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I

IAnimatable - Interface in zombie.core.skinnedmodel
 
ICommonSoundEmitter - Interface in zombie.interfaces
 
Icon - Variable in class zombie.scripting.objects.Item
 
Icon - Variable in class zombie.ui.ListBox.ListItem
 
IconPath - Variable in class zombie.characters.professions.ProfessionFactory.Profession
 
ICoopServerMessageListener - Interface in zombie.network
 
ID - Variable in class zombie.behaviors.SelectorBehavior
 
ID - Variable in class zombie.behaviors.SequenceBehavior
 
ID - Variable in class zombie.behaviors.survivor.orders.OrderSequence
 
id - Variable in class zombie.characters.IsoGameCharacter.TorchInfo
 
ID - Variable in class zombie.characters.SurvivorDesc
 
id - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
 
id - Static variable in class zombie.core.Rand
 
ID - Variable in class zombie.core.skinnedmodel.model.Model
 
ID - Variable in class zombie.core.skinnedmodel.ModelManager.ModelSlot
 
id - Variable in class zombie.core.textures.ImageData
 
id - Variable in class zombie.core.textures.TextureID
 
ID - Variable in class zombie.erosion.categories.ErosionCategory
 
ID - Variable in class zombie.erosion.ErosionRegions.Region
 
id - Variable in class zombie.inventory.InventoryItem
 
ID - Variable in class zombie.inventory.ItemContainer
 
ID - Variable in class zombie.iso.areas.IsoBuilding
 
ID - Variable in class zombie.iso.IsoGridSquare
 
ID - Variable in class zombie.iso.IsoLightSource
 
ID - Variable in class zombie.iso.IsoMovingObject
 
ID - Variable in class zombie.iso.IsoRoomLight
 
ID - Variable in class zombie.iso.MultiStageBuilding.Stage
 
ID - Variable in class zombie.iso.RoomDef
 
ID - Variable in class zombie.iso.sprite.IsoAnim
 
ID - Variable in class zombie.iso.sprite.IsoSprite
 
ID - Variable in class zombie.network.GameClient
 
ID - Variable in class zombie.PathfindManager.PathfindThread
 
id - Variable in class zombie.profanity.locales.Locale
 
ID - Variable in class zombie.scripting.objects.Script.ScriptInstance
 
ID_ALREADY_CONNECTED - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_CONNECTED_PING - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_CONNECTION_ATTEMPT_FAILED - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_CONNECTION_BANNED - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_CONNECTION_LOST - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_CONNECTION_REQUEST_ACCEPTED - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_DISCONNECTION_NOTIFICATION - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_INCOMPATIBLE_PROTOCOL_VERSION - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_INVALID_PASSWORD - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_NEW_INCOMING_CONNECTION - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_NO_FREE_INCOMING_CONNECTIONS - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_PING - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_RAKVOICE_CLOSE_CHANNEL - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_RAKVOICE_DATA - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_RAKVOICE_OPEN_CHANNEL_REPLY - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_RAKVOICE_OPEN_CHANNEL_REQUEST - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_REMOTE_CONNECTION_LOST - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_REMOTE_DISCONNECTION_NOTIFICATION - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_REMOTE_NEW_INCOMING_CONNECTION - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_TIMESTAMP - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_UNCONNECTED_PING - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ID_USER_PACKET_ENUM - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
idBuffer - Variable in class zombie.core.textures.TextureID
 
IDCount - Static variable in class zombie.characters.SurvivorDesc
 
Identity - Static variable in class zombie.core.skinnedmodel.Matrix4
 
IDestroyable - Interface in zombie.interfaces
 
IdleAnim - Variable in class zombie.inventory.types.HandWeapon
 
IdleAnim - Variable in class zombie.scripting.objects.Item
 
idleboredom - Variable in class zombie.characters.Stats
 
IdleOrder - Class in zombie.behaviors.survivor.orders
 
IdleOrder(IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.IdleOrder
 
IdleState - Class in zombie.ai.states
 
IdleState() - Constructor for class zombie.ai.states.IdleState
 
idMapDirty - Variable in class zombie.network.GameClient
 
IDMax - Static variable in class zombie.iso.areas.IsoBuilding
 
IDMax - Static variable in class zombie.iso.IsoGridSquare
 
IDrawable - Interface in zombie.core.skinnedmodel
 
idStr - Variable in class zombie.core.raknet.UdpConnection
 
IDToPlayerMap - Static variable in class zombie.network.GameClient
 
IDToPlayerMap - Static variable in class zombie.network.GameServer
 
IDToUseInSort - Static variable in class zombie.ai.astar.AStarPathFinder
 
igdFound() - Static method in class zombie.core.znet.PortMapper
 
IGLBufferObject - Interface in zombie.core.VBO
 
IGLFramebufferObject - Interface in zombie.core.textures
 
ignore - Variable in class zombie.iso.IsoChunkMap
 
ignoreFirst - Variable in class zombie.ui.UITextBox2
 
ignoreFirstInput() - Method in class zombie.ui.UITextBox2
 
ignoreHeightChange() - Method in class zombie.ui.UIElement
 
IgnoreLossControl - Variable in class zombie.ui.UIElement
 
IgnoreMovementForDirection - Variable in class zombie.characters.IsoGameCharacter
 
IgnoreStaggerBack - Variable in class zombie.characters.IsoGameCharacter
 
ignoreWidthChange() - Method in class zombie.ui.UIElement
 
iIgnoreDirectionChange - Variable in class zombie.characters.IsoZombie
 
IJoinRequestCallback - Interface in zombie.core.znet
 
IListBoxItem - Interface in zombie.interfaces
 
image - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
 
ImageData - Class in zombie.core.textures
 
ImageData(TextureID, WrappedBuffer) - Constructor for class zombie.core.textures.ImageData
 
ImageData(BufferedImage) - Constructor for class zombie.core.textures.ImageData
 
ImageData(String) - Constructor for class zombie.core.textures.ImageData
 
ImageData(int, int) - Constructor for class zombie.core.textures.ImageData
 
ImageData(BufferedInputStream, boolean, Texture.PZFileformat) - Constructor for class zombie.core.textures.ImageData
 
ImageData(BufferedInputStream, boolean) - Constructor for class zombie.core.textures.ImageData
 
imageData - Variable in class zombie.core.textures.Pcx
 
imageHeight - Variable in class zombie.core.textures.Pcx
 
ImageUtils - Class in zombie.core.utils
 
imageWidth - Variable in class zombie.core.textures.Pcx
 
IMaskerable - Interface in zombie.interfaces
 
ImobileEnduranceReduce - Static variable in class zombie.ZomboidGlobals
 
impactSound - Variable in class zombie.inventory.types.HandWeapon
 
ImpactSound - Variable in class zombie.scripting.objects.Item
 
Imports - Variable in class zombie.scripting.objects.ScriptModule
 
inactive - Variable in class zombie.characters.IsoZombie
 
inBounds(IsoGridSquare) - Static method in class zombie.iso.objects.RainManager
 
InBuildingWith(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
 
inClosedList(IsoGridSquare) - Method in class zombie.ai.astar.AStarPathFinder
 
IncludingObsoleteItems - Variable in class zombie.inventory.ItemContainer
 
incomingConnections - Variable in class zombie.ui.UIServerToolbox
 
IncreasePanic(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
increment() - Method in class zombie.core.Collections.ConcurrentAutoTable
 
Increment - Class in zombie.scripting.commands.Flags
 
Increment() - Constructor for class zombie.scripting.commands.Flags.Increment
 
IncrementCharacterScriptFlag - Class in zombie.scripting.commands.Character
 
IncrementCharacterScriptFlag() - Constructor for class zombie.scripting.commands.Character.IncrementCharacterScriptFlag
 
IndentLines - Variable in class zombie.ui.QuestControl
 
index() - Method in enum zombie.characters.skills.PerkFactory.Perks
 
index() - Method in enum zombie.core.Language
 
index - Variable in class zombie.core.raknet.UdpConnection
 
index() - Method in enum zombie.inventory.ItemType
 
index() - Method in enum zombie.iso.IsoDirections
 
index - Variable in class zombie.iso.IsoFloorBloodSplat
 
index() - Method in enum zombie.iso.SpriteDetails.IsoFlagType
 
index() - Method in enum zombie.iso.SpriteDetails.IsoObjectType
 
index() - Method in enum zombie.network.Userlog.UserlogType
 
index - Variable in class zombie.ui.VirtualItemSlot
 
indexOf(int) - Method in class zombie.util.list.AbstractIntList
 
indexOf(int, int) - Method in class zombie.util.list.AbstractIntList
 
indexOf(int) - Method in class zombie.util.list.IntArrayList
 
indexOf(int, int) - Method in class zombie.util.list.IntArrayList
 
indexOf(int) - Method in interface zombie.util.list.IntList
 
indexOf(int, int) - Method in interface zombie.util.list.IntList
 
indexOutOfBounds(int, int, int) - Static method in class zombie.util.util.Exceptions
 
IndieFileLoader - Class in zombie.core
 
IndieFileLoader() - Constructor for class zombie.core.IndieFileLoader
 
IndieGL - Class in zombie
 
IndieGL() - Constructor for class zombie.IndieGL
 
IndieLogger - Class in zombie
 
IndieLogger() - Constructor for class zombie.IndieLogger
 
indoorAmbient - Variable in class zombie.AmbientStreamManager
 
IndoorZombies - Variable in class zombie.iso.RoomDef
 
inf - Variable in class zombie.characters.BodyDamage.BodyDamage
 
inf - Static variable in class zombie.characters.IsoGameCharacter
 
inf - Static variable in class zombie.iso.IsoChunkMap
 
infectAmount - Variable in class zombie.characters.IsoGameCharacter.Wound
 
infectedNormal - Variable in class zombie.characters.IsoGameCharacter.Wound
 
infectedZombie - Variable in class zombie.characters.IsoGameCharacter.Wound
 
InfectionGrowthRate - Variable in class zombie.characters.BodyDamage.BodyDamage
 
InfectionHealthReductionAmmount - Variable in class zombie.characters.BodyDamage.BodyDamage
 
InfectionLevel - Variable in class zombie.characters.BodyDamage.BodyDamage
 
InfectionLevelToZombify - Static variable in class zombie.characters.BodyDamage.BodyDamage
 
inflictWound(IsoGameCharacter.BodyLocation, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter
 
info - Variable in class zombie.iso.IsoMetaCell
 
InfoFileNames - Static variable in class zombie.iso.IsoLot
 
InfoHeaderNames - Static variable in class zombie.iso.IsoLot
 
InfoHeaders - Static variable in class zombie.iso.IsoLot
 
ing1 - Variable in class zombie.ui.NewCraftingPanel
 
ing2 - Variable in class zombie.ui.NewCraftingPanel
 
ing3 - Variable in class zombie.ui.NewCraftingPanel
 
ing4 - Variable in class zombie.ui.NewCraftingPanel
 
IngameState - Class in zombie.gameStates
 
IngameState() - Constructor for class zombie.gameStates.IngameState
 
InGroupWith(IsoMovingObject) - Method in class zombie.characters.SurvivorDesc
 
init(ProcessingEnvironment) - Method in class se.krka.kahlua.integration.processor.LuaDebugDataProcessor
 
init - Variable in class se.krka.kahlua.stdlib.StringLib.MatchState.Capture
 
init() - Method in class se.krka.kahlua.vm.LuaCallFrame
 
init() - Method in class zombie.AmbientSoundManager
 
init() - Method in class zombie.AmbientStreamManager
 
init() - Method in class zombie.BaseAmbientStreamManager
 
init(int, int, int) - Method in class zombie.behaviors.survivor.orders.GotoOrder
 
init() - Static method in class zombie.characters.professions.ProfessionFactory
 
init() - Static method in class zombie.characters.skills.PerkFactory
 
init() - Static method in class zombie.characters.traits.ObservationFactory
 
init() - Static method in class zombie.characters.traits.TraitFactory
 
init() - Method in class zombie.core.fonts.AngelCodeFont.CharDef
 
init() - Static method in class zombie.core.input.XInput
 
init() - Static method in class zombie.core.logger.LoggerManager
 
init() - Static method in class zombie.core.opengl.RenderThread
 
init() - Static method in class zombie.core.raknet.RakNetPeerInterface
 
Init(boolean) - Method in class zombie.core.raknet.RakNetPeerInterface
 
init(int) - Static method in class zombie.core.Rand
 
init() - Static method in class zombie.core.Rand
 
init(IsoDeadBody, DeadBodyAtlas.AtlasEntry) - Method in class zombie.core.skinnedmodel.DeadBodyAtlas.RenderJob
 
init() - Static method in class zombie.core.stash.StashSystem
 
init() - Static method in class zombie.core.VBO.GLVertexBufferObject
 
init() - Static method in class zombie.core.VBO.VBOBuffer
 
init() - Static method in class zombie.core.znet.ServerBrowser
 
init() - Static method in class zombie.core.znet.SteamFriends
 
Init(String, int, int, int, int, String) - Static method in class zombie.core.znet.SteamGameServer
 
init() - Static method in class zombie.core.znet.SteamUtils
 
init() - Static method in class zombie.core.znet.SteamWorkshop
 
init() - Static method in class zombie.core.znet.ZNet
 
init() - Method in class zombie.DummyAmbientStreamManager
 
init() - Method in class zombie.erosion.categories.ErosionCategory
 
init() - Method in class zombie.erosion.categories.Flowerbed
 
init() - Method in class zombie.erosion.categories.NatureBush
 
init() - Method in class zombie.erosion.categories.NatureGeneric
 
init() - Method in class zombie.erosion.categories.NaturePlants
 
init() - Method in class zombie.erosion.categories.NatureTrees
 
init() - Method in class zombie.erosion.categories.StreetCracks
 
init() - Method in class zombie.erosion.categories.WallCracks
 
init() - Method in class zombie.erosion.categories.WallVines
 
init - Variable in class zombie.erosion.ErosionData.Chunk
 
init - Variable in class zombie.erosion.ErosionData.Square
 
init() - Static method in class zombie.erosion.ErosionRegions
 
init() - Method in class zombie.erosion.ErosionRegions.Region
 
init() - Method in class zombie.erosion.ErosionWorld
 
init(int, int, int, int, int, float, int, int, int) - Method in class zombie.erosion.season.ErosionSeason
 
init() - Method in class zombie.GameApplet
 
init() - Method in class zombie.GameTime
 
init() - Static method in class zombie.IndieLogger
 
init() - Static method in class zombie.iso.areas.SafeHouse
 
init() - Static method in class zombie.iso.IsoCamera
 
init(IsoCell, SliceY, int, int, int) - Method in class zombie.iso.IsoGridSquare
 
Init() - Method in class zombie.iso.IsoObjectPicker
 
init() - Method in class zombie.iso.IsoWorld
 
init - Static variable in class zombie.iso.LightingJNI
 
init() - Static method in class zombie.iso.LightingJNI
 
init(int, int) - Static method in class zombie.iso.LosUtil
 
init(boolean) - Method in class zombie.iso.objects.IsoRadio
 
init(boolean) - Method in class zombie.iso.objects.IsoTelevision
 
init(boolean) - Method in class zombie.iso.objects.IsoWaveSignal
 
init() - Method in interface zombie.ISoundSystem
 
init(int, int) - Static method in class zombie.LoadGridsquarePerformanceWorkaround
 
init() - Static method in class zombie.Lua.LuaManager
 
init(int, int) - Method in class zombie.MapCollisionData.Chunk
 
init(IsoMetaGrid) - Method in class zombie.MapCollisionData
 
init() - Static method in class zombie.network.CoopSlave
 
init() - Method in class zombie.network.GameClient
 
init(int, String) - Static method in class zombie.network.RCONServer
 
init() - Static method in class zombie.network.ServerLOS
 
init(IsoMetaGrid) - Method in class zombie.network.ServerMap
 
init() - Method in class zombie.network.ServerOptions
 
init() - Method in class zombie.PathfindManager
 
Init() - Method in class zombie.profanity.locales.Locale
 
Init() - Method in class zombie.profanity.locales.LocaleChinese
 
Init() - Method in class zombie.profanity.locales.LocaleEnglish
 
Init() - Method in class zombie.profanity.locales.LocaleGerman
 
init(int) - Method in class zombie.radio.scripting.RadioScriptManager
 
init() - Method in class zombie.radio.StorySounds.SLSoundManager
 
Init(int) - Method in class zombie.radio.ZomboidRadio
 
init() - Method in class zombie.randomizedWorld.RandomizedBuildingBase
 
init(String) - Method in class zombie.SaveManager
 
init(String, String[]) - Method in class zombie.scripting.commands.Activatable.IsActivated
 
init(String, String[]) - Method in class zombie.scripting.commands.Activatable.ToggleActivatable
 
