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F

f1 - Variable in class zombie.core.textures.TextureDraw
 
FaceCommand - Class in zombie.scripting.commands.Character
 
FaceCommand() - Constructor for class zombie.scripting.commands.Character.FaceCommand
 
FaceDataOnly - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.Vbo
 
faceDirection(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
 
faceLocation(float, float) - Method in class zombie.characters.IsoGameCharacter
 
FaceNextPathNode() - Method in class zombie.characters.IsoGameCharacter
 
FaceNextPathNode(int, int) - Method in class zombie.characters.IsoGameCharacter
 
FaceOrder - Class in zombie.behaviors.survivor.orders.LittleTasks
 
FaceOrder(IsoGameCharacter, IsoDirections) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.FaceOrder
 
FaceOrder(IsoGameCharacter, IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.FaceOrder
 
faceThisObject(IsoObject) - Method in class zombie.characters.IsoGameCharacter
 
faceThisObjectAlt(IsoObject) - Method in class zombie.characters.IsoGameCharacter
 
Faction - Class in zombie.characters
 
Faction() - Constructor for class zombie.characters.Faction
 
Faction(String, String) - Constructor for class zombie.characters.Faction
 
Faction - Variable in class zombie.network.ServerOptions
 
FactionDaySurvivedToCreate - Variable in class zombie.network.ServerOptions
 
factionExist(String) - Static method in class zombie.characters.Faction
 
FactionPlayersRequiredForTag - Variable in class zombie.network.ServerOptions
 
factionPvp - Variable in class zombie.characters.IsoPlayer
 
factions - Static variable in class zombie.characters.Faction
 
factoryClassFromFileInput(IsoCell, int) - Static method in class zombie.iso.IsoObject
 
factoryFromFileInput(IsoCell, int) - Static method in class zombie.iso.IsoObject
 
factoryFromFileInput(IsoCell, ByteBuffer) - Static method in class zombie.iso.IsoObject
 
fade - Variable in class zombie.iso.IsoFloorBloodSplat
 
FADE_HOURS - Static variable in class zombie.iso.IsoFloorBloodSplat
 
fadeAlpha - Variable in class zombie.iso.objects.IsoTree
 
FadeAlpha - Static variable in class zombie.ui.UIManager
 
FadeIn(int) - Method in class zombie.gameStates.IngameState
 
FadeIn(int) - Static method in class zombie.ui.UIManager
 
FadeIn(int, int) - Static method in class zombie.ui.UIManager
 
FadeInTime - Static variable in class zombie.ui.UIManager
 
FadeInTimeMax - Static variable in class zombie.ui.UIManager
 
FadeOut(int) - Method in class zombie.gameStates.IngameState
 
FadeOut(int) - Static method in class zombie.ui.UIManager
 
FadeOut(int, int) - Static method in class zombie.ui.UIManager
 
fadeOutAll(float) - Method in interface zombie.ISoundSystem
 
FadeOutMusic(String, int) - Method in class zombie.BaseSoundManager
 
FadeOutMusic(String, int) - Method in class zombie.DummySoundManager
 
FadeOutMusic(String, int) - Method in class zombie.SoundManager
 
FadingOut - Static variable in class zombie.ui.UIManager
 
fail(String) - Method in class se.krka.kahlua.integration.expose.MethodArguments
 
fail(String) - Static method in class se.krka.kahlua.vm.KahluaUtil
 
Failed(Mover) - Method in interface zombie.ai.astar.IPathfinder
 
Failed(Mover) - Method in class zombie.ai.states.PathFindState
 
Failed(Mover) - Method in class zombie.behaviors.general.PathFindBehavior
 
Failed(Mover) - Method in class zombie.characters.CharacterTimedActions.LuaTimedActionNew
 
Failed - Static variable in class zombie.PathfindManager
 
Failed - Variable in class zombie.Quests.Quest
 
Failed - Variable in class zombie.Quests.QuestTask
 
failed - Variable in class zombie.ui.QuestControl
 
failed - Variable in class zombie.WallFollower
 
failedcount - Variable in class zombie.behaviors.survivor.orders.GotoOrder
 
FakeAttack - Variable in class zombie.characters.IsoPlayer
 
FakeAttackTarget - Variable in class zombie.characters.IsoPlayer
 
FakeDeadZombieState - Class in zombie.ai.states
 
FakeDeadZombieState() - Constructor for class zombie.ai.states.FakeDeadZombieState
 
