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_
I
IAnimatable
- Interface in
zombie.core.skinnedmodel
ICommonSoundEmitter
- Interface in
zombie.interfaces
Icon
- Variable in class zombie.scripting.objects.
Item
Icon
- Variable in class zombie.ui.
ListBox.ListItem
IconPath
- Variable in class zombie.characters.professions.
ProfessionFactory.Profession
ICoopServerMessageListener
- Interface in
zombie.network
ID
- Variable in class zombie.behaviors.
SelectorBehavior
ID
- Variable in class zombie.behaviors.
SequenceBehavior
ID
- Variable in class zombie.behaviors.survivor.orders.
OrderSequence
id
- Variable in class zombie.characters.
IsoGameCharacter.TorchInfo
ID
- Variable in class zombie.characters.
SurvivorDesc
id
- Variable in class zombie.core.fonts.
AngelCodeFont.CharDef
id
- Static variable in class zombie.core.
Rand
ID
- Variable in class zombie.core.skinnedmodel.model.
Model
ID
- Variable in class zombie.core.skinnedmodel.
ModelManager.ModelSlot
id
- Variable in class zombie.core.textures.
ImageData
id
- Variable in class zombie.core.textures.
TextureID
ID
- Variable in class zombie.erosion.categories.
ErosionCategory
ID
- Variable in class zombie.erosion.
ErosionRegions.Region
id
- Variable in class zombie.inventory.
InventoryItem
ID
- Variable in class zombie.inventory.
ItemContainer
ID
- Variable in class zombie.iso.areas.
IsoBuilding
ID
- Variable in class zombie.iso.
IsoGridSquare
ID
- Variable in class zombie.iso.
IsoLightSource
ID
- Variable in class zombie.iso.
IsoMovingObject
ID
- Variable in class zombie.iso.
IsoRoomLight
ID
- Variable in class zombie.iso.
MultiStageBuilding.Stage
ID
- Variable in class zombie.iso.
RoomDef
ID
- Variable in class zombie.iso.sprite.
IsoAnim
ID
- Variable in class zombie.iso.sprite.
IsoSprite
ID
- Variable in class zombie.network.
GameClient
ID
- Variable in class zombie.
PathfindManager.PathfindThread
id
- Variable in class zombie.profanity.locales.
Locale
ID
- Variable in class zombie.scripting.objects.
Script.ScriptInstance
ID_ALREADY_CONNECTED
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_CONNECTED_PING
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_CONNECTION_ATTEMPT_FAILED
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_CONNECTION_BANNED
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_CONNECTION_LOST
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_CONNECTION_REQUEST_ACCEPTED
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_DISCONNECTION_NOTIFICATION
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_INCOMPATIBLE_PROTOCOL_VERSION
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_INVALID_PASSWORD
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_NEW_INCOMING_CONNECTION
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_NO_FREE_INCOMING_CONNECTIONS
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_PING
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_RAKVOICE_CLOSE_CHANNEL
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_RAKVOICE_DATA
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_RAKVOICE_OPEN_CHANNEL_REPLY
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_RAKVOICE_OPEN_CHANNEL_REQUEST
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_REMOTE_CONNECTION_LOST
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_REMOTE_DISCONNECTION_NOTIFICATION
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_REMOTE_NEW_INCOMING_CONNECTION
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_TIMESTAMP
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_UNCONNECTED_PING
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
ID_USER_PACKET_ENUM
- Static variable in class zombie.core.raknet.
RakNetPeerInterface
idBuffer
- Variable in class zombie.core.textures.
TextureID
IDCount
- Static variable in class zombie.characters.
SurvivorDesc
Identity
- Static variable in class zombie.core.skinnedmodel.
Matrix4
IDestroyable
- Interface in
zombie.interfaces
IdleAnim
- Variable in class zombie.inventory.types.
HandWeapon
IdleAnim
- Variable in class zombie.scripting.objects.
Item
idleboredom
- Variable in class zombie.characters.
Stats
IdleOrder
- Class in
zombie.behaviors.survivor.orders
IdleOrder(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.
IdleOrder
IdleState
- Class in
zombie.ai.states
IdleState()
- Constructor for class zombie.ai.states.
IdleState
idMapDirty
- Variable in class zombie.network.
GameClient
IDMax
- Static variable in class zombie.iso.areas.
IsoBuilding
IDMax
- Static variable in class zombie.iso.
IsoGridSquare
IDrawable
- Interface in
zombie.core.skinnedmodel
idStr
- Variable in class zombie.core.raknet.
UdpConnection
IDToPlayerMap
- Static variable in class zombie.network.
GameClient
IDToPlayerMap
- Static variable in class zombie.network.
GameServer
IDToUseInSort
- Static variable in class zombie.ai.astar.
AStarPathFinder
igdFound()
- Static method in class zombie.core.znet.
PortMapper
IGLBufferObject
- Interface in
zombie.core.VBO
IGLFramebufferObject
- Interface in
zombie.core.textures
ignore
- Variable in class zombie.iso.
IsoChunkMap
ignoreFirst
- Variable in class zombie.ui.
UITextBox2
ignoreFirstInput()
- Method in class zombie.ui.
UITextBox2
ignoreHeightChange()
- Method in class zombie.ui.
UIElement
IgnoreLossControl
- Variable in class zombie.ui.
UIElement
IgnoreMovementForDirection
- Variable in class zombie.characters.
IsoGameCharacter
IgnoreStaggerBack
- Variable in class zombie.characters.
IsoGameCharacter
ignoreWidthChange()
- Method in class zombie.ui.
UIElement
iIgnoreDirectionChange
- Variable in class zombie.characters.
IsoZombie
IJoinRequestCallback
- Interface in
zombie.core.znet
IListBoxItem
- Interface in
zombie.interfaces
image
- Variable in class zombie.core.fonts.
AngelCodeFont.CharDef
ImageData
- Class in
zombie.core.textures
ImageData(TextureID, WrappedBuffer)
- Constructor for class zombie.core.textures.
ImageData
ImageData(BufferedImage)
- Constructor for class zombie.core.textures.
ImageData
ImageData(String)
- Constructor for class zombie.core.textures.
ImageData
ImageData(int, int)
- Constructor for class zombie.core.textures.
ImageData
ImageData(BufferedInputStream, boolean, Texture.PZFileformat)
- Constructor for class zombie.core.textures.
ImageData
ImageData(BufferedInputStream, boolean)
- Constructor for class zombie.core.textures.
ImageData
imageData
- Variable in class zombie.core.textures.
Pcx
imageHeight
- Variable in class zombie.core.textures.
Pcx
ImageUtils
- Class in
zombie.core.utils
imageWidth
- Variable in class zombie.core.textures.
Pcx
IMaskerable
- Interface in
zombie.interfaces
ImobileEnduranceReduce
- Static variable in class zombie.
ZomboidGlobals
impactSound
- Variable in class zombie.inventory.types.
HandWeapon
ImpactSound
- Variable in class zombie.scripting.objects.
Item
Imports
- Variable in class zombie.scripting.objects.
ScriptModule
inactive
- Variable in class zombie.characters.
IsoZombie
inBounds(IsoGridSquare)
- Static method in class zombie.iso.objects.
RainManager
InBuildingWith(IsoGameCharacter)
- Method in class zombie.characters.
IsoGameCharacter
inClosedList(IsoGridSquare)
- Method in class zombie.ai.astar.
AStarPathFinder
IncludingObsoleteItems
- Variable in class zombie.inventory.
ItemContainer
incomingConnections
- Variable in class zombie.ui.
UIServerToolbox
IncreasePanic(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
increment()
- Method in class zombie.core.Collections.
ConcurrentAutoTable
Increment
- Class in
zombie.scripting.commands.Flags
Increment()
- Constructor for class zombie.scripting.commands.Flags.
Increment
IncrementCharacterScriptFlag
- Class in
zombie.scripting.commands.Character
IncrementCharacterScriptFlag()
- Constructor for class zombie.scripting.commands.Character.
IncrementCharacterScriptFlag
IndentLines
- Variable in class zombie.ui.
QuestControl
index()
- Method in enum zombie.characters.skills.
PerkFactory.Perks
index()
- Method in enum zombie.core.
Language
index
- Variable in class zombie.core.raknet.
UdpConnection
index()
- Method in enum zombie.inventory.
ItemType
index()
- Method in enum zombie.iso.
IsoDirections
index
- Variable in class zombie.iso.
IsoFloorBloodSplat
index()
- Method in enum zombie.iso.SpriteDetails.
IsoFlagType
index()
- Method in enum zombie.iso.SpriteDetails.
IsoObjectType
index()
- Method in enum zombie.network.
Userlog.UserlogType
index
- Variable in class zombie.ui.
VirtualItemSlot
indexOf(int)
- Method in class zombie.util.list.
AbstractIntList
indexOf(int, int)
- Method in class zombie.util.list.
AbstractIntList
indexOf(int)
- Method in class zombie.util.list.
IntArrayList
indexOf(int, int)
- Method in class zombie.util.list.
IntArrayList
indexOf(int)
- Method in interface zombie.util.list.
IntList
indexOf(int, int)
- Method in interface zombie.util.list.
IntList
indexOutOfBounds(int, int, int)
- Static method in class zombie.util.util.
Exceptions
IndieFileLoader
- Class in
zombie.core
IndieFileLoader()
- Constructor for class zombie.core.
IndieFileLoader
IndieGL
- Class in
zombie
IndieGL()
- Constructor for class zombie.
IndieGL
IndieLogger
- Class in
zombie
IndieLogger()
- Constructor for class zombie.
IndieLogger
indoorAmbient
- Variable in class zombie.
AmbientStreamManager
IndoorZombies
- Variable in class zombie.iso.
RoomDef
inf
- Variable in class zombie.characters.BodyDamage.
BodyDamage
inf
- Static variable in class zombie.characters.
IsoGameCharacter
inf
- Static variable in class zombie.iso.
IsoChunkMap
infectAmount
- Variable in class zombie.characters.
IsoGameCharacter.Wound
infectedNormal
- Variable in class zombie.characters.
IsoGameCharacter.Wound
infectedZombie
- Variable in class zombie.characters.
IsoGameCharacter.Wound
InfectionGrowthRate
- Variable in class zombie.characters.BodyDamage.
BodyDamage
InfectionHealthReductionAmmount
- Variable in class zombie.characters.BodyDamage.
BodyDamage
InfectionLevel
- Variable in class zombie.characters.BodyDamage.
BodyDamage
InfectionLevelToZombify
- Static variable in class zombie.characters.BodyDamage.
BodyDamage
inflictWound(IsoGameCharacter.BodyLocation, float, boolean, float)
- Method in class zombie.characters.
IsoGameCharacter
info
- Variable in class zombie.iso.
IsoMetaCell
InfoFileNames
- Static variable in class zombie.iso.
IsoLot
InfoHeaderNames
- Static variable in class zombie.iso.
IsoLot
InfoHeaders
- Static variable in class zombie.iso.
IsoLot
ing1
- Variable in class zombie.ui.
NewCraftingPanel
ing2
- Variable in class zombie.ui.
NewCraftingPanel
ing3
- Variable in class zombie.ui.
NewCraftingPanel
ing4
- Variable in class zombie.ui.
NewCraftingPanel
IngameState
- Class in
zombie.gameStates
IngameState()
- Constructor for class zombie.gameStates.
IngameState
InGroupWith(IsoMovingObject)
- Method in class zombie.characters.
SurvivorDesc
init(ProcessingEnvironment)
- Method in class se.krka.kahlua.integration.processor.
LuaDebugDataProcessor
init
- Variable in class se.krka.kahlua.stdlib.
StringLib.MatchState.Capture
init()
- Method in class se.krka.kahlua.vm.
LuaCallFrame
init()
- Method in class zombie.
AmbientSoundManager
init()
- Method in class zombie.
AmbientStreamManager
init()
- Method in class zombie.
BaseAmbientStreamManager
init(int, int, int)
- Method in class zombie.behaviors.survivor.orders.
GotoOrder
init()
- Static method in class zombie.characters.professions.
ProfessionFactory
init()
- Static method in class zombie.characters.skills.
PerkFactory
init()
- Static method in class zombie.characters.traits.
ObservationFactory
init()
- Static method in class zombie.characters.traits.
TraitFactory
init()
- Method in class zombie.core.fonts.
AngelCodeFont.CharDef
init()
- Static method in class zombie.core.input.
XInput
init()
- Static method in class zombie.core.logger.
LoggerManager
init()
- Static method in class zombie.core.opengl.
RenderThread
init()
- Static method in class zombie.core.raknet.
RakNetPeerInterface
Init(boolean)
- Method in class zombie.core.raknet.
RakNetPeerInterface
init(int)
- Static method in class zombie.core.
Rand
init()
- Static method in class zombie.core.
Rand
init(IsoDeadBody, DeadBodyAtlas.AtlasEntry)
- Method in class zombie.core.skinnedmodel.
DeadBodyAtlas.RenderJob
init()
- Static method in class zombie.core.stash.
StashSystem
init()
- Static method in class zombie.core.VBO.
GLVertexBufferObject
init()
- Static method in class zombie.core.VBO.
VBOBuffer
init()
- Static method in class zombie.core.znet.
ServerBrowser
init()
- Static method in class zombie.core.znet.
SteamFriends
Init(String, int, int, int, int, String)
- Static method in class zombie.core.znet.
SteamGameServer
init()
- Static method in class zombie.core.znet.
SteamUtils
init()
- Static method in class zombie.core.znet.
SteamWorkshop
init()
- Static method in class zombie.core.znet.
ZNet
init()
- Method in class zombie.
DummyAmbientStreamManager
init()
- Method in class zombie.erosion.categories.
ErosionCategory
init()
- Method in class zombie.erosion.categories.
Flowerbed
init()
- Method in class zombie.erosion.categories.
NatureBush
init()
- Method in class zombie.erosion.categories.
NatureGeneric
init()
- Method in class zombie.erosion.categories.
NaturePlants
init()
- Method in class zombie.erosion.categories.
NatureTrees
init()
- Method in class zombie.erosion.categories.
StreetCracks
init()
- Method in class zombie.erosion.categories.
WallCracks
init()
- Method in class zombie.erosion.categories.
WallVines
init
- Variable in class zombie.erosion.
ErosionData.Chunk
init
- Variable in class zombie.erosion.
ErosionData.Square
init()
- Static method in class zombie.erosion.
ErosionRegions
init()
- Method in class zombie.erosion.
ErosionRegions.Region
init()
- Method in class zombie.erosion.
ErosionWorld
init(int, int, int, int, int, float, int, int, int)
- Method in class zombie.erosion.season.
ErosionSeason
init()
- Method in class zombie.
GameApplet
init()
- Method in class zombie.
GameTime
init()
- Static method in class zombie.
IndieLogger
init()
- Static method in class zombie.iso.areas.
SafeHouse
init()
- Static method in class zombie.iso.
IsoCamera
init(IsoCell, SliceY, int, int, int)
- Method in class zombie.iso.
IsoGridSquare
Init()
- Method in class zombie.iso.
IsoObjectPicker
init()
- Method in class zombie.iso.
IsoWorld
init
- Static variable in class zombie.iso.
LightingJNI
init()
- Static method in class zombie.iso.
LightingJNI
init(int, int)
- Static method in class zombie.iso.
LosUtil
init(boolean)
- Method in class zombie.iso.objects.
IsoRadio
init(boolean)
- Method in class zombie.iso.objects.
IsoTelevision
init(boolean)
- Method in class zombie.iso.objects.
IsoWaveSignal
init()
- Method in interface zombie.
ISoundSystem
init(int, int)
- Static method in class zombie.
LoadGridsquarePerformanceWorkaround
init()
- Static method in class zombie.Lua.
LuaManager
init(int, int)
- Method in class zombie.
MapCollisionData.Chunk
init(IsoMetaGrid)
- Method in class zombie.
MapCollisionData
init()
- Static method in class zombie.network.
CoopSlave
init()
- Method in class zombie.network.
GameClient
init(int, String)
- Static method in class zombie.network.
RCONServer
init()
- Static method in class zombie.network.
ServerLOS
init(IsoMetaGrid)
- Method in class zombie.network.
ServerMap
init()
- Method in class zombie.network.
ServerOptions
init()
- Method in class zombie.
PathfindManager
Init()
- Method in class zombie.profanity.locales.
Locale
Init()
- Method in class zombie.profanity.locales.
LocaleChinese
Init()
- Method in class zombie.profanity.locales.
LocaleEnglish
Init()
- Method in class zombie.profanity.locales.
LocaleGerman
init(int)
- Method in class zombie.radio.scripting.
RadioScriptManager
init()
- Method in class zombie.radio.StorySounds.
SLSoundManager
Init(int)
- Method in class zombie.radio.
ZomboidRadio
init()
- Method in class zombie.randomizedWorld.
RandomizedBuildingBase
init(String)
- Method in class zombie.
SaveManager
init(String, String[])
- Method in class zombie.scripting.commands.Activatable.
IsActivated
init(String, String[])
- Method in class zombie.scripting.commands.Activatable.
ToggleActivatable
init(String, String[])
- Method in class zombie.scripting.commands.
BaseCommand
init(String, String[])
- Method in class zombie.scripting.commands.Character.
ActualizeCommand
init(String, String[])
- Method in class zombie.scripting.commands.Character.
AddEnemy
init(String, String[])
- Method in class zombie.scripting.commands.Character.
AddInventory
init(String, String[])
- Method in class zombie.scripting.commands.Character.
AddToGroup
init(String, String[])
- Method in class zombie.scripting.commands.Character.
AimWhileStationary
init(String, String[])
- Method in class zombie.scripting.commands.Character.
AllowBehaviours
init(String, String[])
- Method in class zombie.scripting.commands.Character.
AllowConversation
init(String, String[])
- Method in class zombie.scripting.commands.Character.
Anger
init(String, String[])
- Method in class zombie.scripting.commands.Character.
Attack
init(String, String[])
- Method in class zombie.scripting.commands.Character.
Die
init(String, String[])
- Method in class zombie.scripting.commands.Character.
EquipItem
init(String, String[])
- Method in class zombie.scripting.commands.Character.