init(String, String[]) - Method in class zombie.scripting.commands.BaseCommand
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.ActualizeCommand
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.AddEnemy
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.AddInventory
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.AddToGroup
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.AimWhileStationary
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.AllowBehaviours
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.AllowConversation
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.Anger
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.Attack
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.Die
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.EquipItem
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.Exists
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.FaceCommand
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.HasInventory
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.HasTrait
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IncrementCharacterScriptFlag
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.InRange
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsAggressive
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsAggressivePose
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsCharacterScriptFlagEqualTo
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsCharacterScriptFlagOver
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsDead
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsFriendly
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsInGroup
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsInGroupWith
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsInRoom
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsInside
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsLeaderOfGroup
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsNeutral
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsNumberOfEnemiesOver
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsNumberOfEnemiesUnder
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsNumberOfLocalOver
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsNumberOfLocalUnder
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsNumberOfNeutralOver
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsNumberOfNeutralUnder
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsOn
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsOnFloor
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsPlayer
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.IsSpeaking
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.MetCountIsOver
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.NamedOrder
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.Order
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.PopOrder
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.RemoveNamedOrder
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.SayAt
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.SayCommand
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.SayIdle
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.Sleep
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.StopAction
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.TestStat
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.TryToTeamUp
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.WalkCommand
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.WalkToLastHeardSound
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.WalkToLastKnownLocationOf
 
init(String, String[]) - Method in class zombie.scripting.commands.Character.WalkWithinRangeOf
 
init(String, String[]) - Method in class zombie.scripting.commands.ConditionalCommand
 
init(String, String[]) - Method in class zombie.scripting.commands.DayNight.IsNight
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.Decrement
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.Increment
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.IsFlagValue
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.IsGreaterThan
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.IsGreaterThanEqualTo
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.IsLessThan
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.IsLessThanEqualTo
 
init(String, String[]) - Method in class zombie.scripting.commands.Flags.SetFlag
 
init(String, String[]) - Method in class zombie.scripting.commands.Hook.RegisterOneTime
 
init(String, String[]) - Method in class zombie.scripting.commands.LoadTexturePage
 
init(String, String[]) - Method in class zombie.scripting.commands.LockHud
 
init(String, String[]) - Method in class zombie.scripting.commands.Lua.LuaCall
 
init(String, String[]) - Method in class zombie.scripting.commands.Module.Enabled
 
init(String, String[]) - Method in class zombie.scripting.commands.PauseAllScriptsExcept
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.AddEquipItemTask
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.AddFindItemTask
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.AddGotoLocationTask
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.AddHardCodedTask
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.AddScriptConditionTask
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.AddUseItemOnTask
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.CreateQuest
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.LockQuest
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.RunScriptOnComplete
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.UnlockLast
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.UnlockLastButHide
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.UnlockQuest
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.UnlockTaskOnComplete
 
init(String, String[]) - Method in class zombie.scripting.commands.quest.UnlockTasksOnComplete
 
init(String, String[]) - Method in class zombie.scripting.commands.ResumeAllScriptsExcept
 
init(String, String[]) - Method in class zombie.scripting.commands.Script.Call
 
init(String, String[]) - Method in class zombie.scripting.commands.Script.CallAndWait
 
init(String, String[]) - Method in class zombie.scripting.commands.Script.CharactersAlreadyInScript
 
init(String, String[]) - Method in class zombie.scripting.commands.Script.IsPlaying
 
init(String, String[]) - Method in class zombie.scripting.commands.Script.Pause
 
init(String, String[]) - Method in class zombie.scripting.commands.Script.Resume
 
init(String, String[]) - Method in class zombie.scripting.commands.Script.StopScript
 
init(String, String[]) - Method in class zombie.scripting.commands.SetModuleAlias
 
init(String, String[]) - Method in class zombie.scripting.commands.StopAllScriptsContaining
 
init(String, String[]) - Method in class zombie.scripting.commands.StopAllScriptsExcept
 
init(String, String[]) - Method in class zombie.scripting.commands.StopAllScriptsExceptContaining
 
init(String, String[]) - Method in class zombie.scripting.commands.Trigger.IsLastFiredParameter
 
init(String, String[]) - Method in class zombie.scripting.commands.Trigger.ProcessAlways
 
init(String, String[]) - Method in class zombie.scripting.commands.Trigger.ProcessNever
 
init(String, String[]) - Method in class zombie.scripting.commands.Trigger.TimeSinceLastRan
 
init(String, String[]) - Method in class zombie.scripting.commands.Tutorial.AddHelpIconToUIElement
 
init(String, String[]) - Method in class zombie.scripting.commands.Tutorial.AddHelpIconToWorld
 
init(String, String[]) - Method in class zombie.scripting.commands.Tutorial.DisableTutorialZombieControl
 
init(String, String[]) - Method in class zombie.scripting.commands.Tutorial.SetZombieLimit
 
init(String, String[]) - Method in class zombie.scripting.commands.WaitCommand
 
init(String, String[]) - Method in class zombie.scripting.commands.World.CreateZombieSwarm
 
init(String, String[]) - Method in class zombie.scripting.commands.World.PlaySoundEffect
 
init(String, String[]) - Method in class zombie.scripting.commands.World.PlayWorldSoundEffect
 
init(String, String[]) - Method in class zombie.scripting.commands.World.SpawnZombie
 
init(String, String[]) - Method in class zombie.scripting.commands.World.StartFire
 
init() - Static method in class zombie.SVNRevision
 
init() - Method in class zombie.ui.LevelUpScreen
 
Init() - Method in class zombie.ui.TextManager
 
init() - Method in class zombie.ui.TutorialManager
 
init() - Static method in class zombie.ui.UIManager
 
init(float, boolean) - Method in class zombie.ui.UITransition
 
init() - Static method in class zombie.util.PublicServerUtil
 
init() - Method in class zombie.VirtualZombieManager
 
init(IsoCell) - Method in class zombie.WorldSoundManager
 
init(IsoObject, int, int, int, int, int) - Method in class zombie.WorldSoundManager.WorldSound
 
init(IsoObject, int, int, int, int, int, boolean) - Method in class zombie.WorldSoundManager.WorldSound
 
init(IsoObject, int, int, int, int, int, boolean, float, float) - Method in class zombie.WorldSoundManager.WorldSound
 
init(boolean, int, int, int, int, int, boolean, float, float) - Method in class zombie.WorldSoundManager.WorldSound
 
init(IsoMetaGrid) - Method in class zombie.ZombiePopulationManager
 
init() - Method in class zombie.ZomboidFileSystem
 
initAllStashes() - Static method in class zombie.core.stash.StashSystem
 
initApplet() - Static method in class zombie.GameWindow
 
initCharCreation() - Static method in class zombie.ui.UIManager
 
initControllers() - Method in class zombie.core.input.Input
 
initFrame() - Method in class zombie.WorldSoundManager
 
initFrom(IsoGameCharacter.LightInfo) - Method in class zombie.characters.IsoGameCharacter.LightInfo
 
initGL() - Method in class zombie.GameApplet
 
InitialBitePain - Variable in class zombie.characters.BodyDamage.BodyDamage
 
initialize() - Method in class zombie.core.Collections.NonBlockingHashMap
 
initialize() - Method in class zombie.core.Collections.NonBlockingHashtable
 
initialize() - Method in class zombie.core.Collections.NonBlockingIdentityHashMap
 
initialized - Variable in class zombie.AmbientSoundManager
 
initialized - Variable in class zombie.AmbientStreamManager
 
InitialScratchPain - Variable in class zombie.characters.BodyDamage.BodyDamage
 
InitialThumpPain - Variable in class zombie.characters.BodyDamage.BodyDamage
 
InitialWoundPain - Variable in class zombie.characters.BodyDamage.BodyDamage
 
initLightInfo2() - Method in class zombie.characters.IsoGameCharacter
 
initLightingThread() - Method in class zombie.iso.IsoCell
 
initLists() - Static method in class zombie.network.ServerOptions
 
InitNodeMap(int) - Method in class zombie.iso.IsoCell
 
initOrder() - Method in class zombie.behaviors.survivor.orders.ArrangeLootingTeamOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.BlockWindows
 
initOrder() - Method in class zombie.behaviors.survivor.orders.CallMeetingOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.ConversationOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.EndMeetingOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.GotoNextTo
 
initOrder() - Method in class zombie.behaviors.survivor.orders.GotoSafehouseOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.LittleTasks.AquireSheetAndBlockWindow
 
initOrder() - Method in class zombie.behaviors.survivor.orders.LittleTasks.BandageOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.LittleTasks.CraftItemOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.LittleTasks.EatFoodOrder
 
initOrder() - Method in class zombie.behaviors.survivor.orders.LittleTasks.UseItemOnIsoObject
 
initOrder() - Method in class zombie.behaviors.survivor.orders.LootBuilding
 
initOrder() - Method in class zombie.behaviors.survivor.orders.LootMission
 
initOrder() - Method in class zombie.behaviors.survivor.orders.Needs.DrinkWater
 
initOrder() - Method in class zombie.behaviors.survivor.orders.Needs.Heal
 
initOrder() - Method in class zombie.behaviors.survivor.orders.Needs.StopBleeding
 
initOrder() - Method in class zombie.behaviors.survivor.orders.ObtainItem
 
initOrder() - Method in class zombie.behaviors.survivor.orders.Order
 
initOrder() - Method in class zombie.behaviors.survivor.orders.OrderSequence
 
initOrder() - Method in class zombie.behaviors.survivor.orders.ReturnToSafehouseConversation
 
initPath(int, int, int, int) - Method in class zombie.WallFollower
 
initShared() - Static method in class zombie.GameWindow
 
initSharedDescriptors() - Static method in class zombie.SharedDescriptors
 
initSharedServer() - Static method in class zombie.GameWindow
Deprecated. 
InitSpriteParts(SurvivorDesc, String, String, String, String, String, String, String, String, String, String, String, ArrayList) - Method in class zombie.characters.IsoGameCharacter
 
InitSpriteParts() - Method in class zombie.characters.IsoPlayer
 
initSpritePartsEmpty() - Method in class zombie.characters.IsoGameCharacter
 
InitSpritePartsZombie() - Method in class zombie.characters.IsoGameCharacter
 
InitSpritePartsZombie(String, SurvivorDesc, String, String, String, String, String, String, String, String, String, String, String, ArrayList) - Method in class zombie.characters.IsoGameCharacter
 
initTextObjects() - Method in class zombie.characters.IsoGameCharacter
 
initTree() - Method in class zombie.iso.objects.IsoTree
 
initUISystem() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
initUpdate() - Method in class zombie.CollisionManager
 
InitVMClient() - Method in class zombie.core.raknet.VoiceManager
 
InjurySeverity - Variable in class zombie.SandboxOptions
 
INode - Interface in zombie.ai.astar
 
inOpenList(IsoGridSquare) - Method in class zombie.ai.astar.AStarPathFinder
 
Input - Class in zombie.core.input
 
Input(int) - Constructor for class zombie.core.input.Input
 
inputEnded() - Method in interface zombie.core.input.ControlledInputReciever
 
InputListener - Interface in zombie.core.input
 
inputStarted() - Method in interface zombie.core.input.ControlledInputReciever
 
InRange - Class in zombie.scripting.commands.Character
 
InRange() - Constructor for class zombie.scripting.commands.Character.InRange
 
InRoomWith(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
 
insert(KahluaThread, KahluaTable, Object) - Static method in class se.krka.kahlua.stdlib.TableLib
 
insert(KahluaThread, KahluaTable, int, Object) - Static method in class se.krka.kahlua.stdlib.TableLib
 
insertNewFuel(InventoryItem, IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
 
insertOrUpdate() - Static method in class zombie.util.PublicServerUtil
 
inst - Static variable in class zombie.iso.Alarm
 
inst - Static variable in class zombie.iso.Helicopter
 
inst - Variable in class zombie.iso.sprite.AnimState
 
install(KahluaConverterManager) - Static method in class se.krka.kahlua.converter.KahluaEnumConverter
 
install(KahluaConverterManager) - Static method in class se.krka.kahlua.converter.KahluaNumberConverter
 
install(KahluaConverterManager) - Method in class se.krka.kahlua.converter.KahluaTableConverter
 
install(KahluaTable) - Method in class se.krka.kahlua.require.Loadfile
 
install(KahluaTable) - Method in class se.krka.kahlua.require.Require
 
install(KahluaConverterManager) - Static method in class zombie.Lua.KahluaNumberConverter
 
Install(ArrayList) - Static method in class zombie.network.GameServerWorkshopItems
 
Instancable - Variable in class zombie.scripting.objects.Script
 
instance - Static variable in class zombie.ai.sadisticAIDirector.SleepingEvent
 
instance() - Static method in class zombie.ai.states.AttackState
 
instance() - Static method in class zombie.ai.states.BurntToDeath
 
instance() - Static method in class zombie.ai.states.ClimbDownSheetRopeState
 
instance() - Static method in class zombie.ai.states.ClimbOverFenceState
 
instance() - Static method in class zombie.ai.states.ClimbOverFenceState2
 
instance() - Static method in class zombie.ai.states.ClimbSheetRopeState
 
instance() - Static method in class zombie.ai.states.ClimbThroughWindowState
 
instance() - Static method in class zombie.ai.states.ClimbThroughWindowState2
 
instance() - Static method in class zombie.ai.states.CrawlingZombieTurnState
 
instance() - Static method in class zombie.ai.states.DieState
 
instance() - Static method in class zombie.ai.states.ExploreState
 
instance() - Static method in class zombie.ai.states.FakeDeadZombieState
 
instance() - Static method in class zombie.ai.states.IdleState
 
instance() - Static method in class zombie.ai.states.JustDieState
 
instance() - Static method in class zombie.ai.states.LuaState
 
instance() - Static method in class zombie.ai.states.LungeState
 
instance() - Static method in class zombie.ai.states.OpenWindowState
 
instance() - Static method in class zombie.ai.states.PathFindState
 
instance() - Static method in class zombie.ai.states.PlayerControlState
 
instance() - Static method in class zombie.ai.states.ReanimatePlayerState
 
instance() - Static method in class zombie.ai.states.ReanimateState
 
instance() - Static method in class zombie.ai.states.SatChairState
 
instance() - Static method in class zombie.ai.states.SatChairStateOut
 
instance() - Static method in class zombie.ai.states.StaggerBackDieState
 
instance() - Static method in class zombie.ai.states.StaggerBackState
 
instance() - Static method in class zombie.ai.states.SwipeState
 
instance() - Static method in class zombie.ai.states.SwipeStatePlayer
 
instance() - Static method in class zombie.ai.states.ThumpState
 
instance() - Static method in class zombie.ai.states.WalkTowardState
 
instance() - Static method in class zombie.ai.states.WanderState
 
instance() - Static method in class zombie.ai.states.ZombiePathfindState
 
instance() - Static method in class zombie.ai.states.ZombieStandState
 
instance - Static variable in class zombie.ai.ZombieGroupManager
 
instance - Static variable in class zombie.AmbientStreamManager
 
instance - Static variable in class zombie.characters.IsoPlayer
 
Instance - Variable in class zombie.characters.SurvivorDesc
 
instance - Static variable in class zombie.CollisionManager
 
instance - Static variable in class zombie.CollisionMatrixPrototypes
 
instance - Static variable in class zombie.core.PerformanceSettings
 
instance - Static variable in class zombie.core.physics.WorldSimulation
 
instance - Static variable in class zombie.core.raknet.VoiceManager
 
instance - Static variable in class zombie.core.skinnedmodel.AutoZombieManager
 
instance - Static variable in class zombie.core.skinnedmodel.DeadBodyAtlas
 
instance - Static variable in class zombie.core.skinnedmodel.model.ModelLoader
 
instance - Static variable in class zombie.core.skinnedmodel.ModelCamera
 
instance - Static variable in class zombie.core.skinnedmodel.ModelManager
 
instance - Static variable in class zombie.core.skinnedmodel.shader.ShaderManager
 
