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_
C
c
- Variable in class zombie.core.textures.
TextureDraw
Cache
- Static variable in class zombie.core.textures.
Pcx
CacheAnims(String)
- Method in class zombie.iso.sprite.
IsoSprite
cachecleared
- Static variable in class zombie.iso.
LosUtil
cachedresults
- Static variable in class zombie.iso.
LosUtil
CachedScreenValue
- Variable in class zombie.iso.
IsoGridSquare
CachedScreenX
- Variable in class zombie.iso.
IsoGridSquare
CachedScreenY
- Variable in class zombie.iso.
IsoGridSquare
CacheSound(String)
- Method in class zombie.
BaseSoundManager
CacheSound(String)
- Method in class zombie.
DummySoundManager
cacheSound(ISoundSystem.SoundFormat, String, String, int)
- Method in interface zombie.
ISoundSystem
cacheSound(ISoundSystem.SoundFormat, String, String)
- Method in interface zombie.
ISoundSystem
CacheSound(String)
- Method in class zombie.
SoundManager
calc(ReadableColor, int)
- Method in enum zombie.core.Styles.
AlphaOp
CalcChunkWidth()
- Static method in class zombie.iso.
IsoChunkMap
CalcLightInfo(int)
- Method in class zombie.iso.
IsoGridSquare
CalcLightInfos(int)
- Method in class zombie.iso.
IsoCell
calcSizes()
- Method in class zombie.ui.
ObjectTooltip.LayoutItem
CalculateAim()
- Method in class zombie.characters.
IsoPlayer
CalculateBounds()
- Method in class zombie.iso.
BuildingDef
CalculateBounds()
- Method in class zombie.iso.
RoomDef
CalculateCollide(IsoGridSquare, boolean, boolean, boolean)
- Method in class zombie.iso.
IsoGridSquare
CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean)
- Method in class zombie.iso.
IsoGridSquare
CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean, IsoGridSquare.GetSquare)
- Method in class zombie.iso.
IsoGridSquare
calculateContext()
- Method in class zombie.characters.
IsoPlayer
calculateDimensions()
- Method in class zombie.ui.
TextDrawObject
CalculateExits()
- Method in class zombie.iso.areas.
IsoBuilding
CalculateVertColoursForTile(IsoGridSquare, int, int, int, int)
- Method in class zombie.iso.
IsoCell
CalculateVisionBlocked(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
CalculateVisionBlocked(IsoGridSquare, IsoGridSquare.GetSquare)
- Method in class zombie.iso.
IsoGridSquare
CalculateWindows()
- Method in class zombie.iso.areas.
IsoBuilding
CalcVisibility(int)
- Method in class zombie.iso.
IsoGridSquare
Calender
- Variable in class zombie.
GameTime
call(Object, ReturnValues, Object[])
- Method in interface se.krka.kahlua.integration.expose.caller.
Caller
call(Object, ReturnValues, Object[])
- Method in class se.krka.kahlua.integration.expose.caller.
ConstructorCaller
call(Object, ReturnValues, Object[])
- Method in class se.krka.kahlua.integration.expose.caller.
MethodCaller
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.integration.expose.
LuaJavaInvoker
call(MethodArguments)
- Method in class se.krka.kahlua.integration.expose.
LuaJavaInvoker
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.integration.expose.
MultiLuaJavaInvoker
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.j2se.
MathLib
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.luaj.compiler.
LuaCompiler
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.require.
Loadfile
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.require.
Require
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.stdlib.
BaseLib
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.stdlib.
CoroutineLib
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.stdlib.
OsLib
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.stdlib.
RandomLib
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.stdlib.
StringLib
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.stdlib.
TableLib
call(LuaCallFrame, int)
- Method in class se.krka.kahlua.test.
UserdataArray
call(int)
- Method in class se.krka.kahlua.threading.
BlockingKahluaThread
call(Object, Object, Object, Object)
- Method in class se.krka.kahlua.threading.
BlockingKahluaThread
call(Object, Object[])
- Method in class se.krka.kahlua.threading.
BlockingKahluaThread
call(int)
- Method in class se.krka.kahlua.threading.
VerifiedSingleKahluaThread
call(Object, Object, Object, Object)
- Method in class se.krka.kahlua.threading.
VerifiedSingleKahluaThread
call(Object, Object[])
- Method in class se.krka.kahlua.threading.
VerifiedSingleKahluaThread
call(LuaCallFrame, int)
- Method in interface se.krka.kahlua.vm.
JavaFunction
call(int)
- Method in class se.krka.kahlua.vm.
KahluaThread
call(Object, Object, Object, Object)
- Method in class se.krka.kahlua.vm.
KahluaThread
call(Object, Object[])
- Method in class se.krka.kahlua.vm.
KahluaThread
call(LuaCallFrame, int)
- Method in class zombie.Lua.
Event.Add
call(LuaCallFrame, int)
- Method in class zombie.Lua.
Event.Remove
call(String)
- Method in class zombie.Lua.
LuaBackendClass
call(String, Object)
- Method in class zombie.Lua.
LuaBackendClass
call(String, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
call(String, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
call(String, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
call(String, Object, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
call(LuaCallFrame, int)
- Method in class zombie.Lua.
LuaEventManager
call(LuaCallFrame, int)
- Method in class zombie.Lua.
LuaHookManager
call(String, Object)
- Static method in class zombie.Lua.
LuaManager
Call
- Class in
zombie.scripting.commands.Script
Call()
- Constructor for class zombie.scripting.commands.Script.
Call
CallAndWait
- Class in
zombie.scripting.commands.Script
CallAndWait()
- Constructor for class zombie.scripting.commands.Script.
CallAndWait
CallbackManager
- Class in
zombie.core.znet
CallbackManager()
- Constructor for class zombie.core.znet.
CallbackManager
callbackManager
- Static variable in class zombie.Lua.
LuaManager
callbacks
- Variable in class zombie.Lua.
Event
callBool(String)
- Method in class zombie.Lua.
LuaBackendClass
callBool(String, Object)
- Method in class zombie.Lua.
LuaBackendClass
callBool(String, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callBool(String, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callBool(String, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callBool(String, Object, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
Caller
- Interface in
se.krka.kahlua.integration.expose.caller
caller
- Static variable in class zombie.Lua.
LuaManager
callFloat(String)
- Method in class zombie.Lua.
LuaBackendClass
callFloat(String, Object)
- Method in class zombie.Lua.
LuaBackendClass
callFloat(String, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callFloat(String, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callFloat(String, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callFloat(String, Object, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callFrame
- Variable in class se.krka.kahlua.stdlib.
StringLib.MatchState
callInt(String)
- Method in class zombie.Lua.
LuaBackendClass
callInt(String, Object)
- Method in class zombie.Lua.
LuaBackendClass
callInt(String, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callInt(String, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callInt(String, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callInt(String, Object, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
CallMeetingOrder
- Class in
zombie.behaviors.survivor.orders
CallMeetingOrder(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.
CallMeetingOrder
callOut
- Variable in class zombie.characters.
IsoGameCharacter
Callout()
- Method in class zombie.characters.
IsoGameCharacter
callVoid(String)
- Method in class zombie.Lua.
LuaBackendClass
callVoid(String, Object)
- Method in class zombie.Lua.
LuaBackendClass
callVoid(String, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callVoid(String, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callVoid(String, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
callVoid(String, Object, Object, Object, Object, Object)
- Method in class zombie.Lua.
LuaBackendClass
caloriesModifier
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
CamCharacter
- Static variable in class zombie.iso.
IsoCamera
CamCharacter
- Variable in class zombie.iso.
IsoCamera.FrameState
CamCharacterRoom
- Variable in class zombie.iso.
IsoCamera.FrameState
CamCharacterSquare
- Variable in class zombie.iso.
IsoCamera.FrameState
CamCharacterX
- Variable in class zombie.iso.
IsoCamera.FrameState
CamCharacterY
- Variable in class zombie.iso.
IsoCamera.FrameState
CamCharacterZ
- Variable in class zombie.iso.
IsoCamera.FrameState
CanAddFire(IsoGridSquare, boolean)
- Static method in class zombie.iso.objects.
IsoFire
CanAddFire(IsoGridSquare, boolean, boolean)
- Static method in class zombie.iso.objects.
IsoFire
canAddFitnessXp()
- Method in class zombie.characters.BodyDamage.
Nutrition
canAddPlank()
- Method in class zombie.iso.objects.
IsoBarricade
canAddSheetRope()
- Method in class zombie.iso.objects.
IsoThumpable
canAddSheetRope(IsoGridSquare, boolean)
- Static method in class zombie.iso.objects.
IsoWindow
canAddSheetRope()
- Method in class zombie.iso.objects.
IsoWindow
canAddSheetRope(IsoObject)
- Static method in class zombie.iso.objects.
IsoWindowFrame
CanAddSmoke(IsoGridSquare, boolean)
- Static method in class zombie.iso.objects.
IsoFire
canAddSpicesEmpty
- Variable in class zombie.scripting.objects.
EvolvedRecipe
CanAttack()
- Method in class zombie.characters.
IsoGameCharacter
CanBandage
- Variable in class zombie.inventory.
InventoryItem
CanBandage
- Variable in class zombie.scripting.objects.
Item
canBarricade
- Variable in class zombie.iso.
MultiStageBuilding.Stage
CanBarricade
- Variable in class zombie.scripting.objects.
Item
canBeActivated()
- Method in class zombie.inventory.
InventoryItem
canBeDone(IsoGameCharacter, IsoObject, boolean)
- Method in class zombie.iso.
MultiStageBuilding.Stage
canBeDroppedOnFloor
- Variable in class zombie.inventory.types.
Moveable
CanBeDroppedOnFloor()
- Method in class zombie.inventory.types.
Moveable
canBeEquipped()
- Method in class zombie.inventory.types.
InventoryContainer
CanBeEquipped
- Variable in class zombie.scripting.objects.
Item
canBeFrozen()
- Method in class zombie.inventory.types.
Food
canBeLockByPadlock()
- Method in class zombie.iso.objects.
IsoThumpable
canBePlaced()
- Method in class zombie.inventory.types.
HandWeapon
canBePlastered
- Variable in class zombie.iso.
MultiStageBuilding.Stage
canBePlastered()
- Method in class zombie.iso.objects.
IsoThumpable
canBePoweredHere()
- Method in class zombie.radio.devices.
DeviceData
canBeRemote()
- Method in class zombie.inventory.
InventoryItem
canBeReused()
- Method in class zombie.inventory.types.
HandWeapon
canBeSafehouse(IsoGridSquare, IsoPlayer)
- Static method in class zombie.iso.areas.
SafeHouse
canBeWrite()
- Method in class zombie.inventory.types.