Exists
init(String, String[])
- Method in class zombie.scripting.commands.Character.
FaceCommand
init(String, String[])
- Method in class zombie.scripting.commands.Character.
HasInventory
init(String, String[])
- Method in class zombie.scripting.commands.Character.
HasTrait
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IncrementCharacterScriptFlag
init(String, String[])
- Method in class zombie.scripting.commands.Character.
InRange
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsAggressive
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsAggressivePose
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsCharacterScriptFlagEqualTo
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsCharacterScriptFlagOver
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsDead
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsFriendly
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsInGroup
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsInGroupWith
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsInRoom
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsInside
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsLeaderOfGroup
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsNeutral
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsNumberOfEnemiesOver
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsNumberOfEnemiesUnder
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsNumberOfLocalOver
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsNumberOfLocalUnder
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsNumberOfNeutralOver
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsNumberOfNeutralUnder
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsOn
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsOnFloor
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsPlayer
init(String, String[])
- Method in class zombie.scripting.commands.Character.
IsSpeaking
init(String, String[])
- Method in class zombie.scripting.commands.Character.
MetCountIsOver
init(String, String[])
- Method in class zombie.scripting.commands.Character.
NamedOrder
init(String, String[])
- Method in class zombie.scripting.commands.Character.
Order
init(String, String[])
- Method in class zombie.scripting.commands.Character.
PopOrder
init(String, String[])
- Method in class zombie.scripting.commands.Character.
RemoveNamedOrder
init(String, String[])
- Method in class zombie.scripting.commands.Character.
SayAt
init(String, String[])
- Method in class zombie.scripting.commands.Character.
SayCommand
init(String, String[])
- Method in class zombie.scripting.commands.Character.
SayIdle
init(String, String[])
- Method in class zombie.scripting.commands.Character.
Sleep
init(String, String[])
- Method in class zombie.scripting.commands.Character.
StopAction
init(String, String[])
- Method in class zombie.scripting.commands.Character.
TestStat
init(String, String[])
- Method in class zombie.scripting.commands.Character.
TryToTeamUp
init(String, String[])
- Method in class zombie.scripting.commands.Character.
WalkCommand
init(String, String[])
- Method in class zombie.scripting.commands.Character.
WalkToLastHeardSound
init(String, String[])
- Method in class zombie.scripting.commands.Character.
WalkToLastKnownLocationOf
init(String, String[])
- Method in class zombie.scripting.commands.Character.
WalkWithinRangeOf
init(String, String[])
- Method in class zombie.scripting.commands.
ConditionalCommand
init(String, String[])
- Method in class zombie.scripting.commands.DayNight.
IsNight
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
Decrement
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
Increment
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
IsFlagValue
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
IsGreaterThan
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
IsGreaterThanEqualTo
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
IsLessThan
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
IsLessThanEqualTo
init(String, String[])
- Method in class zombie.scripting.commands.Flags.
SetFlag
init(String, String[])
- Method in class zombie.scripting.commands.Hook.
RegisterOneTime
init(String, String[])
- Method in class zombie.scripting.commands.
LoadTexturePage
init(String, String[])
- Method in class zombie.scripting.commands.
LockHud
init(String, String[])
- Method in class zombie.scripting.commands.Lua.
LuaCall
init(String, String[])
- Method in class zombie.scripting.commands.Module.
Enabled
init(String, String[])
- Method in class zombie.scripting.commands.
PauseAllScriptsExcept
init(String, String[])
- Method in class zombie.scripting.commands.quest.
AddEquipItemTask
init(String, String[])
- Method in class zombie.scripting.commands.quest.
AddFindItemTask
init(String, String[])
- Method in class zombie.scripting.commands.quest.
AddGotoLocationTask
init(String, String[])
- Method in class zombie.scripting.commands.quest.
AddHardCodedTask
init(String, String[])
- Method in class zombie.scripting.commands.quest.
AddScriptConditionTask
init(String, String[])
- Method in class zombie.scripting.commands.quest.
AddUseItemOnTask
init(String, String[])
- Method in class zombie.scripting.commands.quest.
CreateQuest
init(String, String[])
- Method in class zombie.scripting.commands.quest.
LockQuest
init(String, String[])
- Method in class zombie.scripting.commands.quest.
RunScriptOnComplete
init(String, String[])
- Method in class zombie.scripting.commands.quest.
UnlockLast
init(String, String[])
- Method in class zombie.scripting.commands.quest.
UnlockLastButHide
init(String, String[])
- Method in class zombie.scripting.commands.quest.
UnlockQuest
init(String, String[])
- Method in class zombie.scripting.commands.quest.
UnlockTaskOnComplete
init(String, String[])
- Method in class zombie.scripting.commands.quest.
UnlockTasksOnComplete
init(String, String[])
- Method in class zombie.scripting.commands.
ResumeAllScriptsExcept
init(String, String[])
- Method in class zombie.scripting.commands.Script.
Call
init(String, String[])
- Method in class zombie.scripting.commands.Script.
CallAndWait
init(String, String[])
- Method in class zombie.scripting.commands.Script.
CharactersAlreadyInScript
init(String, String[])
- Method in class zombie.scripting.commands.Script.
IsPlaying
init(String, String[])
- Method in class zombie.scripting.commands.Script.
Pause
init(String, String[])
- Method in class zombie.scripting.commands.Script.
Resume
init(String, String[])
- Method in class zombie.scripting.commands.Script.
StopScript
init(String, String[])
- Method in class zombie.scripting.commands.
SetModuleAlias
init(String, String[])
- Method in class zombie.scripting.commands.
StopAllScriptsContaining
init(String, String[])
- Method in class zombie.scripting.commands.
StopAllScriptsExcept
init(String, String[])
- Method in class zombie.scripting.commands.
StopAllScriptsExceptContaining
init(String, String[])
- Method in class zombie.scripting.commands.Trigger.
IsLastFiredParameter
init(String, String[])
- Method in class zombie.scripting.commands.Trigger.
ProcessAlways
init(String, String[])
- Method in class zombie.scripting.commands.Trigger.
ProcessNever
init(String, String[])
- Method in class zombie.scripting.commands.Trigger.
TimeSinceLastRan
init(String, String[])
- Method in class zombie.scripting.commands.Tutorial.
AddHelpIconToUIElement
init(String, String[])
- Method in class zombie.scripting.commands.Tutorial.
AddHelpIconToWorld
init(String, String[])
- Method in class zombie.scripting.commands.Tutorial.
DisableTutorialZombieControl
init(String, String[])
- Method in class zombie.scripting.commands.Tutorial.
SetZombieLimit
init(String, String[])
- Method in class zombie.scripting.commands.
WaitCommand
init(String, String[])
- Method in class zombie.scripting.commands.World.
CreateZombieSwarm
init(String, String[])
- Method in class zombie.scripting.commands.World.
PlaySoundEffect
init(String, String[])
- Method in class zombie.scripting.commands.World.
PlayWorldSoundEffect
init(String, String[])
- Method in class zombie.scripting.commands.World.
SpawnZombie
init(String, String[])
- Method in class zombie.scripting.commands.World.
StartFire
init()
- Static method in class zombie.
SVNRevision
init()
- Method in class zombie.ui.
LevelUpScreen
Init()
- Method in class zombie.ui.
TextManager
init()
- Method in class zombie.ui.
TutorialManager
init()
- Static method in class zombie.ui.
UIManager
init(float, boolean)
- Method in class zombie.ui.
UITransition
init()
- Static method in class zombie.util.
PublicServerUtil
init()
- Method in class zombie.
VirtualZombieManager
init(IsoCell)
- Method in class zombie.
WorldSoundManager
init(IsoObject, int, int, int, int, int)
- Method in class zombie.
WorldSoundManager.WorldSound
init(IsoObject, int, int, int, int, int, boolean)
- Method in class zombie.
WorldSoundManager.WorldSound
init(IsoObject, int, int, int, int, int, boolean, float, float)
- Method in class zombie.
WorldSoundManager.WorldSound
init(boolean, int, int, int, int, int, boolean, float, float)
- Method in class zombie.
WorldSoundManager.WorldSound
init(IsoMetaGrid)
- Method in class zombie.
ZombiePopulationManager
init()
- Method in class zombie.
ZomboidFileSystem
initAllStashes()
- Static method in class zombie.core.stash.
StashSystem
initApplet()
- Static method in class zombie.
GameWindow
initCharCreation()
- Static method in class zombie.ui.
UIManager
initControllers()
- Method in class zombie.core.input.
Input
initFrame()
- Method in class zombie.
WorldSoundManager
initFrom(IsoGameCharacter.LightInfo)
- Method in class zombie.characters.
IsoGameCharacter.LightInfo
initGL()
- Method in class zombie.
GameApplet
InitialBitePain
- Variable in class zombie.characters.BodyDamage.
BodyDamage
initialize()
- Method in class zombie.core.Collections.
NonBlockingHashMap
initialize()
- Method in class zombie.core.Collections.
NonBlockingHashtable
initialize()
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
initialized
- Variable in class zombie.
AmbientSoundManager
initialized
- Variable in class zombie.
AmbientStreamManager
InitialScratchPain
- Variable in class zombie.characters.BodyDamage.
BodyDamage
InitialThumpPain
- Variable in class zombie.characters.BodyDamage.
BodyDamage
InitialWoundPain
- Variable in class zombie.characters.BodyDamage.
BodyDamage
initLightInfo2()
- Method in class zombie.characters.
IsoGameCharacter
initLightingThread()
- Method in class zombie.iso.
IsoCell
initLists()
- Static method in class zombie.network.
ServerOptions
InitNodeMap(int)
- Method in class zombie.iso.
IsoCell
initOrder()
- Method in class zombie.behaviors.survivor.orders.
ArrangeLootingTeamOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.
BlockWindows
initOrder()
- Method in class zombie.behaviors.survivor.orders.
CallMeetingOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.
ConversationOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.
EndMeetingOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.
GotoNextTo
initOrder()
- Method in class zombie.behaviors.survivor.orders.
GotoSafehouseOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
AquireSheetAndBlockWindow
initOrder()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
BandageOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
CraftItemOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
EatFoodOrder
initOrder()
- Method in class zombie.behaviors.survivor.orders.LittleTasks.
UseItemOnIsoObject
initOrder()
- Method in class zombie.behaviors.survivor.orders.
LootBuilding
initOrder()
- Method in class zombie.behaviors.survivor.orders.
LootMission
initOrder()
- Method in class zombie.behaviors.survivor.orders.Needs.
DrinkWater
initOrder()
- Method in class zombie.behaviors.survivor.orders.Needs.
Heal
initOrder()
- Method in class zombie.behaviors.survivor.orders.Needs.
StopBleeding
initOrder()
- Method in class zombie.behaviors.survivor.orders.
ObtainItem
initOrder()
- Method in class zombie.behaviors.survivor.orders.
Order
initOrder()
- Method in class zombie.behaviors.survivor.orders.
OrderSequence
initOrder()
- Method in class zombie.behaviors.survivor.orders.
ReturnToSafehouseConversation
initPath(int, int, int, int)
- Method in class zombie.
WallFollower
initShared()
- Static method in class zombie.
GameWindow
initSharedDescriptors()
- Static method in class zombie.
SharedDescriptors
initSharedServer()
- Static method in class zombie.
GameWindow
Deprecated.
InitSpriteParts(SurvivorDesc, String, String, String, String, String, String, String, String, String, String, String, ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
InitSpriteParts()
- Method in class zombie.characters.
IsoPlayer
initSpritePartsEmpty()
- Method in class zombie.characters.
IsoGameCharacter
InitSpritePartsZombie()
- Method in class zombie.characters.
IsoGameCharacter
InitSpritePartsZombie(String, SurvivorDesc, String, String, String, String, String, String, String, String, String, String, String, ArrayList)
- Method in class zombie.characters.
IsoGameCharacter
initTextObjects()
- Method in class zombie.characters.
IsoGameCharacter
initTree()
- Method in class zombie.iso.objects.
IsoTree
initUISystem()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
initUpdate()
- Method in class zombie.
CollisionManager
InitVMClient()
- Method in class zombie.core.raknet.
VoiceManager
InjurySeverity
- Variable in class zombie.
SandboxOptions
INode
- Interface in
zombie.ai.astar
inOpenList(IsoGridSquare)
- Method in class zombie.ai.astar.
AStarPathFinder
Input
- Class in
zombie.core.input
Input(int)
- Constructor for class zombie.core.input.
Input
inputEnded()
- Method in interface zombie.core.input.
ControlledInputReciever
InputListener
- Interface in
zombie.core.input
inputStarted()
- Method in interface zombie.core.input.
ControlledInputReciever
InRange
- Class in
zombie.scripting.commands.Character
InRange()
- Constructor for class zombie.scripting.commands.Character.
InRange
InRoomWith(IsoGameCharacter)
- Method in class zombie.characters.
IsoGameCharacter
insert(KahluaThread, KahluaTable, Object)
- Static method in class se.krka.kahlua.stdlib.
TableLib
insert(KahluaThread, KahluaTable, int, Object)
- Static method in class se.krka.kahlua.stdlib.
TableLib
insertNewFuel(InventoryItem, IsoGameCharacter)
- Method in class zombie.iso.objects.
IsoThumpable
insertOrUpdate()
- Static method in class zombie.util.
PublicServerUtil
inst
- Static variable in class zombie.iso.
Alarm
inst
- Static variable in class zombie.iso.
Helicopter
inst
- Variable in class zombie.iso.sprite.
AnimState
install(KahluaConverterManager)
- Static method in class se.krka.kahlua.converter.
KahluaEnumConverter
install(KahluaConverterManager)
- Static method in class se.krka.kahlua.converter.
KahluaNumberConverter
install(KahluaConverterManager)
- Method in class se.krka.kahlua.converter.
KahluaTableConverter
install(KahluaTable)
- Method in class se.krka.kahlua.require.
Loadfile
install(KahluaTable)
- Method in class se.krka.kahlua.require.
Require
install(KahluaConverterManager)
- Static method in class zombie.Lua.
KahluaNumberConverter
Install(ArrayList)
- Static method in class zombie.network.
GameServerWorkshopItems
Instancable
- Variable in class zombie.scripting.objects.
Script
instance
- Static variable in class zombie.ai.sadisticAIDirector.
SleepingEvent
instance()
- Static method in class zombie.ai.states.
AttackState
instance()
- Static method in class zombie.ai.states.
BurntToDeath
instance()
- Static method in class zombie.ai.states.
ClimbDownSheetRopeState
instance()
- Static method in class zombie.ai.states.
ClimbOverFenceState
instance()
- Static method in class zombie.ai.states.
ClimbOverFenceState2
instance()
- Static method in class zombie.ai.states.
ClimbSheetRopeState
instance()
- Static method in class zombie.ai.states.
ClimbThroughWindowState
instance()
- Static method in class zombie.ai.states.
ClimbThroughWindowState2
instance()
- Static method in class zombie.ai.states.
CrawlingZombieTurnState
instance()
- Static method in class zombie.ai.states.
DieState
instance()
- Static method in class zombie.ai.states.
ExploreState
instance()
- Static method in class zombie.ai.states.
FakeDeadZombieState
instance()
- Static method in class zombie.ai.states.
IdleState
instance()
- Static method in class zombie.ai.states.
JustDieState
instance()
- Static method in class zombie.ai.states.
LuaState
instance()
- Static method in class zombie.ai.states.
LungeState
instance()
- Static method in class zombie.ai.states.
OpenWindowState
instance()
- Static method in class zombie.ai.states.
PathFindState
instance()
- Static method in class zombie.ai.states.
PlayerControlState
instance()
- Static method in class zombie.ai.states.
ReanimatePlayerState
instance()
- Static method in class zombie.ai.states.
ReanimateState
instance()
- Static method in class zombie.ai.states.
SatChairState
instance()
- Static method in class zombie.ai.states.
SatChairStateOut
instance()
- Static method in class zombie.ai.states.
StaggerBackDieState
instance()
- Static method in class zombie.ai.states.
StaggerBackState
instance()
- Static method in class zombie.ai.states.
SwipeState
instance()
- Static method in class zombie.ai.states.
SwipeStatePlayer
instance()
- Static method in class zombie.ai.states.
ThumpState
instance()
- Static method in class zombie.ai.states.
WalkTowardState
instance()
- Static method in class zombie.ai.states.
WanderState
instance()
- Static method in class zombie.ai.states.
ZombiePathfindState
instance()
- Static method in class zombie.ai.states.
ZombieStandState
instance
- Static variable in class zombie.ai.
ZombieGroupManager
instance
- Static variable in class zombie.
AmbientStreamManager
instance
- Static variable in class zombie.characters.
IsoPlayer
Instance
- Variable in class zombie.characters.
SurvivorDesc
instance
- Static variable in class zombie.
CollisionManager
instance
- Static variable in class zombie.
CollisionMatrixPrototypes
instance
- Static variable in class zombie.core.
PerformanceSettings
instance
- Static variable in class zombie.core.physics.
WorldSimulation
instance
- Static variable in class zombie.core.raknet.
VoiceManager
instance
- Static variable in class zombie.core.skinnedmodel.
AutoZombieManager
instance
- Static variable in class zombie.core.skinnedmodel.
DeadBodyAtlas
instance
- Static variable in class zombie.core.skinnedmodel.model.
ModelLoader
instance
- Static variable in class zombie.core.skinnedmodel.
ModelCamera
instance
- Static variable in class zombie.core.skinnedmodel.
ModelManager
instance
- Static variable in class zombie.core.skinnedmodel.shader.
ShaderManager
Instance
- Static variable in class zombie.core.skinnedmodel.Texture.
TextureManager
instance
- Static variable in class zombie.core.
SpriteRenderer
instance
- Static variable in class zombie.core.Styles.
AdditiveStyle
instance
- Static variable in class zombie.core.Styles.
LightingStyle
instance
- Static variable in class zombie.core.Styles.
TransparentStyle
instance
- Static variable in class zombie.core.textures.
TextureBinder
instance
- Static variable in class zombie.core.znet.
SteamWorkshop
instance
- Static variable in class zombie.erosion.