FakeInfectionLevel - Variable in class zombie.characters.BodyDamage.BodyDamage
 
FakePos - Static variable in class zombie.iso.IsoCamera
 
FakePosVec - Static variable in class zombie.iso.IsoCamera
 
FakeStacktraceElement - Class in se.krka.kahlua.profiler
 
FakeStacktraceElement(String, String) - Constructor for class se.krka.kahlua.profiler.FakeStacktraceElement
 
fallTime - Variable in class zombie.characters.IsoGameCharacter
 
FamiliarBuildings - Variable in class zombie.characters.IsoGameCharacter
 
Farming - Variable in class zombie.SandboxOptions
 
Fast - Static variable in class zombie.characters.IsoZombie
 
FasterForward - Static variable in class zombie.ui.SpeedControls
 
FastForward - Static variable in class zombie.ui.SpeedControls
 
FastForwardMultiplier - Static variable in class zombie.network.GameServer
 
FastForwardMultiplier - Variable in class zombie.network.ServerOptions
 
FastTrig - Class in zombie.core
 
FastTrig() - Constructor for class zombie.core.FastTrig
 
fatigue - Variable in class zombie.characters.Stats
 
fatigueChange - Variable in class zombie.inventory.InventoryItem
 
FatigueChange - Variable in class zombie.scripting.objects.Item
 
FatigueIncrease - Static variable in class zombie.ZomboidGlobals
 
favourindoors - Variable in class zombie.characters.SurvivorDesc
 
fbo - Variable in class zombie.core.SpriteRenderer.RenderState
 
FBOrendered - Variable in class zombie.core.textures.MultiTextureFBO2
 
Fear - Variable in class zombie.characters.Stats
 
FemaleForenames - Static variable in class zombie.characters.SurvivorFactory
 
fetchAllRadioData() - Static method in class zombie.radio.RadioData
 
fetchMappings() - Static method in class zombie.core.znet.PortMapper
 
FibonacciHeap - Class in zombie.core.utils
 
FibonacciHeap() - Constructor for class zombie.core.utils.FibonacciHeap
 
FibonacciHeap.Entry - Class in zombie.core.utils
 
file - Variable in class se.krka.kahlua.vm.Prototype
 
file - Variable in class zombie.network.SpawnRegions.Region
 
FileExists(int, int) - Static method in class zombie.iso.IsoChunk
 
fileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
fileId - Variable in class zombie.core.znet.ZNetFileAnnounce
 
fileId - Variable in class zombie.core.znet.ZNetFileChunk
 
fileLoaded - Variable in class zombie.MapCollisionData.Cell
 
filename - Variable in class se.krka.kahlua.vm.Prototype
 
fileName - Variable in class zombie.core.znet.ZNetFileAnnounce
 
filename - Variable in class zombie.iso.IsoCell
 
filename - Variable in class zombie.network.PlayerDownloadServer.WorkerThread
 
filenameServerRequests - Variable in class zombie.iso.IsoChunkMap
 
fileNumber - Variable in class zombie.gameStates.ChooseGameInfo.TileDef
 
fileSize - Variable in class zombie.core.znet.ZNetFileAnnounce
 
fill() - Method in class zombie.core.utils.BooleanGrid
 
fill() - Method in class zombie.core.utils.ExpandableBooleanList
 
fill(int) - Method in class zombie.core.utils.IntGrid
 
fill(int) - Method in class zombie.core.utils.IntHypercube
 
fill(int) - Method in class zombie.core.utils.IntHyperCube2
 
fill(Object) - Method in class zombie.core.utils.ObjectCube
 
fill(Object) - Method in class zombie.core.utils.ObjectGrid
 
FillContainer(ItemContainer, String) - Static method in class zombie.inventory.ItemContainerFiller
 
fillContainer(ItemContainer, IsoPlayer) - Static method in class zombie.Lua.LuaManager
 
fillContainerCount(ItemContainer, IsoPlayer) - Static method in class zombie.Lua.LuaManager
 