Literature
canBeWrite
- Variable in class zombie.scripting.objects.
Item
CanBuildingSquareOccludePlayer(IsoGridSquare, int)
- Method in class zombie.iso.
IsoCell
cancelPacket()
- Method in class zombie.core.raknet.
UdpConnection
canClimbDownSheetRope(IsoGridSquare)
- Method in class zombie.characters.
IsoGameCharacter
canClimbHere(IsoGridSquare)
- Static method in class zombie.iso.objects.
IsoWindow
canClimbSheetRope(IsoGridSquare)
- Method in class zombie.characters.
IsoGameCharacter
canClimbThrough(IsoGameCharacter)
- Method in class zombie.iso.objects.
IsoWindow
canConsolidate()
- Method in class zombie.inventory.types.
DrainableComboItem
canCreateFaction(IsoPlayer)
- Static method in class zombie.characters.
Faction
canCreateTag()
- Method in class zombie.characters.
Faction
CanDragWife
- Variable in class zombie.ui.
TutorialManager
canInviteFriends()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
canModifyPlayerScoreboard()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
canModifyPlayerStats()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
canModifyPlayerStats()
- Static method in class zombie.network.
GameClient
cannotAdapt(String)
- Static method in class zombie.util.util.
Exceptions
cannotMergeRanges(Object, Object)
- Static method in class zombie.util.util.
Exceptions
canSave(Object, Object)
- Static method in class se.krka.kahlua.j2se.
KahluaTableImpl
CanSee(IsoMovingObject)
- Method in class zombie.characters.
IsoGameCharacter
canSeeCurrent
- Variable in class zombie.characters.
IsoGameCharacter
canSeePlayerStats()
- Method in class zombie.characters.
IsoPlayer
canSeePlayerStats()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
canSeePlayerStats()
- Static method in class zombie.network.
GameClient
canSpawnAt(int, int, int)
- Method in class zombie.
VirtualZombieManager
CanStack
- Variable in class zombie.inventory.
InventoryItem
CanStack(InventoryItem)
- Method in class zombie.inventory.
InventoryItem
CanStack(InventoryItem)
- Method in class zombie.inventory.types.
Clothing
CanStack(InventoryItem)
- Method in class zombie.inventory.types.
DrainableComboItem
CanStack(InventoryItem)
- Method in class zombie.inventory.types.
Food
CanStack(InventoryItem)
- Method in class zombie.inventory.types.
HandWeapon
CanStack
- Variable in class zombie.scripting.objects.
Item
CanStoreWater
- Variable in class zombie.inventory.
InventoryItem
canStoreWater()
- Method in class zombie.inventory.
InventoryItem
CanStoreWater
- Variable in class zombie.scripting.objects.
Item
canSwitchLight()
- Method in class zombie.iso.objects.
IsoLightSwitch
CantAttackWithLowestEndurance
- Variable in class zombie.inventory.types.
HandWeapon
CantAttackWithLowestEndurance
- Variable in class zombie.scripting.objects.
Item
canTimeout
- Variable in class zombie.network.
GameFileClient
CanUpgradePerk
- Variable in class zombie.characters.
IsoGameCharacter
canvas
- Static variable in class zombie.
FrameLoader
canYield
- Variable in class se.krka.kahlua.vm.
LuaCallFrame
capacity()
- Method in class zombie.core.Styles.
FloatList
capacity()
- Method in class zombie.core.Styles.
IntList
capacity()
- Method in class zombie.core.Styles.
ShortList
capacity()
- Method in class zombie.core.utils.
BoundedQueue
Capacity
- Variable in class zombie.inventory.
ItemContainer
Capacity
- Variable in class zombie.scripting.objects.
Item
capacity()
- Method in class zombie.util.list.
IntArrayList
capture
- Variable in class se.krka.kahlua.stdlib.
StringLib.MatchState
Capture()
- Constructor for class se.krka.kahlua.stdlib.
StringLib.MatchState.Capture
capture
- Variable in class zombie.ui.
UIElement
cardinalFromAngle(Vector2)
- Static method in enum zombie.iso.
IsoDirections
cardList
- Static variable in class zombie.network.
ServerOptions
carryCapacity
- Variable in class zombie.iso.
IsoPushableObject
cat
- Variable in class zombie.inventory.
InventoryItem
Cataplasm
- Static variable in class zombie.network.
PacketTypes
CatchACold
- Variable in class zombie.characters.BodyDamage.
BodyDamage
CatchAColdDecreaseRate
- Static variable in class zombie.
ZomboidGlobals
CatchAColdIncreaseRate
- Static variable in class zombie.
ZomboidGlobals
Catchup
- Variable in class zombie.
PathfindManager.PathfindThread
categories
- Variable in class zombie.erosion.
ErosionRegions.Region
Categories
- Variable in class zombie.scripting.objects.
Item
CATEGORY_BUSH
- Static variable in class zombie.erosion.
ErosionRegions
CATEGORY_FLOWERBED
- Static variable in class zombie.erosion.
ErosionRegions
CATEGORY_GENERIC
- Static variable in class zombie.erosion.
ErosionRegions
CATEGORY_PLANTS
- Static variable in class zombie.erosion.
ErosionRegions
CATEGORY_STREET_CRACKS
- Static variable in class zombie.erosion.
ErosionRegions
CATEGORY_TREES
- Static variable in class zombie.erosion.
ErosionRegions
CATEGORY_WALL_CRACKS
- Static variable in class zombie.erosion.
ErosionRegions
CATEGORY_WALL_VINES
- Static variable in class zombie.erosion.
ErosionRegions
categoryID
- Variable in class zombie.erosion.categories.
ErosionCategory.Data
ccr
- Variable in class zombie.network.
PlayerDownloadServer.WorkerThread
Cell(int, int)
- Constructor for class zombie.
MapCollisionData.Cell
cellGetSquare
- Static variable in class zombie.iso.
IsoGridSquare
CellGetSquare()
- Constructor for class zombie.iso.
IsoGridSquare.CellGetSquare
CellLoader
- Class in
zombie.iso
CellLoader()
- Constructor for class zombie.iso.
CellLoader
cellMap
- Variable in class zombie.iso.
IsoWorld
cellMap
- Variable in class zombie.network.
ServerMap
CellSize
- Static variable in class zombie.network.
ServerMap
CellStreamer
- Class in
zombie.iso
CellStreamer()
- Constructor for class zombie.iso.
CellStreamer
Center()
- Method in class zombie.core.collision.
Polygon
Centred
- Variable in class zombie.ui.
TextBox
Centred
- Variable in class zombie.ui.
UITextBox2
changeOption(String, String)
- Method in class zombie.network.
ServerOptions
ChangePlayerStats
- Static variable in class zombie.network.
PacketTypes
changePwd(String, String, String)
- Method in class zombie.network.
ServerWorldDatabase
ChangeSafety
- Static variable in class zombie.network.
PacketTypes
changeSpeed(int)
- Method in class zombie.characters.
IsoZombie
changeState(State)
- Method in class zombie.ai.
StateMachine
changeState(State, State)
- Method in class zombie.ai.
StateMachine
changeState(State)
- Method in class zombie.characters.
IsoGameCharacter
changeState(Helicopter.State)
- Method in class zombie.iso.
Helicopter
ChangeTextColor
- Static variable in class zombie.network.
PacketTypes
ChangeTintMod(ColorInfo)
- Method in class zombie.iso.objects.
IsoRaindrop
ChangeTintMod(ColorInfo)
- Method in class zombie.iso.objects.
IsoRainSplash
ChangeTintMod(ColorInfo)
- Method in class zombie.iso.sprite.
IsoSprite
ChangeTriggerValue(String, float)
- Method in class zombie.behaviors.
BehaviorHub
changeUsername(String, String)
- Method in class zombie.network.
ServerWorldDatabase
changeWeapon(HandWeapon, IsoGameCharacter)
- Method in class zombie.ai.states.
SwipeStatePlayer
channel
- Variable in class zombie.
AmbientStreamManager.AmbientLoop
channel
- Variable in class zombie.
AmbientStreamManager.WorldSoundEmitter
channel
- Variable in class zombie.radio.devices.
DeviceData
channel
- Variable in class zombie.radio.StorySounds.
StoryEmitter.Sound
ChannelCategory
- Enum in
zombie.radio
ChannelChange
- Static variable in class zombie.radio.devices.
DeviceDataNetTypes
channelChangedRecently
- Variable in class zombie.radio.devices.
DeviceData
CHAR_NONE
- Static variable in class zombie.input.
Keys
character
- Variable in class zombie.ai.astar.
AStarPathFinder
character
- Variable in class zombie.behaviors.survivor.orders.
Order
character
- Variable in class zombie.characters.
BaseCharacterSoundEmitter
character
- Variable in class zombie.core.skinnedmodel.model.
ModelInstance
character
- Variable in class zombie.core.skinnedmodel.
ModelManager.ModelSlot
CharacterActions
- Variable in class zombie.characters.
IsoGameCharacter
CharacterAliases
- Variable in class zombie.scripting.objects.
Script.ScriptInstance
CharacterAliasesR
- Variable in class zombie.scripting.objects.
Script.ScriptInstance
CharacterCreationPanel
- Class in
zombie.ui
CharacterCreationPanel(int, int)
- Constructor for class zombie.ui.
CharacterCreationPanel
CharacterFreePoints
- Variable in class zombie.
SandboxOptions
characterHaveWeightTrouble()
- Method in class zombie.characters.BodyDamage.
Nutrition
characterIn(IsoPlayer)
- Method in class zombie.network.
ServerMap
characterIn(int, int, int)
- Method in class zombie.network.
ServerMap
CharacterMap
- Variable in class zombie.scripting.objects.
ScriptModule
CharacterPalette1
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette10
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette2
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette3
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette4
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette5
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette6
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette7
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette8
- Static variable in class zombie.core.textures.
PaletteManager
CharacterPalette9
- Static variable in class zombie.core.textures.
PaletteManager
CharactersAlreadyInScript
- Class in
zombie.scripting.commands.Script
CharactersAlreadyInScript()
- Constructor for class zombie.scripting.commands.Script.
CharactersAlreadyInScript
CharactersAlreadyInScript
- Variable in class zombie.scripting.objects.
Script.ScriptInstance
CharactersOnFire_Stack
- Static variable in class zombie.iso.objects.
IsoFireManager
CharacterSoundEmitter
- Class in
zombie.characters
CharacterSoundEmitter(IsoGameCharacter)
- Constructor for class zombie.characters.
CharacterSoundEmitter
CharDef()
- Constructor for class zombie.core.fonts.