ErosionClient
instance
- Static variable in class zombie.erosion.season.
ErosionIceQueen
instance
- Static variable in class zombie.
FliesSound
instance
- Static variable in class zombie.
GameProfiler
instance
- Static variable in class zombie.gameStates.
ConnectToServerState
instance
- Static variable in class zombie.gameStates.
IngameState
instance
- Static variable in class zombie.gameStates.
MainScreenState
instance
- Static variable in class zombie.
GameTime
instance
- Static variable in class zombie.input.
JoypadManager
instance
- Static variable in class zombie.iso.
ChunkSaveWorker
Instance
- Static variable in class zombie.iso.
IsoObjectPicker
instance
- Static variable in class zombie.iso.
IsoWorld
instance
- Static variable in class zombie.iso.
LightingThread
instance
- Static variable in class zombie.iso.
WorldConverter
instance
- Static variable in class zombie.iso.
WorldReuserThread
instance
- Static variable in class zombie.iso.
WorldStreamer
instance
- Static variable in class zombie.
LOSThread
instance
- Static variable in class zombie.
MapCollisionData
instance
- Static variable in class zombie.meta.
Meta
instance
- Static variable in class zombie.meta.
MetaZombieManager
instance
- Static variable in class zombie.network.
BodyDamageSync
instance
- Static variable in class zombie.network.
CoopMaster
instance
- Static variable in class zombie.network.
CoopSlave
instance
- Static variable in class zombie.network.
GameClient
instance
- Static variable in class zombie.network.
GameFileClient
instance
- Static variable in class zombie.network.
ServerLOS
instance
- Static variable in class zombie.network.
ServerMap
instance
- Static variable in class zombie.network.
ServerOptions
instance
- Static variable in class zombie.network.
ServerSettingsManager
instance
- Static variable in class zombie.network.
ServerWorldDatabase
instance
- Static variable in class zombie.network.
ZombieUpdatePacker
instance
- Static variable in class zombie.network.
ZomboidNetDataPool
instance
- Static variable in class zombie.
PathfindManager
instance
- Static variable in class zombie.Quests.
QuestManager
instance
- Static variable in class zombie.
ReanimatedPlayers
instance
- Static variable in class zombie.
SadisticAIDirector
instance
- Static variable in class zombie.
SandboxOptions
instance
- Static variable in class zombie.
SaveManager
instance
- Static variable in class zombie.scripting.
ScriptManager
instance
- Static variable in class zombie.
SoundManager
instance
- Static variable in class zombie.
TileAccessibilityWorker
instance
- Static variable in class zombie.ui.
CharacterCreationPanel
instance
- Static variable in class zombie.ui.
Clock
instance
- Static variable in class zombie.ui.
ClothingPanel
instance
- Static variable in class zombie.ui.
FPSGraph
instance
- Static variable in class zombie.ui.
NewCraftingPanel
instance
- Static variable in class zombie.ui.
NewHealthPanel
instance
- Static variable in class zombie.ui.
PZConsole
instance
- Static variable in class zombie.ui.
QuestPanel
instance
- Static variable in class zombie.ui.
ServerPulseGraph
instance
- Static variable in class zombie.ui.
Sidebar
instance
- Static variable in class zombie.ui.
SpeedControls
instance
- Static variable in class zombie.ui.
TextManager
instance
- Static variable in class zombie.ui.
TutorialManager
instance
- Static variable in class zombie.ui.
UIDebugConsole
instance
- Static variable in class zombie.ui.
UIServerToolbox
INSTANCE
- Static variable in class zombie.util.hash.
DefaultIntHashFunction
instance
- Static variable in class zombie.
VirtualZombieManager
instance
- Static variable in class zombie.
WallFollower
instance
- Static variable in class zombie.
WorldSoundManager
instance
- Static variable in class zombie.
ZombiePopulationManager
instance
- Static variable in class zombie.
ZomboidFileSystem
instanceGroup(int, int)
- Method in class zombie.characters.
SurvivorGroup
instanceItem(Item)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
instanceItem(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
InstanceItem(String)
- Method in class zombie.scripting.objects.
Item
Instances
- Variable in class zombie.radio.StorySounds.
StoryEmitter
InstansiateInCell(SurvivorDesc, IsoCell, int, int, int)
- Static method in class zombie.characters.
SurvivorFactory
instof(Object, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
IntArrayList
- Class in
zombie.util.list
IntArrayList()
- Constructor for class zombie.util.list.
IntArrayList
IntArrayList(IntCollection)
- Constructor for class zombie.util.list.
IntArrayList
IntArrayList(int[])
- Constructor for class zombie.util.list.
IntArrayList
IntArrayList(int)
- Constructor for class zombie.util.list.
IntArrayList
IntArrayList(int, double)
- Constructor for class zombie.util.list.
IntArrayList
IntArrayList(int, int)
- Constructor for class zombie.util.list.
IntArrayList
IntCollection
- Interface in
zombie.util
IntComparator
- Interface in
zombie.util
IntegerConfigOption
- Class in
zombie.config
IntegerConfigOption(String, int, int, int)
- Constructor for class zombie.config.
IntegerConfigOption
IntegerSandboxOption(SandboxOptions, String, int, int, int)
- Constructor for class zombie.
SandboxOptions.IntegerSandboxOption
IntegerServerOption(ServerOptions, String, int, int, int)
- Constructor for class zombie.network.
ServerOptions.IntegerServerOption
intensity
- Variable in class zombie.radio.StorySounds.
DataPoint
internal_size()
- Method in class zombie.core.Collections.
ConcurrentAutoTable
internalText
- Variable in class zombie.ui.
UITextBox2
interp(Color, float, Color)
- Method in class zombie.core.
Color
InterpolateAnims
- Static variable in class zombie.core.
PerformanceSettings
interpolateLight(ColorInfo, float, float)
- Method in class zombie.iso.
IsoGridSquare
Interrupted
- Variable in class zombie.iso.
LightingThread
Intersect
- Variable in class zombie.
CollisionManager.PolygonCollisionResult
intersect(NonBlockingSetInt)
- Method in class zombie.core.Collections.
NonBlockingSetInt
Intersects(Rectangle, Rectangle)
- Method in class zombie.core.booleanrectangles.
BooleanRectangleCollection
intersects(int, int, int, int, int)
- Method in class zombie.iso.
IsoMetaGrid.Zone
IntervalDistance(float, float, float, float)
- Method in class zombie.
CollisionManager
IntesectsLine(BooleanRectangleCollection.Line, BooleanRectangleCollection.Line)
- Method in class zombie.core.booleanrectangles.
BooleanRectangleCollection
IntGrid
- Class in
zombie.core.utils
IntGrid(int, int)
- Constructor for class zombie.core.utils.
IntGrid
IntHashFunction
- Interface in
zombie.util.hash
IntHypercube
- Class in
zombie.core.utils
IntHypercube(int, int, int, int)
- Constructor for class zombie.core.utils.
IntHypercube
IntHyperCube2
- Class in
zombie.core.utils
IntHyperCube2(int, int, int, int)
- Constructor for class zombie.core.utils.
IntHyperCube2
IntIterator
- Interface in
zombie.core.Collections
intIterator()
- Method in class zombie.core.Collections.
NonBlockingSetInt
IntIterator
- Interface in
zombie.util
IntKeyMap
- Interface in
zombie.util.map
IntKeyMapIterator
- Interface in
zombie.util.map
IntKeyOpenHashMap
- Class in
zombie.util.map
IntKeyOpenHashMap()
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(IntKeyMap)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(int)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(double)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(int, double)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(int, double, double)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(int, double, int)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(IntHashFunction)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(IntHashFunction, int)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(IntHashFunction, double)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(IntHashFunction, int, double)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(IntHashFunction, int, double, double)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntKeyOpenHashMap(IntHashFunction, int, double, int)
- Constructor for class zombie.util.map.
IntKeyOpenHashMap
IntList
- Class in
zombie.core.Styles
IntList()
- Constructor for class zombie.core.Styles.
IntList
IntList(int)
- Constructor for class zombie.core.Styles.
IntList
IntList(boolean, int)
- Constructor for class zombie.core.Styles.
IntList
IntList
- Interface in
zombie.util.list
IntListIterator
- Interface in
zombie.util.list
IntMap
- Variable in class zombie.iso.sprite.
IsoSpriteManager
IntOpenHashSet
- Class in
zombie.util.set
IntOpenHashSet()
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(IntCollection)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(int[])
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(int)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(double)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(int, double)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(int, double, double)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(int, double, int)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(IntHashFunction)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(IntHashFunction, int)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(IntHashFunction, double)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(IntHashFunction, int, double)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(IntHashFunction, int, double, double)
- Constructor for class zombie.util.set.
IntOpenHashSet
IntOpenHashSet(IntHashFunction, int, double, int)
- Constructor for class zombie.util.set.
IntOpenHashSet
intro
- Variable in class zombie.ui.
TextManager
IntSet
- Interface in
zombie.util.set
intValue()
- Method in class zombie.core.Collections.
ConcurrentAutoTable
Inv
- Static variable in class zombie.ui.
UIManager
InvalidateSpecialObjectPaths()
- Method in class zombie.iso.
IsoGridSquare
invalidLowerBound(Object)
- Static method in class zombie.util.util.
Exceptions
invalidRangeBounds(Object, Object)
- Static method in class zombie.util.util.
Exceptions
invalidSetBounds(Object, Object)
- Static method in class zombie.util.util.
Exceptions
invalidUpperBound(Object)
- Static method in class zombie.util.util.
Exceptions
inventory
- Variable in class zombie.characters.
IsoGameCharacter
Inventory
- Class in
zombie.scripting.objects
Inventory()
- Constructor for class zombie.scripting.objects.
Inventory
Inventory.Source
- Class in
zombie.scripting.objects
Inventory_TransferLeft
- Variable in class zombie.ui.
InventoryFlowControl
Inventory_TransferRight
- Variable in class zombie.ui.
InventoryFlowControl
inventoryContainer
- Variable in class zombie.inventory.
ItemContainer
InventoryContainer
- Class in
zombie.inventory.types
InventoryContainer(String, String, String, String)
- Constructor for class zombie.inventory.types.
InventoryContainer
InventoryFlow
- Variable in class zombie.ui.
Sidebar
InventoryFlowControl
- Class in
zombie.ui
InventoryFlowControl(int, int, int, int, ItemContainer)
- Constructor for class zombie.ui.
InventoryFlowControl
InventoryIcon
- Static variable in class zombie.ui.
Sidebar
InventoryItem
- Class in
zombie.inventory
InventoryItem(String, String, String, String)
- Constructor for class zombie.inventory.
InventoryItem
InventoryItemFactory
- Class in
zombie.inventory
InventoryItemFactory()
- Constructor for class zombie.inventory.
InventoryItemFactory
InventoryItemFactory.ItemConcreteTypes
- Enum in
zombie.inventory
InventoryMap
- Variable in class zombie.scripting.objects.
ScriptModule
InventoryScript
- Variable in class zombie.characters.
SurvivorDesc
InverseBindPose
- Variable in class zombie.core.skinnedmodel.model.
SkinningData
invisible
- Variable in class zombie.characters.
IsoGameCharacter
inviteFriend(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
InviteUserToGame(long, String)
- Static method in class zombie.core.znet.
SteamFriends
InvMngGetItem(long, String, IsoPlayer)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
InvMngGetItem
- Static variable in class zombie.network.
PacketTypes
InvMngRemoveItem(long, IsoPlayer)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
InvMngRemoveItem
- Static variable in class zombie.network.
PacketTypes
InvMngReqItem
- Static variable in class zombie.network.
PacketTypes
invMngRequestItem(long, String, IsoPlayer)
- Static method in class zombie.network.
GameClient
invMngRequestRemoveItem(long, IsoPlayer)
- Static method in class zombie.network.
GameClient
invokeServer(String, String, ICoopServerMessageListener)
- Method in class zombie.network.
CoopMaster
invTranslatePointX(float, float, float, float)
- Static method in class zombie.gameStates.
IngameState
invTranslatePointY(float, float, float, float)
- Static method in class zombie.gameStates.
IngameState
ip
- Variable in class zombie.core.raknet.
UdpConnection
IP
- Static variable in class zombie.
FrameLoader
ip
- Static variable in class zombie.network.
GameClient
ip
- Static variable in class zombie.network.
GameServer
IPathfinder
- Interface in
zombie.ai.astar
IPCommandline
- Static variable in class zombie.network.
GameServer
ipow(long, int)
- Static method in class se.krka.kahlua.vm.
KahluaUtil
Is(int, int, int, int)
- Static method in class zombie.
BitMatrix
Is(IsoFlagType)
- Method in class zombie.core.properties.
PropertyContainer
Is(Double)
- Method in class zombie.core.properties.
PropertyContainer
Is(String)
- Method in class zombie.core.properties.
PropertyContainer
Is(IsoFlagType)
- Method in class zombie.iso.
IsoGridSquare
Is(String)
- Method in class zombie.iso.
IsoGridSquare
is64bit()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isAboveTopOfStairs()
- Method in class zombie.characters.
IsoGameCharacter
isAcceptingInput()
- Method in interface zombie.core.input.
ControlledInputReciever
isAccessLevel(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isActivated()
- Method in class zombie.inventory.
InventoryItem
isActivated()
- Method in class zombie.iso.objects.
IsoGenerator
isActivated()
- Method in class zombie.iso.objects.
IsoLightSwitch
IsActivated
- Class in
zombie.scripting.commands.Activatable
IsActivated()
- Constructor for class zombie.scripting.commands.Activatable.
IsActivated
IsActivated()
- Method in class zombie.scripting.objects.
ScriptActivatable
isActive()
- Method in class zombie.inventory.
ItemContainer
isActive()
- Method in class zombie.iso.
Helicopter
isActive()
- Method in class zombie.iso.
IsoLightSource
isAdmin()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isAggressive()
- Method in class zombie.characters.
SurvivorDesc
IsAggressive
- Class in
zombie.scripting.commands.Character
IsAggressive()
- Constructor for class zombie.scripting.commands.Character.
IsAggressive
IsAggressivePose
- Class in
zombie.scripting.commands.Character
IsAggressivePose()
- Constructor for class zombie.scripting.commands.Character.
IsAggressivePose
isAimAtFloor()
- Method in class zombie.characters.
IsoLivingCharacter
isAimed()
- Method in class zombie.inventory.types.
HandWeapon
isAimedFirearm()
- Method in class zombie.inventory.types.
HandWeapon
IsAimedFirearm
- Variable in class zombie.scripting.objects.
Item
isAimedHandWeapon()
- Method in class zombie.inventory.types.
HandWeapon
IsAimedHandWeapon
- Variable in class zombie.scripting.objects.
Item
isAiming
- Variable in class zombie.characters.
IsoPlayer
IsAiming()
- Method in class zombie.characters.
IsoPlayer
isAlarmSet()
- Method in class zombie.inventory.types.
AlarmClock
isAlcoholic()
- Method in class zombie.inventory.
InventoryItem
isAlcoholic()
- Method in class zombie.scripting.objects.
Item
isAlive()
- Method in class zombie.characters.
IsoGameCharacter
isAllChatMuted()
- Method in class zombie.characters.
IsoPlayer
isAllExplored()
- Method in class zombie.iso.areas.
IsoBuilding
isAllExplored()
- Method in class zombie.iso.
BuildingDef
isAllowBehaviours()
- Method in class zombie.iso.
IsoMovingObject
isAllowConversation()
- Method in class zombie.characters.
IsoGameCharacter
isAlreadyInFaction(IsoPlayer)
- Static method in class zombie.characters.
Faction
isAlwaysKnockdown()
- Method in class zombie.inventory.types.
HandWeapon
isAlwaysKnockdown()
- Method in class zombie.scripting.objects.
Item
isAlwaysWelcomeGift()
- Method in class zombie.inventory.
InventoryItem
isAlwaysWelcomeGift()
- Method in class zombie.scripting.objects.
Item
isAnchorBottom()
- Method in class zombie.ui.
UIElement
isAnchorLeft()
- Method in class zombie.ui.
UIElement
isAnchorRight()
- Method in class zombie.ui.
UIElement
isAnchorTop()
- Method in class zombie.ui.
UIElement
isAngleFalloff()
- Method in class zombie.inventory.types.
HandWeapon
isAngleFalloff()
- Method in class zombie.scripting.objects.
Item
isAnswer()
- Method in class zombie.network.
DBTicket
isAPressed(int)
- Method in class zombie.input.
JoypadManager
isAPressed()
- Method in class zombie.input.
JoypadManager.Joypad
IsArmed()
- Method in class zombie.characters.
IsoGameCharacter
isAsleep()
- Method in class zombie.characters.
IsoGameCharacter
IsAttackRange(float, float, float)
- Method in class zombie.characters.
IsoGameCharacter
IsAttackRange(HandWeapon, float, float, float)
- Method in class zombie.characters.
IsoGameCharacter
isAttackWasSuperAttack()
- Method in class zombie.characters.
IsoGameCharacter
isAvailable()
- Method in class zombie.gameStates.
ChooseGameInfo.Mod
isBadCold()
- Method in class zombie.inventory.types.
Food
isBadInMicrowave()
- Method in class zombie.inventory.types.
Food
isbAltCollide()
- Method in class zombie.iso.
IsoMovingObject
IsBandaged(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsBandaged(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
isBannedAttacking()
- Method in class zombie.characters.
IsoPlayer
isBarricaded()
- Method in interface zombie.iso.objects.interfaces.
BarricadeAble
isBarricaded()
- Method in class zombie.iso.objects.
IsoDoor
isBarricaded()
- Method in class zombie.iso.objects.
IsoThumpable
isBarricaded()
- Method in class zombie.iso.objects.
IsoWindow
isBatteryPowered
- Variable in class zombie.radio.devices.
DeviceData
isbChangeCharacterDebounce()
- Method in class zombie.characters.
IsoPlayer
isbCouldBeSeenThisFrame()
- Method in class zombie.characters.
IsoPlayer
isbDangerousUncooked()
- Method in class zombie.inventory.types.
Food
isbDebounceLMB()
- Method in class zombie.characters.