FillContainers() - Method in class zombie.iso.areas.IsoBuilding
 
FillInventory(IsoGameCharacter, ItemContainer, String) - Method in class zombie.scripting.ScriptManager
 
FillRoom(IsoRoom) - Static method in class zombie.inventory.ItemContainerFiller
 
FillTable(IsoGridSquare, String) - Static method in class zombie.inventory.ItemContainerFiller
 
FillTable(IsoGridSquare, String, String, float) - Static method in class zombie.inventory.ItemContainerFiller
 
FillTable(int, IsoGridSquare, String, String, float) - Static method in class zombie.inventory.ItemContainerFiller
 
FillTable(int, IsoGridSquare, String, String, float, float) - Static method in class zombie.inventory.ItemContainerFiller
 
FillTable(IsoGridSquare, String, String, float, float) - Static method in class zombie.inventory.ItemContainerFiller
 
filterString(String) - Method in class zombie.profanity.ProfanityFilter
 
filterWord(String) - Method in class zombie.profanity.locales.Locale
 
filterWords - Variable in class zombie.profanity.locales.Locale
 
finalizeData() - Method in class zombie.profanity.locales.Locale
 
Find(ItemType) - Method in class zombie.inventory.ItemContainer
 
FindAll(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturn(String, int) - Method in class zombie.inventory.ItemContainer
 
FindAndReturn(String, ArrayList) - Method in class zombie.inventory.ItemContainer
 
FindAndReturn(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnCategory(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnStack(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnStack(InventoryItem) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnWaterItem(int) - Method in class zombie.inventory.ItemContainer
 
FindCharacter(String) - Method in class zombie.scripting.ScriptManager
 
FindEnemy(IsoGameCharacter, int, ArrayList, IsoGameCharacter, int) - Method in class zombie.iso.IsoGridSquare
 
FindEnemy(IsoGameCharacter, int, ArrayList) - Method in class zombie.iso.IsoGridSquare
 
finder - Variable in class zombie.behaviors.general.PathFindBehavior
 
finder - Variable in class zombie.characters.IsoGameCharacter
 
finder - Variable in class zombie.PathfindManager.PathfindThread
 
FindExternalWaterSource(IsoGridSquare, boolean) - Method in class zombie.iso.IsoObject
 
FindFriend(IsoGameCharacter, int, Stack) - Method in class zombie.iso.IsoGridSquare
 
FindIndexOf(InventoryItem) - Method in class zombie.scripting.objects.Recipe
 
FindItem - Variable in class zombie.behaviors.survivor.FindKnownItemBehavior
 
FindItem - Variable in class zombie.behaviors.survivor.ObtainItemBehavior
 
FindItem(String) - Method in class zombie.scripting.ScriptManager
 
FindKnownItemBehavior - Class in zombie.behaviors.survivor
 
FindKnownItemBehavior() - Constructor for class zombie.behaviors.survivor.FindKnownItemBehavior
 
FindLocation(SurvivorDesc, float, float, float, float, int) - Static method in class zombie.behaviors.survivor.TravelLocationFinder
 
findNearestGroup(float, float, float) - Method in class zombie.ai.ZombieGroupManager
 
findPath(int, Mover, int, int, int, int, int, int) - Method in class zombie.ai.astar.AStarPathFinder
 
findPath(int, Mover, int, int, int, int, int, int, PathfindManager.PathfindJob) - Method in class zombie.ai.astar.AStarPathFinder
 
findPath(Mover, int, int, int, int, int, int) - Method in interface zombie.ai.astar.PathFinder
 
FindPath(int, int, int, int, int, int) - Method in class zombie.characters.IsoZombie
 
findPath(int, int, int, int, MapCollisionData.IPathResult) - Method in class zombie.MapCollisionData
 
findPath2(int, int, int, int, MapCollisionData.IPathResult) - Method in class zombie.MapCollisionData
 
findPathActual(Mover, int, int, int, int, int, int) - Method in class zombie.ai.astar.AStarPathFinder
 
findPathActual(Mover, int, int, int, int, int, int, boolean) - Method in class zombie.ai.astar.AStarPathFinder
 
findPathActualZombie(Mover, int, int, int, int, int, int) - Method in class zombie.ai.astar.AStarPathFinder
 
findPathSlice(int, IPathfinder, Mover, int, int, int, int, int, int) - Method in class zombie.ai.astar.AStarPathFinder
 