AngelCodeFont.CharDef
chargeTime
- Variable in class zombie.characters.
IsoPlayer
chars
- Variable in class zombie.core.fonts.
AngelCodeFont
charset()
- Method in enum zombie.core.
Language
chasingSound
- Variable in class zombie.characters.
IsoZombie
Chat(String, UdpConnection, boolean)
- Static method in class zombie.network.
GameServer
Chat(String, UdpConnection, boolean, byte)
- Static method in class zombie.network.
GameServer
Chat
- Static variable in class zombie.network.
PacketTypes
chatElement
- Variable in class zombie.characters.
IsoGameCharacter
ChatElement
- Class in
zombie.chat
ChatElement(ChatElementOwner, int, String)
- Constructor for class zombie.chat.
ChatElement
chatElement
- Variable in class zombie.iso.objects.
IsoWaveSignal
ChatElementOwner
- Interface in
zombie.chat
Check()
- Method in class zombie.core.utils.
OnceEvery
checkClothing()
- Method in class zombie.iso.objects.
IsoDeadBody
CheckDoMusic()
- Method in class zombie.
BaseSoundManager
CheckDoMusic()
- Method in class zombie.
DummySoundManager
CheckDoMusic()
- Method in class zombie.
SoundManager
CheckExitPoints()
- Method in class zombie.scripting.objects.
ScriptModule
CheckExitPoints()
- Method in class zombie.scripting.
ScriptManager
checkExterior
- Variable in class zombie.erosion.
ErosionRegions.Region
checkFBOSupport()
- Static method in class zombie.core.textures.
TextureFBO
CheckForUnlockedPerks(IsoGameCharacter)
- Static method in class zombie.characters.skills.
PerkFactory
CheckForUnlockedPerks(IsoGameCharacter, PerkFactory.Perk)
- Static method in class zombie.characters.skills.
PerkFactory
checkHaveElectricity()
- Method in class zombie.iso.
IsoObject
checkHaveRoof(int, int)
- Method in class zombie.iso.
IsoCell
checkIntegrity()
- Method in class zombie.iso.
IsoChunkMap
checkIntegrityThread()
- Method in class zombie.iso.
IsoChunkMap
checkKeyId()
- Method in class zombie.iso.objects.
IsoDoor
checkMapConflicts()
- Method in class zombie.
MapGroups
CheckPlayerStillValid(IsoPlayer)
- Static method in class zombie.network.
GameServer
checkSaveFileExists(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
checkSaveFolderExists(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
CheckSpriteSlots()
- Method in class zombie.core.
SpriteRenderer
checkStashItem(InventoryItem)
- Static method in class zombie.core.stash.
StashSystem
Checksum
- Static variable in class zombie.iso.
IsoGridSquare
checksum
- Static variable in class zombie.network.
GameClient
checksum
- Static variable in class zombie.network.
GameServer
Checksum
- Static variable in class zombie.network.
PacketTypes
checksumDone
- Variable in class zombie.core.raknet.
UdpConnection
checksumDone
- Static variable in class zombie.Lua.
LuaManager
checksumServer()
- Static method in class zombie.network.
GameClient
checksumValid
- Static variable in class zombie.network.
GameClient
checkTriggers()
- Method in class zombie.iso.
IsoMetaCell
CheckWake()
- Method in class zombie.ui.
TutorialManager
ChewedByZombies()
- Method in class zombie.characters.
IsoSurvivor
childNodes
- Variable in class zombie.behaviors.
Behavior
Children
- Variable in class zombie.core.skinnedmodel.model.
Model
ChildrenList
- Variable in class zombie.characters.
SurvivorDesc
chl1
- Static variable in class zombie.core.textures.
TexturePackPage
chl2
- Static variable in class zombie.core.textures.
TexturePackPage
chl3
- Static variable in class zombie.core.textures.
TexturePackPage
chl4
- Static variable in class zombie.core.textures.
TexturePackPage
choices
- Static variable in class zombie.iso.
IsoGridSquare
Choices
- Static variable in class zombie.
MusicManager
choices
- Variable in class zombie.
VirtualZombieManager
ChooseGameInfo
- Class in
zombie.gameStates
ChooseGameInfo()
- Constructor for class zombie.gameStates.
ChooseGameInfo
ChooseGameInfo.Map
- Class in
zombie.gameStates
ChooseGameInfo.Mod
- Class in
zombie.gameStates
ChooseGameInfo.Story
- Class in
zombie.gameStates
ChooseGameInfo.TileDef
- Class in
zombie.gameStates
chooseNewDirection(IsoGameCharacter)
- Method in class zombie.ai.states.
WanderState
chr
- Variable in class zombie.behaviors.survivor.orders.
GotoOrder
chr
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
chr
- Variable in class zombie.scripting.commands.Character.
ActualizeCommand
chr
- Variable in class zombie.scripting.commands.Character.
AllowBehaviours
chr
- Variable in class zombie.ui.
VirtualItemSlot
Chunk()
- Constructor for class zombie.erosion.
ErosionData.Chunk
chunk
- Variable in class zombie.iso.
IsoGridSquare
chunk
- Variable in class zombie.iso.
IsoLightSource
Chunk()
- Constructor for class zombie.
MapCollisionData.Chunk
Chunk()
- Constructor for class zombie.network.
ClientChunkRequest.Chunk
chunkBeginUpdate(int, int)
- Static method in class zombie.iso.
LightingJNI
chunkDetails(ByteBufferReader)
- Method in class zombie.network.
GameClient
ChunkDiv
- Static variable in class zombie.iso.
IsoChunkMap
chunkEndUpdate()
- Static method in class zombie.iso.
LightingJNI
ChunkGridWidth
- Variable in class zombie.core.raknet.
UdpConnection
ChunkGridWidth
- Static variable in class zombie.iso.
IsoChunkMap
chunkLightingDone(int, int)
- Static method in class zombie.iso.
LightingJNI
ChunkLoaded(IsoChunk)
- Static method in class zombie.erosion.
ErosionMain
chunkLoaded(IsoChunk)
- Method in class zombie.
FliesSound
chunkLoaded(IsoChunk)
- Static method in class zombie.iso.objects.
IsoGenerator
chunkLoaded(IsoChunk)
- Static method in class zombie.iso.objects.
IsoLightSwitch
ChunkLoaded(IsoBuilding)
- Static method in class zombie.randomizedWorld.
RandomizedBuildingBase
ChunkMap
- Variable in class zombie.iso.
IsoCell
ChunkMap
- Variable in class zombie.iso.
IsoMetaCell
ChunkRequest(int, int, long, IsoChunk)
- Constructor for class zombie.network.
GameFileClient.ChunkRequest
ChunkRequests
- Variable in class zombie.network.
GameFileClient
ChunkRequestsSent
- Variable in class zombie.network.
GameFileClient
chunks
- Variable in class zombie.
MapCollisionData.Cell
chunks
- Variable in class zombie.network.
ClientChunkRequest
chunks
- Variable in class zombie.network.
ServerMap.ServerCell
ChunkSaveWorker
- Class in
zombie.iso
ChunkSaveWorker()
- Constructor for class zombie.iso.
ChunkSaveWorker
ChunksPerCellWidth
- Static variable in class zombie.network.
ServerMap
ChunksPerWidth
- Static variable in class zombie.iso.
IsoChunkMap
chunksSwapA
- Variable in class zombie.iso.
IsoChunkMap
chunksSwapB
- Variable in class zombie.iso.
IsoChunkMap
chunkStore
- Static variable in class zombie.iso.
IsoChunkMap
chunksToReuse
- Variable in class zombie.iso.
WorldReuserThread
clampToParentX(int)
- Method in class zombie.ui.
UIElement
clampToParentY(int)
- Method in class zombie.ui.
UIElement
ClassDebugInformation
- Class in
se.krka.kahlua.integration.expose
ClassDebugInformation(Class, ClassParameterInformation)
- Constructor for class se.krka.kahlua.integration.expose.
ClassDebugInformation
ClassParameterInformation
- Class in
se.krka.kahlua.integration.processor
ClassParameterInformation(String, String)
- Constructor for class se.krka.kahlua.integration.processor.
ClassParameterInformation
ClassParameterInformation(Class)
- Constructor for class se.krka.kahlua.integration.processor.
ClassParameterInformation
CleanBurn
- Static variable in class zombie.network.
PacketTypes
cleanCallFrames(LuaCallFrame)
- Method in class se.krka.kahlua.vm.
Coroutine
cleanSoundsAndEmitter()
- Method in class zombie.radio.devices.
DeviceData
clear()
- Method in class zombie.core.Collections.
NonBlockingHashMap
clear()
- Method in class zombie.core.Collections.
NonBlockingHashMapLong
clear()
- Method in class zombie.core.Collections.
NonBlockingHashSet
clear()
- Method in class zombie.core.Collections.
NonBlockingHashtable
clear()
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
clear()
- Method in class zombie.core.Collections.
NonBlockingSetInt
clear()
- Method in class zombie.core.Collections.
ZomboidAbstractMap
clear()
- Method in class zombie.core.Collections.
ZomboidHashMap
clear()
- Method in class zombie.core.Collections.
ZomboidHashSet
Clear()
- Method in class zombie.core.properties.
PropertyContainer
clear()
- Method in class zombie.core.skinnedmodel.
Matrix4
clear()
- Method in class zombie.core.Styles.
FloatList
clear()
- Method in class zombie.core.Styles.
GeometryData
clear()
- Method in class zombie.core.Styles.
IntList
clear()
- Method in class zombie.core.Styles.
ShortList
clear()
- Method in class zombie.core.utils.
BooleanGrid
clear()
- Method in class zombie.core.utils.
BoundedQueue
clear()
- Method in class zombie.core.utils.
ExpandableBooleanList
clear()
- Method in class zombie.core.utils.
HashMap
clear()
- Method in class zombie.core.utils.
IntGrid
clear()
- Method in class zombie.core.utils.
IntHypercube
clear()
- Method in class zombie.core.utils.
IntHyperCube2
clear()
- Method in class zombie.core.utils.
ObjectCube
clear()
- Method in class zombie.core.utils.
ObjectGrid
clear()
- Method in class zombie.core.VBO.
GLVertexBufferObject
clear()
- Static method in class zombie.debug.
LineDrawer
clear()
- Method in class zombie.inventory.
ItemContainer
clear()
- Static method in class zombie.Lua.
LuaEventManager
clear()
- Static method in class zombie.Lua.
LuaHookManager
Clear()
- Method in class zombie.ui.
TextDrawObject
clear()
- Method in class zombie.util.
AbstractIntCollection
clear()
- Method in interface zombie.util.
IntCollection
clear()
- Method in class zombie.util.list.