IsoPlayer
isbDoDefer()
- Method in class zombie.characters.
IsoGameCharacter
isbDoSlowPathfinding()
- Static method in class zombie.iso.
IsoGridSquare
isBeingFilled()
- Method in class zombie.inventory.
InventoryItem
isbFadeBeforeUI()
- Static method in class zombie.ui.
UIManager
isbFalling()
- Method in class zombie.characters.
IsoGameCharacter
IsBitten(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsBitten(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsBleeding(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsBleeding(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsBleedingStemmed(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsBleedingStemmed(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsBleedingStemmed()
- Method in class zombie.characters.BodyDamage.
BodyPart
isBlink()
- Method in class zombie.iso.
IsoObject
isBlockAllTheSquare()
- Method in class zombie.iso.objects.
IsoThumpable
isBlocked(int)
- Method in class zombie.
MapCollisionData.Chunk
isBlocked(int, int, byte)
- Method in class zombie.
MapCollisionData
isBlocked(int, int, int, int, byte)
- Method in class zombie.
MapCollisionData
isBlocked(int, int)
- Method in class zombie.
WallFollower
isBlocked(int, int, int, int)
- Method in class zombie.
WallFollower
isBlockedN(int)
- Method in class zombie.
MapCollisionData
isBlockedN(int, int)
- Method in class zombie.
WallFollower
isBlockedTo(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
isBlockedW(int)
- Method in class zombie.
MapCollisionData
isBlockedW(int, int)
- Method in class zombie.
WallFollower
isBlockMovement()
- Method in class zombie.characters.
IsoPlayer
isBlockVision()
- Method in class zombie.iso.objects.
IsoBarricade
isBloody()
- Method in class zombie.inventory.types.
Clothing
isbOnBed()
- Method in class zombie.characters.
IsoGameCharacter
isBPressed(int)
- Method in class zombie.input.
JoypadManager
isBPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isBroken()
- Method in class zombie.inventory.
InventoryItem
isBroken()
- Method in class zombie.iso.objects.
IsoStove
isbSeenThisFrame()
- Method in class zombie.characters.
IsoPlayer
isbSneaking()
- Method in class zombie.characters.
IsoPlayer
isBurnt()
- Method in class zombie.inventory.
InventoryItem
isBurntToDeath()
- Method in class zombie.characters.BodyDamage.
BodyDamage
isbUseParts()
- Method in class zombie.characters.
IsoGameCharacter
isButton1Pressed(int)
- Method in class zombie.core.input.
Input
isButton2Pressed(int)
- Method in class zombie.core.input.
Input
isButton3Pressed(int)
- Method in class zombie.core.input.
Input
isButtonDown(int)
- Static method in class zombie.input.
Mouse
isButtonDownUICheck(int)
- Static method in class zombie.input.
Mouse
isButtonPressed(int, int)
- Method in class zombie.core.input.
Input
isButtonPressedD(int, int)
- Method in class zombie.core.input.
Input
isCachedIsFree()
- Method in class zombie.iso.
IsoGridSquare
isCacheIsFree()
- Method in class zombie.iso.
IsoGridSquare
isCanBandage()
- Method in class zombie.inventory.
InventoryItem
isCanBandage()
- Method in class zombie.scripting.objects.
Item
isCanBarracade()
- Method in class zombie.inventory.types.
HandWeapon
isCanBarricade()
- Method in class zombie.scripting.objects.
Item
isCanBeDoneFromFloor()
- Method in class zombie.scripting.objects.
Recipe
isCancelledOnAttack()
- Method in class zombie.behaviors.survivor.orders.
FollowOrder
isCancelledOnAttack()
- Method in class zombie.behaviors.survivor.orders.
Order
isCanPassThrough()
- Method in class zombie.iso.objects.
IsoThumpable
isCanSee(int)
- Method in class zombie.iso.
IsoGridSquare
isCantAttackWithLowestEndurance()
- Method in class zombie.inventory.types.
HandWeapon
isCantAttackWithLowestEndurance()
- Method in class zombie.scripting.objects.
Item
isCapture()
- Method in class zombie.ui.
UIElement
isCharacter()
- Method in class zombie.iso.
IsoMovingObject
isCharacter()
- Method in class zombie.iso.
IsoObject
IsCharacterScriptFlagEqualTo
- Class in
zombie.scripting.commands.Character
IsCharacterScriptFlagEqualTo()
- Constructor for class zombie.scripting.commands.Character.
IsCharacterScriptFlagEqualTo
IsCharacterScriptFlagOver
- Class in
zombie.scripting.commands.Character
IsCharacterScriptFlagOver()
- Constructor for class zombie.scripting.commands.Character.
IsCharacterScriptFlagOver
isCharging
- Variable in class zombie.characters.
IsoPlayer
isChargingLT
- Variable in class zombie.characters.
IsoPlayer
isChunkBlocked(int, int, int)
- Method in class zombie.
MapCollisionData
isClear()
- Method in class zombie.characters.
BaseCharacterSoundEmitter
isClear()
- Method in class zombie.characters.
CharacterSoundEmitter
isClear()
- Method in class zombie.characters.
DummyCharacterSoundEmitter
isClient()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
IsClientPaused()
- Static method in class zombie.network.
GameClient
isClimbing()
- Method in class zombie.characters.
IsoGameCharacter
isCloseKilled()
- Method in class zombie.iso.
IsoMovingObject
IsClothing()
- Method in class zombie.inventory.
InventoryItem
isCollidable()
- Method in class zombie.iso.
IsoMovingObject
isCollidedE()
- Method in class zombie.iso.
IsoMovingObject
isCollidedN()
- Method in class zombie.iso.
IsoMovingObject
isCollidedS()
- Method in class zombie.iso.
IsoMovingObject
isCollidedThisFrame()
- Method in class zombie.iso.
IsoMovingObject
isCollidedW()
- Method in class zombie.iso.
IsoMovingObject
isCollidedWithDoor()
- Method in class zombie.iso.
IsoMovingObject
isCollidedWithPushableThisFrame()
- Method in class zombie.characters.
IsoLivingCharacter
isCollisionable()
- Method in class zombie.core.textures.
Texture
isCommonGrass()
- Method in class zombie.iso.
IsoGridSquare
IsComplete()
- Method in interface zombie.Quests.
Completable
IsComplete()
- Method in class zombie.Quests.
Quest
IsComplete()
- Method in class zombie.Quests.
QuestTask
isConnect()
- Method in interface zombie.network.
IZomboidPacket
isConnect()
- Method in class zombie.network.
ZomboidNetData
isConnected()
- Method in class zombie.core.input.
XInputController
isConnected()
- Method in class zombie.iso.objects.
IsoGenerator
isControllerDown(int)
- Method in class zombie.core.input.
Input
isControllerDownD(int)
- Method in class zombie.core.input.
Input
isControllerLeft(int)
- Method in class zombie.core.input.
Input
isControllerLeftD(int)
- Method in class zombie.core.input.
Input
isControllerRight(int)
- Method in class zombie.core.input.
Input
isControllerRightD(int)
- Method in class zombie.core.input.
Input
isControllerUp(int)
- Method in class zombie.core.input.
Input
isControllerUpD(int)
- Method in class zombie.core.input.
Input
isControlPressed(int)
- Method in class zombie.core.input.
Input
isControlPressed(int, int)
- Method in class zombie.core.input.
Input
IsCookable
- Variable in class zombie.inventory.
InventoryItem
isCookable()
- Method in class zombie.scripting.objects.
EvolvedRecipe
IsCookable
- Variable in class zombie.scripting.objects.
Item
isCooked()
- Method in class zombie.inventory.
InventoryItem
isCoopHost
- Variable in class zombie.core.raknet.
UdpConnection
isCoopHost()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isCorner()
- Method in class zombie.iso.objects.
IsoThumpable
IsCortorised(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsCortorised(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsCortorised()
- Method in class zombie.characters.BodyDamage.
BodyPart
isCouldSee(int)
- Method in class zombie.iso.
IsoGridSquare
isCouldSee(IsoPlayer, IsoGridSquare)
- Method in class zombie.network.
ServerLOS
IScriptObjectStore
- Interface in
zombie.scripting
isCritical()
- Method in class zombie.behaviors.survivor.orders.Needs.
Heal
isCritical()
- Method in class zombie.behaviors.survivor.orders.Needs.
StopBleeding
isCritical()
- Method in class zombie.behaviors.survivor.orders.
Order
isCtrlKeyDown()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isCurrent(String, int)
- Method in class se.krka.kahlua.vm.
KahluaThread
isCurrentExecutionPoint(String, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isCurtainOpen()
- Method in class zombie.iso.objects.
IsoDoor
isCustomColor()
- Method in class zombie.inventory.
InventoryItem
isCustomName()
- Method in class zombie.inventory.
InventoryItem
isCustomWeight()
- Method in class zombie.inventory.
InventoryItem
isDangerousUncooked()
- Method in class zombie.scripting.objects.
Item
isDead()
- Method in class se.krka.kahlua.vm.
Coroutine
isDead()
- Method in class zombie.characters.
IsoGameCharacter
isDead()
- Method in class zombie.characters.
SurvivorDesc
IsDead
- Class in
zombie.scripting.commands.Character
IsDead()
- Constructor for class zombie.scripting.commands.Character.
IsDead
isDeaf()
- Method in class zombie.characters.
IsoPlayer
isDebugEnabled()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
IsDeepWounded(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
isDeepWounded()
- Method in class zombie.characters.BodyDamage.
BodyPart
isDefaultDraw()
- Method in class zombie.ui.
UIElement
isDemo()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isDestroy(String)
- Method in class zombie.scripting.objects.
Recipe
isDestroy()
- Method in class zombie.scripting.objects.
Recipe.Source
isDestroyed()
- Method in class zombie.core.textures.
Texture
isDestroyed()
- Method in class zombie.core.textures.
TextureFBO
isDestroyed()
- Method in class zombie.core.textures.
TextureID
isDestroyed()
- Method in interface zombie.interfaces.
IDestroyable
isDestroyed()
- Method in class zombie.iso.
IsoMovingObject
isDestroyed()
- Method in interface zombie.iso.objects.interfaces.
Thumpable
isDestroyed()
- Method in class zombie.iso.objects.
IsoBarricade
isDestroyed()
- Method in class zombie.iso.objects.
IsoCrate
isDestroyed()
- Method in class zombie.iso.objects.
IsoDoor
isDestroyed()
- Method in class zombie.iso.objects.
IsoThumpable
isDestroyed()
- Method in class zombie.iso.objects.
IsoWindow
isDestroyed()
- Method in class zombie.iso.objects.
IsoWoodenWall
IsDevice
- Variable in class zombie.inventory.
ItemContainer
isDigitalPadlock()
- Method in class zombie.inventory.types.
Key
isDirectional()
- Method in class zombie.inventory.types.
HandWeapon
isDirty()
- Method in class zombie.inventory.
ItemContainer
isDirty()
- Method in class zombie.inventory.types.
Clothing
isDisabled()
- Method in class zombie.input.
JoypadManager.Joypad
isDisappearOnUse()
- Method in class zombie.inventory.
InventoryItem
isDisappearOnUse()
- Method in class zombie.scripting.objects.
Item
isDisconnect()
- Method in interface zombie.network.
IZomboidPacket
isDisconnect()
- Method in class zombie.network.
ZomboidNetData
isDismantable()
- Method in class zombie.iso.objects.
IsoThumpable
isDisposed()
- Method in class zombie.core.utils.
WrappedBuffer
isDoMouseControls()
- Static method in class zombie.ui.
UIManager
isDoor
- Variable in class zombie.iso.objects.
IsoThumpable
isDoor()
- Method in class zombie.iso.objects.
IsoThumpable
isDoorBlockedTo(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
isDoorFrame
- Variable in class zombie.iso.objects.
IsoThumpable
isDoorFrame()
- Method in class zombie.iso.objects.
IsoThumpable
isDoorTo(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
isDoubleClick(int, int, int, int, long)
- Static method in class zombie.ui.
UIManager
isDownPressed(int)
- Method in class zombie.input.
JoypadManager
isDownPressed()
- Method in class zombie.input.
JoypadManager.Joypad
IsDrainable()
- Method in class zombie.inventory.
InventoryItem
isDrainableItemType(String)
- Method in class zombie.scripting.
ScriptManager
isDrawDirty()
- Method in class zombie.inventory.
ItemContainer
IsEditable
- Variable in class zombie.ui.
UITextBox2
isEmpty()
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
isEmpty()
- Method in class se.krka.kahlua.vm.
KahluaArray
isEmpty()
- Method in interface se.krka.kahlua.vm.
KahluaTable
isEmpty()
- Method in class zombie.characters.
CharacterSoundEmitter
isEmpty()
- Method in class zombie.characters.
ZombieGroup
isEmpty()
- Method in class zombie.core.Collections.
NonBlockingHashMap
isEmpty()
- Method in class zombie.core.Collections.
NonBlockingHashtable
isEmpty()
- Method in class zombie.core.Collections.
NonBlockingIdentityHashMap
isEmpty()
- Method in class zombie.core.Collections.
ZomboidAbstractMap
isEmpty()
- Method in class zombie.core.Collections.
ZomboidHashMap
isEmpty()
- Method in class zombie.core.Collections.
ZomboidHashSet
isEmpty()
- Method in class zombie.core.Styles.
FloatList
isEmpty()
- Method in class zombie.core.Styles.
IntList
isEmpty()
- Method in class zombie.core.Styles.
ShortList
isEmpty()
- Method in class zombie.core.utils.
BoundedQueue
isEmpty()
- Method in class zombie.core.utils.
FibonacciHeap
isEmpty()
- Method in class zombie.core.utils.
HashMap
isEmpty()
- Method in interface zombie.interfaces.
ICommonSoundEmitter
isEmpty()
- Method in class zombie.Lua.
LuaBackendClass
isEmpty()
- Method in class zombie.util.
AbstractIntCollection
isEmpty()
- Method in interface zombie.util.
IntCollection
isEmpty()
- Method in class zombie.util.list.
IntArrayList
isEmpty()
- Method in class zombie.util.map.
AbstractIntKeyMap
isEmpty()
- Method in interface zombie.util.map.
IntKeyMap
isEmpty()
- Method in class zombie.util.map.
IntKeyOpenHashMap
isEnabled()
- Method in class zombie.profanity.
ProfanityFilter
isEnabled()
- Static method in class zombie.util.
PublicServerUtil
isEquipped(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
isEquipped()
- Method in class zombie.inventory.
InventoryItem
isEquippedClothing(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
IServerBrowserCallback
- Interface in
zombie.core.znet
isExplored()
- Method in class zombie.inventory.
ItemContainer
isExposed(Class)
- Method in class se.krka.kahlua.integration.expose.
LuaJavaClassExposer
isExterior
- Variable in class zombie.erosion.
ErosionRegions.Region
isExteriorDoor(IsoGameCharacter)
- Method in class zombie.iso.objects.
IsoDoor
isFacingSheet(IsoGameCharacter)
- Method in class zombie.iso.objects.
IsoDoor
isFactionPvp()
- Method in class zombie.characters.
IsoPlayer
isFadingOut()
- Static method in class zombie.ui.
UIManager
IsFailed()
- Method in interface zombie.Quests.
Completable
IsFailed()
- Method in class zombie.Quests.
Quest
IsFailed()
- Method in class zombie.Quests.
QuestTask
isFakeAttack()
- Method in class zombie.characters.
IsoPlayer
isFakeDead()
- Method in class zombie.characters.
IsoZombie
IsFakeInfected
- Variable in class zombie.characters.BodyDamage.
BodyDamage
IsFakeInfected()
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsFakeInfected(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsFakeInfected()
- Method in class zombie.characters.BodyDamage.
BodyPart
isFavorite()
- Method in class zombie.inventory.
InventoryItem
isFemale()
- Method in class zombie.characters.
IsoGameCharacter
isFemale()
- Method in class zombie.characters.
SurvivorDesc
IsFinished()
- Method in class zombie.scripting.commands.Activatable.
IsActivated
IsFinished()
- Method in class zombie.scripting.commands.Activatable.
ToggleActivatable
IsFinished()
- Method in class zombie.scripting.commands.
BaseCommand
IsFinished()
- Method in class zombie.scripting.commands.Character.
ActualizeCommand
IsFinished()
- Method in class zombie.scripting.commands.Character.
AddEnemy
IsFinished()
- Method in class zombie.scripting.commands.Character.
AddInventory
IsFinished()
- Method in class zombie.scripting.commands.Character.
AddToGroup
IsFinished()
- Method in class zombie.scripting.commands.Character.
AimWhileStationary
IsFinished()
- Method in class zombie.scripting.commands.Character.
AllowBehaviours
IsFinished()
- Method in class zombie.scripting.commands.Character.
AllowConversation
IsFinished()
- Method in class zombie.scripting.commands.Character.
Anger
IsFinished()
- Method in class zombie.scripting.commands.Character.
Attack
IsFinished()
- Method in class zombie.scripting.commands.Character.
Die
IsFinished()
- Method in class zombie.scripting.commands.Character.
EquipItem
IsFinished()
- Method in class zombie.scripting.commands.Character.
Exists
IsFinished()
- Method in class zombie.scripting.commands.Character.
FaceCommand
IsFinished()
- Method in class zombie.scripting.commands.Character.
HasInventory
IsFinished()
- Method in class zombie.scripting.commands.Character.
HasTrait
IsFinished()
- Method in class zombie.scripting.commands.Character.
IncrementCharacterScriptFlag
IsFinished()
- Method in class zombie.scripting.commands.Character.
InRange
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsAggressive
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsAggressivePose
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsCharacterScriptFlagEqualTo
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsCharacterScriptFlagOver
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsDead
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsFriendly
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsInGroup
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsInGroupWith
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsInRoom
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsInside
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsLeaderOfGroup
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsNeutral
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsNumberOfEnemiesOver
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsNumberOfEnemiesUnder
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsNumberOfLocalOver
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsNumberOfLocalUnder
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsNumberOfNeutralOver
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsNumberOfNeutralUnder
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsOn
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsOnFloor
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsPlayer
IsFinished()
- Method in class zombie.scripting.commands.Character.