Instance - Static variable in class zombie.core.skinnedmodel.Texture.TextureManager
 
instance - Static variable in class zombie.core.SpriteRenderer
 
instance - Static variable in class zombie.core.Styles.AdditiveStyle
 
instance - Static variable in class zombie.core.Styles.LightingStyle
 
instance - Static variable in class zombie.core.Styles.TransparentStyle
 
instance - Static variable in class zombie.core.textures.TextureBinder
 
instance - Static variable in class zombie.core.znet.SteamWorkshop
 
instance - Static variable in class zombie.erosion.ErosionClient
 
instance - Static variable in class zombie.erosion.season.ErosionIceQueen
 
instance - Static variable in class zombie.FliesSound
 
instance - Static variable in class zombie.GameProfiler
 
instance - Static variable in class zombie.gameStates.ConnectToServerState
 
instance - Static variable in class zombie.gameStates.IngameState
 
instance - Static variable in class zombie.gameStates.MainScreenState
 
instance - Static variable in class zombie.GameTime
 
instance - Static variable in class zombie.input.JoypadManager
 
instance - Static variable in class zombie.iso.ChunkSaveWorker
 
Instance - Static variable in class zombie.iso.IsoObjectPicker
 
instance - Static variable in class zombie.iso.IsoWorld
 
instance - Static variable in class zombie.iso.LightingThread
 
instance - Static variable in class zombie.iso.WorldConverter
 
instance - Static variable in class zombie.iso.WorldReuserThread
 
instance - Static variable in class zombie.iso.WorldStreamer
 
instance - Static variable in class zombie.LOSThread
 
instance - Static variable in class zombie.MapCollisionData
 
instance - Static variable in class zombie.meta.Meta
 
instance - Static variable in class zombie.meta.MetaZombieManager
 
instance - Static variable in class zombie.network.BodyDamageSync
 
instance - Static variable in class zombie.network.CoopMaster
 
instance - Static variable in class zombie.network.CoopSlave
 
instance - Static variable in class zombie.network.GameClient
 
instance - Static variable in class zombie.network.GameFileClient
 
instance - Static variable in class zombie.network.ServerLOS
 
instance - Static variable in class zombie.network.ServerMap
 
instance - Static variable in class zombie.network.ServerOptions
 
instance - Static variable in class zombie.network.ServerSettingsManager
 
instance - Static variable in class zombie.network.ServerWorldDatabase
 
instance - Static variable in class zombie.network.ZombieUpdatePacker
 
instance - Static variable in class zombie.network.ZomboidNetDataPool
 
instance - Static variable in class zombie.PathfindManager
 
instance - Static variable in class zombie.Quests.QuestManager
 
instance - Static variable in class zombie.ReanimatedPlayers
 
instance - Static variable in class zombie.SadisticAIDirector
 
instance - Static variable in class zombie.SandboxOptions
 
instance - Static variable in class zombie.SaveManager
 
instance - Static variable in class zombie.scripting.ScriptManager
 
instance - Static variable in class zombie.SoundManager
 
instance - Static variable in class zombie.TileAccessibilityWorker
 
instance - Static variable in class zombie.ui.CharacterCreationPanel
 
instance - Static variable in class zombie.ui.Clock
 
instance - Static variable in class zombie.ui.ClothingPanel
 
instance - Static variable in class zombie.ui.FPSGraph
 
instance - Static variable in class zombie.ui.NewCraftingPanel
 
instance - Static variable in class zombie.ui.NewHealthPanel
 
instance - Static variable in class zombie.ui.PZConsole
 
instance - Static variable in class zombie.ui.QuestPanel
 
instance - Static variable in class zombie.ui.ServerPulseGraph
 
instance - Static variable in class zombie.ui.Sidebar
 
instance - Static variable in class zombie.ui.SpeedControls
 
instance - Static variable in class zombie.ui.TextManager
 
instance - Static variable in class zombie.ui.TutorialManager
 
instance - Static variable in class zombie.ui.UIDebugConsole
 
instance - Static variable in class zombie.ui.UIServerToolbox
 
INSTANCE - Static variable in class zombie.util.hash.DefaultIntHashFunction
 
instance - Static variable in class zombie.VirtualZombieManager
 
instance - Static variable in class zombie.WallFollower
 
instance - Static variable in class zombie.WorldSoundManager
 
instance - Static variable in class zombie.ZombiePopulationManager
 
instance - Static variable in class zombie.ZomboidFileSystem
 
instanceGroup(int, int) - Method in class zombie.characters.SurvivorGroup
 
instanceItem(Item) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
instanceItem(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
InstanceItem(String) - Method in class zombie.scripting.objects.Item
 
Instances - Variable in class zombie.radio.StorySounds.StoryEmitter
 
InstansiateInCell(SurvivorDesc, IsoCell, int, int, int) - Static method in class zombie.characters.SurvivorFactory
 
instof(Object, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
IntArrayList - Class in zombie.util.list
 
IntArrayList() - Constructor for class zombie.util.list.IntArrayList
 
IntArrayList(IntCollection) - Constructor for class zombie.util.list.IntArrayList
 
IntArrayList(int[]) - Constructor for class zombie.util.list.IntArrayList
 
IntArrayList(int) - Constructor for class zombie.util.list.IntArrayList
 
IntArrayList(int, double) - Constructor for class zombie.util.list.IntArrayList
 
IntArrayList(int, int) - Constructor for class zombie.util.list.IntArrayList
 
IntCollection - Interface in zombie.util
 
IntComparator - Interface in zombie.util
 
IntegerConfigOption - Class in zombie.config
 
IntegerConfigOption(String, int, int, int) - Constructor for class zombie.config.IntegerConfigOption
 
IntegerSandboxOption(SandboxOptions, String, int, int, int) - Constructor for class zombie.SandboxOptions.IntegerSandboxOption
 
IntegerServerOption(ServerOptions, String, int, int, int) - Constructor for class zombie.network.ServerOptions.IntegerServerOption
 
intensity - Variable in class zombie.radio.StorySounds.DataPoint
 
internal_size() - Method in class zombie.core.Collections.ConcurrentAutoTable
 
internalText - Variable in class zombie.ui.UITextBox2
 
interp(Color, float, Color) - Method in class zombie.core.Color
 
InterpolateAnims - Static variable in class zombie.core.PerformanceSettings
 
interpolateLight(ColorInfo, float, float) - Method in class zombie.iso.IsoGridSquare
 
Interrupted - Variable in class zombie.iso.LightingThread
 
Intersect - Variable in class zombie.CollisionManager.PolygonCollisionResult
 
intersect(NonBlockingSetInt) - Method in class zombie.core.Collections.NonBlockingSetInt
 
Intersects(Rectangle, Rectangle) - Method in class zombie.core.booleanrectangles.BooleanRectangleCollection
 
intersects(int, int, int, int, int) - Method in class zombie.iso.IsoMetaGrid.Zone
 
IntervalDistance(float, float, float, float) - Method in class zombie.CollisionManager
 
IntesectsLine(BooleanRectangleCollection.Line, BooleanRectangleCollection.Line) - Method in class zombie.core.booleanrectangles.BooleanRectangleCollection
 
IntGrid - Class in zombie.core.utils
 
IntGrid(int, int) - Constructor for class zombie.core.utils.IntGrid
 
IntHashFunction - Interface in zombie.util.hash
 
IntHypercube - Class in zombie.core.utils
 
IntHypercube(int, int, int, int) - Constructor for class zombie.core.utils.IntHypercube
 
IntHyperCube2 - Class in zombie.core.utils
 
IntHyperCube2(int, int, int, int) - Constructor for class zombie.core.utils.IntHyperCube2
 
IntIterator - Interface in zombie.core.Collections
 
intIterator() - Method in class zombie.core.Collections.NonBlockingSetInt
 
IntIterator - Interface in zombie.util
 
IntKeyMap - Interface in zombie.util.map
 
IntKeyMapIterator - Interface in zombie.util.map
 
IntKeyOpenHashMap - Class in zombie.util.map
 
IntKeyOpenHashMap() - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(IntKeyMap) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(int) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(double) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(int, double) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(int, double, double) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(int, double, int) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(IntHashFunction) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(IntHashFunction, int) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(IntHashFunction, double) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(IntHashFunction, int, double) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(IntHashFunction, int, double, double) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntKeyOpenHashMap(IntHashFunction, int, double, int) - Constructor for class zombie.util.map.IntKeyOpenHashMap
 
IntList - Class in zombie.core.Styles
 
IntList() - Constructor for class zombie.core.Styles.IntList
 
IntList(int) - Constructor for class zombie.core.Styles.IntList
 
IntList(boolean, int) - Constructor for class zombie.core.Styles.IntList
 
IntList - Interface in zombie.util.list
 
IntListIterator - Interface in zombie.util.list
 
IntMap - Variable in class zombie.iso.sprite.IsoSpriteManager
 
IntOpenHashSet - Class in zombie.util.set
 
IntOpenHashSet() - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(IntCollection) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(int[]) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(int) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(double) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(int, double) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(int, double, double) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(int, double, int) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(IntHashFunction) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(IntHashFunction, int) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(IntHashFunction, double) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(IntHashFunction, int, double) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(IntHashFunction, int, double, double) - Constructor for class zombie.util.set.IntOpenHashSet
 
IntOpenHashSet(IntHashFunction, int, double, int) - Constructor for class zombie.util.set.IntOpenHashSet
 
intro - Variable in class zombie.ui.TextManager
 
IntSet - Interface in zombie.util.set
 
intValue() - Method in class zombie.core.Collections.ConcurrentAutoTable
 
Inv - Static variable in class zombie.ui.UIManager
 
InvalidateSpecialObjectPaths() - Method in class zombie.iso.IsoGridSquare
 
invalidLowerBound(Object) - Static method in class zombie.util.util.Exceptions
 
invalidRangeBounds(Object, Object) - Static method in class zombie.util.util.Exceptions
 
invalidSetBounds(Object, Object) - Static method in class zombie.util.util.Exceptions
 
invalidUpperBound(Object) - Static method in class zombie.util.util.Exceptions
 
inventory - Variable in class zombie.characters.IsoGameCharacter
 
Inventory - Class in zombie.scripting.objects
 
Inventory() - Constructor for class zombie.scripting.objects.Inventory
 
Inventory.Source - Class in zombie.scripting.objects
 
Inventory_TransferLeft - Variable in class zombie.ui.InventoryFlowControl
 
Inventory_TransferRight - Variable in class zombie.ui.InventoryFlowControl
 
inventoryContainer - Variable in class zombie.inventory.ItemContainer
 
InventoryContainer - Class in zombie.inventory.types
 
InventoryContainer(String, String, String, String) - Constructor for class zombie.inventory.types.InventoryContainer
 
InventoryFlow - Variable in class zombie.ui.Sidebar
 
InventoryFlowControl - Class in zombie.ui
 
InventoryFlowControl(int, int, int, int, ItemContainer) - Constructor for class zombie.ui.InventoryFlowControl
 
InventoryIcon - Static variable in class zombie.ui.Sidebar
 
InventoryItem - Class in zombie.inventory
 
InventoryItem(String, String, String, String) - Constructor for class zombie.inventory.InventoryItem
 
InventoryItemFactory - Class in zombie.inventory
 
InventoryItemFactory() - Constructor for class zombie.inventory.InventoryItemFactory
 
InventoryItemFactory.ItemConcreteTypes - Enum in zombie.inventory
 
InventoryMap - Variable in class zombie.scripting.objects.ScriptModule
 
InventoryScript - Variable in class zombie.characters.SurvivorDesc
 
InverseBindPose - Variable in class zombie.core.skinnedmodel.model.SkinningData
 
invisible - Variable in class zombie.characters.IsoGameCharacter
 
inviteFriend(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
InviteUserToGame(long, String) - Static method in class zombie.core.znet.SteamFriends
 
InvMngGetItem(long, String, IsoPlayer) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
InvMngGetItem - Static variable in class zombie.network.PacketTypes
 
InvMngRemoveItem(long, IsoPlayer) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
InvMngRemoveItem - Static variable in class zombie.network.PacketTypes
 
InvMngReqItem - Static variable in class zombie.network.PacketTypes
 
invMngRequestItem(long, String, IsoPlayer) - Static method in class zombie.network.GameClient
 
invMngRequestRemoveItem(long, IsoPlayer) - Static method in class zombie.network.GameClient
 
invokeServer(String, String, ICoopServerMessageListener) - Method in class zombie.network.CoopMaster
 
invTranslatePointX(float, float, float, float) - Static method in class zombie.gameStates.IngameState
 
invTranslatePointY(float, float, float, float) - Static method in class zombie.gameStates.IngameState
 
ip - Variable in class zombie.core.raknet.UdpConnection
 
IP - Static variable in class zombie.FrameLoader
 
ip - Static variable in class zombie.network.GameClient
 
ip - Static variable in class zombie.network.GameServer
 
IPathfinder - Interface in zombie.ai.astar
 
IPCommandline - Static variable in class zombie.network.GameServer
 
ipow(long, int) - Static method in class se.krka.kahlua.vm.KahluaUtil
 
Is(int, int, int, int) - Static method in class zombie.BitMatrix
 
Is(IsoFlagType) - Method in class zombie.core.properties.PropertyContainer
 
Is(Double) - Method in class zombie.core.properties.PropertyContainer
 
Is(String) - Method in class zombie.core.properties.PropertyContainer
 
Is(IsoFlagType) - Method in class zombie.iso.IsoGridSquare
 
Is(String) - Method in class zombie.iso.IsoGridSquare
 
is64bit() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isAboveTopOfStairs() - Method in class zombie.characters.IsoGameCharacter
 
isAcceptingInput() - Method in interface zombie.core.input.ControlledInputReciever
 
isAccessLevel(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isActivated() - Method in class zombie.inventory.InventoryItem
 
isActivated() - Method in class zombie.iso.objects.IsoGenerator
 
isActivated() - Method in class zombie.iso.objects.IsoLightSwitch
 
IsActivated - Class in zombie.scripting.commands.Activatable
 
IsActivated() - Constructor for class zombie.scripting.commands.Activatable.IsActivated
 
IsActivated() - Method in class zombie.scripting.objects.ScriptActivatable
 
isActive() - Method in class zombie.inventory.ItemContainer
 
isActive() - Method in class zombie.iso.Helicopter
 
isActive() - Method in class zombie.iso.IsoLightSource
 
isAdmin() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isAggressive() - Method in class zombie.characters.SurvivorDesc
 
IsAggressive - Class in zombie.scripting.commands.Character
 
IsAggressive() - Constructor for class zombie.scripting.commands.Character.IsAggressive
 
IsAggressivePose - Class in zombie.scripting.commands.Character
 
IsAggressivePose() - Constructor for class zombie.scripting.commands.Character.IsAggressivePose
 
isAimAtFloor() - Method in class zombie.characters.IsoLivingCharacter
 
isAimed() - Method in class zombie.inventory.types.HandWeapon
 
isAimedFirearm() - Method in class zombie.inventory.types.HandWeapon
 
IsAimedFirearm - Variable in class zombie.scripting.objects.Item
 
isAimedHandWeapon() - Method in class zombie.inventory.types.HandWeapon
 
IsAimedHandWeapon - Variable in class zombie.scripting.objects.Item
 
isAiming - Variable in class zombie.characters.IsoPlayer
 
IsAiming() - Method in class zombie.characters.IsoPlayer
 
isAlarmSet() - Method in class zombie.inventory.types.AlarmClock
 
isAlcoholic() - Method in class zombie.inventory.InventoryItem
 
isAlcoholic() - Method in class zombie.scripting.objects.Item
 
isAlive() - Method in class zombie.characters.IsoGameCharacter
 
isAllChatMuted() - Method in class zombie.characters.IsoPlayer
 
isAllExplored() - Method in class zombie.iso.areas.IsoBuilding
 
isAllExplored() - Method in class zombie.iso.BuildingDef
 
isAllowBehaviours() - Method in class zombie.iso.IsoMovingObject
 
isAllowConversation() - Method in class zombie.characters.IsoGameCharacter
 
isAlreadyInFaction(IsoPlayer) - Static method in class zombie.characters.Faction
 
isAlwaysKnockdown() - Method in class zombie.inventory.types.HandWeapon
 
isAlwaysKnockdown() - Method in class zombie.scripting.objects.Item
 
isAlwaysWelcomeGift() - Method in class zombie.inventory.InventoryItem
 
isAlwaysWelcomeGift() - Method in class zombie.scripting.objects.Item
 
isAnchorBottom() - Method in class zombie.ui.UIElement
 
isAnchorLeft() - Method in class zombie.ui.UIElement
 
isAnchorRight() - Method in class zombie.ui.UIElement
 
isAnchorTop() - Method in class zombie.ui.UIElement
 
isAngleFalloff() - Method in class zombie.inventory.types.HandWeapon
 
isAngleFalloff() - Method in class zombie.scripting.objects.Item
 
isAnswer() - Method in class zombie.network.DBTicket
 
isAPressed(int) - Method in class zombie.input.JoypadManager
 
isAPressed() - Method in class zombie.input.JoypadManager.Joypad
 
IsArmed() - Method in class zombie.characters.IsoGameCharacter
 
isAsleep() - Method in class zombie.characters.IsoGameCharacter
 
IsAttackRange(float, float, float) - Method in class zombie.characters.IsoGameCharacter
 