IntArrayList
clear()
- Method in class zombie.util.map.
AbstractIntKeyMap
clear()
- Method in interface zombie.util.map.
IntKeyMap
clear()
- Method in class zombie.util.map.
IntKeyOpenHashMap
clear()
- Method in class zombie.util.set.
IntOpenHashSet
clear()
- Method in class zombie.
ZomboidBitFlag
clearAltSprites()
- Method in class zombie.core.
SpriteRenderer
clearCacheGridSquare(int)
- Method in class zombie.iso.
IsoCell
clearCatModData(ErosionData.Square)
- Method in class zombie.erosion.categories.
ErosionCategory
ClearChildren()
- Method in class zombie.ui.
UIElement
clearControlPressedRecord()
- Method in class zombie.core.input.
Input
clearExitOptions()
- Method in class zombie.radio.scripting.
RadioScript
clearFromIndex(int)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
ClearHighlights()
- Method in class zombie.ui.
UITextBox2
clearInfluence()
- Method in class zombie.iso.
IsoLightSource
clearInfluence()
- Method in class zombie.iso.
IsoRoomLight
clearInput()
- Method in class zombie.ui.
UITextBox2
clearKeyPressedRecord()
- Method in class zombie.core.input.
Input
clearMaxDrawHeight()
- Method in class zombie.ui.
UIElement
clearMousePressedRecord()
- Method in class zombie.core.input.
Input
clearPresets()
- Method in class zombie.radio.devices.
DevicePresets
ClearQuest(String)
- Static method in class zombie.Quests.
QuestCreator
ClearQuest(String)
- Method in class zombie.Quests.
QuestManager
clearRooms()
- Method in class zombie.iso.
IsoMetaChunk
clearSoundCache()
- Method in interface zombie.
ISoundSystem
clearSpawnRegions()
- Method in class zombie.network.
ServerSettings
ClearSpottedTimer
- Variable in class zombie.characters.
IsoPlayer
clearSprites()
- Method in class zombie.core.
SpriteRenderer
clearStencilRect()
- Method in class zombie.ui.
UIElement
clearTextures()
- Static method in class zombie.core.textures.
Texture
ClearTileObjects()
- Method in class zombie.iso.
IsoGridSquare
ClearTileObjectsExceptFloor()
- Method in class zombie.iso.
IsoGridSquare
clearToIdentity()
- Method in class zombie.core.skinnedmodel.
Matrix4
clearToOrtho(float, float, float, float, float, float)
- Method in class zombie.core.skinnedmodel.
Matrix4
clearToPerspective(float, float, float, float, float)
- Method in class zombie.core.skinnedmodel.
Matrix4
clearTvScreenSprites()
- Method in class zombie.iso.objects.
IsoTelevision
ClearVertArrays()
- Method in class zombie.iso.
IsoCell
clearZombies()
- Method in class zombie.network.
ZombieUpdatePacker
clearZones()
- Method in class zombie.iso.
IsoMetaChunk
clerp(float, float, float)
- Method in class zombie.erosion.categories.
ErosionCategory
click(int, int)
- Method in class zombie.
ZombiePopulationManager
clicked
- Variable in class zombie.ui.
DialogButton
clicked
- Variable in class zombie.ui.
GenericButton
Clicked
- Variable in class zombie.ui.
ModalDialog
Clicked(String)
- Method in class zombie.ui.
ModalDialog
clickedalpha
- Variable in class zombie.ui.
HUDButton
clickedalpha
- Variable in class zombie.ui.
PerkButton
clickedValue
- Variable in class zombie.ui.
UIElement
ClickObject()
- Constructor for class zombie.iso.
IsoObjectPicker.ClickObject
ClickObjectStore
- Variable in class zombie.iso.
IsoObjectPicker
clickX
- Variable in class zombie.ui.
DraggableWindow
clickX
- Variable in class zombie.ui.
NewWindow
clickY
- Variable in class zombie.ui.
DraggableWindow
clickY
- Variable in class zombie.ui.
NewWindow
clientBuf
- Static variable in class zombie.core.raknet.
VoiceTest
ClientChunkRequest
- Class in
zombie.network
ClientChunkRequest()
- Constructor for class zombie.network.
ClientChunkRequest
ClientChunkRequest.Chunk
- Class in
zombie.network
ClientCommand
- Static variable in class zombie.network.
PacketTypes
clientH
- Variable in class zombie.ui.
MoodlesUI
clientH
- Variable in class zombie.ui.
NewWindow
clientH
- Variable in class zombie.ui.
SpeedControls
clientH
- Variable in class zombie.ui.
UIDialoguePanel
clientH
- Variable in class zombie.ui.
UINineGrid
clientModify()
- Method in class zombie.iso.
IsoGridSquare
clientOptionsList
- Static variable in class zombie.network.
ServerOptions
clientPacket(ByteBuffer)
- Method in class zombie.network.
BodyDamageSync
clientPacket(ByteBuffer)
- Method in class zombie.
ZombiePopulationManager
clientSync(float, float, boolean)
- Method in class zombie.iso.
Helicopter
clientW
- Variable in class zombie.ui.
MoodlesUI
clientW
- Variable in class zombie.ui.
NewWindow
clientW
- Variable in class zombie.ui.
SpeedControls
clientW
- Variable in class zombie.ui.
UIDialoguePanel
clientW
- Variable in class zombie.ui.
UINineGrid
climbDownSheetRope()
- Method in class zombie.characters.
IsoGameCharacter
ClimbDownSheetRopeState
- Class in
zombie.ai.states
ClimbDownSheetRopeState()
- Constructor for class zombie.ai.states.
ClimbDownSheetRopeState
ClimbOverFenceState
- Class in
zombie.ai.states
ClimbOverFenceState()
- Constructor for class zombie.ai.states.
ClimbOverFenceState
ClimbOverFenceState2
- Class in
zombie.ai.states
ClimbOverFenceState2()
- Constructor for class zombie.ai.states.
ClimbOverFenceState2
climbSheetRope()
- Method in class zombie.characters.
IsoGameCharacter
ClimbSheetRopeState
- Class in
zombie.ai.states
ClimbSheetRopeState()
- Constructor for class zombie.ai.states.
ClimbSheetRopeState
climbThroughWindow(IsoWindow)
- Method in class zombie.characters.
IsoGameCharacter
climbThroughWindow(IsoWindow, Integer)
- Method in class zombie.characters.
IsoGameCharacter
climbThroughWindow(IsoThumpable)
- Method in class zombie.characters.
IsoGameCharacter
climbThroughWindow(IsoThumpable, Integer)
- Method in class zombie.characters.
IsoGameCharacter
climbThroughWindowFrame(IsoObject)
- Method in class zombie.characters.
IsoGameCharacter
ClimbThroughWindowState
- Class in
zombie.ai.states
ClimbThroughWindowState()
- Constructor for class zombie.ai.states.
ClimbThroughWindowState
ClimbThroughWindowState2
- Class in
zombie.ai.states
ClimbThroughWindowState2()
- Constructor for class zombie.ai.states.
ClimbThroughWindowState2
Clipboard
- Class in
zombie.core
Clipboard()
- Constructor for class zombie.core.
Clipboard
Clock
- Class in
zombie.ui
Clock(int, int)
- Constructor for class zombie.ui.
Clock
clock
- Static variable in class zombie.ui.
UIManager
clone()
- Method in class zombie.core.Collections.
NonBlockingHashMap
clone()
- Method in class zombie.core.Collections.
NonBlockingHashtable
clone()
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
clone()
- Method in class zombie.core.Collections.
ZomboidAbstractMap
clone()
- Method in class zombie.core.Collections.
ZomboidHashMap
clone()
- Method in class zombie.core.Collections.
ZomboidHashSet
clone()
- Method in class zombie.core.textures.
Mask
clone()
- Method in class zombie.core.utils.
BooleanGrid
clone()
- Method in class zombie.core.utils.
ExpandableBooleanList
clone()
- Method in class zombie.core.utils.
IntGrid
clone()
- Method in class zombie.core.utils.
IntHypercube
clone()
- Method in class zombie.core.utils.
ObjectCube
clone()
- Method in class zombie.core.utils.
ObjectGrid
clone()
- Method in class zombie.erosion.season.
ErosionSeason
clone()
- Method in class zombie.iso.
Vector2
clone()
- Method in class zombie.iso.
Vector3
clone()
- Method in class zombie.radio.devices.
DeviceData
clone()
- Method in class zombie.radio.devices.
DevicePresets
clone()
- Method in class zombie.radio.
ZomboidRadio
clone()
- Method in class zombie.util.list.
IntArrayList
clone()
- Method in class zombie.util.map.
IntKeyOpenHashMap
clone()
- Method in class zombie.util.set.
IntOpenHashSet
cloneDeviceDataFromItem(String)
- Method in class zombie.iso.objects.
IsoWaveSignal
cloneItemType(String, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
cloning()
- Static method in class zombie.util.util.
Exceptions
close()
- Method in class se.krka.kahlua.vm.
UpValue
close()
- Static method in class zombie.
AutoTestLaunchClass
close()
- Method in class zombie.core.raknet.
UdpConnection
close()
- Method in class zombie.Lua.
LuaManager.GlobalObject.LuaFileWriter
close()
- Method in class zombie.network.
ServerWorldDatabase
CloseAllChannels()
- Static method in class zombie.core.raknet.
RakVoice
closeContainers()
- Static method in class zombie.ui.
UIManager
CloseContainers()
- Static method in class zombie.ui.
UIManager
CloseCurtains
- Class in
zombie.behaviors.survivor.orders.LittleTasks
CloseCurtains(IsoGameCharacter, IsoCurtain)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
CloseCurtains
Closed
- Variable in class zombie.ui.
HelpIcon
CloseDoor
- Class in
zombie.behaviors.survivor.orders.LittleTasks
CloseDoor(IsoGameCharacter, IsoDoor)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
CloseDoor
CloseDoor(IsoGameCharacter, IsoThumpable)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
CloseDoor
CloseKillMove
- Variable in class zombie.inventory.
InventoryItem
CloseKillMove
- Variable in class zombie.scripting.objects.
Item
closeProper()
- Static method in class zombie.
AutoTestLaunchClass
closeRequested
- Static variable in class zombie.
FrameLoader
closeRequested
- Static variable in class zombie.
GameWindow
ClosestHeuristic
- Class in
zombie.ai.astar.heuristics
ClosestHeuristic()
- Constructor for class zombie.ai.astar.heuristics.
ClosestHeuristic
ClosestSquaredHeuristic
- Class in
zombie.ai.astar.heuristics
ClosestSquaredHeuristic()
- Constructor for class zombie.ai.astar.heuristics.