IsSpeaking
IsFinished()
- Method in class zombie.scripting.commands.Character.
MetCountIsOver
IsFinished()
- Method in class zombie.scripting.commands.Character.
Order
IsFinished()
- Method in class zombie.scripting.commands.Character.
PopOrder
IsFinished()
- Method in class zombie.scripting.commands.Character.
RemoveNamedOrder
IsFinished()
- Method in class zombie.scripting.commands.Character.
SayAt
IsFinished()
- Method in class zombie.scripting.commands.Character.
SayCommand
IsFinished()
- Method in class zombie.scripting.commands.Character.
SayIdle
IsFinished()
- Method in class zombie.scripting.commands.Character.
Sleep
IsFinished()
- Method in class zombie.scripting.commands.Character.
StopAction
IsFinished()
- Method in class zombie.scripting.commands.Character.
TestStat
IsFinished()
- Method in class zombie.scripting.commands.Character.
TryToTeamUp
IsFinished()
- Method in class zombie.scripting.commands.Character.
WalkCommand
IsFinished()
- Method in class zombie.scripting.commands.Character.
WalkToLastHeardSound
IsFinished()
- Method in class zombie.scripting.commands.Character.
WalkToLastKnownLocationOf
IsFinished()
- Method in class zombie.scripting.commands.Character.
WalkWithinRangeOf
IsFinished()
- Method in class zombie.scripting.commands.
ConditionalCommand
IsFinished()
- Method in class zombie.scripting.commands.DayNight.
IsNight
IsFinished()
- Method in class zombie.scripting.commands.Flags.
Decrement
IsFinished()
- Method in class zombie.scripting.commands.Flags.
Increment
IsFinished()
- Method in class zombie.scripting.commands.Flags.
IsFlagValue
IsFinished()
- Method in class zombie.scripting.commands.Flags.
IsGreaterThan
IsFinished()
- Method in class zombie.scripting.commands.Flags.
IsGreaterThanEqualTo
IsFinished()
- Method in class zombie.scripting.commands.Flags.
IsLessThan
IsFinished()
- Method in class zombie.scripting.commands.Flags.
IsLessThanEqualTo
IsFinished()
- Method in class zombie.scripting.commands.Flags.
SetFlag
IsFinished()
- Method in class zombie.scripting.commands.Hook.
RegisterOneTime
IsFinished()
- Method in class zombie.scripting.commands.
LoadTexturePage
IsFinished()
- Method in class zombie.scripting.commands.
LockHud
IsFinished()
- Method in class zombie.scripting.commands.Lua.
LuaCall
IsFinished()
- Method in class zombie.scripting.commands.Module.
Enabled
IsFinished()
- Method in class zombie.scripting.commands.
PauseAllScriptsExcept
IsFinished()
- Method in class zombie.scripting.commands.quest.
AddEquipItemTask
IsFinished()
- Method in class zombie.scripting.commands.quest.
AddFindItemTask
IsFinished()
- Method in class zombie.scripting.commands.quest.
AddGotoLocationTask
IsFinished()
- Method in class zombie.scripting.commands.quest.
AddHardCodedTask
IsFinished()
- Method in class zombie.scripting.commands.quest.
AddScriptConditionTask
IsFinished()
- Method in class zombie.scripting.commands.quest.
AddUseItemOnTask
IsFinished()
- Method in class zombie.scripting.commands.quest.
CreateQuest
IsFinished()
- Method in class zombie.scripting.commands.quest.
LockQuest
IsFinished()
- Method in class zombie.scripting.commands.quest.
RunScriptOnComplete
IsFinished()
- Method in class zombie.scripting.commands.quest.
UnlockLast
IsFinished()
- Method in class zombie.scripting.commands.quest.
UnlockLastButHide
IsFinished()
- Method in class zombie.scripting.commands.quest.
UnlockQuest
IsFinished()
- Method in class zombie.scripting.commands.quest.
UnlockTaskOnComplete
IsFinished()
- Method in class zombie.scripting.commands.quest.
UnlockTasksOnComplete
IsFinished()
- Method in class zombie.scripting.commands.
ResumeAllScriptsExcept
IsFinished()
- Method in class zombie.scripting.commands.Script.
Call
IsFinished()
- Method in class zombie.scripting.commands.Script.
CallAndWait
IsFinished()
- Method in class zombie.scripting.commands.Script.
CharactersAlreadyInScript
IsFinished()
- Method in class zombie.scripting.commands.Script.
IsPlaying
IsFinished()
- Method in class zombie.scripting.commands.Script.
Pause
IsFinished()
- Method in class zombie.scripting.commands.Script.
Resume
IsFinished()
- Method in class zombie.scripting.commands.Script.
StopScript
IsFinished()
- Method in class zombie.scripting.commands.
SetModuleAlias
IsFinished()
- Method in class zombie.scripting.commands.
StopAllScriptsContaining
IsFinished()
- Method in class zombie.scripting.commands.
StopAllScriptsExcept
IsFinished()
- Method in class zombie.scripting.commands.
StopAllScriptsExceptContaining
IsFinished()
- Method in class zombie.scripting.commands.Trigger.
IsLastFiredParameter
IsFinished()
- Method in class zombie.scripting.commands.Trigger.
ProcessAlways
IsFinished()
- Method in class zombie.scripting.commands.Trigger.
ProcessNever
IsFinished()
- Method in class zombie.scripting.commands.Trigger.
TimeSinceLastRan
IsFinished()
- Method in class zombie.scripting.commands.Tutorial.
AddHelpIconToUIElement
IsFinished()
- Method in class zombie.scripting.commands.Tutorial.
AddHelpIconToWorld
IsFinished()
- Method in class zombie.scripting.commands.Tutorial.
DisableTutorialZombieControl
IsFinished()
- Method in class zombie.scripting.commands.Tutorial.
SetZombieLimit
IsFinished()
- Method in class zombie.scripting.commands.
WaitCommand
IsFinished()
- Method in class zombie.scripting.commands.World.
CreateZombieSwarm
IsFinished()
- Method in class zombie.scripting.commands.World.
PlaySoundEffect
IsFinished()
- Method in class zombie.scripting.commands.World.
PlayWorldSoundEffect
IsFinished()
- Method in class zombie.scripting.commands.World.
SpawnZombie
IsFinished()
- Method in class zombie.scripting.commands.World.
StartFire
isFinished()
- Method in class zombie.util.
AddCoopPlayer
isFireStarted()
- Method in class zombie.iso.objects.
BSFurnace
isFirstUpdate()
- Method in class zombie.iso.
IsoMovingObject
isFishingLure()
- Method in class zombie.inventory.
InventoryItem
isFixed2x()
- Method in class zombie.gameStates.
ChooseGameInfo.Map
IsFlagValue
- Class in
zombie.scripting.commands.Flags
IsFlagValue()
- Constructor for class zombie.scripting.commands.Flags.
IsFlagValue
IsFlipped
- Variable in class zombie.ui.
UI_BodyPart
isFloor()
- Method in class zombie.iso.objects.
IsoThumpable
isFocused()
- Method in class zombie.ui.
UITextBox2
isFollowGameWorld()
- Method in class zombie.ui.
UIElement
IsFood()
- Method in class zombie.inventory.
InventoryItem
isForceFakeDead()
- Method in class zombie.characters.
IsoZombie
isForceRun()
- Method in class zombie.characters.
IsoPlayer
isForceShove()
- Method in class zombie.characters.
IsoGameCharacter
isFree()
- Method in class zombie.characters.traits.
TraitFactory.Trait
isFree(boolean)
- Method in class zombie.iso.
IsoGridSquare
isFreeOrMidair(boolean)
- Method in class zombie.iso.
IsoGridSquare
isFreeOrMidair(boolean, boolean)
- Method in class zombie.iso.
IsoGridSquare
isFreezing()
- Method in class zombie.inventory.types.
Food
isFresh()
- Method in class zombie.inventory.types.
Food
isFriendly()
- Method in class zombie.characters.
SurvivorDesc
IsFriendly
- Class in
zombie.scripting.commands.Character
IsFriendly()
- Constructor for class zombie.scripting.commands.Character.
IsFriendly
isFrozen()
- Method in class zombie.inventory.types.
Food
isFull()
- Method in class zombie.core.utils.
BoundedQueue
isFullyConnected()
- Method in class zombie.core.raknet.
UdpConnection
isFullyStreamedIn()
- Method in class zombie.iso.
BuildingDef
isGetBandageXp()
- Method in class zombie.characters.BodyDamage.
BodyPart
isGetSplintXp()
- Method in class zombie.characters.BodyDamage.
BodyPart
isGetStitchXp()
- Method in class zombie.characters.BodyDamage.
BodyPart
isGhostMode()
- Method in class zombie.characters.
IsoPlayer
isGlassRemoved()
- Method in class zombie.iso.objects.
IsoWindow
isGoodHot()
- Method in class zombie.inventory.types.
Food
isGreaterThan(GameVersion)
- Method in class zombie.core.
GameVersion
IsGreaterThan
- Class in
zombie.scripting.commands.Flags
IsGreaterThan()
- Constructor for class zombie.scripting.commands.Flags.
IsGreaterThan
IsGreaterThanEqualTo
- Class in
zombie.scripting.commands.Flags
IsGreaterThanEqualTo()
- Constructor for class zombie.scripting.commands.Flags.
IsGreaterThanEqualTo
isGreaterThanOrEqualTo(GameVersion)
- Method in class zombie.core.
GameVersion
isHasACold()
- Method in class zombie.characters.BodyDamage.
BodyDamage
isHasAlpha()
- Method in enum zombie.core.textures.
PNGDecoder.Format
isHasBeenLooted()
- Method in class zombie.inventory.
ItemContainer
isHasBeenVisited()
- Method in class zombie.iso.
BuildingDef
isHasHeight()
- Method in class zombie.iso.
IsoCell.Zone
IsHeadShot(IsoMovingObject, int, int)
- Method in class zombie.iso.
IsoObjectPicker
isHighTier
- Variable in class zombie.radio.devices.
DeviceData
isHighTier
- Variable in class zombie.scripting.objects.
Item
isHoppable()
- Method in class zombie.iso.objects.
IsoThumpable
isHost(long)
- Method in class zombie.network.
CoopSlave
isHosted()
- Method in class zombie.network.
Server
isIgnoreLossControl()
- Method in class zombie.ui.
UIElement
isIgnoreMovementForDirection()
- Method in class zombie.characters.
IsoGameCharacter
isIgnoreStaggerBack()
- Method in class zombie.characters.
IsoGameCharacter
isInBounds(int, int, int, int)
- Method in class zombie.iso.
IsoHeatSource
isInBounds()
- Method in class zombie.iso.
IsoHeatSource
isInBounds(int, int, int, int)
- Method in class zombie.iso.
IsoLightSource
isInBounds()
- Method in class zombie.iso.
IsoLightSource
isInBounds()
- Method in class zombie.iso.
IsoRoomLight
IsInBuilding(IsoBuilding)
- Method in class zombie.characters.
IsoGameCharacter
isInCharacterInventory(IsoGameCharacter)
- Method in class zombie.inventory.
ItemContainer
isInChunkMap(int, int)
- Method in class zombie.iso.
IsoCell
isInf()
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsInfected()
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsInfected(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsInfected(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsInfected()
- Method in class zombie.characters.BodyDamage.
BodyPart
isInfected()
- Method in class zombie.inventory.
InventoryItem
isInfectedWound()
- Method in class zombie.characters.BodyDamage.
BodyPart
IsInGroup
- Class in
zombie.scripting.commands.Character
IsInGroup()
- Constructor for class zombie.scripting.commands.Character.
IsInGroup
IsInGroupWith
- Class in
zombie.scripting.commands.Character
IsInGroupWith()
- Constructor for class zombie.scripting.commands.Character.
IsInGroupWith
isInLoaded(float, float)
- Method in class zombie.network.
ServerMap
IsInRoom
- Class in
zombie.scripting.commands.Character
IsInRoom()
- Constructor for class zombie.scripting.commands.Character.
IsInRoom
isInside(InventoryItem)
- Method in class zombie.inventory.
ItemContainer
isInside(int, int)
- Method in class zombie.iso.
IsoMetaGrid.Zone
isInside(int, int, int)
- Method in class zombie.iso.
RoomDef
IsInside
- Class in
zombie.scripting.commands.Character
IsInside()
- Constructor for class zombie.scripting.commands.Character.
IsInside
isInsideOrAdjacent(int, int)
- Method in class zombie.iso.
IsoMetaGrid.Zone
isInstanced()
- Method in class zombie.characters.
SurvivorGroup
isInventoryDevice()
- Method in class zombie.radio.devices.
DeviceData
isInvisible()
- Method in class zombie.characters.
IsoGameCharacter
isInvited(long)
- Method in class zombie.network.
CoopSlave
isIsAiming()
- Method in class zombie.characters.
IsoPlayer
isIsCookable()
- Method in class zombie.inventory.
InventoryItem
isIsCookable()
- Method in class zombie.scripting.objects.
Item
isIsDevice()
- Method in class zombie.inventory.
ItemContainer
isIsFakeInfected()
- Method in class zombie.characters.BodyDamage.
BodyDamage
isIsoDevice()
- Method in class zombie.radio.devices.
DeviceData
isIsOnFire()
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsItemDestroyed(String, Recipe)
- Static method in class zombie.inventory.
RecipeManager
isJava()
- Method in class se.krka.kahlua.vm.
LuaCallFrame
isJoypadDown(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isJoypadLeft(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isJoypadPressed(int, int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isJoypadRight(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isJoypadUp(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isKeep(String)
- Method in class zombie.scripting.objects.
Recipe
isKeep()
- Method in class zombie.scripting.objects.
Recipe.Source
isKeyDown(int)
- Method in class zombie.core.input.
Input
isKeyDown(int)
- Static method in class zombie.input.
GameKeyboard
isKeyDown(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isKeyPressed(int)
- Method in class zombie.core.input.
Input
isKeyRepeatEnabled()
- Method in class zombie.core.input.
Input
isKnockBackOnNoDeath()
- Method in class zombie.inventory.types.
HandWeapon
isKnockBackOnNoDeath()
- Method in class zombie.scripting.objects.
Item
isKnownPoison(InventoryItem)
- Method in class zombie.characters.
IsoGameCharacter
isL3Pressed(int)
- Method in class zombie.input.
JoypadManager
isL3Pressed()
- Method in class zombie.input.
JoypadManager.Joypad
isLastCollidedN()
- Method in class zombie.characters.
IsoGameCharacter
isLastCollidedW()
- Method in class zombie.characters.
IsoGameCharacter
isLastDoubleSize()
- Static method in class zombie.ui.
UIManager
IsLastFiredParameter
- Class in
zombie.scripting.commands.Trigger
IsLastFiredParameter()
- Constructor for class zombie.scripting.commands.Trigger.
IsLastFiredParameter
isLBPressed()
- Method in class zombie.characters.
IsoPlayer
isLBPressed(int)
- Method in class zombie.input.
JoypadManager
isLBPressed()
- Method in class zombie.input.
JoypadManager.Joypad
IsLeader()
- Method in class zombie.characters.
SurvivorDesc
isLeader(SurvivorDesc)
- Method in class zombie.characters.
SurvivorGroup
isLeader(IsoGameCharacter)
- Method in class zombie.characters.
SurvivorGroup
IsLeaderOfGroup
- Class in
zombie.scripting.commands.Character
IsLeaderOfGroup()
- Constructor for class zombie.scripting.commands.Character.
IsLeaderOfGroup
isLeftDown()
- Static method in class zombie.input.
Mouse
isLeftPressed(int)
- Method in class zombie.input.
JoypadManager
isLeftPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isLeftPressed()
- Static method in class zombie.input.
Mouse
isLeftReleased()
- Static method in class zombie.input.
Mouse
isLeftUp()
- Static method in class zombie.input.
Mouse
isLessThan(GameVersion)
- Method in class zombie.core.
GameVersion
IsLessThan
- Class in
zombie.scripting.commands.Flags
IsLessThan()
- Constructor for class zombie.scripting.commands.Flags.
IsLessThan
IsLessThanEqualTo
- Class in
zombie.scripting.commands.Flags
IsLessThanEqualTo()
- Constructor for class zombie.scripting.commands.Flags.
IsLessThanEqualTo
isLessThanOrEqualTo(GameVersion)
- Method in class zombie.core.
GameVersion
isLight()
- Method in class zombie.inventory.types.
Moveable
isLightHasBattery()
- Method in class zombie.inventory.types.
Moveable
isLightSourceOn()
- Method in class zombie.iso.objects.
IsoThumpable
isLightUseBattery()
- Method in class zombie.inventory.types.
Moveable
isListenerInRange(float, float, float)
- Method in class zombie.
BaseSoundManager
isListenerInRange(float, float, float)
- Method in class zombie.
DummySoundManager
isListenerInRange(float, float, float)
- Method in class zombie.
SoundManager
isLit()
- Method in class zombie.iso.objects.
IsoBarbecue
isLit()
- Method in class zombie.iso.objects.
IsoFireplace
IsLiterature()
- Method in class zombie.inventory.
InventoryItem
isLoaded()
- Method in class zombie.
MapCollisionData.Cell
isLoadingThisSquare(int, int)
- Method in class zombie.util.
AddCoopPlayer
isLocalPlayer()
- Method in class zombie.characters.
IsoPlayer
isLocked()
- Method in class zombie.iso.objects.
IsoDoor
isLocked()
- Method in class zombie.iso.objects.
IsoThumpable
isLocked()
- Method in class zombie.iso.objects.
IsoWindow
isLockedByKey()
- Method in class zombie.iso.objects.
IsoDoor
isLockedByKey()
- Method in class zombie.iso.objects.
IsoThumpable
isLockedByPadlock()
- Method in class zombie.iso.objects.
IsoThumpable
isLockedToCharacter(IsoGameCharacter)
- Method in class zombie.iso.objects.
IsoThumpable
isLooped()
- Method in interface zombie.
ISoundSystem.ISoundInstance
isLTPressed(int)
- Method in class zombie.input.
JoypadManager
isLTPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isLua()
- Method in class se.krka.kahlua.vm.