IsAttackRange(HandWeapon, float, float, float) - Method in class zombie.characters.IsoGameCharacter
 
isAttackWasSuperAttack() - Method in class zombie.characters.IsoGameCharacter
 
isAvailable() - Method in class zombie.gameStates.ChooseGameInfo.Mod
 
isBadCold() - Method in class zombie.inventory.types.Food
 
isBadInMicrowave() - Method in class zombie.inventory.types.Food
 
isbAltCollide() - Method in class zombie.iso.IsoMovingObject
 
IsBandaged(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsBandaged(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
isBannedAttacking() - Method in class zombie.characters.IsoPlayer
 
isBarricaded() - Method in interface zombie.iso.objects.interfaces.BarricadeAble
 
isBarricaded() - Method in class zombie.iso.objects.IsoDoor
 
isBarricaded() - Method in class zombie.iso.objects.IsoThumpable
 
isBarricaded() - Method in class zombie.iso.objects.IsoWindow
 
isBatteryPowered - Variable in class zombie.radio.devices.DeviceData
 
isbChangeCharacterDebounce() - Method in class zombie.characters.IsoPlayer
 
isbCouldBeSeenThisFrame() - Method in class zombie.characters.IsoPlayer
 
isbDangerousUncooked() - Method in class zombie.inventory.types.Food
 
isbDebounceLMB() - Method in class zombie.characters.IsoPlayer
 
isbDoDefer() - Method in class zombie.characters.IsoGameCharacter
 
isbDoSlowPathfinding() - Static method in class zombie.iso.IsoGridSquare
 
isBeingFilled() - Method in class zombie.inventory.InventoryItem
 
isbFadeBeforeUI() - Static method in class zombie.ui.UIManager
 
isbFalling() - Method in class zombie.characters.IsoGameCharacter
 
IsBitten(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsBitten(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsBleeding(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsBleeding(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsBleedingStemmed(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsBleedingStemmed(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsBleedingStemmed() - Method in class zombie.characters.BodyDamage.BodyPart
 
isBlink() - Method in class zombie.iso.IsoObject
 
isBlockAllTheSquare() - Method in class zombie.iso.objects.IsoThumpable
 
isBlocked(int) - Method in class zombie.MapCollisionData.Chunk
 
isBlocked(int, int, byte) - Method in class zombie.MapCollisionData
 
isBlocked(int, int, int, int, byte) - Method in class zombie.MapCollisionData
 
isBlocked(int, int) - Method in class zombie.WallFollower
 
isBlocked(int, int, int, int) - Method in class zombie.WallFollower
 
isBlockedN(int) - Method in class zombie.MapCollisionData
 
isBlockedN(int, int) - Method in class zombie.WallFollower
 
isBlockedTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
isBlockedW(int) - Method in class zombie.MapCollisionData
 
isBlockedW(int, int) - Method in class zombie.WallFollower
 
isBlockMovement() - Method in class zombie.characters.IsoPlayer
 
isBlockVision() - Method in class zombie.iso.objects.IsoBarricade
 
isBloody() - Method in class zombie.inventory.types.Clothing
 
isbOnBed() - Method in class zombie.characters.IsoGameCharacter
 
isBPressed(int) - Method in class zombie.input.JoypadManager
 
isBPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isBroken() - Method in class zombie.inventory.InventoryItem
 
isBroken() - Method in class zombie.iso.objects.IsoStove
 
isbSeenThisFrame() - Method in class zombie.characters.IsoPlayer
 
isbSneaking() - Method in class zombie.characters.IsoPlayer
 
isBurnt() - Method in class zombie.inventory.InventoryItem
 
isBurntToDeath() - Method in class zombie.characters.BodyDamage.BodyDamage
 
isbUseParts() - Method in class zombie.characters.IsoGameCharacter
 
isButton1Pressed(int) - Method in class zombie.core.input.Input
 
isButton2Pressed(int) - Method in class zombie.core.input.Input
 
isButton3Pressed(int) - Method in class zombie.core.input.Input
 
isButtonDown(int) - Static method in class zombie.input.Mouse
 
isButtonDownUICheck(int) - Static method in class zombie.input.Mouse
 
isButtonPressed(int, int) - Method in class zombie.core.input.Input
 
isButtonPressedD(int, int) - Method in class zombie.core.input.Input
 
isCachedIsFree() - Method in class zombie.iso.IsoGridSquare
 
isCacheIsFree() - Method in class zombie.iso.IsoGridSquare
 
isCanBandage() - Method in class zombie.inventory.InventoryItem
 
isCanBandage() - Method in class zombie.scripting.objects.Item
 
isCanBarracade() - Method in class zombie.inventory.types.HandWeapon
 
isCanBarricade() - Method in class zombie.scripting.objects.Item
 
isCanBeDoneFromFloor() - Method in class zombie.scripting.objects.Recipe
 
isCancelledOnAttack() - Method in class zombie.behaviors.survivor.orders.FollowOrder
 
isCancelledOnAttack() - Method in class zombie.behaviors.survivor.orders.Order
 
isCanPassThrough() - Method in class zombie.iso.objects.IsoThumpable
 
isCanSee(int) - Method in class zombie.iso.IsoGridSquare
 
isCantAttackWithLowestEndurance() - Method in class zombie.inventory.types.HandWeapon
 
isCantAttackWithLowestEndurance() - Method in class zombie.scripting.objects.Item
 
isCapture() - Method in class zombie.ui.UIElement
 
isCharacter() - Method in class zombie.iso.IsoMovingObject
 
isCharacter() - Method in class zombie.iso.IsoObject
 
IsCharacterScriptFlagEqualTo - Class in zombie.scripting.commands.Character
 
IsCharacterScriptFlagEqualTo() - Constructor for class zombie.scripting.commands.Character.IsCharacterScriptFlagEqualTo
 
IsCharacterScriptFlagOver - Class in zombie.scripting.commands.Character
 
IsCharacterScriptFlagOver() - Constructor for class zombie.scripting.commands.Character.IsCharacterScriptFlagOver
 
isCharging - Variable in class zombie.characters.IsoPlayer
 
isChargingLT - Variable in class zombie.characters.IsoPlayer
 
isChunkBlocked(int, int, int) - Method in class zombie.MapCollisionData
 
isClear() - Method in class zombie.characters.BaseCharacterSoundEmitter
 
isClear() - Method in class zombie.characters.CharacterSoundEmitter
 
isClear() - Method in class zombie.characters.DummyCharacterSoundEmitter
 
isClient() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
IsClientPaused() - Static method in class zombie.network.GameClient
 
isClimbing() - Method in class zombie.characters.IsoGameCharacter
 
isCloseKilled() - Method in class zombie.iso.IsoMovingObject
 
IsClothing() - Method in class zombie.inventory.InventoryItem
 
isCollidable() - Method in class zombie.iso.IsoMovingObject
 
isCollidedE() - Method in class zombie.iso.IsoMovingObject
 
isCollidedN() - Method in class zombie.iso.IsoMovingObject
 
isCollidedS() - Method in class zombie.iso.IsoMovingObject
 
isCollidedThisFrame() - Method in class zombie.iso.IsoMovingObject
 
isCollidedW() - Method in class zombie.iso.IsoMovingObject
 
isCollidedWithDoor() - Method in class zombie.iso.IsoMovingObject
 
isCollidedWithPushableThisFrame() - Method in class zombie.characters.IsoLivingCharacter
 
isCollisionable() - Method in class zombie.core.textures.Texture
 
isCommonGrass() - Method in class zombie.iso.IsoGridSquare
 
IsComplete() - Method in interface zombie.Quests.Completable
 
IsComplete() - Method in class zombie.Quests.Quest
 
IsComplete() - Method in class zombie.Quests.QuestTask
 
isConnect() - Method in interface zombie.network.IZomboidPacket
 
isConnect() - Method in class zombie.network.ZomboidNetData
 
isConnected() - Method in class zombie.core.input.XInputController
 
isConnected() - Method in class zombie.iso.objects.IsoGenerator
 
isControllerDown(int) - Method in class zombie.core.input.Input
 
isControllerDownD(int) - Method in class zombie.core.input.Input
 
isControllerLeft(int) - Method in class zombie.core.input.Input
 
isControllerLeftD(int) - Method in class zombie.core.input.Input
 
isControllerRight(int) - Method in class zombie.core.input.Input
 
isControllerRightD(int) - Method in class zombie.core.input.Input
 
isControllerUp(int) - Method in class zombie.core.input.Input
 
isControllerUpD(int) - Method in class zombie.core.input.Input
 
isControlPressed(int) - Method in class zombie.core.input.Input
 
isControlPressed(int, int) - Method in class zombie.core.input.Input
 
IsCookable - Variable in class zombie.inventory.InventoryItem
 
isCookable() - Method in class zombie.scripting.objects.EvolvedRecipe
 
IsCookable - Variable in class zombie.scripting.objects.Item
 
isCooked() - Method in class zombie.inventory.InventoryItem
 
isCoopHost - Variable in class zombie.core.raknet.UdpConnection
 
isCoopHost() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isCorner() - Method in class zombie.iso.objects.IsoThumpable
 
IsCortorised(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsCortorised(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsCortorised() - Method in class zombie.characters.BodyDamage.BodyPart
 
isCouldSee(int) - Method in class zombie.iso.IsoGridSquare
 
isCouldSee(IsoPlayer, IsoGridSquare) - Method in class zombie.network.ServerLOS
 
IScriptObjectStore - Interface in zombie.scripting
 
isCritical() - Method in class zombie.behaviors.survivor.orders.Needs.Heal
 
isCritical() - Method in class zombie.behaviors.survivor.orders.Needs.StopBleeding
 
isCritical() - Method in class zombie.behaviors.survivor.orders.Order
 
isCtrlKeyDown() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isCurrent(String, int) - Method in class se.krka.kahlua.vm.KahluaThread
 
isCurrentExecutionPoint(String, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isCurtainOpen() - Method in class zombie.iso.objects.IsoDoor
 
isCustomColor() - Method in class zombie.inventory.InventoryItem
 
isCustomName() - Method in class zombie.inventory.InventoryItem
 
isCustomWeight() - Method in class zombie.inventory.InventoryItem
 
isDangerousUncooked() - Method in class zombie.scripting.objects.Item
 
isDead() - Method in class se.krka.kahlua.vm.Coroutine
 
isDead() - Method in class zombie.characters.IsoGameCharacter
 
isDead() - Method in class zombie.characters.SurvivorDesc
 
IsDead - Class in zombie.scripting.commands.Character
 
IsDead() - Constructor for class zombie.scripting.commands.Character.IsDead
 
isDeaf() - Method in class zombie.characters.IsoPlayer
 
isDebugEnabled() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
IsDeepWounded(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
isDeepWounded() - Method in class zombie.characters.BodyDamage.BodyPart
 
isDefaultDraw() - Method in class zombie.ui.UIElement
 
isDemo() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isDestroy(String) - Method in class zombie.scripting.objects.Recipe
 
isDestroy() - Method in class zombie.scripting.objects.Recipe.Source
 
isDestroyed() - Method in class zombie.core.textures.Texture
 
isDestroyed() - Method in class zombie.core.textures.TextureFBO
 
isDestroyed() - Method in class zombie.core.textures.TextureID
 
isDestroyed() - Method in interface zombie.interfaces.IDestroyable
 
isDestroyed() - Method in class zombie.iso.IsoMovingObject
 
isDestroyed() - Method in interface zombie.iso.objects.interfaces.Thumpable
 
isDestroyed() - Method in class zombie.iso.objects.IsoBarricade
 
isDestroyed() - Method in class zombie.iso.objects.IsoCrate
 
isDestroyed() - Method in class zombie.iso.objects.IsoDoor
 
isDestroyed() - Method in class zombie.iso.objects.IsoThumpable
 
isDestroyed() - Method in class zombie.iso.objects.IsoWindow
 
isDestroyed() - Method in class zombie.iso.objects.IsoWoodenWall
 
IsDevice - Variable in class zombie.inventory.ItemContainer
 
isDigitalPadlock() - Method in class zombie.inventory.types.Key
 
isDirectional() - Method in class zombie.inventory.types.HandWeapon
 
isDirty() - Method in class zombie.inventory.ItemContainer
 
isDirty() - Method in class zombie.inventory.types.Clothing
 
isDisabled() - Method in class zombie.input.JoypadManager.Joypad
 
isDisappearOnUse() - Method in class zombie.inventory.InventoryItem
 
isDisappearOnUse() - Method in class zombie.scripting.objects.Item
 
isDisconnect() - Method in interface zombie.network.IZomboidPacket
 
isDisconnect() - Method in class zombie.network.ZomboidNetData
 
isDismantable() - Method in class zombie.iso.objects.IsoThumpable
 
isDisposed() - Method in class zombie.core.utils.WrappedBuffer
 
isDoMouseControls() - Static method in class zombie.ui.UIManager
 
isDoor - Variable in class zombie.iso.objects.IsoThumpable
 
isDoor() - Method in class zombie.iso.objects.IsoThumpable
 
isDoorBlockedTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
isDoorFrame - Variable in class zombie.iso.objects.IsoThumpable
 
isDoorFrame() - Method in class zombie.iso.objects.IsoThumpable
 
isDoorTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
isDoubleClick(int, int, int, int, long) - Static method in class zombie.ui.UIManager
 
isDownPressed(int) - Method in class zombie.input.JoypadManager
 
isDownPressed() - Method in class zombie.input.JoypadManager.Joypad
 
IsDrainable() - Method in class zombie.inventory.InventoryItem
 
isDrainableItemType(String) - Method in class zombie.scripting.ScriptManager
 
isDrawDirty() - Method in class zombie.inventory.ItemContainer
 
IsEditable - Variable in class zombie.ui.UITextBox2
 
isEmpty() - Method in class se.krka.kahlua.j2se.KahluaTableImpl
 
isEmpty() - Method in class se.krka.kahlua.vm.KahluaArray
 
isEmpty() - Method in interface se.krka.kahlua.vm.KahluaTable
 
isEmpty() - Method in class zombie.characters.CharacterSoundEmitter
 
isEmpty() - Method in class zombie.characters.ZombieGroup
 
isEmpty() - Method in class zombie.core.Collections.NonBlockingHashMap
 
isEmpty() - Method in class zombie.core.Collections.NonBlockingHashtable
 
isEmpty() - Method in class zombie.core.Collections.NonBlockingIdentityHashMap
 
isEmpty() - Method in class zombie.core.Collections.ZomboidAbstractMap
 
isEmpty() - Method in class zombie.core.Collections.ZomboidHashMap
 
isEmpty() - Method in class zombie.core.Collections.ZomboidHashSet
 
isEmpty() - Method in class zombie.core.Styles.FloatList
 
isEmpty() - Method in class zombie.core.Styles.IntList
 
isEmpty() - Method in class zombie.core.Styles.ShortList
 
isEmpty() - Method in class zombie.core.utils.BoundedQueue
 
isEmpty() - Method in class zombie.core.utils.FibonacciHeap
 
isEmpty() - Method in class zombie.core.utils.HashMap
 
isEmpty() - Method in interface zombie.interfaces.ICommonSoundEmitter
 
isEmpty() - Method in class zombie.Lua.LuaBackendClass
 
isEmpty() - Method in class zombie.util.AbstractIntCollection
 
isEmpty() - Method in interface zombie.util.IntCollection
 
isEmpty() - Method in class zombie.util.list.IntArrayList
 
isEmpty() - Method in class zombie.util.map.AbstractIntKeyMap
 
isEmpty() - Method in interface zombie.util.map.IntKeyMap
 
isEmpty() - Method in class zombie.util.map.IntKeyOpenHashMap
 
isEnabled() - Method in class zombie.profanity.ProfanityFilter
 
isEnabled() - Static method in class zombie.util.PublicServerUtil
 
isEquipped(InventoryItem) - Method in class zombie.characters.IsoGameCharacter
 
isEquipped() - Method in class zombie.inventory.InventoryItem
 
isEquippedClothing(InventoryItem) - Method in class zombie.characters.IsoGameCharacter
 
IServerBrowserCallback - Interface in zombie.core.znet
 
isExplored() - Method in class zombie.inventory.ItemContainer
 
isExposed(Class) - Method in class se.krka.kahlua.integration.expose.LuaJavaClassExposer
 
isExterior - Variable in class zombie.erosion.ErosionRegions.Region
 
isExteriorDoor(IsoGameCharacter) - Method in class zombie.iso.objects.IsoDoor
 
isFacingSheet(IsoGameCharacter) - Method in class zombie.iso.objects.IsoDoor
 
isFactionPvp() - Method in class zombie.characters.IsoPlayer
 
isFadingOut() - Static method in class zombie.ui.UIManager
 
IsFailed() - Method in interface zombie.Quests.Completable
 
IsFailed() - Method in class zombie.Quests.Quest
 
IsFailed() - Method in class zombie.Quests.QuestTask
 
isFakeAttack() - Method in class zombie.characters.IsoPlayer
 
isFakeDead() - Method in class zombie.characters.IsoZombie
 
IsFakeInfected - Variable in class zombie.characters.BodyDamage.BodyDamage
 
IsFakeInfected() - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsFakeInfected(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsFakeInfected() - Method in class zombie.characters.BodyDamage.BodyPart
 
isFavorite() - Method in class zombie.inventory.InventoryItem
 
isFemale() - Method in class zombie.characters.IsoGameCharacter
 
isFemale() - Method in class zombie.characters.SurvivorDesc
 
IsFinished() - Method in class zombie.scripting.commands.Activatable.IsActivated
 
IsFinished() - Method in class zombie.scripting.commands.Activatable.ToggleActivatable
 
IsFinished() - Method in class zombie.scripting.commands.BaseCommand
 
IsFinished() - Method in class zombie.scripting.commands.Character.ActualizeCommand
 
IsFinished() - Method in class zombie.scripting.commands.Character.AddEnemy
 
IsFinished() - Method in class zombie.scripting.commands.Character.AddInventory
 
IsFinished() - Method in class zombie.scripting.commands.Character.AddToGroup
 
IsFinished() - Method in class zombie.scripting.commands.Character.AimWhileStationary
 
IsFinished() - Method in class zombie.scripting.commands.Character.AllowBehaviours
 
IsFinished() - Method in class zombie.scripting.commands.Character.AllowConversation
 
IsFinished() - Method in class zombie.scripting.commands.Character.Anger
 
IsFinished() - Method in class zombie.scripting.commands.Character.Attack
 
IsFinished() - Method in class zombie.scripting.commands.Character.Die
 
IsFinished() - Method in class zombie.scripting.commands.Character.EquipItem
 
IsFinished() - Method in class zombie.scripting.commands.Character.Exists
 
IsFinished() - Method in class zombie.scripting.commands.Character.FaceCommand
 
IsFinished() - Method in class zombie.scripting.commands.Character.HasInventory
 
IsFinished() - Method in class zombie.scripting.commands.Character.HasTrait
 
IsFinished() - Method in class zombie.scripting.commands.Character.IncrementCharacterScriptFlag
 