FindQuest(String) - Method in class zombie.Quests.QuestManager
 
FindSafehouse - Class in zombie.behaviors.survivor.orders
 
FindSafehouse(IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.FindSafehouse
 
findSource(String) - Method in class zombie.scripting.objects.Recipe
 
FindTask(String) - Method in class zombie.Quests.Quest
 
findUpvalue(int) - Method in class se.krka.kahlua.vm.Coroutine
 
findUpvalue(int) - Method in class se.krka.kahlua.vm.LuaCallFrame
 
FindWaterSource() - Method in class zombie.inventory.ItemContainer
 
Finish() - Method in class zombie.scripting.commands.BaseCommand
 
Finish() - Method in class zombie.scripting.commands.Character.AddInventory
 
Finish() - Method in class zombie.scripting.commands.Character.Attack
 
Finish() - Method in class zombie.scripting.commands.Character.Die
 
Finish() - Method in class zombie.scripting.commands.Character.EquipItem
 
Finish() - Method in class zombie.scripting.commands.Character.FaceCommand
 
Finish() - Method in class zombie.scripting.commands.Character.HasTrait
 
Finish() - Method in class zombie.scripting.commands.Character.InRange
 
Finish() - Method in class zombie.scripting.commands.Character.IsAggressivePose
 
Finish() - Method in class zombie.scripting.commands.Character.IsDead
 
Finish() - Method in class zombie.scripting.commands.Character.IsInRoom
 
Finish() - Method in class zombie.scripting.commands.Character.IsInside
 
Finish() - Method in class zombie.scripting.commands.Character.IsOnFloor
 
Finish() - Method in class zombie.scripting.commands.Character.Order
 
Finish() - Method in class zombie.scripting.commands.Character.PopOrder
 
Finish() - Method in class zombie.scripting.commands.Character.RemoveNamedOrder
 
Finish() - Method in class zombie.scripting.commands.Character.TryToTeamUp
 
Finish() - Method in class zombie.scripting.commands.Character.WalkCommand
 
Finish() - Method in class zombie.scripting.commands.Character.WalkToLastHeardSound
 
Finish() - Method in class zombie.scripting.commands.Character.WalkToLastKnownLocationOf
 
Finish() - Method in class zombie.scripting.commands.Character.WalkWithinRangeOf
 
Finish() - Method in class zombie.scripting.commands.LoadTexturePage
 
finished() - Method in class zombie.AmbientSoundManager.Ambient
 
finished() - Method in class zombie.AmbientStreamManager.Ambient
 
finished() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
finished - Variable in class zombie.iso.Alarm
 
Finished - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
finished - Variable in class zombie.iso.WorldReuserThread
 
finished - Variable in class zombie.LOSThread
 
finished(int, int, int) - Method in interface zombie.MapCollisionData.IPathResult
 
finished(ByteBuffer) - Method in class zombie.network.GameFileClient
 
finished - Variable in class zombie.PathfindManager.PathfindJob
 
finished(Script.ScriptInstance) - Method in class zombie.scripting.objects.Script
 
finished() - Method in class zombie.scripting.objects.Script.ScriptInstance
 
FinishUnloopedOnFrame - Variable in class zombie.iso.sprite.IsoAnim
 
finishupdate() - Method in class zombie.inventory.InventoryItem
 
finishupdate() - Method in class zombie.inventory.types.AlarmClock
 
finishupdate() - Method in class zombie.inventory.types.Clothing
 
finishupdate() - Method in class zombie.inventory.types.DrainableComboItem
 
finishupdate() - Method in class zombie.inventory.types.Food
 
finishupdate() - Method in class zombie.inventory.types.Literature
 
finishupdate() - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
Fire_IsSquareFlamable(IsoGridSquare) - Static method in class zombie.iso.objects.IsoFire
 
Fire_LightCalc(IsoGridSquare, IsoGridSquare, int) - Static method in class zombie.iso.objects.IsoFireManager
 
