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F
f1
- Variable in class zombie.core.textures.
TextureDraw
FaceCommand
- Class in
zombie.scripting.commands.Character
FaceCommand()
- Constructor for class zombie.scripting.commands.Character.
FaceCommand
FaceDataOnly
- Variable in class zombie.core.skinnedmodel.model.
VertexBufferObject.Vbo
faceDirection(IsoGameCharacter)
- Method in class zombie.characters.
IsoGameCharacter
faceLocation(float, float)
- Method in class zombie.characters.
IsoGameCharacter
FaceNextPathNode()
- Method in class zombie.characters.
IsoGameCharacter
FaceNextPathNode(int, int)
- Method in class zombie.characters.
IsoGameCharacter
FaceOrder
- Class in
zombie.behaviors.survivor.orders.LittleTasks
FaceOrder(IsoGameCharacter, IsoDirections)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
FaceOrder
FaceOrder(IsoGameCharacter, IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
FaceOrder
faceThisObject(IsoObject)
- Method in class zombie.characters.
IsoGameCharacter
faceThisObjectAlt(IsoObject)
- Method in class zombie.characters.
IsoGameCharacter
Faction
- Class in
zombie.characters
Faction()
- Constructor for class zombie.characters.
Faction
Faction(String, String)
- Constructor for class zombie.characters.
Faction
Faction
- Variable in class zombie.network.
ServerOptions
FactionDaySurvivedToCreate
- Variable in class zombie.network.
ServerOptions
factionExist(String)
- Static method in class zombie.characters.
Faction
FactionPlayersRequiredForTag
- Variable in class zombie.network.
ServerOptions
factionPvp
- Variable in class zombie.characters.
IsoPlayer
factions
- Static variable in class zombie.characters.
Faction
factoryClassFromFileInput(IsoCell, int)
- Static method in class zombie.iso.
IsoObject
factoryFromFileInput(IsoCell, int)
- Static method in class zombie.iso.
IsoObject
factoryFromFileInput(IsoCell, ByteBuffer)
- Static method in class zombie.iso.
IsoObject
fade
- Variable in class zombie.iso.
IsoFloorBloodSplat
FADE_HOURS
- Static variable in class zombie.iso.
IsoFloorBloodSplat
fadeAlpha
- Variable in class zombie.iso.objects.
IsoTree
FadeAlpha
- Static variable in class zombie.ui.
UIManager
FadeIn(int)
- Method in class zombie.gameStates.
IngameState
FadeIn(int)
- Static method in class zombie.ui.
UIManager
FadeIn(int, int)
- Static method in class zombie.ui.
UIManager
FadeInTime
- Static variable in class zombie.ui.
UIManager
FadeInTimeMax
- Static variable in class zombie.ui.
UIManager
FadeOut(int)
- Method in class zombie.gameStates.
IngameState
FadeOut(int)
- Static method in class zombie.ui.
UIManager
FadeOut(int, int)
- Static method in class zombie.ui.
UIManager
fadeOutAll(float)
- Method in interface zombie.
ISoundSystem
FadeOutMusic(String, int)
- Method in class zombie.
BaseSoundManager
FadeOutMusic(String, int)
- Method in class zombie.
DummySoundManager
FadeOutMusic(String, int)
- Method in class zombie.
SoundManager
FadingOut
- Static variable in class zombie.ui.
UIManager
fail(String)
- Method in class se.krka.kahlua.integration.expose.
MethodArguments
fail(String)
- Static method in class se.krka.kahlua.vm.
KahluaUtil
Failed(Mover)
- Method in interface zombie.ai.astar.
IPathfinder
Failed(Mover)
- Method in class zombie.ai.states.
PathFindState
Failed(Mover)
- Method in class zombie.behaviors.general.
PathFindBehavior
Failed(Mover)
- Method in class zombie.characters.CharacterTimedActions.
LuaTimedActionNew
Failed
- Static variable in class zombie.
PathfindManager
Failed
- Variable in class zombie.Quests.
Quest
Failed
- Variable in class zombie.Quests.
QuestTask
failed
- Variable in class zombie.ui.
QuestControl
failed
- Variable in class zombie.
WallFollower
failedcount
- Variable in class zombie.behaviors.survivor.orders.
GotoOrder
FakeAttack
- Variable in class zombie.characters.
IsoPlayer
FakeAttackTarget
- Variable in class zombie.characters.