IsFinished() - Method in class zombie.scripting.commands.Character.InRange
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsAggressive
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsAggressivePose
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsCharacterScriptFlagEqualTo
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsCharacterScriptFlagOver
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsDead
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsFriendly
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsInGroup
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsInGroupWith
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsInRoom
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsInside
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsLeaderOfGroup
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsNeutral
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsNumberOfEnemiesOver
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsNumberOfEnemiesUnder
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsNumberOfLocalOver
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsNumberOfLocalUnder
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsNumberOfNeutralOver
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsNumberOfNeutralUnder
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsOn
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsOnFloor
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsPlayer
 
IsFinished() - Method in class zombie.scripting.commands.Character.IsSpeaking
 
IsFinished() - Method in class zombie.scripting.commands.Character.MetCountIsOver
 
IsFinished() - Method in class zombie.scripting.commands.Character.Order
 
IsFinished() - Method in class zombie.scripting.commands.Character.PopOrder
 
IsFinished() - Method in class zombie.scripting.commands.Character.RemoveNamedOrder
 
IsFinished() - Method in class zombie.scripting.commands.Character.SayAt
 
IsFinished() - Method in class zombie.scripting.commands.Character.SayCommand
 
IsFinished() - Method in class zombie.scripting.commands.Character.SayIdle
 
IsFinished() - Method in class zombie.scripting.commands.Character.Sleep
 
IsFinished() - Method in class zombie.scripting.commands.Character.StopAction
 
IsFinished() - Method in class zombie.scripting.commands.Character.TestStat
 
IsFinished() - Method in class zombie.scripting.commands.Character.TryToTeamUp
 
IsFinished() - Method in class zombie.scripting.commands.Character.WalkCommand
 
IsFinished() - Method in class zombie.scripting.commands.Character.WalkToLastHeardSound
 
IsFinished() - Method in class zombie.scripting.commands.Character.WalkToLastKnownLocationOf
 
IsFinished() - Method in class zombie.scripting.commands.Character.WalkWithinRangeOf
 
IsFinished() - Method in class zombie.scripting.commands.ConditionalCommand
 
IsFinished() - Method in class zombie.scripting.commands.DayNight.IsNight
 
IsFinished() - Method in class zombie.scripting.commands.Flags.Decrement
 
IsFinished() - Method in class zombie.scripting.commands.Flags.Increment
 
IsFinished() - Method in class zombie.scripting.commands.Flags.IsFlagValue
 
IsFinished() - Method in class zombie.scripting.commands.Flags.IsGreaterThan
 
IsFinished() - Method in class zombie.scripting.commands.Flags.IsGreaterThanEqualTo
 
IsFinished() - Method in class zombie.scripting.commands.Flags.IsLessThan
 
IsFinished() - Method in class zombie.scripting.commands.Flags.IsLessThanEqualTo
 
IsFinished() - Method in class zombie.scripting.commands.Flags.SetFlag
 
IsFinished() - Method in class zombie.scripting.commands.Hook.RegisterOneTime
 
IsFinished() - Method in class zombie.scripting.commands.LoadTexturePage
 
IsFinished() - Method in class zombie.scripting.commands.LockHud
 
IsFinished() - Method in class zombie.scripting.commands.Lua.LuaCall
 
IsFinished() - Method in class zombie.scripting.commands.Module.Enabled
 
IsFinished() - Method in class zombie.scripting.commands.PauseAllScriptsExcept
 
IsFinished() - Method in class zombie.scripting.commands.quest.AddEquipItemTask
 
IsFinished() - Method in class zombie.scripting.commands.quest.AddFindItemTask
 
IsFinished() - Method in class zombie.scripting.commands.quest.AddGotoLocationTask
 
IsFinished() - Method in class zombie.scripting.commands.quest.AddHardCodedTask
 
IsFinished() - Method in class zombie.scripting.commands.quest.AddScriptConditionTask
 
IsFinished() - Method in class zombie.scripting.commands.quest.AddUseItemOnTask
 
IsFinished() - Method in class zombie.scripting.commands.quest.CreateQuest
 
IsFinished() - Method in class zombie.scripting.commands.quest.LockQuest
 
IsFinished() - Method in class zombie.scripting.commands.quest.RunScriptOnComplete
 
IsFinished() - Method in class zombie.scripting.commands.quest.UnlockLast
 
IsFinished() - Method in class zombie.scripting.commands.quest.UnlockLastButHide
 
IsFinished() - Method in class zombie.scripting.commands.quest.UnlockQuest
 
IsFinished() - Method in class zombie.scripting.commands.quest.UnlockTaskOnComplete
 
IsFinished() - Method in class zombie.scripting.commands.quest.UnlockTasksOnComplete
 
IsFinished() - Method in class zombie.scripting.commands.ResumeAllScriptsExcept
 
IsFinished() - Method in class zombie.scripting.commands.Script.Call
 
IsFinished() - Method in class zombie.scripting.commands.Script.CallAndWait
 
IsFinished() - Method in class zombie.scripting.commands.Script.CharactersAlreadyInScript
 
IsFinished() - Method in class zombie.scripting.commands.Script.IsPlaying
 
IsFinished() - Method in class zombie.scripting.commands.Script.Pause
 
IsFinished() - Method in class zombie.scripting.commands.Script.Resume
 
IsFinished() - Method in class zombie.scripting.commands.Script.StopScript
 
IsFinished() - Method in class zombie.scripting.commands.SetModuleAlias
 
IsFinished() - Method in class zombie.scripting.commands.StopAllScriptsContaining
 
IsFinished() - Method in class zombie.scripting.commands.StopAllScriptsExcept
 
IsFinished() - Method in class zombie.scripting.commands.StopAllScriptsExceptContaining
 
IsFinished() - Method in class zombie.scripting.commands.Trigger.IsLastFiredParameter
 
IsFinished() - Method in class zombie.scripting.commands.Trigger.ProcessAlways
 
IsFinished() - Method in class zombie.scripting.commands.Trigger.ProcessNever
 
IsFinished() - Method in class zombie.scripting.commands.Trigger.TimeSinceLastRan
 
IsFinished() - Method in class zombie.scripting.commands.Tutorial.AddHelpIconToUIElement
 
IsFinished() - Method in class zombie.scripting.commands.Tutorial.AddHelpIconToWorld
 
IsFinished() - Method in class zombie.scripting.commands.Tutorial.DisableTutorialZombieControl
 
IsFinished() - Method in class zombie.scripting.commands.Tutorial.SetZombieLimit
 
IsFinished() - Method in class zombie.scripting.commands.WaitCommand
 
IsFinished() - Method in class zombie.scripting.commands.World.CreateZombieSwarm
 
IsFinished() - Method in class zombie.scripting.commands.World.PlaySoundEffect
 
IsFinished() - Method in class zombie.scripting.commands.World.PlayWorldSoundEffect
 
IsFinished() - Method in class zombie.scripting.commands.World.SpawnZombie
 
IsFinished() - Method in class zombie.scripting.commands.World.StartFire
 
isFinished() - Method in class zombie.util.AddCoopPlayer
 
isFireStarted() - Method in class zombie.iso.objects.BSFurnace
 
isFirstUpdate() - Method in class zombie.iso.IsoMovingObject
 
isFishingLure() - Method in class zombie.inventory.InventoryItem
 
isFixed2x() - Method in class zombie.gameStates.ChooseGameInfo.Map
 
IsFlagValue - Class in zombie.scripting.commands.Flags
 
IsFlagValue() - Constructor for class zombie.scripting.commands.Flags.IsFlagValue
 
IsFlipped - Variable in class zombie.ui.UI_BodyPart
 
isFloor() - Method in class zombie.iso.objects.IsoThumpable
 
isFocused() - Method in class zombie.ui.UITextBox2
 
isFollowGameWorld() - Method in class zombie.ui.UIElement
 
IsFood() - Method in class zombie.inventory.InventoryItem
 
isForceFakeDead() - Method in class zombie.characters.IsoZombie
 
isForceRun() - Method in class zombie.characters.IsoPlayer
 
isForceShove() - Method in class zombie.characters.IsoGameCharacter
 
isFree() - Method in class zombie.characters.traits.TraitFactory.Trait
 
isFree(boolean) - Method in class zombie.iso.IsoGridSquare
 
isFreeOrMidair(boolean) - Method in class zombie.iso.IsoGridSquare
 
isFreeOrMidair(boolean, boolean) - Method in class zombie.iso.IsoGridSquare
 
isFreezing() - Method in class zombie.inventory.types.Food
 
isFresh() - Method in class zombie.inventory.types.Food
 
isFriendly() - Method in class zombie.characters.SurvivorDesc
 
IsFriendly - Class in zombie.scripting.commands.Character
 
IsFriendly() - Constructor for class zombie.scripting.commands.Character.IsFriendly
 
isFrozen() - Method in class zombie.inventory.types.Food
 
isFull() - Method in class zombie.core.utils.BoundedQueue
 
isFullyConnected() - Method in class zombie.core.raknet.UdpConnection
 
isFullyStreamedIn() - Method in class zombie.iso.BuildingDef
 
isGetBandageXp() - Method in class zombie.characters.BodyDamage.BodyPart
 
isGetSplintXp() - Method in class zombie.characters.BodyDamage.BodyPart
 
isGetStitchXp() - Method in class zombie.characters.BodyDamage.BodyPart
 
isGhostMode() - Method in class zombie.characters.IsoPlayer
 
isGlassRemoved() - Method in class zombie.iso.objects.IsoWindow
 
isGoodHot() - Method in class zombie.inventory.types.Food
 
isGreaterThan(GameVersion) - Method in class zombie.core.GameVersion
 
IsGreaterThan - Class in zombie.scripting.commands.Flags
 
IsGreaterThan() - Constructor for class zombie.scripting.commands.Flags.IsGreaterThan
 
IsGreaterThanEqualTo - Class in zombie.scripting.commands.Flags
 
IsGreaterThanEqualTo() - Constructor for class zombie.scripting.commands.Flags.IsGreaterThanEqualTo
 
isGreaterThanOrEqualTo(GameVersion) - Method in class zombie.core.GameVersion
 
isHasACold() - Method in class zombie.characters.BodyDamage.BodyDamage
 
isHasAlpha() - Method in enum zombie.core.textures.PNGDecoder.Format
 
isHasBeenLooted() - Method in class zombie.inventory.ItemContainer
 
isHasBeenVisited() - Method in class zombie.iso.BuildingDef
 
isHasHeight() - Method in class zombie.iso.IsoCell.Zone
 
IsHeadShot(IsoMovingObject, int, int) - Method in class zombie.iso.IsoObjectPicker
 
isHighTier - Variable in class zombie.radio.devices.DeviceData
 
isHighTier - Variable in class zombie.scripting.objects.Item
 
isHoppable() - Method in class zombie.iso.objects.IsoThumpable
 
isHost(long) - Method in class zombie.network.CoopSlave
 
isHosted() - Method in class zombie.network.Server
 
isIgnoreLossControl() - Method in class zombie.ui.UIElement
 
isIgnoreMovementForDirection() - Method in class zombie.characters.IsoGameCharacter
 
isIgnoreStaggerBack() - Method in class zombie.characters.IsoGameCharacter
 
isInBounds(int, int, int, int) - Method in class zombie.iso.IsoHeatSource
 
isInBounds() - Method in class zombie.iso.IsoHeatSource
 
isInBounds(int, int, int, int) - Method in class zombie.iso.IsoLightSource
 
isInBounds() - Method in class zombie.iso.IsoLightSource
 
isInBounds() - Method in class zombie.iso.IsoRoomLight
 
IsInBuilding(IsoBuilding) - Method in class zombie.characters.IsoGameCharacter
 
isInCharacterInventory(IsoGameCharacter) - Method in class zombie.inventory.ItemContainer
 
isInChunkMap(int, int) - Method in class zombie.iso.IsoCell
 
isInf() - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsInfected() - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsInfected(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsInfected(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsInfected() - Method in class zombie.characters.BodyDamage.BodyPart
 
isInfected() - Method in class zombie.inventory.InventoryItem
 
isInfectedWound() - Method in class zombie.characters.BodyDamage.BodyPart
 
IsInGroup - Class in zombie.scripting.commands.Character
 
IsInGroup() - Constructor for class zombie.scripting.commands.Character.IsInGroup
 
IsInGroupWith - Class in zombie.scripting.commands.Character
 
IsInGroupWith() - Constructor for class zombie.scripting.commands.Character.IsInGroupWith
 
isInLoaded(float, float) - Method in class zombie.network.ServerMap
 
IsInRoom - Class in zombie.scripting.commands.Character
 
IsInRoom() - Constructor for class zombie.scripting.commands.Character.IsInRoom
 
isInside(InventoryItem) - Method in class zombie.inventory.ItemContainer
 
isInside(int, int) - Method in class zombie.iso.IsoMetaGrid.Zone
 
isInside(int, int, int) - Method in class zombie.iso.RoomDef
 
IsInside - Class in zombie.scripting.commands.Character
 
IsInside() - Constructor for class zombie.scripting.commands.Character.IsInside
 
isInsideOrAdjacent(int, int) - Method in class zombie.iso.IsoMetaGrid.Zone
 
isInstanced() - Method in class zombie.characters.SurvivorGroup
 
isInventoryDevice() - Method in class zombie.radio.devices.DeviceData
 
isInvisible() - Method in class zombie.characters.IsoGameCharacter
 
isInvited(long) - Method in class zombie.network.CoopSlave
 
isIsAiming() - Method in class zombie.characters.IsoPlayer
 
isIsCookable() - Method in class zombie.inventory.InventoryItem
 
isIsCookable() - Method in class zombie.scripting.objects.Item
 
isIsDevice() - Method in class zombie.inventory.ItemContainer
 
isIsFakeInfected() - Method in class zombie.characters.BodyDamage.BodyDamage
 
isIsoDevice() - Method in class zombie.radio.devices.DeviceData
 
isIsOnFire() - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsItemDestroyed(String, Recipe) - Static method in class zombie.inventory.RecipeManager
 
isJava() - Method in class se.krka.kahlua.vm.LuaCallFrame
 
isJoypadDown(int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isJoypadLeft(int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isJoypadPressed(int, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isJoypadRight(int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isJoypadUp(int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isKeep(String) - Method in class zombie.scripting.objects.Recipe
 
isKeep() - Method in class zombie.scripting.objects.Recipe.Source
 
isKeyDown(int) - Method in class zombie.core.input.Input
 
isKeyDown(int) - Static method in class zombie.input.GameKeyboard
 
isKeyDown(int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isKeyPressed(int) - Method in class zombie.core.input.Input
 
isKeyRepeatEnabled() - Method in class zombie.core.input.Input
 
isKnockBackOnNoDeath() - Method in class zombie.inventory.types.HandWeapon
 
isKnockBackOnNoDeath() - Method in class zombie.scripting.objects.Item
 
isKnownPoison(InventoryItem) - Method in class zombie.characters.IsoGameCharacter
 
isL3Pressed(int) - Method in class zombie.input.JoypadManager
 
isL3Pressed() - Method in class zombie.input.JoypadManager.Joypad
 
isLastCollidedN() - Method in class zombie.characters.IsoGameCharacter
 
isLastCollidedW() - Method in class zombie.characters.IsoGameCharacter
 
isLastDoubleSize() - Static method in class zombie.ui.UIManager
 
IsLastFiredParameter - Class in zombie.scripting.commands.Trigger
 
IsLastFiredParameter() - Constructor for class zombie.scripting.commands.Trigger.IsLastFiredParameter
 
isLBPressed() - Method in class zombie.characters.IsoPlayer
 
isLBPressed(int) - Method in class zombie.input.JoypadManager
 
isLBPressed() - Method in class zombie.input.JoypadManager.Joypad
 
IsLeader() - Method in class zombie.characters.SurvivorDesc
 
isLeader(SurvivorDesc) - Method in class zombie.characters.SurvivorGroup
 
isLeader(IsoGameCharacter) - Method in class zombie.characters.SurvivorGroup
 
IsLeaderOfGroup - Class in zombie.scripting.commands.Character
 
IsLeaderOfGroup() - Constructor for class zombie.scripting.commands.Character.IsLeaderOfGroup
 
isLeftDown() - Static method in class zombie.input.Mouse
 
isLeftPressed(int) - Method in class zombie.input.JoypadManager
 
isLeftPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isLeftPressed() - Static method in class zombie.input.Mouse
 
isLeftReleased() - Static method in class zombie.input.Mouse
 
isLeftUp() - Static method in class zombie.input.Mouse
 
isLessThan(GameVersion) - Method in class zombie.core.GameVersion
 
IsLessThan - Class in zombie.scripting.commands.Flags
 
IsLessThan() - Constructor for class zombie.scripting.commands.Flags.IsLessThan
 
IsLessThanEqualTo - Class in zombie.scripting.commands.Flags
 
IsLessThanEqualTo() - Constructor for class zombie.scripting.commands.Flags.IsLessThanEqualTo
 