LuaCallFrame
isMac()
- Static method in class zombie.
GameWindow.OSValidator
isMapped()
- Method in class zombie.core.VBO.
GLVertexBufferObject
isMaskClicked(int, int, boolean)
- Method in class zombie.characters.
IsoGameCharacter
isMaskClicked(int, int, boolean)
- Method in class zombie.characters.
IsoPlayer
isMaskClicked(int, int)
- Method in class zombie.iso.
IsoObject
isMaskClicked(int, int, boolean)
- Method in class zombie.iso.
IsoObject
isMaskClicked(int, int, boolean)
- Method in class zombie.iso.objects.
IsoTree
isMaskClicked(IsoDirections, int, int)
- Method in class zombie.iso.sprite.
IsoSprite
isMaskClicked(IsoDirections, int, int, boolean)
- Method in class zombie.iso.sprite.
IsoSprite
isMember(SurvivorDesc)
- Method in class zombie.characters.
SurvivorGroup
isMember(IsoGameCharacter)
- Method in class zombie.characters.
SurvivorGroup
isMetal()
- Method in class zombie.iso.objects.
IsoBarricade
isMetalBar()
- Method in class zombie.iso.objects.
IsoBarricade
isMetalBarricaded()
- Method in class zombie.iso.objects.
IsoWoodenWall
isMethod()
- Method in class se.krka.kahlua.integration.expose.
MethodDebugInformation
isMiddleDown()
- Static method in class zombie.input.
Mouse
isMiddlePressed()
- Static method in class zombie.input.
Mouse
isMiddleReleased()
- Static method in class zombie.input.
Mouse
isMiddleUp()
- Static method in class zombie.input.
Mouse
isModActive(ChooseGameInfo.Mod)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isMouseButtonDown(int)
- Method in class zombie.core.input.
Input
isMouseButtonDown(int)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isMouseOver()
- Method in class zombie.ui.
UIElement
isMousePressed(int)
- Method in class zombie.core.input.
Input
isMultiGridAnchor()
- Method in class zombie.inventory.types.
Moveable
isMultipleHitConditionAffected()
- Method in class zombie.inventory.types.
HandWeapon
isMultipleHitConditionAffected()
- Method in class zombie.scripting.objects.
Item
IsMusicPlaying()
- Method in class zombie.
BaseSoundManager
IsMusicPlaying()
- Method in class zombie.
DummySoundManager
IsMusicPlaying()
- Method in class zombie.
SoundManager
isNeedBurnWash()
- Method in class zombie.characters.BodyDamage.
BodyPart
isNegative(double)
- Static method in class se.krka.kahlua.j2se.
MathLib
isNegative(double)
- Static method in class se.krka.kahlua.vm.
KahluaUtil
IsNeutral
- Class in
zombie.scripting.commands.Character
IsNeutral()
- Constructor for class zombie.scripting.commands.Character.
IsNeutral
IsNight
- Class in
zombie.scripting.commands.DayNight
IsNight()
- Constructor for class zombie.scripting.commands.DayNight.
IsNight
isNoClip()
- Method in class zombie.characters.
IsoPlayer
isNoPicking()
- Method in class zombie.iso.
IsoObject
isNotBlocked(boolean)
- Method in class zombie.iso.
IsoGridSquare
isNotFinished(AStarPathFinder)
- Method in class zombie.
PathfindManager.PathfindJob
isNull(int, int, int)
- Method in interface zombie.ai.astar.
TileBasedMap
isNull(int, int, int)
- Method in class zombie.iso.
IsoCell
isNull(int, int, int)
- Method in class zombie.network.
ServerMap
isNullOrWhitespace(String)
- Static method in class zombie.core.
GameVersion
isNullOrZeroLength()
- Method in class zombie.ui.
TextDrawObject
IsNumberOfEnemiesOver
- Class in
zombie.scripting.commands.Character
IsNumberOfEnemiesOver()
- Constructor for class zombie.scripting.commands.Character.
IsNumberOfEnemiesOver
IsNumberOfEnemiesUnder
- Class in
zombie.scripting.commands.Character
IsNumberOfEnemiesUnder()
- Constructor for class zombie.scripting.commands.Character.
IsNumberOfEnemiesUnder
IsNumberOfLocalOver
- Class in
zombie.scripting.commands.Character
IsNumberOfLocalOver()
- Constructor for class zombie.scripting.commands.Character.
IsNumberOfLocalOver
IsNumberOfLocalUnder
- Class in
zombie.scripting.commands.Character
IsNumberOfLocalUnder()
- Constructor for class zombie.scripting.commands.Character.
IsNumberOfLocalUnder
IsNumberOfNeutralOver
- Class in
zombie.scripting.commands.Character
IsNumberOfNeutralOver()
- Constructor for class zombie.scripting.commands.Character.
IsNumberOfNeutralOver
IsNumberOfNeutralUnder
- Class in
zombie.scripting.commands.Character
IsNumberOfNeutralUnder()
- Constructor for class zombie.scripting.commands.Character.
IsNumberOfNeutralUnder
IsoAnim
- Class in
zombie.iso.sprite
IsoAnim()
- Constructor for class zombie.iso.sprite.
IsoAnim
IsoArea
- Class in
zombie.iso.areas
IsoArea()
- Constructor for class zombie.iso.areas.
IsoArea
IsoBarbecue
- Class in
zombie.iso.objects
IsoBarbecue(IsoCell)
- Constructor for class zombie.iso.objects.
IsoBarbecue
IsoBarbecue(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoBarbecue
IsoBarricade
- Class in
zombie.iso.objects
IsoBarricade(IsoCell)
- Constructor for class zombie.iso.objects.
IsoBarricade
IsoBarricade(IsoCell, IsoGridSquare, IsoDirections)
- Constructor for class zombie.iso.objects.
IsoBarricade
IsoBloodDrop
- Class in
zombie.iso.objects
IsoBloodDrop(IsoCell)
- Constructor for class zombie.iso.objects.
IsoBloodDrop
IsoBloodDrop(IsoCell, float, float, float, float, float)
- Constructor for class zombie.iso.objects.
IsoBloodDrop
IsoBuilding
- Class in
zombie.iso.areas
IsoBuilding()
- Constructor for class zombie.iso.areas.
IsoBuilding
IsoBuilding(IsoCell)
- Constructor for class zombie.iso.areas.
IsoBuilding
isoBuildings
- Variable in class zombie.iso.
LotHeader
IsoCamera
- Class in
zombie.iso
IsoCamera()
- Constructor for class zombie.iso.
IsoCamera
IsoCamera.FrameState
- Class in
zombie.iso
IsoCell
- Class in
zombie.iso
IsoCell(int, int)
- Constructor for class zombie.iso.
IsoCell
IsoCell(IsoSpriteManager, int, int)
- Constructor for class zombie.iso.
IsoCell
IsoCell(IsoSpriteManager, int, int, boolean)
- Constructor for class zombie.iso.
IsoCell
IsoCell.BuildingSearchCriteria
- Enum in
zombie.iso
IsoCell.Zone
- Class in
zombie.iso
IsoChunk
- Class in
zombie.iso
IsoChunk(IsoCell)
- Constructor for class zombie.iso.
IsoChunk
IsoChunk.JobType
- Enum in
zombie.iso
IsoChunkMap
- Class in
zombie.iso
IsoChunkMap(IsoCell)
- Constructor for class zombie.iso.
IsoChunkMap
IsoCompost
- Class in
zombie.iso.objects
IsoCompost(IsoCell)
- Constructor for class zombie.iso.objects.
IsoCompost
IsoCompost(IsoCell, IsoGridSquare)
- Constructor for class zombie.iso.objects.
IsoCompost
IsoCrate
- Class in
zombie.iso.objects
IsoCrate(IsoCell)
- Constructor for class zombie.iso.objects.
IsoCrate
IsoCrate(IsoCell, IsoGridSquare, int)
- Constructor for class zombie.iso.objects.
IsoCrate
IsoCrate.DoorType
- Enum in
zombie.iso.objects
IsoCurtain
- Class in
zombie.iso.objects
IsoCurtain(IsoCell, IsoGridSquare, IsoSprite, boolean, boolean)
- Constructor for class zombie.iso.objects.
IsoCurtain
IsoCurtain(IsoCell, IsoGridSquare, String, boolean)
- Constructor for class zombie.iso.objects.
IsoCurtain
IsoCurtain(IsoCell)
- Constructor for class zombie.iso.objects.
IsoCurtain
IsoDeadBody
- Class in
zombie.iso.objects
IsoDeadBody(IsoGameCharacter)
- Constructor for class zombie.iso.objects.
IsoDeadBody
IsoDeadBody(IsoGameCharacter, boolean)
- Constructor for class zombie.iso.objects.
IsoDeadBody
IsoDeadBody(IsoCell)
- Constructor for class zombie.iso.objects.
IsoDeadBody
IsoDirectionFrame
- Class in
zombie.iso.sprite
IsoDirectionFrame(Texture)
- Constructor for class zombie.iso.sprite.
IsoDirectionFrame
IsoDirectionFrame()
- Constructor for class zombie.iso.sprite.
IsoDirectionFrame
IsoDirectionFrame(Texture, Texture, Texture, Texture, Texture)
- Constructor for class zombie.iso.sprite.
IsoDirectionFrame
IsoDirectionFrame(Texture, Texture, Texture, Texture, Texture, Texture, Texture, Texture)
- Constructor for class zombie.iso.sprite.
IsoDirectionFrame
IsoDirectionFrame(Texture, Texture, Texture, Texture)
- Constructor for class zombie.iso.sprite.
IsoDirectionFrame
IsoDirections
- Enum in
zombie.iso
IsoDirectionSet
- Class in
zombie.iso
IsoDirectionSet()
- Constructor for class zombie.iso.
IsoDirectionSet
IsoDoor
- Class in
zombie.iso.objects
IsoDoor(IsoCell)
- Constructor for class zombie.iso.objects.
IsoDoor
IsoDoor(IsoCell, IsoGridSquare, IsoSprite, boolean)
- Constructor for class zombie.iso.objects.
IsoDoor
IsoDoor(IsoCell, IsoGridSquare, String, boolean)
- Constructor for class zombie.iso.objects.
IsoDoor
IsoDoor(IsoCell, IsoGridSquare, String, boolean, KahluaTable)
- Constructor for class zombie.iso.objects.
IsoDoor
IsoDoor.DoorType
- Enum in
zombie.iso.objects
IsoDummyCameraCharacter
- Class in
zombie.characters
IsoDummyCameraCharacter(float, float, float)
- Constructor for class zombie.characters.
IsoDummyCameraCharacter
IsoFire
- Class in
zombie.iso.objects
IsoFire(IsoCell)
- Constructor for class zombie.iso.objects.
IsoFire
IsoFire(IsoCell, IsoGridSquare)
- Constructor for class zombie.iso.objects.
IsoFire
IsoFire(IsoCell, IsoGridSquare, boolean, int, int, boolean)
- Constructor for class zombie.iso.objects.
IsoFire
IsoFire(IsoCell, IsoGridSquare, boolean, int, int)
- Constructor for class zombie.iso.objects.
IsoFire
IsoFire(IsoCell, IsoGridSquare, boolean, int)
- Constructor for class zombie.iso.objects.
IsoFire
IsoFireManager
- Class in
zombie.iso.objects
IsoFireManager()
- Constructor for class zombie.iso.objects.
IsoFireManager
IsoFireplace
- Class in
zombie.iso.objects
IsoFireplace(IsoCell)
- Constructor for class zombie.iso.objects.
IsoFireplace
IsoFireplace(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoFireplace
IsoFlagType
- Enum in
zombie.iso.SpriteDetails
IsoFloorBloodSplat
- Class in
zombie.iso
IsoFloorBloodSplat()
- Constructor for class zombie.iso.
IsoFloorBloodSplat
IsoFloorBloodSplat(float, float, float, int, float)
- Constructor for class zombie.iso.
IsoFloorBloodSplat
IsoGameCharacter
- Class in
zombie.characters
IsoGameCharacter(IsoCell, float, float, float)
- Constructor for class zombie.characters.
IsoGameCharacter
IsoGameCharacter.BodyLocation
- Enum in
zombie.characters
IsoGameCharacter.LightInfo
- Class in
zombie.characters
IsoGameCharacter.Location
- Class in
zombie.characters
IsoGameCharacter.PerkInfo
- Class in
zombie.characters
IsoGameCharacter.TorchInfo
- Class in
zombie.characters
IsoGameCharacter.Wound
- Class in
zombie.characters
IsoGameCharacter.XP
- Class in
zombie.characters
IsoGameCharacter.XPMultiplier
- Class in
zombie.characters
IsoGenerator
- Class in
zombie.iso.objects
IsoGenerator(IsoCell)
- Constructor for class zombie.iso.objects.
IsoGenerator
IsoGenerator(InventoryItem, IsoCell, IsoGridSquare)
- Constructor for class zombie.iso.objects.
IsoGenerator
IsoGenerator(InventoryItem, IsoCell, IsoGridSquare, boolean)
- Constructor for class zombie.iso.objects.
IsoGenerator
IsoGridSquare
- Class in
zombie.iso
IsoGridSquare(IsoCell, SliceY, int, int, int)
- Constructor for class zombie.iso.
IsoGridSquare
IsoGridSquare.CellGetSquare
- Class in
zombie.iso
IsoGridSquare.GetSquare
- Interface in
zombie.iso
IsoGridSquare.ILighting
- Interface in
zombie.iso
IsoGridSquare.Lighting
- Class in
zombie.iso
IsoGridSquaresUnfurled
- Variable in class zombie.ai.astar.
AStarPathFinder
IsoHeatSource
- Class in
zombie.iso
IsoHeatSource(int, int, int, int, int)
- Constructor for class zombie.iso.
IsoHeatSource
IsoJukebox
- Class in
zombie.iso.objects
IsoJukebox(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoJukebox
IsoJukebox(IsoCell)
- Constructor for class zombie.iso.objects.
IsoJukebox
IsoJukebox(IsoCell, IsoGridSquare, String)
- Constructor for class zombie.iso.objects.
IsoJukebox
IsoLightSource
- Class in
zombie.iso
IsoLightSource(int, int, int, float, float, float, int)
- Constructor for class zombie.iso.
IsoLightSource
IsoLightSource(int, int, int, float, float, float, int, IsoBuilding)
- Constructor for class zombie.iso.
IsoLightSource
IsoLightSource(int, int, int, float, float, float, int, int)
- Constructor for class zombie.iso.
IsoLightSource
IsoLightSwitch
- Class in
zombie.iso.objects
IsoLightSwitch(IsoCell)
- Constructor for class zombie.iso.objects.
IsoLightSwitch
IsoLightSwitch(IsoCell, IsoGridSquare, IsoSprite, int)
- Constructor for class zombie.iso.objects.
IsoLightSwitch
IsoLivingCharacter
- Class in
zombie.characters
IsoLivingCharacter(IsoCell, float, float, float)
- Constructor for class zombie.characters.
IsoLivingCharacter
IsoLot
- Class in
zombie.iso
IsoLot(Integer, Integer, Integer, Integer, IsoChunk)
- Constructor for class zombie.iso.
IsoLot
IsoLot.Zone
- Class in
zombie.iso
IsoLuaCharacter
- Class in
zombie.characters
IsoLuaCharacter(float, float, float)
- Constructor for class zombie.characters.
IsoLuaCharacter
IsoLuaMover
- Class in
zombie.iso
IsoLuaMover(KahluaTable)
- Constructor for class zombie.iso.
IsoLuaMover
IsoMetaCell
- Class in
zombie.iso
IsoMetaCell(int, int)
- Constructor for class zombie.iso.
IsoMetaCell
IsoMetaChunk
- Class in
zombie.iso
IsoMetaChunk()
- Constructor for class zombie.iso.
IsoMetaChunk
IsoMetaGrid
- Class in
zombie.iso
IsoMetaGrid()
- Constructor for class zombie.iso.
IsoMetaGrid
IsoMetaGrid.Trigger
- Class in
zombie.iso
IsoMetaGrid.Zone
- Class in
zombie.iso
IsoMolotovCocktail
- Class in
zombie.iso.objects
IsoMolotovCocktail(IsoCell)
- Constructor for class zombie.iso.objects.
IsoMolotovCocktail
IsoMolotovCocktail(IsoCell, float, float, float, float, float, HandWeapon, IsoGameCharacter)
- Constructor for class zombie.iso.objects.
IsoMolotovCocktail
IsoMovingObject
- Class in
zombie.iso
IsoMovingObject(IsoCell)
- Constructor for class zombie.iso.
IsoMovingObject
IsoMovingObject(IsoCell, boolean)
- Constructor for class zombie.iso.
IsoMovingObject
IsoMovingObject(IsoCell, IsoGridSquare, IsoSprite, boolean)
- Constructor for class zombie.iso.
IsoMovingObject
IsoMovingObject()
- Constructor for class zombie.iso.
IsoMovingObject
IsoMovingObject.TreeSoundManager
- Class in
zombie.iso
IsOn
- Class in
zombie.scripting.commands.Character
IsOn()
- Constructor for class zombie.scripting.commands.Character.
IsOn
IsOnFire
- Variable in class zombie.characters.BodyDamage.
BodyDamage
IsOnFire()
- Method in class zombie.characters.BodyDamage.
BodyDamage
isOnFire()
- Method in class zombie.characters.
IsoGameCharacter
isOnFloor()
- Method in class zombie.iso.
IsoMovingObject
IsOnFloor
- Class in
zombie.scripting.commands.Character
IsOnFloor()
- Constructor for class zombie.scripting.commands.Character.
IsOnFloor
isOnlyNumbers()
- Method in class zombie.ui.
UITextBox2
isOnlyPlayerAsleep()
- Method in class zombie.characters.
IsoPlayer
IsoNPCPlayer
- Class in
zombie.iso
IsoNPCPlayer(IsoCell)
- Constructor for class zombie.iso.
IsoNPCPlayer
IsoNPCPlayer(IsoCell, SurvivorDesc, int, int, int)
- Constructor for class zombie.iso.