IsoPlayer
FakeDeadZombieState
- Class in
zombie.ai.states
FakeDeadZombieState()
- Constructor for class zombie.ai.states.
FakeDeadZombieState
FakeInfectionLevel
- Variable in class zombie.characters.BodyDamage.
BodyDamage
FakePos
- Static variable in class zombie.iso.
IsoCamera
FakePosVec
- Static variable in class zombie.iso.
IsoCamera
FakeStacktraceElement
- Class in
se.krka.kahlua.profiler
FakeStacktraceElement(String, String)
- Constructor for class se.krka.kahlua.profiler.
FakeStacktraceElement
fallTime
- Variable in class zombie.characters.
IsoGameCharacter
FamiliarBuildings
- Variable in class zombie.characters.
IsoGameCharacter
Farming
- Variable in class zombie.
SandboxOptions
Fast
- Static variable in class zombie.characters.
IsoZombie
FasterForward
- Static variable in class zombie.ui.
SpeedControls
FastForward
- Static variable in class zombie.ui.
SpeedControls
FastForwardMultiplier
- Static variable in class zombie.network.
GameServer
FastForwardMultiplier
- Variable in class zombie.network.
ServerOptions
FastTrig
- Class in
zombie.core
FastTrig()
- Constructor for class zombie.core.
FastTrig
fatigue
- Variable in class zombie.characters.
Stats
fatigueChange
- Variable in class zombie.inventory.
InventoryItem
FatigueChange
- Variable in class zombie.scripting.objects.
Item
FatigueIncrease
- Static variable in class zombie.
ZomboidGlobals
favourindoors
- Variable in class zombie.characters.
SurvivorDesc
fbo
- Variable in class zombie.core.
SpriteRenderer.RenderState
FBOrendered
- Variable in class zombie.core.textures.
MultiTextureFBO2
Fear
- Variable in class zombie.characters.
Stats
FemaleForenames
- Static variable in class zombie.characters.
SurvivorFactory
fetchAllRadioData()
- Static method in class zombie.radio.
RadioData
fetchMappings()
- Static method in class zombie.core.znet.
PortMapper
FibonacciHeap
- Class in
zombie.core.utils
FibonacciHeap()
- Constructor for class zombie.core.utils.
FibonacciHeap
FibonacciHeap.Entry
- Class in
zombie.core.utils
file
- Variable in class se.krka.kahlua.vm.
Prototype
file
- Variable in class zombie.network.
SpawnRegions.Region
FileExists(int, int)
- Static method in class zombie.iso.
IsoChunk
fileExists(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
fileId
- Variable in class zombie.core.znet.
ZNetFileAnnounce
fileId
- Variable in class zombie.core.znet.
ZNetFileChunk
fileLoaded
- Variable in class zombie.
MapCollisionData.Cell
filename
- Variable in class se.krka.kahlua.vm.
Prototype
fileName
- Variable in class zombie.core.znet.
ZNetFileAnnounce
filename
- Variable in class zombie.iso.
IsoCell
filename
- Variable in class zombie.network.
PlayerDownloadServer.WorkerThread
filenameServerRequests
- Variable in class zombie.iso.
IsoChunkMap
fileNumber
- Variable in class zombie.gameStates.
ChooseGameInfo.TileDef
fileSize
- Variable in class zombie.core.znet.
ZNetFileAnnounce
fill()
- Method in class zombie.core.utils.
BooleanGrid
fill()
- Method in class zombie.core.utils.
ExpandableBooleanList
fill(int)
- Method in class zombie.core.utils.
IntGrid
fill(int)
- Method in class zombie.core.utils.
IntHypercube
fill(int)
- Method in class zombie.core.utils.
IntHyperCube2
fill(Object)
- Method in class zombie.core.utils.
ObjectCube
fill(Object)
- Method in class zombie.core.utils.
ObjectGrid
FillContainer(ItemContainer, String)
- Static method in class zombie.inventory.
ItemContainerFiller
fillContainer(ItemContainer, IsoPlayer)
- Static method in class zombie.Lua.
LuaManager
fillContainerCount(ItemContainer, IsoPlayer)
- Static method in class zombie.Lua.
LuaManager
FillContainers()
- Method in class zombie.iso.areas.
IsoBuilding
FillInventory(IsoGameCharacter, ItemContainer, String)
- Method in class zombie.scripting.