isLessThanOrEqualTo(GameVersion) - Method in class zombie.core.GameVersion
 
isLight() - Method in class zombie.inventory.types.Moveable
 
isLightHasBattery() - Method in class zombie.inventory.types.Moveable
 
isLightSourceOn() - Method in class zombie.iso.objects.IsoThumpable
 
isLightUseBattery() - Method in class zombie.inventory.types.Moveable
 
isListenerInRange(float, float, float) - Method in class zombie.BaseSoundManager
 
isListenerInRange(float, float, float) - Method in class zombie.DummySoundManager
 
isListenerInRange(float, float, float) - Method in class zombie.SoundManager
 
isLit() - Method in class zombie.iso.objects.IsoBarbecue
 
isLit() - Method in class zombie.iso.objects.IsoFireplace
 
IsLiterature() - Method in class zombie.inventory.InventoryItem
 
isLoaded() - Method in class zombie.MapCollisionData.Cell
 
isLoadingThisSquare(int, int) - Method in class zombie.util.AddCoopPlayer
 
isLocalPlayer() - Method in class zombie.characters.IsoPlayer
 
isLocked() - Method in class zombie.iso.objects.IsoDoor
 
isLocked() - Method in class zombie.iso.objects.IsoThumpable
 
isLocked() - Method in class zombie.iso.objects.IsoWindow
 
isLockedByKey() - Method in class zombie.iso.objects.IsoDoor
 
isLockedByKey() - Method in class zombie.iso.objects.IsoThumpable
 
isLockedByPadlock() - Method in class zombie.iso.objects.IsoThumpable
 
isLockedToCharacter(IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
 
isLooped() - Method in interface zombie.ISoundSystem.ISoundInstance
 
isLTPressed(int) - Method in class zombie.input.JoypadManager
 
isLTPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isLua() - Method in class se.krka.kahlua.vm.LuaCallFrame
 
isMac() - Static method in class zombie.GameWindow.OSValidator
 
isMapped() - Method in class zombie.core.VBO.GLVertexBufferObject
 
isMaskClicked(int, int, boolean) - Method in class zombie.characters.IsoGameCharacter
 
isMaskClicked(int, int, boolean) - Method in class zombie.characters.IsoPlayer
 
isMaskClicked(int, int) - Method in class zombie.iso.IsoObject
 
isMaskClicked(int, int, boolean) - Method in class zombie.iso.IsoObject
 
isMaskClicked(int, int, boolean) - Method in class zombie.iso.objects.IsoTree
 
isMaskClicked(IsoDirections, int, int) - Method in class zombie.iso.sprite.IsoSprite
 
isMaskClicked(IsoDirections, int, int, boolean) - Method in class zombie.iso.sprite.IsoSprite
 
isMember(SurvivorDesc) - Method in class zombie.characters.SurvivorGroup
 
isMember(IsoGameCharacter) - Method in class zombie.characters.SurvivorGroup
 
isMetal() - Method in class zombie.iso.objects.IsoBarricade
 
isMetalBar() - Method in class zombie.iso.objects.IsoBarricade
 
isMetalBarricaded() - Method in class zombie.iso.objects.IsoWoodenWall
 
isMethod() - Method in class se.krka.kahlua.integration.expose.MethodDebugInformation
 
isMiddleDown() - Static method in class zombie.input.Mouse
 
isMiddlePressed() - Static method in class zombie.input.Mouse
 
isMiddleReleased() - Static method in class zombie.input.Mouse
 
isMiddleUp() - Static method in class zombie.input.Mouse
 
isModActive(ChooseGameInfo.Mod) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isMouseButtonDown(int) - Method in class zombie.core.input.Input
 
isMouseButtonDown(int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isMouseOver() - Method in class zombie.ui.UIElement
 
isMousePressed(int) - Method in class zombie.core.input.Input
 
isMultiGridAnchor() - Method in class zombie.inventory.types.Moveable
 
isMultipleHitConditionAffected() - Method in class zombie.inventory.types.HandWeapon
 
isMultipleHitConditionAffected() - Method in class zombie.scripting.objects.Item
 
IsMusicPlaying() - Method in class zombie.BaseSoundManager
 
IsMusicPlaying() - Method in class zombie.DummySoundManager
 
IsMusicPlaying() - Method in class zombie.SoundManager
 
isNeedBurnWash() - Method in class zombie.characters.BodyDamage.BodyPart
 
isNegative(double) - Static method in class se.krka.kahlua.j2se.MathLib
 
isNegative(double) - Static method in class se.krka.kahlua.vm.KahluaUtil
 
IsNeutral - Class in zombie.scripting.commands.Character
 
IsNeutral() - Constructor for class zombie.scripting.commands.Character.IsNeutral
 
IsNight - Class in zombie.scripting.commands.DayNight
 
IsNight() - Constructor for class zombie.scripting.commands.DayNight.IsNight
 
isNoClip() - Method in class zombie.characters.IsoPlayer
 
isNoPicking() - Method in class zombie.iso.IsoObject
 
isNotBlocked(boolean) - Method in class zombie.iso.IsoGridSquare
 
isNotFinished(AStarPathFinder) - Method in class zombie.PathfindManager.PathfindJob
 
isNull(int, int, int) - Method in interface zombie.ai.astar.TileBasedMap
 
isNull(int, int, int) - Method in class zombie.iso.IsoCell
 
isNull(int, int, int) - Method in class zombie.network.ServerMap
 
isNullOrWhitespace(String) - Static method in class zombie.core.GameVersion
 
isNullOrZeroLength() - Method in class zombie.ui.TextDrawObject
 
IsNumberOfEnemiesOver - Class in zombie.scripting.commands.Character
 
IsNumberOfEnemiesOver() - Constructor for class zombie.scripting.commands.Character.IsNumberOfEnemiesOver
 
IsNumberOfEnemiesUnder - Class in zombie.scripting.commands.Character
 
IsNumberOfEnemiesUnder() - Constructor for class zombie.scripting.commands.Character.IsNumberOfEnemiesUnder
 
IsNumberOfLocalOver - Class in zombie.scripting.commands.Character
 
IsNumberOfLocalOver() - Constructor for class zombie.scripting.commands.Character.IsNumberOfLocalOver
 
IsNumberOfLocalUnder - Class in zombie.scripting.commands.Character
 
IsNumberOfLocalUnder() - Constructor for class zombie.scripting.commands.Character.IsNumberOfLocalUnder
 
IsNumberOfNeutralOver - Class in zombie.scripting.commands.Character
 
IsNumberOfNeutralOver() - Constructor for class zombie.scripting.commands.Character.IsNumberOfNeutralOver
 
IsNumberOfNeutralUnder - Class in zombie.scripting.commands.Character
 
IsNumberOfNeutralUnder() - Constructor for class zombie.scripting.commands.Character.IsNumberOfNeutralUnder
 
IsoAnim - Class in zombie.iso.sprite
 
IsoAnim() - Constructor for class zombie.iso.sprite.IsoAnim
 
IsoArea - Class in zombie.iso.areas
 
IsoArea() - Constructor for class zombie.iso.areas.IsoArea
 
IsoBarbecue - Class in zombie.iso.objects
 
IsoBarbecue(IsoCell) - Constructor for class zombie.iso.objects.IsoBarbecue
 
IsoBarbecue(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoBarbecue
 
IsoBarricade - Class in zombie.iso.objects
 
IsoBarricade(IsoCell) - Constructor for class zombie.iso.objects.IsoBarricade
 
IsoBarricade(IsoCell, IsoGridSquare, IsoDirections) - Constructor for class zombie.iso.objects.IsoBarricade
 
IsoBloodDrop - Class in zombie.iso.objects
 
IsoBloodDrop(IsoCell) - Constructor for class zombie.iso.objects.IsoBloodDrop
 
IsoBloodDrop(IsoCell, float, float, float, float, float) - Constructor for class zombie.iso.objects.IsoBloodDrop
 
IsoBuilding - Class in zombie.iso.areas
 
IsoBuilding() - Constructor for class zombie.iso.areas.IsoBuilding
 
IsoBuilding(IsoCell) - Constructor for class zombie.iso.areas.IsoBuilding
 
isoBuildings - Variable in class zombie.iso.LotHeader
 
IsoCamera - Class in zombie.iso
 
IsoCamera() - Constructor for class zombie.iso.IsoCamera
 
IsoCamera.FrameState - Class in zombie.iso
 
IsoCell - Class in zombie.iso
 
IsoCell(int, int) - Constructor for class zombie.iso.IsoCell
 
IsoCell(IsoSpriteManager, int, int) - Constructor for class zombie.iso.IsoCell
 
IsoCell(IsoSpriteManager, int, int, boolean) - Constructor for class zombie.iso.IsoCell
 
IsoCell.BuildingSearchCriteria - Enum in zombie.iso
 
IsoCell.Zone - Class in zombie.iso
 
IsoChunk - Class in zombie.iso
 
IsoChunk(IsoCell) - Constructor for class zombie.iso.IsoChunk
 
IsoChunk.JobType - Enum in zombie.iso
 
IsoChunkMap - Class in zombie.iso
 
IsoChunkMap(IsoCell) - Constructor for class zombie.iso.IsoChunkMap
 
IsoCompost - Class in zombie.iso.objects
 
IsoCompost(IsoCell) - Constructor for class zombie.iso.objects.IsoCompost
 
IsoCompost(IsoCell, IsoGridSquare) - Constructor for class zombie.iso.objects.IsoCompost
 
IsoCrate - Class in zombie.iso.objects
 
IsoCrate(IsoCell) - Constructor for class zombie.iso.objects.IsoCrate
 
IsoCrate(IsoCell, IsoGridSquare, int) - Constructor for class zombie.iso.objects.IsoCrate
 
IsoCrate.DoorType - Enum in zombie.iso.objects
 
IsoCurtain - Class in zombie.iso.objects
 
IsoCurtain(IsoCell, IsoGridSquare, IsoSprite, boolean, boolean) - Constructor for class zombie.iso.objects.IsoCurtain
 
IsoCurtain(IsoCell, IsoGridSquare, String, boolean) - Constructor for class zombie.iso.objects.IsoCurtain
 
IsoCurtain(IsoCell) - Constructor for class zombie.iso.objects.IsoCurtain
 
IsoDeadBody - Class in zombie.iso.objects
 
IsoDeadBody(IsoGameCharacter) - Constructor for class zombie.iso.objects.IsoDeadBody
 
IsoDeadBody(IsoGameCharacter, boolean) - Constructor for class zombie.iso.objects.IsoDeadBody
 
IsoDeadBody(IsoCell) - Constructor for class zombie.iso.objects.IsoDeadBody
 
IsoDirectionFrame - Class in zombie.iso.sprite
 
IsoDirectionFrame(Texture) - Constructor for class zombie.iso.sprite.IsoDirectionFrame
 
IsoDirectionFrame() - Constructor for class zombie.iso.sprite.IsoDirectionFrame
 
IsoDirectionFrame(Texture, Texture, Texture, Texture, Texture) - Constructor for class zombie.iso.sprite.IsoDirectionFrame
 
IsoDirectionFrame(Texture, Texture, Texture, Texture, Texture, Texture, Texture, Texture) - Constructor for class zombie.iso.sprite.IsoDirectionFrame
 
IsoDirectionFrame(Texture, Texture, Texture, Texture) - Constructor for class zombie.iso.sprite.IsoDirectionFrame
 
IsoDirections - Enum in zombie.iso
 
IsoDirectionSet - Class in zombie.iso
 
IsoDirectionSet() - Constructor for class zombie.iso.IsoDirectionSet
 
IsoDoor - Class in zombie.iso.objects
 
IsoDoor(IsoCell) - Constructor for class zombie.iso.objects.IsoDoor
 
IsoDoor(IsoCell, IsoGridSquare, IsoSprite, boolean) - Constructor for class zombie.iso.objects.IsoDoor
 
IsoDoor(IsoCell, IsoGridSquare, String, boolean) - Constructor for class zombie.iso.objects.IsoDoor
 
IsoDoor(IsoCell, IsoGridSquare, String, boolean, KahluaTable) - Constructor for class zombie.iso.objects.IsoDoor
 
IsoDoor.DoorType - Enum in zombie.iso.objects
 
IsoDummyCameraCharacter - Class in zombie.characters
 
IsoDummyCameraCharacter(float, float, float) - Constructor for class zombie.characters.IsoDummyCameraCharacter
 
IsoFire - Class in zombie.iso.objects
 
IsoFire(IsoCell) - Constructor for class zombie.iso.objects.IsoFire
 
IsoFire(IsoCell, IsoGridSquare) - Constructor for class zombie.iso.objects.IsoFire
 
IsoFire(IsoCell, IsoGridSquare, boolean, int, int, boolean) - Constructor for class zombie.iso.objects.IsoFire
 
IsoFire(IsoCell, IsoGridSquare, boolean, int, int) - Constructor for class zombie.iso.objects.IsoFire
 
IsoFire(IsoCell, IsoGridSquare, boolean, int) - Constructor for class zombie.iso.objects.IsoFire
 
IsoFireManager - Class in zombie.iso.objects
 
IsoFireManager() - Constructor for class zombie.iso.objects.IsoFireManager
 
IsoFireplace - Class in zombie.iso.objects
 
IsoFireplace(IsoCell) - Constructor for class zombie.iso.objects.IsoFireplace
 
IsoFireplace(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoFireplace
 
IsoFlagType - Enum in zombie.iso.SpriteDetails
 
IsoFloorBloodSplat - Class in zombie.iso
 
IsoFloorBloodSplat() - Constructor for class zombie.iso.IsoFloorBloodSplat
 
IsoFloorBloodSplat(float, float, float, int, float) - Constructor for class zombie.iso.IsoFloorBloodSplat
 
IsoGameCharacter - Class in zombie.characters
 
IsoGameCharacter(IsoCell, float, float, float) - Constructor for class zombie.characters.IsoGameCharacter
 
IsoGameCharacter.BodyLocation - Enum in zombie.characters
 
IsoGameCharacter.LightInfo - Class in zombie.characters
 
IsoGameCharacter.Location - Class in zombie.characters
 
IsoGameCharacter.PerkInfo - Class in zombie.characters
 
IsoGameCharacter.TorchInfo - Class in zombie.characters
 
IsoGameCharacter.Wound - Class in zombie.characters
 
IsoGameCharacter.XP - Class in zombie.characters
 
IsoGameCharacter.XPMultiplier - Class in zombie.characters
 
IsoGenerator - Class in zombie.iso.objects
 
IsoGenerator(IsoCell) - Constructor for class zombie.iso.objects.IsoGenerator
 
IsoGenerator(InventoryItem, IsoCell, IsoGridSquare) - Constructor for class zombie.iso.objects.IsoGenerator
 
IsoGenerator(InventoryItem, IsoCell, IsoGridSquare, boolean) - Constructor for class zombie.iso.objects.IsoGenerator
 
IsoGridSquare - Class in zombie.iso
 
IsoGridSquare(IsoCell, SliceY, int, int, int) - Constructor for class zombie.iso.IsoGridSquare
 
IsoGridSquare.CellGetSquare - Class in zombie.iso
 
IsoGridSquare.GetSquare - Interface in zombie.iso
 
IsoGridSquare.ILighting - Interface in zombie.iso
 
IsoGridSquare.Lighting - Class in zombie.iso
 
IsoGridSquaresUnfurled - Variable in class zombie.ai.astar.AStarPathFinder
 
IsoHeatSource - Class in zombie.iso
 
IsoHeatSource(int, int, int, int, int) - Constructor for class zombie.iso.IsoHeatSource
 
IsoJukebox - Class in zombie.iso.objects
 
IsoJukebox(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoJukebox
 
IsoJukebox(IsoCell) - Constructor for class zombie.iso.objects.IsoJukebox
 
IsoJukebox(IsoCell, IsoGridSquare, String) - Constructor for class zombie.iso.objects.IsoJukebox
 
IsoLightSource - Class in zombie.iso
 
IsoLightSource(int, int, int, float, float, float, int) - Constructor for class zombie.iso.IsoLightSource
 
IsoLightSource(int, int, int, float, float, float, int, IsoBuilding) - Constructor for class zombie.iso.IsoLightSource
 
IsoLightSource(int, int, int, float, float, float, int, int) - Constructor for class zombie.iso.IsoLightSource
 
IsoLightSwitch - Class in zombie.iso.objects
 
IsoLightSwitch(IsoCell) - Constructor for class zombie.iso.objects.IsoLightSwitch
 
IsoLightSwitch(IsoCell, IsoGridSquare, IsoSprite, int) - Constructor for class zombie.iso.objects.IsoLightSwitch
 
IsoLivingCharacter - Class in zombie.characters
 
IsoLivingCharacter(IsoCell, float, float, float) - Constructor for class zombie.characters.IsoLivingCharacter
 
IsoLot - Class in zombie.iso
 
IsoLot(Integer, Integer, Integer, Integer, IsoChunk) - Constructor for class zombie.iso.IsoLot
 
IsoLot.Zone - Class in zombie.iso
 
IsoLuaCharacter - Class in zombie.characters
 
IsoLuaCharacter(float, float, float) - Constructor for class zombie.characters.IsoLuaCharacter
 
