ui.
NewHealthPanel
Hand_R
- Variable in class zombie.ui.
NewHealthPanel
handleCommand(String)
- Method in class zombie.network.
CoopSlave
handleOldServerZombiesFile()
- Method in class zombie.
SandboxOptions
handleOldZombiesFile1()
- Method in class zombie.
SandboxOptions
handleOldZombiesFile2()
- Method in class zombie.
SandboxOptions
HandWeapon
- Class in
zombie.inventory.types
HandWeapon(String, String, String, String)
- Constructor for class zombie.inventory.types.
HandWeapon
handwritten
- Variable in class zombie.ui.
TextManager
HangSheet
- Class in
zombie.behaviors.survivor.orders.LittleTasks
HangSheet(IsoGameCharacter, IsoWindow, IsoGridSquare)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
HangSheet
Has(IsoObjectType)
- Method in class zombie.iso.
IsoGridSquare
HasACold
- Variable in class zombie.characters.BodyDamage.
BodyDamage
hasActiveModel()
- Method in class zombie.characters.
IsoGameCharacter
hasActiveModel()
- Method in class zombie.iso.sprite.
IsoSprite
HasAlias(String)
- Method in class zombie.scripting.objects.
Script.ScriptInstance
HasAllRequiredItems(Recipe, IsoGameCharacter, InventoryItem, ArrayList)
- Static method in class zombie.inventory.
RecipeManager
hasAlpha()
- Method in class zombie.core.textures.
PNGDecoder
hasAlphaChannel()
- Method in class zombie.core.textures.
PNGDecoder
hasBattery
- Variable in class zombie.radio.devices.
DeviceData
HasBeenDragged
- Variable in class zombie.characters.
IsoSurvivor
hasBeenVisited
- Variable in class zombie.iso.
BuildingDef
hasBlockedDoor(boolean)
- Method in class zombie.iso.
IsoGridSquare
hasBlockedWindow(boolean)
- Method in class zombie.iso.
IsoGridSquare
hasBreakpoint(String, int)
- Method in class se.krka.kahlua.vm.
KahluaThread
hasBreakpoint(String, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
HasCache(String)
- Static method in class zombie.iso.sprite.
IsoSprite
hasChatHistory
- Variable in class zombie.characters.
IsoGameCharacter
hasChatToDisplay
- Variable in class zombie.chat.
ChatElement
hasChatToDisplay()
- Method in class zombie.iso.objects.
IsoWaveSignal
hasChildSprite
- Variable in class zombie.erosion.obj.
ErosionObj
hasChildSprite
- Variable in class zombie.erosion.obj.
ErosionObjSprites
HasCurtains()
- Method in class zombie.iso.objects.
IsoDoor
HasCurtains()
- Method in class zombie.iso.objects.
IsoThumpable
HasCurtains()
- Method in class zombie.iso.objects.
IsoWindow
hasDataBreakpoint(KahluaTable, Object)
- Method in class se.krka.kahlua.vm.
KahluaThread
hasDataBreakpoint(KahluaTable, Object)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
hasDataReadBreakpoint(KahluaTable, Object)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
hasEquipped(String)
- Method in class zombie.characters.
IsoGameCharacter
hasExternalWaterSource()
- Method in class zombie.iso.
IsoObject
hasFlower
- Variable in class zombie.erosion.obj.
ErosionObj
hasFlower
- Variable in class zombie.erosion.obj.
ErosionObjSprites
hasFuel()
- Method in class zombie.iso.objects.
IsoBarbecue
hasFuel()
- Method in class zombie.iso.objects.
IsoFireplace
hash(int)
- Method in class zombie.util.hash.
DefaultIntHashFunction
hash(int)
- Method in interface zombie.util.hash.
IntHashFunction
hashCode()
- Method in class se.krka.kahlua.integration.expose.caller.
ConstructorCaller
hashCode()
- Method in class se.krka.kahlua.integration.expose.caller.
MethodCaller
hashCode()
- Method in class se.krka.kahlua.integration.expose.
LuaJavaInvoker
hashCode()
- Method in class se.krka.kahlua.integration.expose.
MultiLuaJavaInvoker
hashCode()
- Method in class se.krka.kahlua.profiler.
FakeStacktraceElement
hashCode()
- Method in class se.krka.kahlua.profiler.
JavaStacktraceElement
hashCode()
- Method in class se.krka.kahlua.profiler.