ClosestSquaredHeuristic
ClosestTwoSurvivors
- Variable in class zombie.characters.
IsoSurvivor
closestZombie
- Variable in class zombie.characters.
IsoPlayer
closeUpvalues(int)
- Method in class se.krka.kahlua.vm.
Coroutine
closeUpvalues(int)
- Method in class se.krka.kahlua.vm.
LuaCallFrame
CloseVoiceChannel(long)
- Static method in class zombie.core.raknet.
RakVoice
closing
- Variable in class zombie.ui.
DraggableWindow
closure
- Variable in class se.krka.kahlua.vm.
LuaCallFrame
Clothing
- Class in
zombie.inventory.types
Clothing(String, String, String, String, String, String)
- Constructor for class zombie.inventory.types.
Clothing
Clothing
- Static variable in class zombie.ui.
Sidebar
ClothingDegradation
- Variable in class zombie.
SandboxOptions
ClothingItem_Back
- Variable in class zombie.characters.
IsoGameCharacter
ClothingItem_Feet
- Variable in class zombie.characters.
IsoGameCharacter
ClothingItem_Feet
- Variable in class zombie.iso.objects.
IsoDeadBody
ClothingItem_Hands
- Variable in class zombie.characters.
IsoGameCharacter
ClothingItem_Hands
- Variable in class zombie.iso.objects.
IsoDeadBody
ClothingItem_Head
- Variable in class zombie.characters.
IsoGameCharacter
ClothingItem_Head
- Variable in class zombie.iso.objects.
IsoDeadBody
ClothingItem_Legs
- Variable in class zombie.characters.
IsoGameCharacter
ClothingItem_Legs
- Variable in class zombie.iso.objects.
IsoDeadBody
ClothingItem_Torso
- Variable in class zombie.characters.
IsoGameCharacter
ClothingItem_Torso
- Variable in class zombie.iso.objects.
IsoDeadBody
ClothingPanel
- Class in
zombie.ui
ClothingPanel(int, int, IsoGameCharacter)
- Constructor for class zombie.ui.
ClothingPanel
clothingPanel
- Static variable in class zombie.ui.
UIManager
code
- Variable in class se.krka.kahlua.vm.
Prototype
codetext
- Variable in class zombie.ui.
TextManager
cognition
- Variable in class zombie.characters.
IsoZombie
Cognition
- Variable in class zombie.
SandboxOptions.ZombieLore
col
- Variable in class zombie.core.textures.
TextureDraw
col
- Variable in class zombie.inventory.
InventoryItem
ColdProgressionRate
- Variable in class zombie.characters.BodyDamage.
BodyDamage
ColdSneezeTimerMax
- Variable in class zombie.characters.BodyDamage.
BodyDamage
ColdSneezeTimerMin
- Variable in class zombie.characters.BodyDamage.
BodyDamage
ColdStrength
- Variable in class zombie.characters.BodyDamage.
BodyDamage
collectgarbage(LuaCallFrame, int)
- Static method in class se.krka.kahlua.stdlib.
BaseLib
Collidable
- Variable in class zombie.iso.
IsoMovingObject
collideCharacter()
- Method in class zombie.iso.
IsoMovingObject
collideCharacter()
- Method in class zombie.iso.objects.
IsoMolotovCocktail
collideGround()
- Method in class zombie.iso.
IsoPhysicsObject
collideGround()
- Method in class zombie.iso.objects.
IsoBloodDrop
collideGround()
- Method in class zombie.iso.objects.
IsoMolotovCocktail
collideMatrix
- Variable in class zombie.iso.
IsoGridSquare
collidePushable
- Variable in class zombie.characters.
IsoSurvivor
collideWall()
- Method in class zombie.iso.
IsoPhysicsObject
collideWall()
- Method in class zombie.iso.objects.
IsoBloodDrop
collideWall()
- Method in class zombie.iso.objects.
IsoMolotovCocktail
collideWith(IsoObject)
- Method in class zombie.characters.
IsoPlayer
collideWith(IsoObject)
- Method in class zombie.characters.
IsoZombie
collideWith(IsoObject)
- Method in class zombie.iso.
IsoMovingObject
CollisionManager
- Class in
zombie
CollisionManager()
- Constructor for class zombie.
CollisionManager
CollisionManager.Contact
- Class in
zombie
CollisionManager.PolygonCollisionResult
- Class in
zombie
CollisionMatrixPrototypes
- Class in
zombie
CollisionMatrixPrototypes()
- Constructor for class zombie.
CollisionMatrixPrototypes
Color
- Class in
zombie.core
Color(Color)
- Constructor for class zombie.core.
Color
Color(float, float, float)
- Constructor for class zombie.core.
Color
Color(float, float, float, float)
- Constructor for class zombie.core.
Color
Color(Color, Color, float)
- Constructor for class zombie.core.
Color
Color(int, int, int)
- Constructor for class zombie.core.
Color
Color(int, int, int, int)
- Constructor for class zombie.core.
Color
Color(int)
- Constructor for class zombie.core.
Color
color
- Variable in class zombie.radio.StorySounds.
EventSound
color
- Variable in class zombie.ui.
UI_BodyPart
colorBlue
- Variable in class zombie.scripting.objects.
Item
colorGreen
- Variable in class zombie.scripting.objects.
Item
ColorInfo
- Class in
zombie.core.textures
ColorInfo()
- Constructor for class zombie.core.textures.
ColorInfo
ColorInfo(float, float, float, float)
- Constructor for class zombie.core.textures.
ColorInfo
colorRed
- Variable in class zombie.scripting.objects.
Item
Colour
- Variable in class zombie.ui.
UINineGrid
ComboItem
- Class in
zombie.inventory.types
ComboItem(String, String, String, String)
- Constructor for class zombie.inventory.types.
ComboItem
command
- Variable in class zombie.scripting.commands.Character.
ActualizeCommand
command
- Variable in class zombie.scripting.commands.Character.
AllowBehaviours
command
- Variable in class zombie.scripting.objects.
Conditional
CommandFactory
- Class in
zombie.scripting.commands
CommandFactory()
- Constructor for class zombie.scripting.commands.
CommandFactory
CommandIndex
- Variable in class zombie.scripting.objects.
Script.ScriptInstance
CommandLine
- Variable in class zombie.ui.
UIDebugConsole
CommandLineAdminPassword
- Variable in class zombie.network.
ServerWorldDatabase
CommandLineAdminUsername
- Variable in class zombie.network.
ServerWorldDatabase
CommandList
- Variable in class zombie.scripting.objects.
Script
Commands
- Class in
zombie.console
Commands()
- Constructor for class zombie.console.
Commands
compare(IsoMovingObject, IsoMovingObject)
- Method in class zombie.ai.states.
SwipeStatePlayer.CustomComparator
compare(RadioGlobal, CompareMethod)
- Method in class zombie.radio.globals.
RadioGlobal
compare(RadioGlobal, CompareMethod)
- Method in class zombie.radio.globals.
RadioGlobalBool
compare(RadioGlobal, CompareMethod)
- Method in class zombie.radio.globals.
RadioGlobalFloat
compare(RadioGlobal, CompareMethod)
- Method in class zombie.radio.globals.
RadioGlobalInt
compare(RadioGlobal, RadioGlobal, CompareMethod)
- Method in class zombie.radio.globals.
RadioGlobalsManager
compare(String, String, CompareMethod)
- Method in class zombie.radio.globals.
RadioGlobalsManager
compare(RadioGlobal, CompareMethod)
- Method in class zombie.radio.globals.
RadioGlobalString
compare(int, int)
- Method in interface zombie.util.
IntComparator
CompareMethod
- Enum in
zombie.radio.globals
compareMovePriority(IsoGameCharacter)
- Method in class zombie.characters.
IsoGameCharacter
CompareResult
- Enum in
zombie.radio.globals
compareTo(StringLib.StringPointer, int)
- Method in class se.krka.kahlua.stdlib.
StringLib.StringPointer
compareTo(Object)
- Method in interface zombie.ai.astar.
INode
compareTo(Object)
- Method in class zombie.iso.
IsoGridSquare
compareToY(IsoMovingObject)
- Method in class zombie.iso.
IsoMovingObject
compassion
- Variable in class zombie.characters.
SurvivorDesc
Completable
- Interface in
zombie.Quests
complete()
- Method in class zombie.behaviors.survivor.orders.
CallMeetingOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
ConversationOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
EndMeetingOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
FollowOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
GotoBuildingOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
GotoNextTo
complete()
- Method in class zombie.behaviors.survivor.orders.
GotoOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
GotoSafehouseOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
GuardOrder
complete()
- Method in class zombie.behaviors.survivor.orders.
IdleOrder
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
AquireSheetAndBlockWindow
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
BandageOrder
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
Barricade
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
CloseCurtains
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
CloseDoor
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
CraftItemOrder
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
DumpLootInContainer
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
EatFoodOrder
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
FaceOrder
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
GotoRoomOrder
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
HangSheet
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
StopAndFaceForOrder
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
TakeItemFromContainer
complete()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
UseItemOnIsoObject
complete()
- Method in class zombie.behaviors.survivor.orders.
LootBuilding
complete()
- Method in class zombie.behaviors.survivor.orders.
Order
complete()
- Method in class zombie.behaviors.survivor.orders.
OrderSequence
complete()
- Method in class zombie.behaviors.survivor.orders.
WaitUntilFollowersArrive
Complete
- Variable in class zombie.Quests.
Quest
Complete
- Variable in class zombie.Quests.
QuestTask
ComponentButtonBits
- Static variable in class zombie.core.input.
XInputController
ConcurrentAutoTable
- Class in
zombie.core.Collections
ConcurrentAutoTable()
- Constructor for class zombie.core.Collections.
ConcurrentAutoTable
Condition
- Variable in class zombie.inventory.
InventoryItem
condition
- Variable in class zombie.iso.objects.
IsoGenerator
Conditional
- Class in
zombie.scripting.objects
Conditional(String, String)
- Constructor for class zombie.scripting.objects.
Conditional
Conditional(String, String, ConditionalCommand)
- Constructor for class zombie.scripting.objects.
Conditional
ConditionalCommand
- Class in
zombie.scripting.commands
ConditionalCommand(String, String, Script)
- Constructor for class zombie.scripting.commands.
ConditionalCommand
ConditionContainer
- Class in
zombie.radio.script
ConditionContainer()
- Constructor for class zombie.radio.script.
ConditionContainer
ConditionContainer(OperatorType)
- Constructor for class zombie.radio.script.
ConditionContainer
ConditionIter
- Interface in
zombie.radio.script
ConditionLowerChance
- Variable in class zombie.inventory.types.
HandWeapon
ConditionLowerChance
- Variable in class zombie.scripting.objects.