IsoLuaMover - Class in zombie.iso
 
IsoLuaMover(KahluaTable) - Constructor for class zombie.iso.IsoLuaMover
 
IsoMetaCell - Class in zombie.iso
 
IsoMetaCell(int, int) - Constructor for class zombie.iso.IsoMetaCell
 
IsoMetaChunk - Class in zombie.iso
 
IsoMetaChunk() - Constructor for class zombie.iso.IsoMetaChunk
 
IsoMetaGrid - Class in zombie.iso
 
IsoMetaGrid() - Constructor for class zombie.iso.IsoMetaGrid
 
IsoMetaGrid.Trigger - Class in zombie.iso
 
IsoMetaGrid.Zone - Class in zombie.iso
 
IsoMolotovCocktail - Class in zombie.iso.objects
 
IsoMolotovCocktail(IsoCell) - Constructor for class zombie.iso.objects.IsoMolotovCocktail
 
IsoMolotovCocktail(IsoCell, float, float, float, float, float, HandWeapon, IsoGameCharacter) - Constructor for class zombie.iso.objects.IsoMolotovCocktail
 
IsoMovingObject - Class in zombie.iso
 
IsoMovingObject(IsoCell) - Constructor for class zombie.iso.IsoMovingObject
 
IsoMovingObject(IsoCell, boolean) - Constructor for class zombie.iso.IsoMovingObject
 
IsoMovingObject(IsoCell, IsoGridSquare, IsoSprite, boolean) - Constructor for class zombie.iso.IsoMovingObject
 
IsoMovingObject() - Constructor for class zombie.iso.IsoMovingObject
 
IsoMovingObject.TreeSoundManager - Class in zombie.iso
 
IsOn - Class in zombie.scripting.commands.Character
 
IsOn() - Constructor for class zombie.scripting.commands.Character.IsOn
 
IsOnFire - Variable in class zombie.characters.BodyDamage.BodyDamage
 
IsOnFire() - Method in class zombie.characters.BodyDamage.BodyDamage
 
isOnFire() - Method in class zombie.characters.IsoGameCharacter
 
isOnFloor() - Method in class zombie.iso.IsoMovingObject
 
IsOnFloor - Class in zombie.scripting.commands.Character
 
IsOnFloor() - Constructor for class zombie.scripting.commands.Character.IsOnFloor
 
isOnlyNumbers() - Method in class zombie.ui.UITextBox2
 
isOnlyPlayerAsleep() - Method in class zombie.characters.IsoPlayer
 
IsoNPCPlayer - Class in zombie.iso
 
IsoNPCPlayer(IsoCell) - Constructor for class zombie.iso.IsoNPCPlayer
 
IsoNPCPlayer(IsoCell, SurvivorDesc, int, int, int) - Constructor for class zombie.iso.IsoNPCPlayer
 
IsOnScreen() - Method in class zombie.iso.IsoGridSquare
 
isOnScreenLast - Static variable in class zombie.iso.IsoGridSquare
 
IsoObject - Class in zombie.iso
 
IsoObject(IsoCell) - Constructor for class zombie.iso.IsoObject
 
IsoObject() - Constructor for class zombie.iso.IsoObject
 
IsoObject(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.IsoObject
 
IsoObject(IsoCell, IsoGridSquare, String) - Constructor for class zombie.iso.IsoObject
 
IsoObject(IsoGridSquare, String, String) - Constructor for class zombie.iso.IsoObject
 
IsoObject(IsoGridSquare, String, String, boolean) - Constructor for class zombie.iso.IsoObject
 
IsoObject(IsoGridSquare, String, boolean) - Constructor for class zombie.iso.IsoObject
 
IsoObject(IsoGridSquare, String) - Constructor for class zombie.iso.IsoObject
 
IsoObject.VisionResult - Enum in zombie.iso
 
isoObjectCache - Static variable in class zombie.iso.CellLoader
 
IsoObjectPicker - Class in zombie.iso
 
IsoObjectPicker() - Constructor for class zombie.iso.IsoObjectPicker
 
IsoObjectPicker.ClickObject - Class in zombie.iso
 
IsoObjectSyncRequests - Class in zombie.iso
 
IsoObjectSyncRequests() - Constructor for class zombie.iso.IsoObjectSyncRequests
 
IsoObjectType - Enum in zombie.iso.SpriteDetails
 
IsOpen() - Method in class zombie.iso.objects.IsoCrate
 
IsOpen() - Method in class zombie.iso.objects.IsoCurtain
 
IsOpen() - Method in class zombie.iso.objects.IsoDoor
 
IsOpen() - Method in class zombie.iso.objects.IsoThumpable
 
IsOpen() - Method in class zombie.iso.objects.IsoWindow
 
IsOpen() - Method in class zombie.iso.objects.IsoWoodenWall
 
isOpen() - Method in class zombie.network.Server
 
IsoPhysicsObject - Class in zombie.iso
 
IsoPhysicsObject(IsoCell) - Constructor for class zombie.iso.IsoPhysicsObject
 
isoPlayer - Variable in class zombie.characters.IsoGameCharacter
 
IsoPlayer - Class in zombie.characters
 
IsoPlayer(IsoCell) - Constructor for class zombie.characters.IsoPlayer
 
IsoPlayer(IsoCell, SurvivorDesc, int, int, int) - Constructor for class zombie.characters.IsoPlayer
 
IsoPushableObject - Class in zombie.iso
 
IsoPushableObject(IsoCell) - Constructor for class zombie.iso.IsoPushableObject
 
IsoPushableObject(IsoCell, int, int, int) - Constructor for class zombie.iso.IsoPushableObject
 
IsoPushableObject(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.IsoPushableObject
 
IsoRadio - Class in zombie.iso.objects
 
IsoRadio(IsoCell) - Constructor for class zombie.iso.objects.IsoRadio
 
IsoRadio(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoRadio
 
IsoRaindrop - Class in zombie.iso.objects
 
IsoRaindrop(IsoCell, IsoGridSquare, boolean) - Constructor for class zombie.iso.objects.IsoRaindrop
 
IsoRainSplash - Class in zombie.iso.objects
 
IsoRainSplash(IsoCell, IsoGridSquare) - Constructor for class zombie.iso.objects.IsoRainSplash
 
IsoRoom - Class in zombie.iso.areas
 
IsoRoom() - Constructor for class zombie.iso.areas.IsoRoom
 
IsoRoomExit - Class in zombie.iso.areas
 
IsoRoomExit(IsoRoomExit, int, int, int) - Constructor for class zombie.iso.areas.IsoRoomExit
 
IsoRoomExit(IsoRoom, IsoRoomExit, int, int, int) - Constructor for class zombie.iso.areas.IsoRoomExit
 
IsoRoomExit(IsoRoom, int, int, int) - Constructor for class zombie.iso.areas.IsoRoomExit
 
IsoRoomExit.ExitType - Enum in zombie.iso.areas
 
IsoRoomLight - Class in zombie.iso
 
IsoRoomLight(IsoRoom, int, int, int, int, int) - Constructor for class zombie.iso.IsoRoomLight
 
isoRooms - Variable in class zombie.iso.LotHeader
 
IsoSprite - Class in zombie.iso.sprite
 
IsoSprite() - Constructor for class zombie.iso.sprite.IsoSprite
 
IsoSprite(IsoSpriteManager) - Constructor for class zombie.iso.sprite.IsoSprite
 
IsoSpriteGrid - Class in zombie.iso.sprite
 
IsoSpriteGrid(int, int) - Constructor for class zombie.iso.sprite.IsoSpriteGrid
 
IsoSpriteInstance - Class in zombie.iso.sprite
 
IsoSpriteInstance() - Constructor for class zombie.iso.sprite.IsoSpriteInstance
 
IsoSpriteInstance(IsoSprite) - Constructor for class zombie.iso.sprite.IsoSpriteInstance
 
IsoSpriteManager - Class in zombie.iso.sprite
 
IsoSpriteManager() - Constructor for class zombie.iso.sprite.IsoSpriteManager
 
IsoStove - Class in zombie.iso.objects
 
IsoStove(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoStove
 
IsoStove(IsoCell) - Constructor for class zombie.iso.objects.IsoStove
 
IsoSurvivor - Class in zombie.characters
 
IsoSurvivor(IsoCell) - Constructor for class zombie.characters.IsoSurvivor
 
IsoSurvivor(IsoCell, int, int, int) - Constructor for class zombie.characters.IsoSurvivor
 
IsoSurvivor(SurvivorDesc, IsoCell, int, int, int) - Constructor for class zombie.characters.IsoSurvivor
 
IsoSurvivor(SurvivorDesc, IsoCell, int, int, int, boolean) - Constructor for class zombie.characters.IsoSurvivor
 
IsoSurvivor(SurvivorPersonality.Personality, SurvivorDesc, IsoCell, int, int, int) - Constructor for class zombie.characters.IsoSurvivor
 
IsoSurvivor.SatisfiedBy - Enum in zombie.characters
 
IsoTelevision - Class in zombie.iso.objects
 
IsoTelevision(IsoCell) - Constructor for class zombie.iso.objects.IsoTelevision
 
IsoTelevision(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoTelevision
 
isOtherHandUse() - Method in class zombie.inventory.types.HandWeapon
 
isOtherHandUse() - Method in class zombie.scripting.objects.Item
 
IsoThumpable - Class in zombie.iso.objects
 
IsoThumpable(IsoCell) - Constructor for class zombie.iso.objects.IsoThumpable
 
IsoThumpable(IsoCell, IsoGridSquare, String, String, boolean, KahluaTable) - Constructor for class zombie.iso.objects.IsoThumpable
 
IsoThumpable(IsoCell, IsoGridSquare, String, boolean, KahluaTable) - Constructor for class zombie.iso.objects.IsoThumpable
 
isoToScreenX(int, float, float, float) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isoToScreenY(int, float, float, float) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
IsoTrap - Class in zombie.iso.objects
 
IsoTrap(IsoCell) - Constructor for class zombie.iso.objects.IsoTrap
 
IsoTrap(HandWeapon, IsoCell, IsoGridSquare) - Constructor for class zombie.iso.objects.IsoTrap
 
IsoTree - Class in zombie.iso.objects
 
IsoTree(IsoCell) - Constructor for class zombie.iso.objects.IsoTree
 
IsoTree(IsoGridSquare, String) - Constructor for class zombie.iso.objects.IsoTree
 
IsoTree(IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoTree
 
isoTreeCache - Static variable in class zombie.iso.CellLoader
 
ISoundSystem - Interface in zombie
 
ISoundSystem.InstanceFailAction - Enum in zombie
 
ISoundSystem.ISoundInstance - Interface in zombie
 
ISoundSystem.SoundFormat - Enum in zombie
 
IsoUtils - Class in zombie.iso
 
IsoUtils() - Constructor for class zombie.iso.IsoUtils
 
isOutlineOnMouseover() - Method in class zombie.iso.IsoObject
 
isOutside() - Method in class zombie.characters.IsoGameCharacter
 
isOutside() - Method in class zombie.characters.IsoPlayer
 
isOutside() - Method in class zombie.iso.IsoGridSquare
 
isOverlayDone() - Method in class zombie.iso.IsoGridSquare
 
isOverlayEnabled() - Static method in class zombie.core.znet.SteamUtils
 
IsoWallBloodSplat - Class in zombie.iso
 
IsoWallBloodSplat() - Constructor for class zombie.iso.IsoWallBloodSplat
 
IsoWallBloodSplat(float, IsoSprite) - Constructor for class zombie.iso.IsoWallBloodSplat
 
IsoWaveSignal - Class in zombie.iso.objects
 
IsoWaveSignal(IsoCell) - Constructor for class zombie.iso.objects.IsoWaveSignal
 
IsoWaveSignal(IsoCell, IsoGridSquare, IsoSprite) - Constructor for class zombie.iso.objects.IsoWaveSignal
 
IsoWheelieBin - Class in zombie.iso.objects
 
IsoWheelieBin(IsoCell) - Constructor for class zombie.iso.objects.IsoWheelieBin
 
IsoWheelieBin(IsoCell, int, int, int) - Constructor for class zombie.iso.objects.IsoWheelieBin
 
IsoWindow - Class in zombie.iso.objects
 
IsoWindow(IsoCell) - Constructor for class zombie.iso.objects.IsoWindow
 
IsoWindow(IsoCell, IsoGridSquare, IsoSprite, boolean) - Constructor for class zombie.iso.objects.IsoWindow
 
IsoWindow.WindowType - Enum in zombie.iso.objects
 
IsoWindowFrame - Class in zombie.iso.objects
 
IsoWindowFrame() - Constructor for class zombie.iso.objects.IsoWindowFrame
 
isOwner(String) - Method in class zombie.characters.Faction
 
isOwner(IsoPlayer) - Method in class zombie.iso.areas.SafeHouse
 
IsoWoodenWall - Class in zombie.iso.objects
 
IsoWoodenWall(IsoCell) - Constructor for class zombie.iso.objects.IsoWoodenWall
 
IsoWoodenWall(IsoCell, IsoGridSquare, IsoSprite, boolean) - Constructor for class zombie.iso.objects.IsoWoodenWall
 
IsoWoodenWall(IsoCell, IsoGridSquare, String, boolean) - Constructor for class zombie.iso.objects.IsoWoodenWall
 
IsoWoodenWall(IsoCell, IsoGridSquare, String, boolean, KahluaTable) - Constructor for class zombie.iso.objects.IsoWoodenWall
 
IsoWoodenWall.DoorType - Enum in zombie.iso.objects
 
IsoWorld - Class in zombie.iso
 
IsoWorld() - Constructor for class zombie.iso.IsoWorld
 
IsoWorld.Frame - Class in zombie.iso
 
IsoWorld.MetaCell - Class in zombie.iso
 
IsoWorldInventoryObject - Class in zombie.iso.objects
 
IsoWorldInventoryObject(InventoryItem, IsoGridSquare, float, float, float) - Constructor for class zombie.iso.objects.IsoWorldInventoryObject
 
IsoWorldInventoryObject(IsoCell) - Constructor for class zombie.iso.objects.IsoWorldInventoryObject
 
IsoZombie - Class in zombie.characters
 
IsoZombie(IsoCell) - Constructor for class zombie.characters.IsoZombie
 
IsoZombie(IsoCell, SurvivorDesc, int) - Constructor for class zombie.characters.IsoZombie
 
IsoZombie(IsoCell, SurvivorDesc) - Constructor for class zombie.characters.IsoZombie
Deprecated. 
IsoZombie(IsoCell, int) - Constructor for class zombie.characters.IsoZombie
Deprecated. 
IsoZombie.ZombieSound - Enum in zombie.characters
 
IsoZombieGiblets - Class in zombie.iso.objects
 
IsoZombieGiblets(IsoCell) - Constructor for class zombie.iso.objects.IsoZombieGiblets
 
IsoZombieGiblets(IsoZombieGiblets.GibletType, IsoCell, float, float, float, float, float) - Constructor for class zombie.iso.objects.IsoZombieGiblets
 
IsoZombieGiblets.GibletType - Enum in zombie.iso.objects
 
IsoZombieHead - Class in zombie.iso.objects
 
IsoZombieHead(IsoCell) - Constructor for class zombie.iso.objects.IsoZombieHead
 
IsoZombieHead(IsoZombieHead.GibletType, IsoCell, float, float, float) - Constructor for class zombie.iso.objects.IsoZombieHead
 