LuaStacktraceElement
hashCode()
- Method in class zombie.ai.astar.
Path.Step
hashCode()
- Method in class zombie.core.Collections.
ZomboidAbstractMap
hashCode()
- Method in class zombie.core.Collections.
ZomboidAbstractMap.SimpleEntry
hashCode()
- Method in class zombie.core.Collections.
ZomboidAbstractMap.SimpleImmutableEntry
hashCode()
- Method in class zombie.core.
Color
hashCode()
- Method in interface zombie.util.
IntCollection
hashCode()
- Method in class zombie.util.list.
AbstractIntList
hashCode()
- Method in class zombie.util.list.
IntArrayList
hashCode()
- Method in class zombie.util.map.
AbstractIntKeyMap
hashCode()
- Method in interface zombie.util.map.
IntKeyMap
hashCode()
- Method in class zombie.util.set.
AbstractIntSet
hashCode()
- Method in class zombie.util.set.
IntOpenHashSet
hasHeat(Recipe, InventoryItem, ArrayList, IsoGameCharacter)
- Static method in class zombie.inventory.
RecipeManager
HasHeight
- Variable in class zombie.iso.
IsoCell.Zone
HashMap
- Class in
zombie.core.utils
HashMap()
- Constructor for class zombie.core.utils.
HashMap
HashMap.Iterator
- Class in
zombie.core.utils
hasInitTextObjects
- Variable in class zombie.characters.
IsoGameCharacter
HasInjury()
- Method in class zombie.characters.BodyDamage.
BodyDamage
HasInjury()
- Method in class zombie.characters.BodyDamage.
BodyPart
hasInstance()
- Static method in class zombie.radio.
RadioAPI
hasInstance()
- Static method in class zombie.radio.scripting.
RadioScriptManager
hasInstance()
- Static method in class zombie.radio.
ZomboidRadio
HasInventory
- Class in
zombie.scripting.commands.Character
HasInventory()
- Constructor for class zombie.scripting.commands.Character.
HasInventory
HasInventory(String)
- Method in class zombie.scripting.objects.
ScriptContainer
HasItem(String)
- Method in class zombie.characters.
IsoGameCharacter
hasItems(String, int)
- Method in class zombie.characters.
IsoGameCharacter
hasLightBulb()
- Method in class zombie.iso.objects.
IsoLightSwitch
hasLightSwitches()
- Method in class zombie.iso.areas.
IsoRoom
hasModData()
- Method in class zombie.inventory.
InventoryItem
hasModData()
- Method in class zombie.iso.
IsoGridSquare
hasModData()
- Method in class zombie.iso.
IsoObject
hasModData()
- Method in class zombie.iso.objects.
IsoThumpable
hasMoreElements()
- Method in class zombie.core.Collections.
NonBlockingHashMapLong.IteratorLong
HasMusic(Audio)
- Method in class zombie.
BaseSoundManager
HasMusic(Audio)
- Method in class zombie.
DummySoundManager
HasMusic(Audio)
- Method in class zombie.
SoundManager
HasNeed(String)
- Method in class zombie.characters.
SurvivorGroup
hasNext()
- Method in interface zombie.core.Collections.
IntIterator
hasNext()
- Method in class zombie.core.Collections.
NonBlockingHashMapLong.IteratorLong
hasNext()
- Method in class zombie.core.utils.
HashMap.Iterator
hasNext()
- Method in interface zombie.util.
IntIterator
hasNext()
- Method in interface zombie.util.map.
IntKeyMapIterator
hasObservation(String)
- Method in class zombie.characters.
SurvivorDesc
HasOtherMembers(SurvivorDesc)
- Method in class zombie.characters.
SurvivorGroup
hasPlayerInRange
- Variable in class zombie.iso.objects.
IsoWaveSignal
HasPlayerInrange()
- Method in class zombie.iso.objects.
IsoWaveSignal
hasPrevious()
- Method in interface zombie.util.list.
IntListIterator
hasPropaneTank()
- Method in class zombie.iso.objects.
IsoBarbecue
HasPushable()
- Method in class zombie.iso.
IsoGridSquare
HasRangeRequirement
- Variable in class zombie.behaviors.survivor.
AttackBehavior
hasReadDataBreakpoint(KahluaTable, Object)
- Method in class se.krka.kahlua.vm.
KahluaThread
hasRoomFor(IsoGameCharacter, InventoryItem)
- Method in class zombie.inventory.