ScriptManager
FillRoom(IsoRoom)
- Static method in class zombie.inventory.
ItemContainerFiller
FillTable(IsoGridSquare, String)
- Static method in class zombie.inventory.
ItemContainerFiller
FillTable(IsoGridSquare, String, String, float)
- Static method in class zombie.inventory.
ItemContainerFiller
FillTable(int, IsoGridSquare, String, String, float)
- Static method in class zombie.inventory.
ItemContainerFiller
FillTable(int, IsoGridSquare, String, String, float, float)
- Static method in class zombie.inventory.
ItemContainerFiller
FillTable(IsoGridSquare, String, String, float, float)
- Static method in class zombie.inventory.
ItemContainerFiller
filterString(String)
- Method in class zombie.profanity.
ProfanityFilter
filterWord(String)
- Method in class zombie.profanity.locales.
Locale
filterWords
- Variable in class zombie.profanity.locales.
Locale
finalizeData()
- Method in class zombie.profanity.locales.
Locale
Find(ItemType)
- Method in class zombie.inventory.
ItemContainer
FindAll(String)
- Method in class zombie.inventory.
ItemContainer
FindAndReturn(String, int)
- Method in class zombie.inventory.
ItemContainer
FindAndReturn(String, ArrayList)
- Method in class zombie.inventory.
ItemContainer
FindAndReturn(String)
- Method in class zombie.inventory.
ItemContainer
FindAndReturnCategory(String)
- Method in class zombie.inventory.
ItemContainer
FindAndReturnStack(String)
- Method in class zombie.inventory.
ItemContainer
FindAndReturnStack(InventoryItem)
- Method in class zombie.inventory.
ItemContainer
FindAndReturnWaterItem(int)
- Method in class zombie.inventory.
ItemContainer
FindCharacter(String)
- Method in class zombie.scripting.
ScriptManager
FindEnemy(IsoGameCharacter, int, ArrayList, IsoGameCharacter, int)
- Method in class zombie.iso.
IsoGridSquare
FindEnemy(IsoGameCharacter, int, ArrayList)
- Method in class zombie.iso.
IsoGridSquare
finder
- Variable in class zombie.behaviors.general.
PathFindBehavior
finder
- Variable in class zombie.characters.
IsoGameCharacter
finder
- Variable in class zombie.
PathfindManager.PathfindThread
FindExternalWaterSource(IsoGridSquare, boolean)
- Method in class zombie.iso.
IsoObject
FindFriend(IsoGameCharacter, int, Stack)
- Method in class zombie.iso.
IsoGridSquare
FindIndexOf(InventoryItem)
- Method in class zombie.scripting.objects.
Recipe
FindItem
- Variable in class zombie.behaviors.survivor.
FindKnownItemBehavior
FindItem
- Variable in class zombie.behaviors.survivor.
ObtainItemBehavior
FindItem(String)
- Method in class zombie.scripting.
ScriptManager
FindKnownItemBehavior
- Class in
zombie.behaviors.survivor
FindKnownItemBehavior()
- Constructor for class zombie.behaviors.survivor.
FindKnownItemBehavior
FindLocation(SurvivorDesc, float, float, float, float, int)
- Static method in class zombie.behaviors.survivor.
TravelLocationFinder
findNearestGroup(float, float, float)
- Method in class zombie.ai.
ZombieGroupManager
findPath(int, Mover, int, int, int, int, int, int)
- Method in class zombie.ai.astar.
AStarPathFinder
findPath(int, Mover, int, int, int, int, int, int, PathfindManager.PathfindJob)
- Method in class zombie.ai.astar.
AStarPathFinder
findPath(Mover, int, int, int, int, int, int)
- Method in interface zombie.ai.astar.
PathFinder
FindPath(int, int, int, int, int, int)
- Method in class zombie.characters.
IsoZombie
findPath(int, int, int, int, MapCollisionData.IPathResult)
- Method in class zombie.
MapCollisionData
findPath2(int, int, int, int, MapCollisionData.IPathResult)
- Method in class zombie.
MapCollisionData
findPathActual(Mover, int, int, int, int, int, int)
- Method in class zombie.ai.astar.
AStarPathFinder
findPathActual(Mover, int, int, int, int, int, int, boolean)
- Method in class zombie.ai.astar.