FireAlpha - Static variable in class zombie.iso.objects.IsoFireManager
 
FireAnimDelay - Static variable in class zombie.iso.objects.IsoFireManager
 
FireCheck() - Method in class zombie.characters.IsoGameCharacter
 
fireEmitter - Static variable in class zombie.iso.objects.IsoFireManager
 
FireHook(String) - Method in class zombie.scripting.ScriptManager
 
FireKillRate - Variable in class zombie.characters.IsoGameCharacter
 
FireRecalc - Static variable in class zombie.iso.objects.IsoFireManager
 
FireRecalcDelay - Static variable in class zombie.iso.objects.IsoFireManager
 
fireSound - Static variable in class zombie.iso.objects.IsoFireManager
 
FireSpread - Variable in class zombie.SandboxOptions
 
FireSpreadProbability - Variable in class zombie.characters.IsoGameCharacter
 
FireSpriteIndex - Variable in class zombie.iso.objects.IsoFireplace
 
FireStack - Static variable in class zombie.iso.objects.IsoFireManager
 
fireStarted - Variable in class zombie.iso.objects.BSFurnace
 
FireTintMod - Static variable in class zombie.iso.objects.IsoFireManager
 
first - Variable in class zombie.TileAccessibilityWorker
 
FIRST_YEAR - Variable in class zombie.SandboxOptions
 
firstrun - Variable in class zombie.gameStates.GameStateMachine
 
FishingLure - Variable in class zombie.scripting.objects.Item
 
fitness - Variable in class zombie.characters.Stats
 
Fix2x(IsoGridSquare, int) - Static method in class zombie.iso.IsoChunk
 
Fix2x(String) - Static method in class zombie.iso.IsoChunk
 
FixBarricades(int) - Method in class zombie.iso.IsoGridSquare
 
Fixer(String, LinkedList, int) - Constructor for class zombie.scripting.objects.Fixing.Fixer
 
FixerSkill(String, int) - Constructor for class zombie.scripting.objects.Fixing.FixerSkill
 
Fixing - Class in zombie.scripting.objects
 
Fixing() - Constructor for class zombie.scripting.objects.Fixing
 
Fixing.Fixer - Class in zombie.scripting.objects
 
Fixing.FixerSkill - Class in zombie.scripting.objects
 
FixingManager - Class in zombie.inventory
 
FixingManager() - Constructor for class zombie.inventory.FixingManager
 
FixingMap - Variable in class zombie.scripting.objects.ScriptModule
 
fixItem(InventoryItem, IsoGameCharacter, Fixing, Fixing.Fixer) - Static method in class zombie.inventory.FixingManager
 
FixStackableObjects() - Method in class zombie.iso.IsoGridSquare
 
FlagMap - Variable in class zombie.scripting.objects.ScriptModule
 
flags - Variable in class zombie.ZomboidBitFlag
 
FleeBehaviour - Class in zombie.behaviors.survivor
 
FleeBehaviour() - Constructor for class zombie.behaviors.survivor.FleeBehaviour
 
FleeMultiplier - Static variable in class zombie.behaviors.survivor.MasterSurvivorBehavior
 
FliesSound - Class in zombie
 
FliesSound() - Constructor for class zombie.FliesSound
 
FliesSound.ChunkData - Class in zombie
 
flip - Variable in class zombie.core.textures.Texture
 
Flip - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
flipped - Variable in class zombie.core.textures.TextureDraw
 
flipX - Static variable in class zombie.GameWindow
 
flipY - Static variable in class zombie.GameWindow
 
floatingPointCorrection(float) - Method in class zombie.inventory.ItemContainer
 
FloatList - Class in zombie.core.Styles
 
FloatList() - Constructor for class zombie.core.Styles.FloatList
 
FloatList(int) - Constructor for class zombie.core.Styles.FloatList
 
FloatList(boolean, int) - Constructor for class zombie.core.Styles.FloatList
 
FloorBloodSplats - Variable in class zombie.iso.IsoChunk
 
FloorBloodSplatsFade - Variable in class zombie.iso.IsoChunk
 
FloorBloodTypes - Static variable in class zombie.iso.IsoFloorBloodSplat
 
FloorDistribution - Class in zombie.scripting.objects
 
FloorDistribution() - Constructor for class zombie.scripting.objects.FloorDistribution
 