ItemContainer
hasRoomFor(IsoGameCharacter, float)
- Method in class zombie.inventory.
ItemContainer
hasSafehouse(IsoPlayer)
- Static method in class zombie.iso.areas.
SafeHouse
hasSelf()
- Method in interface se.krka.kahlua.integration.expose.caller.
Caller
hasSelf()
- Method in class se.krka.kahlua.integration.expose.caller.
ConstructorCaller
hasSelf()
- Method in class se.krka.kahlua.integration.expose.caller.
MethodCaller
hasSnow
- Variable in class zombie.erosion.obj.
ErosionObj
hasSnow
- Variable in class zombie.erosion.obj.
ErosionObjSprites
hasSpawned
- Variable in class zombie.erosion.categories.
ErosionCategory.Data
HasStairs()
- Method in class zombie.iso.
IsoGridSquare
hasStalled()
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
hasSupport()
- Method in class zombie.iso.
IsoGridSquare
HasTexture(String)
- Method in class zombie.core.bucket.
Bucket
HasTooltip()
- Method in class zombie.characters.
IsoSurvivor
HasTooltip()
- Method in class zombie.iso.
IsoObject
HasTooltip()
- Method in class zombie.iso.objects.
IsoCrate
HasTooltip()
- Method in class zombie.iso.objects.
IsoFire
HasTooltip()
- Method in class zombie.iso.objects.
IsoRaindrop
HasTooltip()
- Method in class zombie.iso.objects.
IsoRainSplash
HasTooltip()
- Method in class zombie.iso.objects.
IsoWoodenWall
HasTooltip()
- Method in class zombie.iso.objects.
IsoWorldInventoryObject
HasTrait(String)
- Method in class zombie.characters.
IsoGameCharacter
HasTrait
- Class in
zombie.scripting.commands.Character
HasTrait()
- Constructor for class zombie.scripting.commands.Character.
HasTrait
HasTree()
- Method in class zombie.iso.
IsoGridSquare
HasType(ItemType)
- Method in class zombie.inventory.
ItemContainer
hasValue
- Variable in class zombie.ui.
ObjectTooltip.LayoutItem
hasVararg()
- Method in class se.krka.kahlua.integration.expose.caller.
AbstractCaller
hasVararg()
- Method in interface se.krka.kahlua.integration.expose.caller.
Caller
hasWall
- Variable in class zombie.erosion.
ErosionRegions.Region
hasWater()
- Method in class zombie.iso.areas.
IsoBuilding
hasWater()
- Method in class zombie.iso.areas.
IsoRoom
hasWater()
- Method in class zombie.iso.
IsoObject
haveBladeWeapon()
- Method in class zombie.characters.
IsoGameCharacter
haveBlood()
- Method in class zombie.iso.
IsoGridSquare
haveBullet()
- Method in class zombie.characters.BodyDamage.
BodyPart
haveCons()
- Method in class zombie.iso.
IsoMetaGrid.Zone
haveConstruction
- Variable in class zombie.iso.
IsoMetaGrid.Zone
haveDoor()
- Method in class zombie.iso.
IsoGridSquare
haveElectricity()
- Method in class zombie.iso.
IsoGridSquare
haveExtraItems()
- Method in class zombie.inventory.
InventoryItem
haveFuel()
- Method in class zombie.iso.objects.
IsoThumpable
haveGlass()
- Method in class zombie.characters.BodyDamage.
BodyPart
haveKey()
- Method in class zombie.iso.objects.
IsoDoor
haveRoof
- Variable in class zombie.iso.
IsoGridSquare
haveSheetRope
- Variable in class zombie.iso.
IsoGridSquare
haveSheetRope()
- Method in class zombie.iso.objects.
IsoThumpable
haveSheetRope()
- Method in class zombie.iso.objects.
IsoWindow
haveSheetRope(IsoObject)
- Static method in class zombie.iso.objects.
IsoWindowFrame
haveSpecialTooltip()
- Method in class zombie.iso.
IsoObject
haveThisFixer(IsoGameCharacter, Fixing.Fixer, InventoryItem)
- Method in class zombie.scripting.objects.
Fixing
haveThisKeyId(int)
- Method in class zombie.inventory.
ItemContainer
Hea
- Static variable in class zombie.ui.
UIManager
head
- Variable in class zombie.characters.
SurvivorDesc
Head
- Variable in class zombie.ui.