IsoNPCPlayer
IsOnScreen()
- Method in class zombie.iso.
IsoGridSquare
isOnScreenLast
- Static variable in class zombie.iso.
IsoGridSquare
IsoObject
- Class in
zombie.iso
IsoObject(IsoCell)
- Constructor for class zombie.iso.
IsoObject
IsoObject()
- Constructor for class zombie.iso.
IsoObject
IsoObject(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.
IsoObject
IsoObject(IsoCell, IsoGridSquare, String)
- Constructor for class zombie.iso.
IsoObject
IsoObject(IsoGridSquare, String, String)
- Constructor for class zombie.iso.
IsoObject
IsoObject(IsoGridSquare, String, String, boolean)
- Constructor for class zombie.iso.
IsoObject
IsoObject(IsoGridSquare, String, boolean)
- Constructor for class zombie.iso.
IsoObject
IsoObject(IsoGridSquare, String)
- Constructor for class zombie.iso.
IsoObject
IsoObject.VisionResult
- Enum in
zombie.iso
isoObjectCache
- Static variable in class zombie.iso.
CellLoader
IsoObjectPicker
- Class in
zombie.iso
IsoObjectPicker()
- Constructor for class zombie.iso.
IsoObjectPicker
IsoObjectPicker.ClickObject
- Class in
zombie.iso
IsoObjectSyncRequests
- Class in
zombie.iso
IsoObjectSyncRequests()
- Constructor for class zombie.iso.
IsoObjectSyncRequests
IsoObjectType
- Enum in
zombie.iso.SpriteDetails
IsOpen()
- Method in class zombie.iso.objects.
IsoCrate
IsOpen()
- Method in class zombie.iso.objects.
IsoCurtain
IsOpen()
- Method in class zombie.iso.objects.
IsoDoor
IsOpen()
- Method in class zombie.iso.objects.
IsoThumpable
IsOpen()
- Method in class zombie.iso.objects.
IsoWindow
IsOpen()
- Method in class zombie.iso.objects.
IsoWoodenWall
isOpen()
- Method in class zombie.network.
Server
IsoPhysicsObject
- Class in
zombie.iso
IsoPhysicsObject(IsoCell)
- Constructor for class zombie.iso.
IsoPhysicsObject
isoPlayer
- Variable in class zombie.characters.
IsoGameCharacter
IsoPlayer
- Class in
zombie.characters
IsoPlayer(IsoCell)
- Constructor for class zombie.characters.
IsoPlayer
IsoPlayer(IsoCell, SurvivorDesc, int, int, int)
- Constructor for class zombie.characters.
IsoPlayer
IsoPushableObject
- Class in
zombie.iso
IsoPushableObject(IsoCell)
- Constructor for class zombie.iso.
IsoPushableObject
IsoPushableObject(IsoCell, int, int, int)
- Constructor for class zombie.iso.
IsoPushableObject
IsoPushableObject(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.
IsoPushableObject
IsoRadio
- Class in
zombie.iso.objects
IsoRadio(IsoCell)
- Constructor for class zombie.iso.objects.
IsoRadio
IsoRadio(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoRadio
IsoRaindrop
- Class in
zombie.iso.objects
IsoRaindrop(IsoCell, IsoGridSquare, boolean)
- Constructor for class zombie.iso.objects.
IsoRaindrop
IsoRainSplash
- Class in
zombie.iso.objects
IsoRainSplash(IsoCell, IsoGridSquare)
- Constructor for class zombie.iso.objects.
IsoRainSplash
IsoRoom
- Class in
zombie.iso.areas
IsoRoom()
- Constructor for class zombie.iso.areas.
IsoRoom
IsoRoomExit
- Class in
zombie.iso.areas
IsoRoomExit(IsoRoomExit, int, int, int)
- Constructor for class zombie.iso.areas.
IsoRoomExit
IsoRoomExit(IsoRoom, IsoRoomExit, int, int, int)
- Constructor for class zombie.iso.areas.
IsoRoomExit
IsoRoomExit(IsoRoom, int, int, int)
- Constructor for class zombie.iso.areas.
IsoRoomExit
IsoRoomExit.ExitType
- Enum in
zombie.iso.areas
IsoRoomLight
- Class in
zombie.iso
IsoRoomLight(IsoRoom, int, int, int, int, int)
- Constructor for class zombie.iso.
IsoRoomLight
isoRooms
- Variable in class zombie.iso.
LotHeader
IsoSprite
- Class in
zombie.iso.sprite
IsoSprite()
- Constructor for class zombie.iso.sprite.
IsoSprite
IsoSprite(IsoSpriteManager)
- Constructor for class zombie.iso.sprite.
IsoSprite
IsoSpriteGrid
- Class in
zombie.iso.sprite
IsoSpriteGrid(int, int)
- Constructor for class zombie.iso.sprite.
IsoSpriteGrid
IsoSpriteInstance
- Class in
zombie.iso.sprite
IsoSpriteInstance()
- Constructor for class zombie.iso.sprite.
IsoSpriteInstance
IsoSpriteInstance(IsoSprite)
- Constructor for class zombie.iso.sprite.
IsoSpriteInstance
IsoSpriteManager
- Class in
zombie.iso.sprite
IsoSpriteManager()
- Constructor for class zombie.iso.sprite.
IsoSpriteManager
IsoStove
- Class in
zombie.iso.objects
IsoStove(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoStove
IsoStove(IsoCell)
- Constructor for class zombie.iso.objects.
IsoStove
IsoSurvivor
- Class in
zombie.characters
IsoSurvivor(IsoCell)
- Constructor for class zombie.characters.
IsoSurvivor
IsoSurvivor(IsoCell, int, int, int)
- Constructor for class zombie.characters.
IsoSurvivor
IsoSurvivor(SurvivorDesc, IsoCell, int, int, int)
- Constructor for class zombie.characters.
IsoSurvivor
IsoSurvivor(SurvivorDesc, IsoCell, int, int, int, boolean)
- Constructor for class zombie.characters.
IsoSurvivor
IsoSurvivor(SurvivorPersonality.Personality, SurvivorDesc, IsoCell, int, int, int)
- Constructor for class zombie.characters.
IsoSurvivor
IsoSurvivor.SatisfiedBy
- Enum in
zombie.characters
IsoTelevision
- Class in
zombie.iso.objects
IsoTelevision(IsoCell)
- Constructor for class zombie.iso.objects.
IsoTelevision
IsoTelevision(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoTelevision
isOtherHandUse()
- Method in class zombie.inventory.types.
HandWeapon
isOtherHandUse()
- Method in class zombie.scripting.objects.
Item
IsoThumpable
- Class in
zombie.iso.objects
IsoThumpable(IsoCell)
- Constructor for class zombie.iso.objects.
IsoThumpable
IsoThumpable(IsoCell, IsoGridSquare, String, String, boolean, KahluaTable)
- Constructor for class zombie.iso.objects.
IsoThumpable
IsoThumpable(IsoCell, IsoGridSquare, String, boolean, KahluaTable)
- Constructor for class zombie.iso.objects.
IsoThumpable
isoToScreenX(int, float, float, float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isoToScreenY(int, float, float, float)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
IsoTrap
- Class in
zombie.iso.objects
IsoTrap(IsoCell)
- Constructor for class zombie.iso.objects.
IsoTrap
IsoTrap(HandWeapon, IsoCell, IsoGridSquare)
- Constructor for class zombie.iso.objects.
IsoTrap
IsoTree
- Class in
zombie.iso.objects
IsoTree(IsoCell)
- Constructor for class zombie.iso.objects.
IsoTree
IsoTree(IsoGridSquare, String)
- Constructor for class zombie.iso.objects.
IsoTree
IsoTree(IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoTree
isoTreeCache
- Static variable in class zombie.iso.
CellLoader
ISoundSystem
- Interface in
zombie
ISoundSystem.InstanceFailAction
- Enum in
zombie
ISoundSystem.ISoundInstance
- Interface in
zombie
ISoundSystem.SoundFormat
- Enum in
zombie
IsoUtils
- Class in
zombie.iso
IsoUtils()
- Constructor for class zombie.iso.
IsoUtils
isOutlineOnMouseover()
- Method in class zombie.iso.
IsoObject
isOutside()
- Method in class zombie.characters.
IsoGameCharacter
isOutside()
- Method in class zombie.characters.
IsoPlayer
isOutside()
- Method in class zombie.iso.
IsoGridSquare
isOverlayDone()
- Method in class zombie.iso.
IsoGridSquare
isOverlayEnabled()
- Static method in class zombie.core.znet.
SteamUtils
IsoWallBloodSplat
- Class in
zombie.iso
IsoWallBloodSplat()
- Constructor for class zombie.iso.
IsoWallBloodSplat
IsoWallBloodSplat(float, IsoSprite)
- Constructor for class zombie.iso.
IsoWallBloodSplat
IsoWaveSignal
- Class in
zombie.iso.objects
IsoWaveSignal(IsoCell)
- Constructor for class zombie.iso.objects.
IsoWaveSignal
IsoWaveSignal(IsoCell, IsoGridSquare, IsoSprite)
- Constructor for class zombie.iso.objects.
IsoWaveSignal
IsoWheelieBin
- Class in
zombie.iso.objects
IsoWheelieBin(IsoCell)
- Constructor for class zombie.iso.objects.
IsoWheelieBin
IsoWheelieBin(IsoCell, int, int, int)
- Constructor for class zombie.iso.objects.
IsoWheelieBin
IsoWindow
- Class in
zombie.iso.objects
IsoWindow(IsoCell)
- Constructor for class zombie.iso.objects.
IsoWindow
IsoWindow(IsoCell, IsoGridSquare, IsoSprite, boolean)
- Constructor for class zombie.iso.objects.
IsoWindow
IsoWindow.WindowType
- Enum in
zombie.iso.objects
IsoWindowFrame
- Class in
zombie.iso.objects
IsoWindowFrame()
- Constructor for class zombie.iso.objects.
IsoWindowFrame
isOwner(String)
- Method in class zombie.characters.
Faction
isOwner(IsoPlayer)
- Method in class zombie.iso.areas.
SafeHouse
IsoWoodenWall
- Class in
zombie.iso.objects
IsoWoodenWall(IsoCell)
- Constructor for class zombie.iso.objects.
IsoWoodenWall
IsoWoodenWall(IsoCell, IsoGridSquare, IsoSprite, boolean)
- Constructor for class zombie.iso.objects.
IsoWoodenWall
IsoWoodenWall(IsoCell, IsoGridSquare, String, boolean)
- Constructor for class zombie.iso.objects.
IsoWoodenWall
IsoWoodenWall(IsoCell, IsoGridSquare, String, boolean, KahluaTable)
- Constructor for class zombie.iso.objects.
IsoWoodenWall
IsoWoodenWall.DoorType
- Enum in
zombie.iso.objects
IsoWorld
- Class in
zombie.iso
IsoWorld()
- Constructor for class zombie.iso.
IsoWorld
IsoWorld.Frame
- Class in
zombie.iso
IsoWorld.MetaCell
- Class in
zombie.iso
IsoWorldInventoryObject
- Class in
zombie.iso.objects
IsoWorldInventoryObject(InventoryItem, IsoGridSquare, float, float, float)
- Constructor for class zombie.iso.objects.
IsoWorldInventoryObject
IsoWorldInventoryObject(IsoCell)
- Constructor for class zombie.iso.objects.
IsoWorldInventoryObject
IsoZombie
- Class in
zombie.characters
IsoZombie(IsoCell)
- Constructor for class zombie.characters.
IsoZombie
IsoZombie(IsoCell, SurvivorDesc, int)
- Constructor for class zombie.characters.
IsoZombie
IsoZombie(IsoCell, SurvivorDesc)
- Constructor for class zombie.characters.
IsoZombie
Deprecated.
IsoZombie(IsoCell, int)
- Constructor for class zombie.characters.
IsoZombie
Deprecated.
IsoZombie.ZombieSound
- Enum in
zombie.characters
IsoZombieGiblets
- Class in
zombie.iso.objects
IsoZombieGiblets(IsoCell)
- Constructor for class zombie.iso.objects.
IsoZombieGiblets
IsoZombieGiblets(IsoZombieGiblets.GibletType, IsoCell, float, float, float, float, float)
- Constructor for class zombie.iso.objects.
IsoZombieGiblets
IsoZombieGiblets.GibletType
- Enum in
zombie.iso.objects
IsoZombieHead
- Class in
zombie.iso.objects
IsoZombieHead(IsoCell)
- Constructor for class zombie.iso.objects.
IsoZombieHead
IsoZombieHead(IsoZombieHead.GibletType, IsoCell, float, float, float)
- Constructor for class zombie.iso.objects.
IsoZombieHead
IsoZombieHead.GibletType
- Enum in
zombie.iso.objects
isPackaged()
- Method in class zombie.inventory.types.
Food
isPadlock()
- Method in class zombie.inventory.types.
Key
isPaintable()
- Method in class zombie.iso.objects.
IsoThumpable
isPassiv()
- Method in class zombie.characters.skills.
PerkFactory.Perk
isPasswordProtected()
- Method in class zombie.network.
Server
isPathing()
- Method in class zombie.characters.
IsoGameCharacter
isPermaLocked()
- Method in class zombie.iso.objects.
IsoWindow
isPermanent()
- Method in class zombie.iso.objects.
IsoFire
isPiercingBullets()
- Method in class zombie.inventory.types.
HandWeapon
IsPlayer
- Class in
zombie.scripting.commands.Character
IsPlayer()
- Constructor for class zombie.scripting.commands.Character.
IsPlayer
IsPlayerWindowPeeking(int)
- Method in class zombie.iso.
IsoCell
isPlaying(long)
- Method in class zombie.characters.
BaseCharacterSoundEmitter
isPlaying(String)
- Method in class zombie.characters.
BaseCharacterSoundEmitter
isPlaying(long)
- Method in class zombie.characters.
CharacterSoundEmitter
isPlaying(String)
- Method in class zombie.characters.
CharacterSoundEmitter
isPlaying(long)
- Method in class zombie.characters.
DummyCharacterSoundEmitter
isPlaying(String)
- Method in class zombie.characters.
DummyCharacterSoundEmitter
isPlaying(long)
- Method in interface zombie.interfaces.
ICommonSoundEmitter
isPlaying(String)
- Method in interface zombie.interfaces.
ICommonSoundEmitter
isPlaying()
- Method in interface zombie.
ISoundSystem.ISoundInstance
IsPlaying
- Class in
zombie.scripting.commands.Script
IsPlaying()
- Constructor for class zombie.scripting.commands.Script.
IsPlaying
isPlaying()
- Method in class zombie.
SoundManager.AmbientSoundEffect
isPlayingMusic()
- Method in class zombie.
BaseSoundManager
isPlayingMusic()
- Method in class zombie.
DummySoundManager
isPlayingMusic()
- Method in class zombie.
SoundManager
IsPointInRect(int, int, Rectangle)
- Method in class zombie.core.booleanrectangles.
BooleanRectangleCollection
isPointOnLine(int, int)
- Method in class zombie.
WallFollower
isPointOver(int, int)
- Method in class zombie.ui.
UIElement
isPoison()
- Method in class zombie.inventory.types.
Food
isPortable
- Variable in class zombie.radio.devices.
DeviceData
isPortable
- Variable in class zombie.scripting.objects.
Item
isPowered()
- Method in class zombie.inventory.
ItemContainer
isPrimaryEquipped(String)
- Method in class zombie.characters.
IsoGameCharacter
isPropaneBBQ()
- Method in class zombie.iso.objects.
IsoBarbecue
isPublic()
- Method in class zombie.network.
Server
isPublicServerListAllowed()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isR3Pressed(int)
- Method in class zombie.input.
JoypadManager
isR3Pressed()
- Method in class zombie.input.
JoypadManager.Joypad
isRainDay()
- Method in class zombie.erosion.season.
ErosionSeason
IsRaining
- Static variable in class zombie.iso.objects.
RainManager
isRaining()
- Static method in class zombie.iso.objects.
RainManager
isRainingToday()
- Method in class zombie.
GameTime
isRanged()
- Method in class zombie.inventory.types.
HandWeapon
isRanged()
- Method in class zombie.scripting.objects.
Item
isRangeFalloff()
- Method in class zombie.inventory.types.
HandWeapon
isRangeFalloff()
- Method in class zombie.scripting.objects.
Item
isRBPressed(int)
- Method in class zombie.input.
JoypadManager
isRBPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isReading()
- Method in class zombie.characters.
IsoGameCharacter
isReanim()
- Method in class zombie.characters.
IsoGameCharacter
isReanimatedPlayer()
- Method in class zombie.characters.
IsoZombie
isReceivingSignal()
- Method in class zombie.radio.devices.
DeviceData
isRecipeKnown(Recipe)
- Method in class zombie.characters.
IsoGameCharacter
IsRecipeValid(Recipe, IsoGameCharacter, InventoryItem, ArrayList)
- Static method in class zombie.inventory.
RecipeManager
isReduceFakeInfection()
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsRefreshing()
- Static method in class zombie.core.znet.
ServerBrowser
isRelative()
- Method in class zombie.core.input.
XInputComponent
isRemastered()
- Method in class zombie.
BaseSoundManager
isRemastered()
- Method in class zombie.
DummySoundManager
isRemastered()
- Method in class zombie.
SoundManager
isRemoteController()
- Method in class zombie.inventory.
InventoryItem
isRemoveInMP()
- Method in class zombie.characters.traits.
TraitFactory.Trait
isRemoveNegativeEffectOnCooked()
- Method in class zombie.inventory.types.
Food
isRemoveResultItem()
- Method in class zombie.scripting.objects.
Recipe
isRequiresEquippedBothHands()
- Method in class zombie.inventory.
InventoryItem
IsResidence
- Variable in class zombie.iso.areas.
IsoBuilding
isResidential()
- Method in class zombie.iso.areas.
IsoBuilding
isRespawnEnabled()
- Method in class zombie.
ZombiePopulationManager
isResultItem(InventoryItem)
- Method in class zombie.scripting.objects.
EvolvedRecipe
isReused(IsoZombie)
- Method in class zombie.