Item
ConditionMap
- Variable in class zombie.scripting.objects.
ScriptModule
ConditionMax
- Variable in class zombie.inventory.
InventoryItem
ConditionMax
- Variable in class zombie.scripting.objects.
Item
ConditionPassed(Script.ScriptInstance)
- Method in class zombie.scripting.objects.
Conditional
ConditionPassed()
- Method in class zombie.scripting.objects.
QuestTaskCondition
ConditionPassed()
- Method in class zombie.scripting.objects.
Trigger
ConfigFile
- Class in
zombie.config
ConfigFile()
- Constructor for class zombie.config.
ConfigFile
ConfigOption
- Class in
zombie.config
ConfigOption(String)
- Constructor for class zombie.config.
ConfigOption
configure(float)
- Static method in class zombie.iso.
LightingJNI
configureLighting(float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
Connect(String, int, String)
- Method in class zombie.core.raknet.
RakNetPeerInterface
Connect(String, int, String)
- Method in class zombie.core.raknet.
UdpEngine
Connect(long, String)
- Method in class zombie.core.raknet.
UdpEngine
connectArea
- Variable in class zombie.core.raknet.
UdpConnection
connected
- Variable in class zombie.core.raknet.
UdpConnection
connected
- Variable in class zombie.iso.objects.
IsoGenerator
connection
- Static variable in class zombie.network.
GameClient
connection
- Variable in class zombie.network.
PlayerDownloadServer.WorkerThread
connection
- Variable in class zombie.network.
ZomboidNetData
ConnectionDetails
- Static variable in class zombie.network.
PacketTypes
connectionLost()
- Method in class zombie.network.
GameClient
connections
- Variable in class zombie.core.raknet.
UdpEngine
connectList
- Variable in class zombie.iso.
IsoPushableObject
ConnectNewSquare(IsoGridSquare, boolean)
- Method in class zombie.iso.
IsoCell
ConnectSwing(IsoGameCharacter, HandWeapon)
- Method in class zombie.ai.states.
SwipeStatePlayer
ConnectToServerState
- Class in
zombie.gameStates
ConnectToServerState(ByteBuffer)
- Constructor for class zombie.gameStates.
ConnectToServerState
connectToServerStateCallback(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
ConnectToSteamServer(long, String)
- Method in class zombie.core.raknet.
RakNetPeerInterface
considerDoubleClick(int, int, int)
- Method in class zombie.core.input.
Input
ConsoleHasFocus
- Static variable in class zombie.ui.
UITextBox2
consolePrint()
- Method in class zombie.erosion.
ErosionConfig
constants
- Variable in class se.krka.kahlua.vm.
Prototype
ConstructedZone
- Static variable in class zombie.network.
PacketTypes
ConstructionBonusPoints
- Variable in class zombie.
SandboxOptions
ConstructionPreventsLootRespawn
- Variable in class zombie.network.
ServerOptions
ConstructorCaller
- Class in
se.krka.kahlua.integration.expose.caller
ConstructorCaller(Constructor)
- Constructor for class se.krka.kahlua.integration.expose.caller.
ConstructorCaller
consumed
- Variable in class zombie.core.input.
Input
consumeEvent()
- Method in class zombie.core.input.
Input
consumeMenu
- Variable in class zombie.inventory.
InventoryItem
Contact(IsoMovingObject, IsoMovingObject)
- Constructor for class zombie.
CollisionManager.Contact
ContactMap
- Variable in class zombie.
CollisionManager
container
- Variable in class zombie.inventory.
InventoryItem
container
- Variable in class zombie.iso.areas.
IsoBuilding
container
- Variable in class zombie.iso.
IsoObject
Container
- Variable in class zombie.ui.
InventoryFlowControl
ContainerDeadBody
- Static variable in class zombie.network.
PacketTypes
ContainerDistribution
- Class in
zombie.scripting.objects
ContainerDistribution()
- Constructor for class zombie.scripting.objects.
ContainerDistribution
ContainerDistribution.Entry
- Class in
zombie.scripting.objects
ContainerDistributions
- Variable in class zombie.scripting.objects.
ScriptModule
containerItem
- Variable in class zombie.core.stash.
StashContainer
ContainerObject
- Static variable in class zombie.network.
PacketTypes
containers
- Variable in class zombie.core.stash.
Stash
Containers
- Static variable in class zombie.inventory.
ItemContainerFiller
Containers
- Variable in class zombie.iso.areas.
IsoRoom
Containers
- Variable in class zombie.scripting.objects.
ContainerDistribution
containerSprite
- Variable in class zombie.core.stash.
StashContainer
containerType
- Variable in class zombie.core.stash.
StashContainer
ContainerValid(String)
- Method in class zombie.scripting.objects.
ContainerDistribution
ContainerWorldObject
- Static variable in class zombie.network.
PacketTypes
containerX
- Variable in class zombie.inventory.
InventoryItem
containerY
- Variable in class zombie.inventory.
InventoryItem
containingItem
- Variable in class zombie.inventory.
ItemContainer
contains(int, int, int)
- Method in class zombie.ai.astar.
Path
contains(Object)
- Method in class zombie.core.Collections.
NonBlockingHashMap
contains(Object)
- Method in class zombie.core.Collections.
NonBlockingHashMapLong
contains(Object)
- Method in class zombie.core.Collections.
NonBlockingHashSet
contains(Object)
- Method in class zombie.core.Collections.
NonBlockingHashtable
contains(Object)
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
contains(Object)
- Method in class zombie.core.Collections.
NonBlockingSetInt
contains(int)
- Method in class zombie.core.Collections.
NonBlockingSetInt
contains(Object)
- Method in class zombie.core.Collections.
ZomboidHashSet
Contains
- Variable in class zombie.core.skinnedmodel.
ModelManager
contains(InventoryItem)
- Method in class zombie.inventory.
ItemContainer
contains(InventoryItem, boolean)
- Method in class zombie.inventory.
ItemContainer
contains(String, boolean)
- Method in class zombie.inventory.
ItemContainer
contains(String)
- Method in class zombie.inventory.
ItemContainer
contains(IsoPlayer, String)
- Method in class zombie.radio.effects.
LineEffectMemory
contains(int)
- Method in class zombie.util.
AbstractIntCollection
contains(int)
- Method in interface zombie.util.
IntCollection
contains(int)
- Method in class zombie.util.list.
IntArrayList
contains(int)
- Method in class zombie.util.set.
IntOpenHashSet
containsAll(IntCollection)
- Method in class zombie.util.
AbstractIntCollection
containsAll(IntCollection)
- Method in interface zombie.util.
IntCollection
ContainsAllItems(Stack)
- Method in class zombie.iso.areas.
IsoBuilding
containsID(long)
- Method in class zombie.inventory.
ItemContainer
containsKey(Object)
- Method in class zombie.core.Collections.
NonBlockingHashMap
containsKey(long)
- Method in class zombie.core.Collections.
NonBlockingHashMapLong
containsKey(Object)
- Method in class zombie.core.Collections.
NonBlockingHashMapLong
containsKey(Object)
- Method in class zombie.core.Collections.
NonBlockingHashtable
containsKey(Object)
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
containsKey(Object)
- Method in class zombie.core.Collections.
ZomboidAbstractMap
containsKey(Object)
- Method in class zombie.core.Collections.
ZomboidHashMap
containsKey(int)
- Method in class zombie.util.map.
AbstractIntKeyMap
containsKey(int)
- Method in interface zombie.util.map.
IntKeyMap
containsKey(int)
- Method in class zombie.util.map.
IntKeyOpenHashMap
containsKeyId(int)
- Method in class zombie.inventory.types.
KeyRing
containsRoom(String)
- Method in class zombie.iso.areas.
IsoBuilding
containsUser(String)
- Method in class zombie.network.
ServerWorldDatabase
containsValue(Object)
- Method in class zombie.core.Collections.
NonBlockingHashMap
containsValue(Object)
- Method in class zombie.core.Collections.
NonBlockingHashMapLong
containsValue(Object)
- Method in class zombie.core.Collections.
NonBlockingHashtable
containsValue(Object)
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
containsValue(Object)
- Method in class zombie.core.Collections.
ZomboidAbstractMap
containsValue(Object)
- Method in class zombie.core.Collections.
ZomboidHashMap
containsValue(Object)
- Method in class zombie.util.map.
AbstractIntKeyMap
containsValue(Object)
- Method in interface zombie.util.map.
IntKeyMap
containsValue(Object)
- Method in class zombie.util.map.
IntKeyOpenHashMap
containsWithModule(String)
- Method in class zombie.inventory.
ItemContainer
containsWithModule(String, boolean)
- Method in class zombie.inventory.
ItemContainer
ContextPanic
- Variable in class zombie.characters.
IsoPlayer
ContextPick(int, int)
- Method in class zombie.iso.
IsoObjectPicker
ContinualPainIncrease
- Variable in class zombie.characters.BodyDamage.
BodyDamage
ControlledInputReciever
- Interface in
zombie.core.input
controllerButtonPressed(int, int)
- Method in interface zombie.core.input.
ControllerListener
controllerButtonReleased(int, int)
- Method in interface zombie.core.input.
ControllerListener
controllerDownPressed(int)
- Method in interface zombie.core.input.
ControllerListener
controllerDownReleased(int)
- Method in interface zombie.core.input.
ControllerListener
controllerLeftPressed(int)
- Method in interface zombie.core.input.
ControllerListener
controllerLeftReleased(int)
- Method in interface zombie.core.input.
ControllerListener
ControllerListener
- Interface in
zombie.core.input
controllerListeners
- Variable in class zombie.core.input.
Input
controllerRightPressed(int)
- Method in interface zombie.core.input.
ControllerListener
controllerRightReleased(int)
- Method in interface zombie.core.input.
ControllerListener
ControllerRun
- Variable in class zombie.characters.
IsoPlayer
controllerUpPressed(int)
- Method in interface zombie.core.input.
ControllerListener
controllerUpReleased(int)
- Method in interface zombie.core.input.
ControllerListener
Controls
- Variable in class zombie.ui.
UIElement
contX
- Variable in class zombie.core.stash.
StashContainer
contY
- Variable in class zombie.core.stash.
StashContainer
contZ
- Variable in class zombie.core.stash.
StashContainer
ConversationOrder
- Class in
zombie.behaviors.survivor.orders
ConversationOrder(IsoGameCharacter, String)
- Constructor for class zombie.behaviors.survivor.orders.
ConversationOrder
convert(String, IsoSpriteManager)
- Method in class zombie.iso.
WorldConverter
converterManager
- Static variable in class zombie.Lua.
LuaManager
converting
- Static variable in class zombie.iso.