NewHealthPanel
HeadPhoneChange
- Static variable in class zombie.radio.devices.
DeviceDataNetTypes
headphoneType
- Variable in class zombie.radio.devices.
DeviceData
headSprite
- Variable in class zombie.characters.
IsoGameCharacter
Heal
- Class in
zombie.behaviors.survivor.orders.Needs
Heal(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.Needs.
Heal
Health
- Variable in class zombie.characters.
IsoGameCharacter
Health
- Variable in class zombie.iso.objects.
IsoCrate
Health
- Variable in class zombie.iso.objects.
IsoCurtain
Health
- Variable in class zombie.iso.objects.
IsoDoor
Health
- Variable in class zombie.iso.objects.
IsoThumpable
Health
- Variable in class zombie.iso.objects.
IsoWindow
Health
- Variable in class zombie.iso.objects.
IsoWoodenWall
HealthBar
- Variable in class zombie.ui.
NewHealthPanel
HealthBarBack
- Variable in class zombie.ui.
NewHealthPanel
HealthFromFood
- Variable in class zombie.characters.BodyDamage.
BodyDamage
HealthFromFoodTimer
- Variable in class zombie.characters.BodyDamage.
BodyDamage
HealthIcon
- Variable in class zombie.ui.
NewHealthPanel
HealthPanel
- Static variable in class zombie.ui.
UIManager
HealthReductionFromSevereBadMoodles
- Variable in class zombie.characters.BodyDamage.
BodyDamage
Hearing
- Variable in class zombie.
SandboxOptions.ZombieLore
Heart
- Static variable in class zombie.ui.
Sidebar
heartBeat()
- Method in class zombie.network.
GameClient
heartBeat()
- Static method in class zombie.network.
GameServer
heartDelay
- Variable in class zombie.characters.
IsoPlayer
heartDelayMax
- Variable in class zombie.characters.
IsoPlayer
heartEventInstance
- Variable in class zombie.characters.
IsoPlayer
Heat
- Variable in class zombie.inventory.types.
DrainableComboItem
Heat
- Variable in class zombie.inventory.types.
Food
heat
- Variable in class zombie.iso.objects.
BSFurnace
heatDecrease
- Variable in class zombie.iso.objects.
BSFurnace
heatIncrease
- Variable in class zombie.iso.objects.
BSFurnace
heatSource
- Variable in class zombie.iso.objects.
IsoFireplace
height
- Variable in class zombie.core.fonts.
AngelCodeFont.CharDef
height
- Variable in class zombie.core.opengl.
Shader
height
- Variable in class zombie.core.textures.
Texture
height
- Variable in class zombie.core.textures.
TextureID
height
- Variable in class zombie.iso.
IsoObjectPicker.ClickObject
height
- Variable in class zombie.iso.
IsoRoomLight
height
- Variable in class zombie.iso.
LotHeader
height
- Variable in class zombie.ui.
UIElement
heightHW
- Variable in class zombie.core.textures.
TextureID
heightOrig
- Variable in class zombie.core.textures.
Texture
HeightTiles
- Static variable in class zombie.iso.
CellStreamer
Helicopter
- Class in
zombie.iso
Helicopter()
- Constructor for class zombie.iso.
Helicopter
helicopter
- Variable in class zombie.iso.
IsoWorld
Helicopter
- Static variable in class zombie.network.
PacketTypes
Helicopter
- Variable in class zombie.
SandboxOptions
HelicopterDay1
- Variable in class zombie.
GameTime
HelicopterDay2
- Variable in class zombie.
GameTime
HelicopterTime1End
- Variable in class zombie.
GameTime
HelicopterTime1Start
- Variable in class zombie.
GameTime
HelicopterTime2End
- Variable in class zombie.
GameTime
HelicopterTime2Start
- Variable in class zombie.
GameTime
HelperFunctions
- Class in
zombie.core.skinnedmodel
HelperFunctions()
- Constructor for class zombie.core.skinnedmodel.
HelperFunctions
HelpIcon
- Class in
zombie.ui
HelpIcon(int, int, String, String)
- Constructor for class zombie.ui.
HelpIcon
HerbalistType
- Variable in class zombie.scripting.objects.
Item
HEREBEWHEREYOUCRACKOBVIOUSLY_PLEASESPREADTHEWORD
- Static variable in class zombie.gameStates.
LoginState
heuristic
- Variable in class zombie.ai.astar.