VirtualZombieManager
isRGB()
- Method in class zombie.core.textures.
PNGDecoder
isRightDown()
- Static method in class zombie.input.
Mouse
isRightPressed(int)
- Method in class zombie.input.
JoypadManager
isRightPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isRightPressed()
- Static method in class zombie.input.
Mouse
isRightReleased()
- Static method in class zombie.input.
Mouse
isRightUp()
- Static method in class zombie.input.
Mouse
isRinging()
- Method in class zombie.inventory.types.
AlarmClock
isRoom(int)
- Method in class zombie.
MapCollisionData
IsRotten()
- Method in class zombie.inventory.
InventoryItem
isRotten()
- Method in class zombie.inventory.types.
Food
isRTPressed(int)
- Method in class zombie.input.
JoypadManager
isRTPressed()
- Method in class zombie.input.
JoypadManager.Joypad
IsRunning()
- Method in class zombie.characters.
IsoPlayer
isRunning()
- Method in class zombie.network.
CoopMaster
isRunningFor()
- Method in class zombie.iso.objects.
IsoStove
isSafeHouse(IsoGridSquare, String, boolean)
- Static method in class zombie.iso.areas.
SafeHouse
isSafeToAdd()
- Method in class zombie.iso.
IsoCell
isSafeToSpawn()
- Method in class zombie.iso.
IsoGridSquare
isSafeToSpawn(IsoGridSquare, int)
- Method in class zombie.iso.
IsoGridSquare
isSafety()
- Method in class zombie.characters.
IsoGameCharacter
isSat()
- Method in class zombie.characters.
IsoGameCharacter
isSaveFileInUse()
- Method in class zombie.characters.
IsoPlayer
isSaveFileIPValid()
- Method in class zombie.characters.
IsoPlayer
IsScratched(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsScratched(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsScriptPlaying(String)
- Method in class zombie.scripting.
ScriptManager
IsScriptPlaying(Script.ScriptInstance)
- Method in class zombie.scripting.
ScriptManager
isSeason(int)
- Method in class zombie.erosion.season.
ErosionSeason
isSeen(int)
- Method in class zombie.iso.
IsoGridSquare
isSeeNonPvpZone()
- Method in class zombie.characters.
IsoPlayer
isServer()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isServerPlayerIDValid(String)
- Static method in class zombie.characters.
IsoPlayer
isSet(int)
- Method in class zombie.
ZomboidBitFlag
isSet(IsoFlagType)
- Method in class zombie.
ZomboidBitFlag
isSet(IsoObjectType)
- Method in class zombie.
ZomboidBitFlag
isShareDamage()
- Method in class zombie.inventory.types.
HandWeapon
isShareDamage()
- Method in class zombie.scripting.objects.
Item
isShareEndurance()
- Method in class zombie.inventory.types.
HandWeapon
isShareEndurance()
- Method in class zombie.scripting.objects.
Item
isSheetRopeHere(IsoGridSquare)
- Static method in class zombie.iso.objects.
IsoWindow
isShiftKeyDown()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isShootable()
- Method in class zombie.iso.
IsoMovingObject
isShowPausedMessage()
- Static method in class zombie.ui.
UIManager
isShowTag()
- Method in class zombie.characters.
IsoPlayer
isSmashed()
- Method in class zombie.iso.objects.
IsoWindow
IsSneaking()
- Method in class zombie.characters.
IsoGameCharacter
IsSneaking()
- Method in class zombie.characters.
IsoPlayer
IsSneezingCoughing()
- Method in class zombie.characters.BodyDamage.
BodyDamage
isSnow()
- Method in class zombie.erosion.
ErosionMain
isSolaris()
- Static method in class zombie.
GameWindow.OSValidator
isSolid()
- Method in class zombie.core.textures.
ImageData
isSolid()
- Method in class zombie.core.textures.
Texture
isSolid()
- Method in class zombie.core.textures.
TextureID
isSolid()
- Method in interface zombie.interfaces.
ITexture
isSolid()
- Method in class zombie.iso.
IsoGridSquare
isSolid()
- Method in class zombie.iso.
IsoMovingObject
isSolid(int)
- Method in class zombie.
MapCollisionData
isSolidFloor()
- Method in class zombie.iso.
IsoGridSquare
isSolidFloorCached()
- Method in class zombie.iso.
IsoGridSquare
isSolidTrans()
- Method in class zombie.iso.
IsoGridSquare
isSomethingTo(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
isSoundPlaying(Object)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isSpawnBuilding(BuildingDef)
- Static method in class zombie.network.
GameServer
isSpeaking()
- Method in class zombie.characters.
IsoGameCharacter
IsSpeaking()
- Method in class zombie.characters.
IsoGameCharacter
IsSpeaking()
- Method in interface zombie.characters.
Talker
IsSpeaking()
- Method in class zombie.chat.
ChatElement
IsSpeaking()
- Method in class zombie.inventory.types.
Radio
IsSpeaking()
- Method in class zombie.iso.objects.
IsoDeadBody
IsSpeaking()
- Method in class zombie.iso.objects.
IsoWaveSignal
IsSpeaking
- Class in
zombie.scripting.commands.Character
IsSpeaking()
- Constructor for class zombie.scripting.commands.Character.
IsSpeaking
isSpeek
- Variable in class zombie.characters.
IsoPlayer
isSpice()
- Method in class zombie.inventory.types.
Food
isSpiceAdded(InventoryItem, InventoryItem)
- Method in class zombie.scripting.objects.
EvolvedRecipe
isSplatBloodOnNoDeath()
- Method in class zombie.inventory.types.
HandWeapon
isSplatBloodOnNoDeath()
- Method in class zombie.scripting.objects.
Item
isSplint()
- Method in class zombie.characters.BodyDamage.
BodyPart
isStairs()
- Method in class zombie.iso.objects.
IsoThumpable
IsStairsNode(IsoGridSquare, IsoGridSquare, IsoDirections)
- Method in interface zombie.ai.astar.
TileBasedMap
IsStairsNode(IsoGridSquare, IsoGridSquare, IsoDirections)
- Method in class zombie.iso.
IsoCell
IsStairsNode(IsoGridSquare, IsoGridSquare, IsoDirections)
- Method in class zombie.network.
ServerMap
isStaticSound(String)
- Static method in class zombie.radio.
ZomboidRadio
isSteamModeEnabled()
- Static method in class zombie.core.znet.
SteamUtils
isSteamOverlayEnabled()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
IsStitched(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsStitched(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
isStreamed()
- Method in interface zombie.
ISoundSystem.ISoundInstance
IsStrengthenedByPushedItems()
- Method in class zombie.iso.objects.
IsoCrate
IsStrengthenedByPushedItems()
- Method in class zombie.iso.objects.
IsoDoor
IsStrengthenedByPushedItems()
- Method in class zombie.iso.objects.
IsoThumpable
IsStrengthenedByPushedItems()
- Method in class zombie.iso.objects.
IsoWoodenWall
isSuccess()
- Method in class se.krka.kahlua.integration.
LuaFail
isSuccess()
- Method in class se.krka.kahlua.integration.
LuaReturn
isSuccess()
- Method in class se.krka.kahlua.integration.
LuaSuccess
isSunnyDay()
- Method in class zombie.erosion.season.
ErosionSeason
isSuperAttack()
- Method in class zombie.characters.
IsoGameCharacter
isSupported()
- Method in class zombie.core.input.
XInputEnvironmentPlugin
isSurfaceOffset()
- Method in class zombie.core.properties.
PropertyContainer
isTable()
- Method in class zombie.core.properties.
PropertyContainer
isTableSurface()
- Method in class zombie.iso.
IsoObject
isTableTop()
- Method in class zombie.core.properties.
PropertyContainer
isTableTopObject()
- Method in class zombie.iso.
IsoObject
isTaintedWater()
- Method in class zombie.inventory.
InventoryItem
isTargetedByZombie()
- Method in class zombie.characters.
IsoPlayer
isTargetInCone(float, float)
- Method in class zombie.characters.
IsoZombie
isTargetVisible()
- Method in class zombie.iso.
Helicopter
ISteamWorkshopCallback
- Interface in
zombie.core.znet
isTelevision
- Variable in class zombie.radio.devices.
DeviceData
isTelevision
- Variable in class zombie.scripting.objects.
Item
isTemperatureChanging()
- Method in class zombie.inventory.
ItemContainer
isTemperatureChanging()
- Method in class zombie.iso.objects.
IsoStove
isThawing()
- Method in class zombie.inventory.types.
Food
isThroughDoor()
- Method in class zombie.iso.
BlockInfo
isThroughStairs()
- Method in class zombie.iso.
BlockInfo
isThroughWindow()
- Method in class zombie.iso.
BlockInfo
isThumpable()
- Method in class zombie.iso.objects.
IsoThumpable
isThunderDay()
- Method in class zombie.erosion.season.
ErosionSeason
isThunderDay()
- Method in class zombie.
GameTime
isTimeSynced()
- Method in class zombie.radio.scripting.
RadioChannel
isTopOfSheetRopeHere(IsoGridSquare)
- Static method in class zombie.iso.objects.
IsoWindow
isTopOfSheetRopeHere(IsoGridSquare, boolean)
- Static method in class zombie.iso.objects.
IsoWindow
isTorchCone()
- Method in class zombie.characters.
IsoPlayer
isTorchCone()
- Method in class zombie.inventory.
InventoryItem
isToxic()
- Method in class zombie.iso.areas.
IsoBuilding
isTrap()
- Method in class zombie.inventory.
InventoryItem
isTripping()
- Method in class zombie.characters.
Stats
isTurnedOn
- Variable in class zombie.radio.devices.
DeviceData
IsTv()
- Method in class zombie.radio.scripting.
RadioChannel
isTwoHandWeapon()
- Method in class zombie.inventory.
InventoryItem
isType(Object, String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isUnix()
- Static method in class zombie.
GameWindow.OSValidator
isUpPressed(int)
- Method in class zombie.input.
JoypadManager
isUpPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isUseEndurance()
- Method in class zombie.inventory.types.
HandWeapon
isUseEndurance()
- Method in class zombie.scripting.objects.
Item
isUseless()
- Method in class zombie.characters.
IsoZombie
isUseSelf()
- Method in class zombie.inventory.types.
HandWeapon
isUseSelf()
- Method in class zombie.scripting.objects.
Item
isUseWhileEquiped()
- Method in class zombie.inventory.types.
DrainableComboItem
isUseWhileEquipped()
- Method in class zombie.scripting.objects.
Item
IsUsingAimWeapon()
- Method in class zombie.characters.
IsoPlayer
isValid()
- Method in class se.krka.kahlua.integration.expose.
MethodArguments
isValid()
- Method in class zombie.core.textures.
Texture
isValid(BuildingDef)
- Method in class zombie.randomizedWorld.
RandomizedBuildingBase
isValidCell(int, int)
- Method in class zombie.network.
ServerMap
isValidChunk(int, int)
- Method in class zombie.iso.
IsoMetaGrid
isValidLocation(Mover, int, int, int, int, int, int, int, int, int)
- Method in class zombie.ai.astar.
AStarPathMap
isValidName(String)
- Method in class zombie.network.
ServerSettingsManager
isValidNewName(String)
- Method in class zombie.network.
ServerSettingsManager
isValidPresetName(String)
- Static method in class zombie.
SandboxOptions
isValidSquare(int, int)
- Method in class zombie.iso.
IsoMetaGrid
isValidSquare(int, int, int)
- Method in class zombie.iso.
IsoWorld
isValidSteamID(String)
- Static method in class zombie.core.znet.
SteamUtils
isValidSteamID(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isValidString(String)
- Method in class zombie.config.
BooleanConfigOption
isValidString(String)
- Method in class zombie.config.
ConfigOption
isValidString(String)
- Method in class zombie.config.
DoubleConfigOption
isValidString(String)
- Method in class zombie.config.
IntegerConfigOption
isValidString(String)
- Method in class zombie.config.
StringConfigOption
isValidUserName(String)
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isValidUserName(String)
- Static method in class zombie.network.
ServerWorldDatabase
IsValue(String)
- Method in class zombie.scripting.objects.
ScriptFlag
isVanilla()
- Method in class zombie.radio.
RadioData
isVararg
- Variable in class se.krka.kahlua.vm.
Prototype
IsVerticle
- Variable in class zombie.ui.
ScrollBar
isViewed()
- Method in class zombie.network.
DBTicket
isVisible()
- Method in class zombie.ui.
PZConsole
isVisible()
- Method in class zombie.ui.
UIElement
isVisibleToNPCs()
- Method in class zombie.characters.
IsoGameCharacter
isVoiceMute
- Variable in class zombie.characters.
IsoPlayer
isWaiting()
- Method in class zombie.characters.
IsoPlayer
isWaitingForChunkZip()
- Method in class zombie.network.
GameFileClient
isWallTo(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
isWater(int)
- Method in class zombie.
MapCollisionData
IsWaterSource
- Variable in class zombie.inventory.
InventoryItem
isWaterSource()
- Method in class zombie.inventory.
InventoryItem
IsWaterSource
- Variable in class zombie.scripting.objects.
Item
IsWeapon()
- Method in class zombie.inventory.
InventoryItem
isWet()
- Method in class zombie.inventory.
InventoryItem
isWindow()
- Method in class zombie.iso.objects.
IsoThumpable
isWindowBlockedTo(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
isWindowFrame(IsoObject)
- Static method in class zombie.iso.objects.
IsoWindowFrame
isWindowFrame(IsoObject, boolean)
- Static method in class zombie.iso.objects.
IsoWindowFrame
isWindows()
- Static method in class zombie.
GameWindow.OSValidator
isWindowTo(IsoGridSquare)
- Method in class zombie.iso.
IsoGridSquare
IsWounded(BodyPartType)
- Method in class zombie.characters.BodyDamage.
BodyDamage
IsWounded(int)
- Method in class zombie.characters.BodyDamage.
BodyDamage
isXBOXController()
- Static method in class zombie.Lua.
LuaManager.GlobalObject
isXPressed(int)
- Method in class zombie.input.
JoypadManager
isXPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isYPressed(int)
- Method in class zombie.input.
JoypadManager
isYPressed()
- Method in class zombie.input.
JoypadManager.Joypad
isZombie()
- Method in class zombie.iso.
IsoObject
IsZone(String, int, int)
- Method in class zombie.iso.
IsoCell
isZone(String)
- Method in class zombie.iso.
IsoGridSquare
item
- Variable in class zombie.behaviors.survivor.orders.Needs.
Need
item
- Variable in class zombie.core.stash.
Stash
item
- Variable in class zombie.iso.objects.
IsoWorldInventoryObject
Item
- Class in
zombie.scripting.objects
Item()
- Constructor for class zombie.scripting.objects.
Item
item
- Variable in class zombie.ui.
ListBox.ListItem
Item
- Variable in class zombie.ui.
ObjectTooltip
Item.ClothingBodyLocation
- Enum in
zombie.scripting.objects
Item.Type
- Enum in
zombie.scripting.objects
ItemContainer
- Class in
zombie.inventory
ItemContainer(int, String, IsoGridSquare, IsoObject, int, int)
- Constructor for class zombie.inventory.
ItemContainer
ItemContainer(String, IsoGridSquare, IsoObject, int, int)
- Constructor for class zombie.inventory.
ItemContainer
ItemContainer(int)
- Constructor for class zombie.inventory.
ItemContainer
ItemContainer()
- Constructor for class zombie.inventory.
ItemContainer
ItemContainerFiller
- Class in
zombie.inventory
ItemContainerFiller()
- Constructor for class zombie.inventory.
ItemContainerFiller
itemHeight
- Variable in class zombie.ui.
ListBox
ItemMap
- Variable in class zombie.scripting.objects.
ScriptModule
ItemRecipe
- Class in
zombie.scripting.objects
ItemRecipe(String, String, Integer)
- Constructor for class zombie.scripting.objects.
ItemRecipe
ItemRemovalListBlacklistToggle
- Variable in class zombie.network.
ServerOptions
Items
- Variable in class zombie.behaviors.survivor.orders.Needs.
Heal
Items
- Variable in class zombie.behaviors.survivor.orders.Needs.
StopBleeding
Items
- Variable in class zombie.inventory.
ItemContainer
items
- Variable in class zombie.iso.
MultiStageBuilding.Stage
Items
- Variable in class zombie.scripting.objects.
Inventory
Items
- Variable in class zombie.scripting.objects.
LanguageDefinition
Items
- Variable in class zombie.ui.
ListBox
items
- Variable in class zombie.ui.
ObjectTooltip.Layout
itemsList
- Variable in class zombie.scripting.objects.
EvolvedRecipe
itemsToKeep
- Variable in class zombie.iso.
MultiStageBuilding.Stage
ItemType
- Enum in
zombie.inventory
iter(Iterable)
- Method in class se.krka.kahlua.integration.expose.
IterableExposer
IterableExposer
- Class in
se.krka.kahlua.integration.expose
IterableExposer()
- Constructor for class se.krka.kahlua.integration.expose.
IterableExposer
iterator()
- Method in class se.krka.kahlua.j2se.
KahluaTableImpl
iterator()
- Method in class se.krka.kahlua.vm.
KahluaArray
iterator()
- Method in interface se.krka.kahlua.vm.
KahluaTable
iterator()
- Method in class zombie.core.Collections.
NonBlockingHashSet
iterator()
- Method in class zombie.core.Collections.
NonBlockingSetInt
iterator()
- Method in class zombie.core.Collections.
ZomboidHashSet
iterator()
- Method in class zombie.core.utils.
HashMap
Iterator(HashMap)
- Constructor for class zombie.core.utils.
HashMap.Iterator
iterator()
- Method in class zombie.Lua.
LuaBackendClass
iterator()
- Method in interface zombie.util.
IntCollection
iterator()
- Method in class zombie.util.list.
AbstractIntList
iterator()
- Method in class zombie.util.set.
IntOpenHashSet
IteratorLong()
- Constructor for class zombie.core.Collections.
NonBlockingHashMapLong.IteratorLong
ITexture
- Interface in
zombie.interfaces
IUpdater
- Interface in
zombie.interfaces
IZomboidPacket
- Interface in
zombie.network
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