WorldConverter
convertingWorld
- Static variable in class zombie.gameStates.
GameLoadingState
convertOldFiles()
- Method in class zombie.
ZombiePopulationManager
convertSteamIDToString(long)
- Static method in class zombie.core.znet.
SteamUtils
convertStringToSteamID(String)
- Static method in class zombie.core.znet.
SteamUtils
convertToByteBuffer(BufferedImage)
- Static method in class zombie.gameStates.
MainScreenState
cookable
- Variable in class zombie.scripting.objects.
EvolvedRecipe
Cooked
- Variable in class zombie.inventory.
InventoryItem
cooked
- Variable in class zombie.scripting.objects.
ItemRecipe
CookedString
- Variable in class zombie.inventory.
InventoryItem
cookie
- Variable in class zombie.network.
CoopMaster.ListenerOptions
CookingFactor
- Variable in class zombie.inventory.
ItemContainer
CookingTime
- Variable in class zombie.inventory.
InventoryItem
CoopMaster
- Class in
zombie.network
CoopMaster.ListenerOptions
- Class in
zombie.network
CoopMaster.TerminationReason
- Enum in
zombie.network
CoopMasterPingTimeout
- Variable in class zombie.network.
ServerOptions
CoopServerLaunchTimeout
- Variable in class zombie.network.
ServerOptions
CoopSlave
- Class in
zombie.network
coordinate3D
- Variable in class zombie.radio.StorySounds.
StoryEmitter
copy(BooleanGrid)
- Method in class zombie.core.utils.
BooleanGrid
copy(IsoChunkMap)
- Method in class zombie.iso.
IsoChunkMap
CopyAliases(Script.ScriptInstance)
- Method in class zombie.scripting.objects.
Script.ScriptInstance
copyConditionModData(InventoryItem)
- Method in class zombie.inventory.
InventoryItem
copyDirectory(File, File)
- Static method in class zombie.gameStates.
IngameState
copyFolder(File, File)
- Static method in class zombie.
GameWindow
copyMaskRegion(Texture, int, int, int, int)
- Method in class zombie.core.textures.
Texture
CopyModData(KahluaTable)
- Method in class zombie.inventory.
InventoryItem
copySaveDir(String)
- Static method in class zombie.
GameWindow
copyTable(KahluaTable)
- Static method in class zombie.Lua.
LuaManager
copyTable(KahluaTable)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
copyValuesFrom(SandboxOptions)
- Method in class zombie.
SandboxOptions
copyWorld(String, String)
- Static method in class zombie.gameStates.
IngameState
Core
- Class in
zombie.core
Core()
- Constructor for class zombie.core.
Core
Coroutine
- Class in
se.krka.kahlua.vm
Coroutine()
- Constructor for class se.krka.kahlua.vm.
Coroutine
Coroutine(Platform, KahluaTable, KahluaThread)
- Constructor for class se.krka.kahlua.vm.
Coroutine
Coroutine(Platform, KahluaTable)
- Constructor for class se.krka.kahlua.vm.
Coroutine
coroutine
- Variable in class se.krka.kahlua.vm.
LuaCallFrame
CoroutineLib
- Class in
se.krka.kahlua.stdlib
CoroutineLib(int)
- Constructor for class se.krka.kahlua.stdlib.
CoroutineLib
corpseAdded(int, int, int)
- Method in class zombie.
FliesSound
corpseData
- Variable in class zombie.iso.
IsoChunk
corpseRemoved(int, int, int)
- Method in class zombie.
FliesSound
corpses3D
- Static variable in class zombie.core.
PerformanceSettings
cos(double)
- Static method in class zombie.core.
FastTrig
cost
- Variable in class zombie.ai.astar.
Path
cost
- Variable in class zombie.ai.astar.
SearchData
cost
- Variable in class zombie.characters.professions.
ProfessionFactory.Profession
cost
- Variable in class zombie.characters.traits.
TraitFactory.Trait
costPerStep()
- Method in class zombie.ai.astar.
Path
count
- Variable in class zombie.iso.
IsoObjectPicker
count
- Static variable in class zombie.network.
GameClient
count
- Variable in class zombie.scripting.objects.
Inventory.Source
Count
- Variable in class zombie.scripting.objects.
Item
count
- Variable in class zombie.scripting.objects.
Recipe.Result
count
- Variable in class zombie.scripting.objects.
Recipe.Source
countAddSheetRope()
- Method in class zombie.iso.objects.
IsoThumpable
countAddSheetRope(IsoGridSquare, boolean)
- Static method in class zombie.iso.objects.
IsoWindow
countAddSheetRope()
- Method in class zombie.iso.objects.
IsoWindow
countAddSheetRope(IsoObject)
- Static method in class zombie.iso.objects.
IsoWindowFrame
Counter
- Class in
zombie.core.Collections
Counter()
- Constructor for class zombie.core.Collections.
Counter
counter
- Variable in class zombie.iso.
IsoObjectPicker
countInstances(String)
- Method in interface zombie.
ISoundSystem
countInstances()
- Method in interface zombie.
ISoundSystem.ISoundInstance
countNearbyBuildingsRooms(IsoPlayer)
- Method in class zombie.iso.
IsoMetaGrid
countUses(IsoGameCharacter, Fixing.Fixer, InventoryItem)
- Method in class zombie.scripting.objects.
Fixing
Cowardly
- Class in
zombie.characters.personalities
Cowardly()
- Constructor for class zombie.characters.personalities.
Cowardly
crafting
- Variable in class zombie.ui.
NewCraftingPanel
Crafting
- Static variable in class zombie.ui.
Sidebar
crafting
- Static variable in class zombie.ui.
UIManager
craftIngredient1
- Variable in class zombie.characters.
IsoGameCharacter
craftIngredient2
- Variable in class zombie.characters.
IsoGameCharacter
craftIngredient3
- Variable in class zombie.characters.
IsoGameCharacter
craftIngredient4
- Variable in class zombie.characters.
IsoGameCharacter
craftingSound
- Variable in class zombie.iso.
MultiStageBuilding.Stage
CraftItemOrder
- Class in
zombie.behaviors.survivor.orders.LittleTasks
CraftItemOrder(IsoGameCharacter, Recipe)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
CraftItemOrder
CRAWLER_DAMAGE_DOT
- Static variable in class zombie.characters.
IsoZombie
CRAWLER_DAMAGE_RANGE
- Static variable in class zombie.characters.
IsoZombie
CrawlingZombieTurnState
- Class in
zombie.ai.states
CrawlingZombieTurnState()
- Constructor for class zombie.ai.states.
CrawlingZombieTurnState
crc
- Variable in class zombie.network.
ClientChunkRequest.Chunk
crc
- Variable in class zombie.network.
GameFileClient.ChunkRequest
create(int, String)
- Static method in class zombie.core.input.
XInputController
create()
- Method in class zombie.core.skinnedmodel.
ModelManager
create()
- Method in class zombie.core.
SpriteRenderer
create(int, int)
- Method in class zombie.core.textures.
MultiTextureFBO2
Create(TextureDraw, Texture, int, int, int, int, int, int, int, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)
- Static method in class zombie.core.textures.
TextureDraw
Create(TextureDraw, Texture, int, int, int, int, int, int, int, int, float, float, float, float)
- Static method in class zombie.core.textures.
TextureDraw
Create(TextureDraw, Texture, int, int, int, int, int, int, int, int, int, int, int, int)
- Static method in class zombie.core.textures.
TextureDraw
Create(TextureDraw, Texture, int, int, int, int, float, float, float, float)
- Static method in class zombie.core.textures.
TextureDraw
Create(TextureDraw, Texture, int, int, int, int, float, float, float, float, float, float, float, float, float, float, float, float)
- Static method in class zombie.core.textures.
TextureDraw
Create(TextureDraw, Texture, int, int, int, int, int)
- Static method in class zombie.core.textures.
TextureDraw
create()
- Method in class zombie.core.VBO.
GLVertexBufferObject
create()
- Method in class zombie.core.znet.
SteamWorkshopItem
Create()
- Method in class zombie.iso.
IsoMetaGrid
create()
- Method in class zombie.iso.
LightingThread
create()
- Method in class zombie.iso.
WorldStreamer
create()
- Method in class zombie.network.
ServerWorldDatabase
createAndShowGui()
- Static method in class zombie.core.raknet.
VoiceDebug
CreateBehaviours(IsoSurvivor)
- Method in class zombie.characters.personalities.
Cowardly
CreateBehaviours(IsoSurvivor)
- Method in class zombie.characters.personalities.
FriendlyArmed
CreateBehaviours(IsoSurvivor)
- Method in class zombie.characters.personalities.
GunNut
CreateBehaviours(IsoSurvivor)
- Method in class zombie.characters.personalities.
Kate
CreateBehaviours(IsoSurvivor)
- Method in class zombie.characters.
SurvivorPersonality
CreateBuilding(IsoCell)
- Method in class zombie.iso.areas.
IsoRoom
createChecksum(String)
- Static method in class zombie.characters.
IsoPlayer
createChecksum(String)
- Static method in class zombie.characters.
IsoSurvivor
createChecksum(String)
- Static method in class zombie.characters.
IsoZombie
createChecksum(String)
- Static method in class zombie.iso.
IsoObject
createChecksum(String)
- Static method in class zombie.iso.
IsoWorld
createChecksum(String)
- Static method in class zombie.Lua.
LuaManager
createChecksum(String)
- Static method in class zombie.network.
MD5Checksum
CreateCommand(String)
- Static method in class zombie.scripting.commands.
CommandFactory
createContainersFromSpriteProperties()
- Method in class zombie.iso.
IsoObject
createFaction(String, String)
- Static method in class zombie.characters.
Faction
CreateFamily(int)
- Static method in class zombie.characters.
SurvivorFactory
createFrom(StacktraceCounter, StacktraceElement, int, double, int)
- Static method in class se.krka.kahlua.profiler.
StacktraceNode
CreateFrom(BuildingDef, LotHeader)
- Method in class zombie.iso.areas.
IsoBuilding
createFromBuffer(ByteBuffer)
- Static method in class zombie.network.
WorldItemTypes
CreateFromQuaternion(Quaternion)
- Static method in class zombie.core.skinnedmodel.
HelperFunctions
CreateFromQuaternionPosition(Quaternion, Vector3f)
- Static method in class zombie.core.skinnedmodel.
HelperFunctions
CreateFromSprite(String)
- Static method in class zombie.inventory.types.
Clothing
CreateGroup()
- Method in class zombie.characters.
SurvivorDesc
createGroups()
- Method in class zombie.
MapGroups
createGroups(boolean)
- Method in class zombie.
MapGroups
createGroups(ArrayList, boolean)
- Method in class zombie.