SearchData
Hidden
- Variable in class zombie.Quests.
QuestTask
hidden
- Variable in class zombie.ui.
Clock
hide()
- Method in class zombie.ui.
ObjectTooltip
hide()
- Method in class zombie.ui.
TutorialPanel
hiding
- Variable in class zombie.ui.
TutorialPanel
HighestJob
- Variable in class zombie.
PathfindManager
HighestPathTime
- Static variable in class zombie.
PathfindManager
highlighted
- Variable in class zombie.iso.
IsoObject
HighQualityZombiesDrawnThisFrame
- Static variable in class zombie.characters.
IsoZombie
historyInRange
- Variable in class zombie.chat.
ChatElement
historyRange
- Variable in class zombie.chat.
ChatElement
historyVal
- Variable in class zombie.chat.
ChatElement
Hit(HandWeapon, IsoGameCharacter, float, boolean, float)
- Method in class zombie.characters.
IsoGameCharacter
Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean)
- Method in class zombie.characters.
IsoGameCharacter
Hit(HandWeapon, IsoGameCharacter, float, boolean, float)
- Method in class zombie.characters.
IsoZombie
Hit(HandWeapon, IsoGameCharacter, float, boolean, float)
- Method in class zombie.iso.
IsoMovingObject
HitAngleMod
- Variable in class zombie.inventory.types.
HandWeapon
HitAngleMod
- Variable in class zombie.scripting.objects.
Item
hitBy
- Variable in class zombie.characters.
IsoGameCharacter
HitChance
- Variable in class zombie.scripting.objects.
Item
HitCharacter
- Static variable in class zombie.network.
PacketTypes
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean)
- Method in class zombie.characters.
IsoGameCharacter
hitDir
- Variable in class zombie.iso.
IsoMovingObject
HitSilence(HandWeapon, IsoGameCharacter, float, boolean, float)
- Method in class zombie.characters.
IsoGameCharacter
HitSilence(HandWeapon, IsoZombie, float, boolean, float)
- Method in class zombie.characters.
IsoZombie
HitSound
- Variable in class zombie.scripting.objects.
Item
HookMap
- Variable in class zombie.scripting.
ScriptManager
hopFence(IsoDirections, boolean)
- Method in class zombie.characters.
IsoPlayer
hostSteamID
- Variable in class zombie.network.
CoopSlave
hostUser
- Variable in class zombie.network.
CoopSlave
hourLastSeen
- Variable in class zombie.iso.
IsoGridSquare
hourLastSeen
- Variable in class zombie.iso.
IsoMetaGrid.Zone
HoursForCorpseRemoval
- Variable in class zombie.
SandboxOptions
HoursForLootRespawn
- Variable in class zombie.network.
ServerOptions
HoursForWorldItemRemoval
- Variable in class zombie.network.
ServerOptions
HoursSurvived
- Variable in class zombie.
GameTime
hoverTime
- Variable in class zombie.iso.
Helicopter
HowRotten()
- Method in class zombie.inventory.
InventoryItem
HUDButton
- Class in
zombie.ui
HUDButton(String, float, float, String, String, UIElement)
- Constructor for class zombie.ui.
HUDButton
HUDButton(String, float, float, String, String, UIEventHandler)
- Constructor for class zombie.ui.
HUDButton
HUDButton(String, float, float, String, String, String, UIElement)
- Constructor for class zombie.ui.
HUDButton
HUDButton(String, float, float, String, String, String, UIEventHandler)
- Constructor for class zombie.ui.
HUDButton
hungChange
- Variable in class zombie.inventory.types.
Food
hunger
- Variable in class zombie.characters.
Stats
HungerChange
- Variable in class zombie.scripting.objects.
Item
HungerIncrease
- Static variable in class zombie.
ZomboidGlobals
HungerIncreaseWhenExercise
- Static variable in class zombie.
ZomboidGlobals
HungerIncreaseWhenWellFed
- Static variable in class zombie.
ZomboidGlobals
HungerIncreaseWhileAsleep
- Static variable in class zombie.
ZomboidGlobals
HurtPlayerTimer
- Variable in class zombie.characters.
IsoZombie
hurtSound
- Variable in class zombie.characters.
IsoGameCharacter
hyperlinkUpdate(HyperlinkEvent)
- Method in class zombie.
ZomboidLauncher
hyperlinkUpdate(HyperlinkEvent)
- Method in class zombie.
ZomboidLauncherSwing
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