AStarPathFinder
findPathActualZombie(Mover, int, int, int, int, int, int)
- Method in class zombie.ai.astar.
AStarPathFinder
findPathSlice(int, IPathfinder, Mover, int, int, int, int, int, int)
- Method in class zombie.ai.astar.
AStarPathFinder
FindQuest(String)
- Method in class zombie.Quests.
QuestManager
FindSafehouse
- Class in
zombie.behaviors.survivor.orders
FindSafehouse(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.
FindSafehouse
findSource(String)
- Method in class zombie.scripting.objects.
Recipe
FindTask(String)
- Method in class zombie.Quests.
Quest
findUpvalue(int)
- Method in class se.krka.kahlua.vm.
Coroutine
findUpvalue(int)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
FindWaterSource()
- Method in class zombie.inventory.
ItemContainer
Finish()
- Method in class zombie.scripting.commands.
BaseCommand
Finish()
- Method in class zombie.scripting.commands.Character.
AddInventory
Finish()
- Method in class zombie.scripting.commands.Character.
Attack
Finish()
- Method in class zombie.scripting.commands.Character.
Die
Finish()
- Method in class zombie.scripting.commands.Character.
EquipItem
Finish()
- Method in class zombie.scripting.commands.Character.
FaceCommand
Finish()
- Method in class zombie.scripting.commands.Character.
HasTrait
Finish()
- Method in class zombie.scripting.commands.Character.
InRange
Finish()
- Method in class zombie.scripting.commands.Character.
IsAggressivePose
Finish()
- Method in class zombie.scripting.commands.Character.
IsDead
Finish()
- Method in class zombie.scripting.commands.Character.
IsInRoom
Finish()
- Method in class zombie.scripting.commands.Character.
IsInside
Finish()
- Method in class zombie.scripting.commands.Character.
IsOnFloor
Finish()
- Method in class zombie.scripting.commands.Character.
Order
Finish()
- Method in class zombie.scripting.commands.Character.
PopOrder
Finish()
- Method in class zombie.scripting.commands.Character.
RemoveNamedOrder
Finish()
- Method in class zombie.scripting.commands.Character.
TryToTeamUp
Finish()
- Method in class zombie.scripting.commands.Character.
WalkCommand
Finish()
- Method in class zombie.scripting.commands.Character.
WalkToLastHeardSound
Finish()
- Method in class zombie.scripting.commands.Character.
WalkToLastKnownLocationOf
Finish()
- Method in class zombie.scripting.commands.Character.
WalkWithinRangeOf
Finish()
- Method in class zombie.scripting.commands.
LoadTexturePage
finished()
- Method in class zombie.
AmbientSoundManager.Ambient
finished()
- Method in class zombie.
AmbientStreamManager.Ambient
finished()
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
finished
- Variable in class zombie.iso.
Alarm
Finished
- Variable in class zombie.iso.sprite.
IsoSpriteInstance
finished
- Variable in class zombie.iso.
WorldReuserThread
finished
- Variable in class zombie.
LOSThread
finished(int, int, int)
- Method in interface zombie.
MapCollisionData.IPathResult
finished(ByteBuffer)
- Method in class zombie.network.
GameFileClient
finished
- Variable in class zombie.
PathfindManager.PathfindJob
finished(Script.ScriptInstance)
- Method in class zombie.scripting.objects.
Script
finished()
- Method in class zombie.scripting.objects.
Script.ScriptInstance
FinishUnloopedOnFrame
- Variable in class zombie.iso.sprite.
IsoAnim
finishupdate()
- Method in class zombie.inventory.
InventoryItem
finishupdate()
- Method in class zombie.inventory.types.
AlarmClock
finishupdate()
- Method in class zombie.inventory.types.
Clothing
finishupdate()
- Method in class zombie.inventory.types.
DrainableComboItem
finishupdate()
- Method in class zombie.inventory.types.
Food
finishupdate()
- Method in class zombie.inventory.types.
Literature
finishupdate()
- Method in class zombie.iso.objects.
IsoWorldInventoryObject
Fire_IsSquareFlamable(IsoGridSquare)
- Static method in class zombie.iso.objects.
IsoFire
Fire_LightCalc(IsoGridSquare, IsoGridSquare, int)
- Static method in class zombie.iso.objects.
IsoFireManager
FireAlpha
- Static variable in class zombie.iso.objects.