MapGroups
createHordeFromTo(float, float, float, float, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
createHordeFromTo(float, float, float, float, int)
- Method in class zombie.
VirtualZombieManager
createHordeFromTo(int, int, int, int, int)
- Method in class zombie.
ZombiePopulationManager
createHordeInAreaTo(int, int, int, int, int, int, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
createHordeInAreaTo(int, int, int, int, int, int, int)
- Method in class zombie.
ZombiePopulationManager
CreateItem(String)
- Static method in class zombie.inventory.
InventoryItemFactory
CreateItem(String, float)
- Static method in class zombie.inventory.
InventoryItemFactory
CreateItem(String, float, String)
- Static method in class zombie.inventory.
InventoryItemFactory
CreateItem(String, String, String, String)
- Static method in class zombie.inventory.
InventoryItemFactory
createKeyRing()
- Method in class zombie.characters.
IsoGameCharacter
createLights(boolean)
- Method in class zombie.iso.areas.
IsoRoom
createLights1(boolean)
- Method in class zombie.iso.areas.
IsoRoom
createLights2(boolean)
- Method in class zombie.iso.areas.
IsoRoom
createLights3(boolean)
- Method in class zombie.iso.areas.
IsoRoom
createLightSource(int, int, int, int, int, String, InventoryItem, IsoGameCharacter)
- Method in class zombie.iso.objects.
IsoThumpable
createLogger(String)
- Static method in class zombie.core.logger.
LoggerManager
createMask()
- Method in class zombie.core.textures.
Texture
createMask(boolean[])
- Method in class zombie.core.textures.
Texture
createMask(WrappedBuffer)
- Method in class zombie.core.textures.
Texture
createNewGridSquare(int, int, int, boolean)
- Method in class zombie.iso.
IsoCell
createNewScriptItem(String, String, String, String, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
createObject(IsoGridSquare, int, boolean, int)
- Method in class zombie.erosion.obj.
ErosionObj
CreatePersonality(SurvivorPersonality.Personality)
- Static method in class zombie.characters.
SurvivorPersonality
createPlayerStats(ByteBufferWriter, String)
- Method in class zombie.characters.
IsoPlayer
createPlayerZombieDescriptor(IsoZombie)
- Static method in class zombie.
SharedDescriptors
CreateQueryUGCDetailsRequest(long[], ISteamWorkshopCallback)
- Method in class zombie.core.znet.
SteamWorkshop
CreateQuest(String, String)
- Static method in class zombie.Quests.
QuestCreator
CreateQuest(String, String)
- Method in class zombie.Quests.
QuestManager
CreateQuest
- Class in
zombie.scripting.commands.quest
CreateQuest()
- Constructor for class zombie.scripting.commands.quest.
CreateQuest
CreateQuests()
- Method in class zombie.ui.
TutorialManager
createRandomDeadBody(RoomDef)
- Static method in class zombie.randomizedWorld.
RandomizedBuildingBase
createRandomDeadBody(int, int, int)
- Static method in class zombie.randomizedWorld.
RandomizedBuildingBase
createRandomDeadBody(RoomDef)
- Method in class zombie.randomizedWorld.randomizedDeadSurvivor.
RandomizedDeadSurvivorBase
createRandomDeadBody(int, int, int)
- Method in class zombie.randomizedWorld.randomizedDeadSurvivor.
RandomizedDeadSurvivorBase
CreateRandomSurvivor(SurvivorDesc, IsoGridSquare, IsoPlayer)
- Method in class zombie.iso.
IsoWorld
createRealZombie(float, float, float)
- Method in class zombie.
VirtualZombieManager
createRealZombieAlways(int, boolean)
- Method in class zombie.
VirtualZombieManager
createRealZombieAlways(int, int, boolean)
- Method in class zombie.
VirtualZombieManager
createRealZombieAlways(int, boolean, SurvivorDesc, int)
- Method in class zombie.
VirtualZombieManager
createRealZombieNow(float, float, float)
- Method in class zombie.
VirtualZombieManager
createRegionFile()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
createReturn(Object[])
- Static method in class se.krka.kahlua.integration.
LuaReturn
CreateShader()
- Method in class zombie.core.skinnedmodel.model.
Model
CreateSprite(IsoSpriteManager)
- Static method in class zombie.iso.sprite.
IsoSprite
createSteamAvatar(long)
- Static method in class zombie.core.textures.
ImageData
createSteamAvatar(long)
- Static method in class zombie.core.textures.
TextureID
CreateSteamAvatar(long, ByteBuffer)
- Static method in class zombie.core.znet.
SteamFriends
createStep()
- Static method in class zombie.ai.astar.
Path
createStory(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
CreateSurvivor()
- Static method in class zombie.characters.
SurvivorFactory
CreateSurvivor(SurvivorFactory.SurvivorType, boolean)
- Static method in class zombie.characters.
SurvivorFactory
CreateSurvivor(SurvivorFactory.SurvivorType)
- Static method in class zombie.characters.
SurvivorFactory
CreateSurvivorGroup(int)
- Static method in class zombie.characters.
SurvivorFactory
CreateSurvivorGroup(IsoGridSquare, IsoPlayer)
- Method in class zombie.iso.
IsoWorld
CreateSwarm(int, int, int, int, int)
- Method in class zombie.iso.
IsoWorld
createTile(String, IsoGridSquare)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
createVBOID()
- Static method in class zombie.core.VBO.
VBOBuffer
CreateWorkshopItem(SteamWorkshopItem)
- Method in class zombie.core.znet.
SteamWorkshop
createWorld(String)
- Static method in class zombie.gameStates.
IngameState
createWorld(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
createZombie(float, float, float, SurvivorDesc, int, IsoDirections)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
createZombie(ByteBuffer)
- Method in class zombie.network.
GameClient
createZombie()
- Static method in class zombie.network.
GameServer
CreateZombie
- Static variable in class zombie.network.
PacketTypes
CreateZombieSwarm
- Class in
zombie.scripting.commands.World
CreateZombieSwarm()
- Constructor for class zombie.scripting.commands.World.
CreateZombieSwarm
Credit(Texture, Texture)
- Constructor for class zombie.gameStates.
MainScreenState.Credit
creditID
- Variable in class zombie.gameStates.
MainScreenState
Credits
- Variable in class zombie.gameStates.
MainScreenState
CriticalChance
- Variable in class zombie.inventory.types.
HandWeapon
CriticalChance
- Variable in class zombie.scripting.objects.
Item
cross(Vector3)
- Method in class zombie.core.skinnedmodel.
Vector3
curA
- Static variable in class zombie.core.fonts.
AngelCodeFont
curB
- Static variable in class zombie.core.fonts.
AngelCodeFont
curCol
- Static variable in class zombie.core.fonts.
AngelCodeFont
curG
- Static variable in class zombie.core.fonts.
AngelCodeFont
curR
- Static variable in class zombie.core.fonts.
AngelCodeFont
current
- Variable in class zombie.core.raknet.
VoiceDebug
Current
- Variable in class zombie.core.textures.
MultiTextureFBO2
current
- Variable in class zombie.iso.
IsoMovingObject
Current
- Variable in class zombie.
PathfindManager
current
- Variable in class zombie.
TileAccessibilityWorker
CurrentAnim
- Variable in class zombie.iso.sprite.
IsoSprite
currentBloom(float, ErosionObj)
- Method in class zombie.erosion.categories.
ErosionCategory
currentCallFrame()
- Method in class se.krka.kahlua.vm.
Coroutine
CurrentCell
- Variable in class zombie.iso.
IsoWorld
currentClassicEmitters
- Variable in class zombie.iso.
IsoWorld
CurrentClip
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
currentCoroutine
- Variable in class se.krka.kahlua.vm.
KahluaThread
currentDist
- Variable in class zombie.behaviors.survivor.orders.
FollowOrder
currentEmitters
- Variable in class zombie.iso.
IsoWorld
currentEntry
- Variable in class zombie.iso.sprite.
AnimState
currentfile
- Variable in class se.krka.kahlua.vm.
KahluaThread
currentinstance
- Variable in class zombie.scripting.commands.
BaseCommand
currentLine
- Variable in class se.krka.kahlua.vm.
KahluaThread
currentline
- Variable in class zombie.ui.
PZConsole
CurrentLoadingModule
- Variable in class zombie.scripting.
ScriptManager
CurrentlyAnimating()
- Method in class zombie.ui.
MoodlesUI
CurrentNumZombiesVisible
- Variable in class zombie.characters.BodyDamage.
BodyDamage
currentSeason(float, ErosionObj)
- Method in class zombie.erosion.categories.
ErosionCategory
CurrentSpeed
- Variable in class zombie.characters.
IsoPlayer
CurrentSpeed
- Variable in class zombie.ui.
SpeedControls
CurrentTime
- Variable in class zombie.characters.CharacterTimedActions.
BaseAction
currentTimeValue
- Variable in class zombie.core.skinnedmodel.animation.
AnimationTrack
currentwaypoint
- Variable in class zombie.behaviors.survivor.orders.
GotoOrder
CurrentWorldXStart
- Variable in class zombie.
TileAccessibilityWorker
CurrentWorldYStart
- Variable in class zombie.
TileAccessibilityWorker
currVol
- Variable in class zombie.
AmbientStreamManager.AmbientLoop
CursorLine
- Variable in class zombie.ui.
UITextBox2
curX
- Variable in class zombie.
WallFollower
curY
- Variable in class zombie.
WallFollower
CustomComparator()
- Constructor for class zombie.ai.states.
SwipeStatePlayer.CustomComparator
CustomContextMenu
- Variable in class zombie.scripting.objects.
Item
customName
- Variable in class zombie.core.stash.
Stash
CustomTriggerLastRan
- Variable in class zombie.scripting.
ScriptManager
CustomTriggerMap
- Variable in class zombie.scripting.
ScriptManager
cutRectangle(Rectangle)
- Method in class zombie.core.booleanrectangles.
BooleanRectangleCollection
cx
- Variable in class zombie.
MapCollisionData.Cell
cy
- Variable in class zombie.
MapCollisionData.Cell
cyan
- Static variable in class zombie.core.
Color
Cycle(int)
- Method in class zombie.ai.astar.
AStarPathFinder
Cycle(int, PathfindManager.PathfindJob)
- Method in class zombie.ai.astar.
AStarPathFinder
cyclesPerSlice
- Variable in class zombie.ai.astar.
AStarPathFinder
cycleTime
- Variable in class zombie.erosion.obj.
ErosionObj
cycleTime
- Variable in class zombie.erosion.obj.
ErosionObjOverlay
cycleTime
- Variable in class zombie.erosion.obj.
ErosionObjSprites
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