FloorDistribution.Entry - Class in zombie.scripting.objects
 
FloorDistributions - Variable in class zombie.scripting.objects.ScriptModule
 
Flow - Variable in class zombie.ui.NewContainerPanel
 
Flowerbed - Class in zombie.erosion.categories
 
Flowerbed() - Constructor for class zombie.erosion.categories.Flowerbed
 
fmodEmitter - Variable in class zombie.AmbientStreamManager.WorldSoundEmitter
 
FMODTest - Class in zombie.core.raknet
 
FMODTest() - Constructor for class zombie.core.raknet.FMODTest
 
focus() - Method in class zombie.ui.UITextBox2
 
follow - Variable in class zombie.ui.HelpIcon
 
FollowBehaviour - Class in zombie.behaviors.general
 
FollowBehaviour() - Constructor for class zombie.behaviors.general.FollowBehaviour
 
FollowCamStack - Variable in class zombie.characters.IsoPlayer
 
FollowCount - Variable in class zombie.characters.IsoZombie
 
FollowDeadCount - Static variable in class zombie.characters.IsoPlayer
 
followGameWorld - Variable in class zombie.ui.UIElement
 
followID - Variable in class zombie.characters.IsoPlayer
 
following - Variable in class zombie.characters.IsoSurvivor
 
FollowingTarget - Variable in class zombie.characters.IsoGameCharacter
 
FollowMe(IsoGameCharacter) - Method in class zombie.characters.IsoSurvivor
 
FollowOrder - Class in zombie.behaviors.survivor.orders
 
FollowOrder(IsoGameCharacter, IsoGameCharacter, int) - Constructor for class zombie.behaviors.survivor.orders.FollowOrder
 
FollowOrder(IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.FollowOrder
 
FollowOrder(IsoGameCharacter, IsoGameCharacter, int, boolean) - Constructor for class zombie.behaviors.survivor.orders.FollowOrder
 
FollowSoundDistance - Variable in class zombie.SandboxOptions.ZombieConfig
 
followStartHitCount - Variable in class zombie.WallFollower
 
followStartX - Variable in class zombie.WallFollower
 
followStartY - Variable in class zombie.WallFollower
 
followSteps - Variable in class zombie.WallFollower
 
Font - Interface in zombie.core.fonts
 
font - Variable in class zombie.ui.TextManager.DeferedTextDraw
 
font - Variable in class zombie.ui.TextManager
 
font2 - Variable in class zombie.ui.TextManager
 
font3 - Variable in class zombie.ui.TextManager
 
font4 - Variable in class zombie.ui.TextManager
 
fonttest - Variable in class zombie.ui.TextManager
 
Food - Class in zombie.inventory.types
 
Food(String, String, String, String) - Constructor for class zombie.inventory.types.Food
 
food - Variable in class zombie.iso.areas.BuildingScore
 
FoodLoot - Variable in class zombie.SandboxOptions
 
FoodRotSpeed - Variable in class zombie.SandboxOptions
 
FoodSicknessDecrease - Static variable in class zombie.ZomboidGlobals
 
FoodType - Variable in class zombie.scripting.objects.Item
 
Foot_L - Variable in class zombie.ui.NewHealthPanel
 
Foot_R - Variable in class zombie.ui.NewHealthPanel
 
footStepCounter - Variable in class zombie.characters.IsoGameCharacter
 
footStepCounterMax - Variable in class zombie.characters.IsoGameCharacter
 
forceAwake() - Method in class zombie.characters.IsoGameCharacter
 
forceChangeState(GameState) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
forceComplete - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
forceComplete() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
forceDisconnect() - Method in class zombie.core.raknet.UdpConnection
 
forceDisconnect(long) - Method in class zombie.core.raknet.UdpEngine
 
forceDisconnect() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
ForceKillAllZombies() - Method in class zombie.iso.IsoWorld
 
forceNext - Variable in class zombie.gameStates.GameStateMachine
 
forceNextState(GameState) - Method in class zombie.gameStates.GameStateMachine
 
forceSnowCheck() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
forceStop - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
forceStop() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
ForceWakeUp - Variable in class zombie.characters.IsoGameCharacter
 