IsoFireManager
FireAnimDelay
- Static variable in class zombie.iso.objects.
IsoFireManager
FireCheck()
- Method in class zombie.characters.
IsoGameCharacter
fireEmitter
- Static variable in class zombie.iso.objects.
IsoFireManager
FireHook(String)
- Method in class zombie.scripting.
ScriptManager
FireKillRate
- Variable in class zombie.characters.
IsoGameCharacter
FireRecalc
- Static variable in class zombie.iso.objects.
IsoFireManager
FireRecalcDelay
- Static variable in class zombie.iso.objects.
IsoFireManager
fireSound
- Static variable in class zombie.iso.objects.
IsoFireManager
FireSpread
- Variable in class zombie.
SandboxOptions
FireSpreadProbability
- Variable in class zombie.characters.
IsoGameCharacter
FireSpriteIndex
- Variable in class zombie.iso.objects.
IsoFireplace
FireStack
- Static variable in class zombie.iso.objects.
IsoFireManager
fireStarted
- Variable in class zombie.iso.objects.
BSFurnace
FireTintMod
- Static variable in class zombie.iso.objects.
IsoFireManager
first
- Variable in class zombie.
TileAccessibilityWorker
FIRST_YEAR
- Variable in class zombie.
SandboxOptions
firstrun
- Variable in class zombie.gameStates.
GameStateMachine
FishingLure
- Variable in class zombie.scripting.objects.
Item
fitness
- Variable in class zombie.characters.
Stats
Fix2x(IsoGridSquare, int)
- Static method in class zombie.iso.
IsoChunk
Fix2x(String)
- Static method in class zombie.iso.
IsoChunk
FixBarricades(int)
- Method in class zombie.iso.
IsoGridSquare
Fixer(String, LinkedList, int)
- Constructor for class zombie.scripting.objects.
Fixing.Fixer
FixerSkill(String, int)
- Constructor for class zombie.scripting.objects.
Fixing.FixerSkill
Fixing
- Class in
zombie.scripting.objects
Fixing()
- Constructor for class zombie.scripting.objects.
Fixing
Fixing.Fixer
- Class in
zombie.scripting.objects
Fixing.FixerSkill
- Class in
zombie.scripting.objects
FixingManager
- Class in
zombie.inventory
FixingManager()
- Constructor for class zombie.inventory.
FixingManager
FixingMap
- Variable in class zombie.scripting.objects.
ScriptModule
fixItem(InventoryItem, IsoGameCharacter, Fixing, Fixing.Fixer)
- Static method in class zombie.inventory.
FixingManager
FixStackableObjects()
- Method in class zombie.iso.
IsoGridSquare
FlagMap
- Variable in class zombie.scripting.objects.
ScriptModule
flags
- Variable in class zombie.
ZomboidBitFlag
FleeBehaviour
- Class in
zombie.behaviors.survivor
FleeBehaviour()
- Constructor for class zombie.behaviors.survivor.
FleeBehaviour
FleeMultiplier
- Static variable in class zombie.behaviors.survivor.
MasterSurvivorBehavior
FliesSound
- Class in
zombie
FliesSound()
- Constructor for class zombie.
FliesSound
FliesSound.ChunkData
- Class in
zombie
flip
- Variable in class zombie.core.textures.
Texture
Flip
- Variable in class zombie.iso.sprite.
IsoSpriteInstance
flipped
- Variable in class zombie.core.textures.
TextureDraw
flipX
- Static variable in class zombie.
GameWindow
flipY
- Static variable in class zombie.
GameWindow
floatingPointCorrection(float)
- Method in class zombie.inventory.
ItemContainer
FloatList
- Class in
zombie.core.Styles
FloatList()
- Constructor for class zombie.core.Styles.
FloatList
FloatList(int)
- Constructor for class zombie.core.Styles.
FloatList
FloatList(boolean, int)
- Constructor for class zombie.core.Styles.
FloatList
FloorBloodSplats
- Variable in class zombie.iso.
IsoChunk
FloorBloodSplatsFade
- Variable in class zombie.iso.
IsoChunk
FloorBloodTypes
- Static variable in class zombie.iso.
IsoFloorBloodSplat
FloorDistribution
- Class in
zombie.scripting.objects
FloorDistribution()
- Constructor for class zombie.scripting.objects.
FloorDistribution
FloorDistribution.Entry
- Class in
zombie.scripting.objects
FloorDistributions
- Variable in class zombie.scripting.objects.
ScriptModule
Flow
- Variable in class zombie.ui.
NewContainerPanel
Flowerbed
- Class in
zombie.erosion.categories
Flowerbed()
- Constructor for class zombie.erosion.categories.
Flowerbed
fmodEmitter
- Variable in class zombie.
AmbientStreamManager.WorldSoundEmitter
FMODTest
- Class in
zombie.core.raknet
FMODTest()
- Constructor for class zombie.core.raknet.
FMODTest
focus()
- Method in class zombie.ui.
UITextBox2
follow
- Variable in class zombie.ui.
HelpIcon
FollowBehaviour
- Class in
zombie.behaviors.general
FollowBehaviour()
- Constructor for class zombie.behaviors.general.
FollowBehaviour
FollowCamStack
- Variable in class zombie.characters.
IsoPlayer
FollowCount
- Variable in class zombie.characters.
IsoZombie
FollowDeadCount
- Static variable in class zombie.characters.
IsoPlayer
followGameWorld
- Variable in class zombie.ui.
UIElement
followID
- Variable in class zombie.characters.
IsoPlayer
following
- Variable in class zombie.characters.
IsoSurvivor
FollowingTarget
- Variable in class zombie.characters.
IsoGameCharacter
FollowMe(IsoGameCharacter)
- Method in class zombie.characters.
IsoSurvivor
FollowOrder
- Class in
zombie.behaviors.survivor.orders
FollowOrder(IsoGameCharacter, IsoGameCharacter, int)
- Constructor for class zombie.behaviors.survivor.orders.
FollowOrder
FollowOrder(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.
FollowOrder
FollowOrder(IsoGameCharacter, IsoGameCharacter, int, boolean)
- Constructor for class zombie.behaviors.survivor.orders.
FollowOrder
FollowSoundDistance
- Variable in class zombie.
SandboxOptions.ZombieConfig
followStartHitCount
- Variable in class zombie.
WallFollower
followStartX
- Variable in class zombie.
WallFollower
followStartY
- Variable in class zombie.
WallFollower
followSteps
- Variable in class zombie.
WallFollower
Font
- Interface in
zombie.core.fonts
font
- Variable in class zombie.ui.
TextManager.DeferedTextDraw
font
- Variable in class zombie.ui.
TextManager
font2
- Variable in class zombie.ui.
TextManager
font3
- Variable in class zombie.ui.
TextManager
font4
- Variable in class zombie.ui.
TextManager
fonttest
- Variable in class zombie.ui.
TextManager
Food
- Class in
zombie.inventory.types
Food(String, String, String, String)
- Constructor for class zombie.inventory.types.
Food
food
- Variable in class zombie.iso.areas.
BuildingScore
FoodLoot
- Variable in class zombie.
SandboxOptions
FoodRotSpeed
- Variable in class zombie.
SandboxOptions
FoodSicknessDecrease
- Static variable in class zombie.
ZomboidGlobals
FoodType
- Variable in class zombie.scripting.objects.
Item
Foot_L
- Variable in class zombie.ui.
NewHealthPanel
Foot_R
- Variable in class zombie.ui.
NewHealthPanel
footStepCounter
- Variable in class zombie.characters.
IsoGameCharacter
footStepCounterMax
- Variable in class zombie.characters.
IsoGameCharacter
forceAwake()
- Method in class zombie.characters.
IsoGameCharacter
forceChangeState(GameState)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
forceComplete
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
forceComplete()
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
forceDisconnect()
- Method in class zombie.core.raknet.
UdpConnection
forceDisconnect(long)
- Method in class zombie.core.raknet.
UdpEngine
forceDisconnect()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
ForceKillAllZombies()
- Method in class zombie.iso.
IsoWorld
forceNext
- Variable in class zombie.gameStates.
GameStateMachine
forceNextState(GameState)
- Method in class zombie.gameStates.
GameStateMachine
forceSnowCheck()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
forceStop
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
forceStop()
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
ForceWakeUp
- Variable in class zombie.characters.
IsoGameCharacter
ForceWakeUpTime
- Variable in class zombie.characters.
IsoGameCharacter
ForeArm_L
- Variable in class zombie.ui.
NewHealthPanel
ForeArm_R
- Variable in class zombie.ui.