ForceWakeUpTime - Variable in class zombie.characters.IsoGameCharacter
 
ForeArm_L - Variable in class zombie.ui.NewHealthPanel
 
ForeArm_R - Variable in class zombie.ui.NewHealthPanel
 
forename - Variable in class zombie.characters.SurvivorDesc
 
forgetTexture(String) - Method in class zombie.core.bucket.Bucket
 
forgetTexture(String) - Static method in class zombie.core.textures.Texture
 
format - Variable in class zombie.scripting.commands.World.PlaySoundEffect
 
formatTime(String, Calendar) - Static method in class se.krka.kahlua.stdlib.OsLib
 
Forname - Variable in class zombie.characters.IsoPlayer
 
Found - Variable in class zombie.behaviors.survivor.FindKnownItemBehavior
 
FoundTextures - Static variable in class zombie.core.textures.TexturePackPage
 
FPS - Static variable in class zombie.core.utils.OnceEvery
 
FPS - Static variable in class zombie.network.GameServer
 
FPSGraph - Class in zombie.ui
 
FPSGraph() - Constructor for class zombie.ui.FPSGraph
 
FPSMultiplier - Variable in class zombie.GameTime
 
FPSMultiplier2 - Variable in class zombie.GameTime
 
fraction() - Method in class zombie.ui.UITransition
 
FragID - Variable in class zombie.core.opengl.Shader
 
FragID - Variable in class zombie.core.skinnedmodel.shader.Shader
 
Frame() - Constructor for class zombie.iso.IsoWorld.Frame
 
Frame - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
Frame - Variable in class zombie.ui.UITextBox2
 
frameCount - Variable in class zombie.iso.IsoCamera.FrameState
 
FrameDelay - Variable in class zombie.iso.sprite.IsoAnim
 
FrameLoader - Class in zombie
 
FrameLoader() - Constructor for class zombie.FrameLoader
 
Frames - Static variable in class zombie.gameStates.IngameState
 
Frames - Variable in class zombie.iso.sprite.IsoAnim
 
frameState - Static variable in class zombie.iso.IsoCamera
 
FrameState() - Constructor for class zombie.iso.IsoCamera.FrameState
 
free() - Method in class zombie.ui.ObjectTooltip.Layout
 
FREE_MEMORY - Static variable in class zombie.core.textures.TextureID
 
freeClassicEmitters - Variable in class zombie.iso.IsoWorld
 
freeEmitters - Variable in class zombie.AmbientStreamManager
 
freeEmitters - Variable in class zombie.iso.IsoWorld
 
freeMemory() - Method in class zombie.core.textures.TextureID
 
freeSounds - Variable in class zombie.WorldSoundManager
 
freeTracks - Static variable in class zombie.core.skinnedmodel.animation.AnimationPlayer
 
FreeTraitStack - Variable in class zombie.characters.professions.ProfessionFactory.Profession
 
freeze() - Method in class zombie.inventory.types.Food
 
FreezerAgeMultiplier - Static variable in class zombie.inventory.types.Food
 
frequency - Variable in class zombie.radio.devices.PresetEntry
 
FreshString - Variable in class zombie.inventory.InventoryItem
 
FridgeFactor - Variable in class zombie.SandboxOptions
 
friendliness - Variable in class zombie.characters.SurvivorDesc
 
FriendlyArmed - Class in zombie.characters.personalities
 
FriendlyArmed() - Constructor for class zombie.characters.personalities.FriendlyArmed
 
From - Variable in class zombie.iso.areas.IsoRoomExit
 
from - Variable in class zombie.iso.IsoWorld.MetaCell
 
fromAngle(Vector2) - Static method in enum zombie.iso.IsoDirections
 
fromAngleActual(Vector2) - Static method in enum zombie.iso.IsoDirections
 
fromAwtPoint(Point) - Static method in class zombie.iso.Vector2
 
fromAwtPoint(Point) - Static method in class zombie.iso.Vector3
 
fromColor(int) - Method in class zombie.core.Color
 
fromDouble(Object) - Static method in class se.krka.kahlua.vm.KahluaUtil
 
FromIndex(int) - Static method in enum zombie.characters.BodyDamage.BodyPartType
 
fromIndex(int) - Static method in enum zombie.characters.IsoZombie.ZombieSound
 
FromIndex(int) - Static method in enum zombie.characters.Moodles.MoodleType
 
fromIndex(int) - Static method in enum zombie.characters.skills.PerkFactory.Perks
 