NewHealthPanel
forename
- Variable in class zombie.characters.
SurvivorDesc
forgetTexture(String)
- Method in class zombie.core.bucket.
Bucket
forgetTexture(String)
- Static method in class zombie.core.textures.
Texture
format
- Variable in class zombie.scripting.commands.World.
PlaySoundEffect
formatTime(String, Calendar)
- Static method in class se.krka.kahlua.stdlib.
OsLib
Forname
- Variable in class zombie.characters.
IsoPlayer
Found
- Variable in class zombie.behaviors.survivor.
FindKnownItemBehavior
FoundTextures
- Static variable in class zombie.core.textures.
TexturePackPage
FPS
- Static variable in class zombie.core.utils.
OnceEvery
FPS
- Static variable in class zombie.network.
GameServer
FPSGraph
- Class in
zombie.ui
FPSGraph()
- Constructor for class zombie.ui.
FPSGraph
FPSMultiplier
- Variable in class zombie.
GameTime
FPSMultiplier2
- Variable in class zombie.
GameTime
fraction()
- Method in class zombie.ui.
UITransition
FragID
- Variable in class zombie.core.opengl.
Shader
FragID
- Variable in class zombie.core.skinnedmodel.shader.
Shader
Frame()
- Constructor for class zombie.iso.
IsoWorld.Frame
Frame
- Variable in class zombie.iso.sprite.
IsoSpriteInstance
Frame
- Variable in class zombie.ui.
UITextBox2
frameCount
- Variable in class zombie.iso.
IsoCamera.FrameState
FrameDelay
- Variable in class zombie.iso.sprite.
IsoAnim
FrameLoader
- Class in
zombie
FrameLoader()
- Constructor for class zombie.
FrameLoader
Frames
- Static variable in class zombie.gameStates.
IngameState
Frames
- Variable in class zombie.iso.sprite.
IsoAnim
frameState
- Static variable in class zombie.iso.
IsoCamera
FrameState()
- Constructor for class zombie.iso.
IsoCamera.FrameState
free()
- Method in class zombie.ui.
ObjectTooltip.Layout
FREE_MEMORY
- Static variable in class zombie.core.textures.
TextureID
freeClassicEmitters
- Variable in class zombie.iso.
IsoWorld
freeEmitters
- Variable in class zombie.
AmbientStreamManager
freeEmitters
- Variable in class zombie.iso.
IsoWorld
freeMemory()
- Method in class zombie.core.textures.
TextureID
freeSounds
- Variable in class zombie.
WorldSoundManager
freeTracks
- Static variable in class zombie.core.skinnedmodel.animation.
AnimationPlayer
FreeTraitStack
- Variable in class zombie.characters.professions.
ProfessionFactory.Profession
freeze()
- Method in class zombie.inventory.types.
Food
FreezerAgeMultiplier
- Static variable in class zombie.inventory.types.
Food
frequency
- Variable in class zombie.radio.devices.
PresetEntry
FreshString
- Variable in class zombie.inventory.
InventoryItem
FridgeFactor
- Variable in class zombie.
SandboxOptions
friendliness
- Variable in class zombie.characters.
SurvivorDesc
FriendlyArmed
- Class in
zombie.characters.personalities
FriendlyArmed()
- Constructor for class zombie.characters.personalities.
FriendlyArmed
From
- Variable in class zombie.iso.areas.
IsoRoomExit
from
- Variable in class zombie.iso.
IsoWorld.MetaCell
fromAngle(Vector2)
- Static method in enum zombie.iso.
IsoDirections
fromAngleActual(Vector2)
- Static method in enum zombie.iso.
IsoDirections
fromAwtPoint(Point)
- Static method in class zombie.iso.
Vector2
fromAwtPoint(Point)
- Static method in class zombie.iso.
Vector3
fromColor(int)
- Method in class zombie.core.
Color
fromDouble(Object)
- Static method in class se.krka.kahlua.vm.
KahluaUtil
FromIndex(int)
- Static method in enum zombie.characters.BodyDamage.
BodyPartType
fromIndex(int)
- Static method in enum zombie.characters.
IsoZombie.ZombieSound
FromIndex(int)
- Static method in enum zombie.characters.Moodles.
MoodleType
fromIndex(int)
- Static method in enum zombie.characters.skills.
PerkFactory.Perks
fromIndex(int)
- Static method in enum zombie.core.
Language
fromIndex(int)
- Static method in enum zombie.inventory.
ItemType
fromIndex(int)
- Static method in enum zombie.iso.
IsoDirections
fromIndex(int)
- Static method in enum zombie.iso.SpriteDetails.
IsoFlagType
fromIndex(int)
- Static method in enum zombie.iso.SpriteDetails.
IsoObjectType
fromIndex(int)
- Static method in enum zombie.network.
Userlog.UserlogType
fromJavaToLua(Object)
- Method in interface se.krka.kahlua.converter.
JavaToLuaConverter
fromJavaToLua(Object)
- Method in class se.krka.kahlua.converter.
KahluaConverterManager
fromJavaToLua(Object)
- Method in class se.krka.kahlua.converter.
MultiJavaToLuaConverter
fromLengthDirection(float, float)
- Static method in class zombie.iso.
Vector2
fromLengthDirection(float, float)
- Static method in class zombie.iso.
Vector3
FromLua(String)
- Method in class zombie.gameStates.
ConnectToServerState
fromLuaToJava(Object, Class)
- Method in class se.krka.kahlua.converter.
KahluaConverterManager
fromLuaToJava(Object, Class)
- Method in interface se.krka.kahlua.converter.
LuaToJavaConverter
fromLuaToJava(Object, Class)
- Method in class se.krka.kahlua.converter.
MultiLuaToJavaConverter
FromMouseTile()
- Static method in class zombie.iso.
IsoCell
FromString(String)
- Static method in enum zombie.characters.BodyDamage.
BodyPartType
FromString(String)
- Static method in enum zombie.characters.Moodles.
MoodleType
FromString(String)
- Static method in enum zombie.characters.skills.
PerkFactory.Perks
FromString(String)
- Static method in enum zombie.core.
Language
FromString(String)
- Static method in enum zombie.iso.SpriteDetails.
IsoFlagType
FromString(String)
- Static method in enum zombie.iso.SpriteDetails.
IsoObjectType
FromString(String)
- Static method in enum zombie.network.
Userlog.UserlogType
FromString(String)
- Static method in enum zombie.Quests.
QuestTaskType
FromString(String)
- Static method in enum zombie.ui.
UIFont
fromTable(KahluaTable)
- Method in class zombie.
SandboxOptions.BooleanSandboxOption
fromTable(KahluaTable)
- Method in class zombie.
SandboxOptions.DoubleSandboxOption
fromTable(KahluaTable)
- Method in class zombie.
SandboxOptions.EnumSandboxOption
fromTable(KahluaTable)
- Method in class zombie.
SandboxOptions.IntegerSandboxOption
fromTable(KahluaTable)
- Method in interface zombie.
SandboxOptions.SandboxOption
fromX1
- Variable in class zombie.scripting.objects.
ScriptModule.Exit
fromX2
- Variable in class zombie.scripting.objects.
ScriptModule.Exit
fromY1
- Variable in class zombie.scripting.objects.
ScriptModule.Exit
fromY2
- Variable in class zombie.scripting.objects.
ScriptModule.Exit
fromZ1
- Variable in class zombie.scripting.objects.
ScriptModule.Exit
fromZ2
- Variable in class zombie.scripting.objects.
ScriptModule.Exit
FrozenString
- Variable in class zombie.inventory.
InventoryItem
fuel
- Variable in class zombie.iso.objects.
IsoGenerator
fuelAmount
- Variable in class zombie.iso.objects.
BSFurnace
fuelDecrease
- Variable in class zombie.iso.objects.
BSFurnace
FuelSprite
- Variable in class zombie.iso.objects.
IsoFireplace
FuelSpriteIndex
- Variable in class zombie.iso.objects.
IsoFireplace
full()
- Method in class zombie.core.textures.
Mask
FullX
- Static variable in class zombie.
FrameLoader
FullY
- Static variable in class zombie.
FrameLoader
func
- Variable in class zombie.scripting.commands.Lua.
LuaCall
funcs
- Static variable in class zombie.core.skinnedmodel.model.
VertexBufferObject
funcs
- Static variable in class zombie.core.VBO.
GLVertexBufferObject
fx
- Variable in class zombie.core.textures.
TexturePackPage.SubTextureInfo
fy
- Variable in class zombie.core.textures.
TexturePackPage.SubTextureInfo
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