fromIndex(int) - Static method in enum zombie.core.Language
 
fromIndex(int) - Static method in enum zombie.inventory.ItemType
 
fromIndex(int) - Static method in enum zombie.iso.IsoDirections
 
fromIndex(int) - Static method in enum zombie.iso.SpriteDetails.IsoFlagType
 
fromIndex(int) - Static method in enum zombie.iso.SpriteDetails.IsoObjectType
 
fromIndex(int) - Static method in enum zombie.network.Userlog.UserlogType
 
fromJavaToLua(Object) - Method in interface se.krka.kahlua.converter.JavaToLuaConverter
 
fromJavaToLua(Object) - Method in class se.krka.kahlua.converter.KahluaConverterManager
 
fromJavaToLua(Object) - Method in class se.krka.kahlua.converter.MultiJavaToLuaConverter
 
fromLengthDirection(float, float) - Static method in class zombie.iso.Vector2
 
fromLengthDirection(float, float) - Static method in class zombie.iso.Vector3
 
FromLua(String) - Method in class zombie.gameStates.ConnectToServerState
 
fromLuaToJava(Object, Class) - Method in class se.krka.kahlua.converter.KahluaConverterManager
 
fromLuaToJava(Object, Class) - Method in interface se.krka.kahlua.converter.LuaToJavaConverter
 
fromLuaToJava(Object, Class) - Method in class se.krka.kahlua.converter.MultiLuaToJavaConverter
 
FromMouseTile() - Static method in class zombie.iso.IsoCell
 
FromString(String) - Static method in enum zombie.characters.BodyDamage.BodyPartType
 
FromString(String) - Static method in enum zombie.characters.Moodles.MoodleType
 
FromString(String) - Static method in enum zombie.characters.skills.PerkFactory.Perks
 
FromString(String) - Static method in enum zombie.core.Language
 
FromString(String) - Static method in enum zombie.iso.SpriteDetails.IsoFlagType
 
FromString(String) - Static method in enum zombie.iso.SpriteDetails.IsoObjectType
 
FromString(String) - Static method in enum zombie.network.Userlog.UserlogType
 
FromString(String) - Static method in enum zombie.Quests.QuestTaskType
 
FromString(String) - Static method in enum zombie.ui.UIFont
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.BooleanSandboxOption
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.DoubleSandboxOption
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.EnumSandboxOption
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.IntegerSandboxOption
 
fromTable(KahluaTable) - Method in interface zombie.SandboxOptions.SandboxOption
 
fromX1 - Variable in class zombie.scripting.objects.ScriptModule.Exit
 
fromX2 - Variable in class zombie.scripting.objects.ScriptModule.Exit
 
fromY1 - Variable in class zombie.scripting.objects.ScriptModule.Exit
 
fromY2 - Variable in class zombie.scripting.objects.ScriptModule.Exit
 
fromZ1 - Variable in class zombie.scripting.objects.ScriptModule.Exit
 
fromZ2 - Variable in class zombie.scripting.objects.ScriptModule.Exit
 
FrozenString - Variable in class zombie.inventory.InventoryItem
 
fuel - Variable in class zombie.iso.objects.IsoGenerator
 
fuelAmount - Variable in class zombie.iso.objects.BSFurnace
 
fuelDecrease - Variable in class zombie.iso.objects.BSFurnace
 
FuelSprite - Variable in class zombie.iso.objects.IsoFireplace
 
FuelSpriteIndex - Variable in class zombie.iso.objects.IsoFireplace
 
full() - Method in class zombie.core.textures.Mask
 
FullX - Static variable in class zombie.FrameLoader
 
FullY - Static variable in class zombie.FrameLoader
 
func - Variable in class zombie.scripting.commands.Lua.LuaCall
 
funcs - Static variable in class zombie.core.skinnedmodel.model.VertexBufferObject
 
funcs - Static variable in class zombie.core.VBO.GLVertexBufferObject
 
fx - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
fy - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
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