IsoZombieHead.GibletType - Enum in zombie.iso.objects
 
isPackaged() - Method in class zombie.inventory.types.Food
 
isPadlock() - Method in class zombie.inventory.types.Key
 
isPaintable() - Method in class zombie.iso.objects.IsoThumpable
 
isPassiv() - Method in class zombie.characters.skills.PerkFactory.Perk
 
isPasswordProtected() - Method in class zombie.network.Server
 
isPathing() - Method in class zombie.characters.IsoGameCharacter
 
isPermaLocked() - Method in class zombie.iso.objects.IsoWindow
 
isPermanent() - Method in class zombie.iso.objects.IsoFire
 
isPiercingBullets() - Method in class zombie.inventory.types.HandWeapon
 
IsPlayer - Class in zombie.scripting.commands.Character
 
IsPlayer() - Constructor for class zombie.scripting.commands.Character.IsPlayer
 
IsPlayerWindowPeeking(int) - Method in class zombie.iso.IsoCell
 
isPlaying(long) - Method in class zombie.characters.BaseCharacterSoundEmitter
 
isPlaying(String) - Method in class zombie.characters.BaseCharacterSoundEmitter
 
isPlaying(long) - Method in class zombie.characters.CharacterSoundEmitter
 
isPlaying(String) - Method in class zombie.characters.CharacterSoundEmitter
 
isPlaying(long) - Method in class zombie.characters.DummyCharacterSoundEmitter
 
isPlaying(String) - Method in class zombie.characters.DummyCharacterSoundEmitter
 
isPlaying(long) - Method in interface zombie.interfaces.ICommonSoundEmitter
 
isPlaying(String) - Method in interface zombie.interfaces.ICommonSoundEmitter
 
isPlaying() - Method in interface zombie.ISoundSystem.ISoundInstance
 
IsPlaying - Class in zombie.scripting.commands.Script
 
IsPlaying() - Constructor for class zombie.scripting.commands.Script.IsPlaying
 
isPlaying() - Method in class zombie.SoundManager.AmbientSoundEffect
 
isPlayingMusic() - Method in class zombie.BaseSoundManager
 
isPlayingMusic() - Method in class zombie.DummySoundManager
 
isPlayingMusic() - Method in class zombie.SoundManager
 
IsPointInRect(int, int, Rectangle) - Method in class zombie.core.booleanrectangles.BooleanRectangleCollection
 
isPointOnLine(int, int) - Method in class zombie.WallFollower
 
isPointOver(int, int) - Method in class zombie.ui.UIElement
 
isPoison() - Method in class zombie.inventory.types.Food
 
isPortable - Variable in class zombie.radio.devices.DeviceData
 
isPortable - Variable in class zombie.scripting.objects.Item
 
isPowered() - Method in class zombie.inventory.ItemContainer
 
isPrimaryEquipped(String) - Method in class zombie.characters.IsoGameCharacter
 
isPropaneBBQ() - Method in class zombie.iso.objects.IsoBarbecue
 
isPublic() - Method in class zombie.network.Server
 
isPublicServerListAllowed() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isR3Pressed(int) - Method in class zombie.input.JoypadManager
 
isR3Pressed() - Method in class zombie.input.JoypadManager.Joypad
 
isRainDay() - Method in class zombie.erosion.season.ErosionSeason
 
IsRaining - Static variable in class zombie.iso.objects.RainManager
 
isRaining() - Static method in class zombie.iso.objects.RainManager
 
isRainingToday() - Method in class zombie.GameTime
 
isRanged() - Method in class zombie.inventory.types.HandWeapon
 
isRanged() - Method in class zombie.scripting.objects.Item
 
isRangeFalloff() - Method in class zombie.inventory.types.HandWeapon
 
isRangeFalloff() - Method in class zombie.scripting.objects.Item
 
isRBPressed(int) - Method in class zombie.input.JoypadManager
 
isRBPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isReading() - Method in class zombie.characters.IsoGameCharacter
 
isReanim() - Method in class zombie.characters.IsoGameCharacter
 
isReanimatedPlayer() - Method in class zombie.characters.IsoZombie
 
isReceivingSignal() - Method in class zombie.radio.devices.DeviceData
 
isRecipeKnown(Recipe) - Method in class zombie.characters.IsoGameCharacter
 
IsRecipeValid(Recipe, IsoGameCharacter, InventoryItem, ArrayList) - Static method in class zombie.inventory.RecipeManager
 
isReduceFakeInfection() - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsRefreshing() - Static method in class zombie.core.znet.ServerBrowser
 
isRelative() - Method in class zombie.core.input.XInputComponent
 
isRemastered() - Method in class zombie.BaseSoundManager
 
isRemastered() - Method in class zombie.DummySoundManager
 
isRemastered() - Method in class zombie.SoundManager
 
isRemoteController() - Method in class zombie.inventory.InventoryItem
 
isRemoveInMP() - Method in class zombie.characters.traits.TraitFactory.Trait
 
isRemoveNegativeEffectOnCooked() - Method in class zombie.inventory.types.Food
 
isRemoveResultItem() - Method in class zombie.scripting.objects.Recipe
 
isRequiresEquippedBothHands() - Method in class zombie.inventory.InventoryItem
 
IsResidence - Variable in class zombie.iso.areas.IsoBuilding
 
isResidential() - Method in class zombie.iso.areas.IsoBuilding
 
isRespawnEnabled() - Method in class zombie.ZombiePopulationManager
 
isResultItem(InventoryItem) - Method in class zombie.scripting.objects.EvolvedRecipe
 
isReused(IsoZombie) - Method in class zombie.VirtualZombieManager
 
isRGB() - Method in class zombie.core.textures.PNGDecoder
 
isRightDown() - Static method in class zombie.input.Mouse
 
isRightPressed(int) - Method in class zombie.input.JoypadManager
 
isRightPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isRightPressed() - Static method in class zombie.input.Mouse
 
isRightReleased() - Static method in class zombie.input.Mouse
 
isRightUp() - Static method in class zombie.input.Mouse
 
isRinging() - Method in class zombie.inventory.types.AlarmClock
 
isRoom(int) - Method in class zombie.MapCollisionData
 
IsRotten() - Method in class zombie.inventory.InventoryItem
 
isRotten() - Method in class zombie.inventory.types.Food
 
isRTPressed(int) - Method in class zombie.input.JoypadManager
 
isRTPressed() - Method in class zombie.input.JoypadManager.Joypad
 
IsRunning() - Method in class zombie.characters.IsoPlayer
 
isRunning() - Method in class zombie.network.CoopMaster
 
isRunningFor() - Method in class zombie.iso.objects.IsoStove
 
isSafeHouse(IsoGridSquare, String, boolean) - Static method in class zombie.iso.areas.SafeHouse
 
isSafeToAdd() - Method in class zombie.iso.IsoCell
 
isSafeToSpawn() - Method in class zombie.iso.IsoGridSquare
 
isSafeToSpawn(IsoGridSquare, int) - Method in class zombie.iso.IsoGridSquare
 
isSafety() - Method in class zombie.characters.IsoGameCharacter
 
isSat() - Method in class zombie.characters.IsoGameCharacter
 
isSaveFileInUse() - Method in class zombie.characters.IsoPlayer
 
isSaveFileIPValid() - Method in class zombie.characters.IsoPlayer
 
IsScratched(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsScratched(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsScriptPlaying(String) - Method in class zombie.scripting.ScriptManager
 
IsScriptPlaying(Script.ScriptInstance) - Method in class zombie.scripting.ScriptManager
 
isSeason(int) - Method in class zombie.erosion.season.ErosionSeason
 
isSeen(int) - Method in class zombie.iso.IsoGridSquare
 
isSeeNonPvpZone() - Method in class zombie.characters.IsoPlayer
 
isServer() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isServerPlayerIDValid(String) - Static method in class zombie.characters.IsoPlayer
 
isSet(int) - Method in class zombie.ZomboidBitFlag
 
isSet(IsoFlagType) - Method in class zombie.ZomboidBitFlag
 
isSet(IsoObjectType) - Method in class zombie.ZomboidBitFlag
 
isShareDamage() - Method in class zombie.inventory.types.HandWeapon
 
isShareDamage() - Method in class zombie.scripting.objects.Item
 
isShareEndurance() - Method in class zombie.inventory.types.HandWeapon
 
isShareEndurance() - Method in class zombie.scripting.objects.Item
 
isSheetRopeHere(IsoGridSquare) - Static method in class zombie.iso.objects.IsoWindow
 
isShiftKeyDown() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isShootable() - Method in class zombie.iso.IsoMovingObject
 
isShowPausedMessage() - Static method in class zombie.ui.UIManager
 
isShowTag() - Method in class zombie.characters.IsoPlayer
 
isSmashed() - Method in class zombie.iso.objects.IsoWindow
 
IsSneaking() - Method in class zombie.characters.IsoGameCharacter
 
IsSneaking() - Method in class zombie.characters.IsoPlayer
 
IsSneezingCoughing() - Method in class zombie.characters.BodyDamage.BodyDamage
 
isSnow() - Method in class zombie.erosion.ErosionMain
 
isSolaris() - Static method in class zombie.GameWindow.OSValidator
 
isSolid() - Method in class zombie.core.textures.ImageData
 
isSolid() - Method in class zombie.core.textures.Texture
 
isSolid() - Method in class zombie.core.textures.TextureID
 
isSolid() - Method in interface zombie.interfaces.ITexture
 
isSolid() - Method in class zombie.iso.IsoGridSquare
 
isSolid() - Method in class zombie.iso.IsoMovingObject
 
isSolid(int) - Method in class zombie.MapCollisionData
 
isSolidFloor() - Method in class zombie.iso.IsoGridSquare
 
isSolidFloorCached() - Method in class zombie.iso.IsoGridSquare
 
isSolidTrans() - Method in class zombie.iso.IsoGridSquare
 
isSomethingTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
isSoundPlaying(Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isSpawnBuilding(BuildingDef) - Static method in class zombie.network.GameServer
 
isSpeaking() - Method in class zombie.characters.IsoGameCharacter
 
IsSpeaking() - Method in class zombie.characters.IsoGameCharacter
 
IsSpeaking() - Method in interface zombie.characters.Talker
 
IsSpeaking() - Method in class zombie.chat.ChatElement
 
IsSpeaking() - Method in class zombie.inventory.types.Radio
 
IsSpeaking() - Method in class zombie.iso.objects.IsoDeadBody
 
IsSpeaking() - Method in class zombie.iso.objects.IsoWaveSignal
 
IsSpeaking - Class in zombie.scripting.commands.Character
 
IsSpeaking() - Constructor for class zombie.scripting.commands.Character.IsSpeaking
 
isSpeek - Variable in class zombie.characters.IsoPlayer
 
isSpice() - Method in class zombie.inventory.types.Food
 
isSpiceAdded(InventoryItem, InventoryItem) - Method in class zombie.scripting.objects.EvolvedRecipe
 
isSplatBloodOnNoDeath() - Method in class zombie.inventory.types.HandWeapon
 
isSplatBloodOnNoDeath() - Method in class zombie.scripting.objects.Item
 
isSplint() - Method in class zombie.characters.BodyDamage.BodyPart
 
isStairs() - Method in class zombie.iso.objects.IsoThumpable
 
IsStairsNode(IsoGridSquare, IsoGridSquare, IsoDirections) - Method in interface zombie.ai.astar.TileBasedMap
 
IsStairsNode(IsoGridSquare, IsoGridSquare, IsoDirections) - Method in class zombie.iso.IsoCell
 
IsStairsNode(IsoGridSquare, IsoGridSquare, IsoDirections) - Method in class zombie.network.ServerMap
 
isStaticSound(String) - Static method in class zombie.radio.ZomboidRadio
 
isSteamModeEnabled() - Static method in class zombie.core.znet.SteamUtils
 
isSteamOverlayEnabled() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
IsStitched(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsStitched(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
isStreamed() - Method in interface zombie.ISoundSystem.ISoundInstance
 
IsStrengthenedByPushedItems() - Method in class zombie.iso.objects.IsoCrate
 
IsStrengthenedByPushedItems() - Method in class zombie.iso.objects.IsoDoor
 
IsStrengthenedByPushedItems() - Method in class zombie.iso.objects.IsoThumpable
 
IsStrengthenedByPushedItems() - Method in class zombie.iso.objects.IsoWoodenWall
 
isSuccess() - Method in class se.krka.kahlua.integration.LuaFail
 
isSuccess() - Method in class se.krka.kahlua.integration.LuaReturn
 
isSuccess() - Method in class se.krka.kahlua.integration.LuaSuccess
 
isSunnyDay() - Method in class zombie.erosion.season.ErosionSeason
 
isSuperAttack() - Method in class zombie.characters.IsoGameCharacter
 
isSupported() - Method in class zombie.core.input.XInputEnvironmentPlugin
 
isSurfaceOffset() - Method in class zombie.core.properties.PropertyContainer
 
isTable() - Method in class zombie.core.properties.PropertyContainer
 
isTableSurface() - Method in class zombie.iso.IsoObject
 
isTableTop() - Method in class zombie.core.properties.PropertyContainer
 
isTableTopObject() - Method in class zombie.iso.IsoObject
 
isTaintedWater() - Method in class zombie.inventory.InventoryItem
 
isTargetedByZombie() - Method in class zombie.characters.IsoPlayer
 
isTargetInCone(float, float) - Method in class zombie.characters.IsoZombie
 
isTargetVisible() - Method in class zombie.iso.Helicopter
 
ISteamWorkshopCallback - Interface in zombie.core.znet
 
isTelevision - Variable in class zombie.radio.devices.DeviceData
 
isTelevision - Variable in class zombie.scripting.objects.Item
 
isTemperatureChanging() - Method in class zombie.inventory.ItemContainer
 
isTemperatureChanging() - Method in class zombie.iso.objects.IsoStove
 
isThawing() - Method in class zombie.inventory.types.Food
 
isThroughDoor() - Method in class zombie.iso.BlockInfo
 
isThroughStairs() - Method in class zombie.iso.BlockInfo
 
isThroughWindow() - Method in class zombie.iso.BlockInfo
 
isThumpable() - Method in class zombie.iso.objects.IsoThumpable
 
isThunderDay() - Method in class zombie.erosion.season.ErosionSeason
 
isThunderDay() - Method in class zombie.GameTime
 
isTimeSynced() - Method in class zombie.radio.scripting.RadioChannel
 
isTopOfSheetRopeHere(IsoGridSquare) - Static method in class zombie.iso.objects.IsoWindow
 
isTopOfSheetRopeHere(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
 
isTorchCone() - Method in class zombie.characters.IsoPlayer
 
isTorchCone() - Method in class zombie.inventory.InventoryItem
 
isToxic() - Method in class zombie.iso.areas.IsoBuilding
 
isTrap() - Method in class zombie.inventory.InventoryItem
 
isTripping() - Method in class zombie.characters.Stats
 
isTurnedOn - Variable in class zombie.radio.devices.DeviceData
 
IsTv() - Method in class zombie.radio.scripting.RadioChannel
 
isTwoHandWeapon() - Method in class zombie.inventory.InventoryItem
 
isType(Object, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isUnix() - Static method in class zombie.GameWindow.OSValidator
 
isUpPressed(int) - Method in class zombie.input.JoypadManager
 
isUpPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isUseEndurance() - Method in class zombie.inventory.types.HandWeapon
 
isUseEndurance() - Method in class zombie.scripting.objects.Item
 
isUseless() - Method in class zombie.characters.IsoZombie
 
isUseSelf() - Method in class zombie.inventory.types.HandWeapon
 
isUseSelf() - Method in class zombie.scripting.objects.Item
 
isUseWhileEquiped() - Method in class zombie.inventory.types.DrainableComboItem
 
isUseWhileEquipped() - Method in class zombie.scripting.objects.Item
 
IsUsingAimWeapon() - Method in class zombie.characters.IsoPlayer
 
isValid() - Method in class se.krka.kahlua.integration.expose.MethodArguments
 
isValid() - Method in class zombie.core.textures.Texture
 
isValid(BuildingDef) - Method in class zombie.randomizedWorld.RandomizedBuildingBase
 
isValidCell(int, int) - Method in class zombie.network.ServerMap
 
isValidChunk(int, int) - Method in class zombie.iso.IsoMetaGrid
 
isValidLocation(Mover, int, int, int, int, int, int, int, int, int) - Method in class zombie.ai.astar.AStarPathMap
 
isValidName(String) - Method in class zombie.network.ServerSettingsManager
 
isValidNewName(String) - Method in class zombie.network.ServerSettingsManager
 
isValidPresetName(String) - Static method in class zombie.SandboxOptions
 
isValidSquare(int, int) - Method in class zombie.iso.IsoMetaGrid
 
isValidSquare(int, int, int) - Method in class zombie.iso.IsoWorld
 
isValidSteamID(String) - Static method in class zombie.core.znet.SteamUtils
 
isValidSteamID(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isValidString(String) - Method in class zombie.config.BooleanConfigOption
 
isValidString(String) - Method in class zombie.config.ConfigOption
 
isValidString(String) - Method in class zombie.config.DoubleConfigOption
 
isValidString(String) - Method in class zombie.config.IntegerConfigOption
 
isValidString(String) - Method in class zombie.config.StringConfigOption
 
isValidUserName(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isValidUserName(String) - Static method in class zombie.network.ServerWorldDatabase
 
IsValue(String) - Method in class zombie.scripting.objects.ScriptFlag
 
isVanilla() - Method in class zombie.radio.RadioData
 
isVararg - Variable in class se.krka.kahlua.vm.Prototype
 
IsVerticle - Variable in class zombie.ui.ScrollBar
 
isViewed() - Method in class zombie.network.DBTicket
 
isVisible() - Method in class zombie.ui.PZConsole
 
isVisible() - Method in class zombie.ui.UIElement
 
isVisibleToNPCs() - Method in class zombie.characters.IsoGameCharacter
 
isVoiceMute - Variable in class zombie.characters.IsoPlayer
 
isWaiting() - Method in class zombie.characters.IsoPlayer
 
isWaitingForChunkZip() - Method in class zombie.network.GameFileClient
 
isWallTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
isWater(int) - Method in class zombie.MapCollisionData
 
IsWaterSource - Variable in class zombie.inventory.InventoryItem
 
isWaterSource() - Method in class zombie.inventory.InventoryItem
 
IsWaterSource - Variable in class zombie.scripting.objects.Item
 
IsWeapon() - Method in class zombie.inventory.InventoryItem
 
isWet() - Method in class zombie.inventory.InventoryItem
 
isWindow() - Method in class zombie.iso.objects.IsoThumpable
 
isWindowBlockedTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
isWindowFrame(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
 
isWindowFrame(IsoObject, boolean) - Static method in class zombie.iso.objects.IsoWindowFrame
 
isWindows() - Static method in class zombie.GameWindow.OSValidator
 
isWindowTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
IsWounded(BodyPartType) - Method in class zombie.characters.BodyDamage.BodyDamage
 
IsWounded(int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
isXBOXController() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
isXPressed(int) - Method in class zombie.input.JoypadManager
 
isXPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isYPressed(int) - Method in class zombie.input.JoypadManager
 
isYPressed() - Method in class zombie.input.JoypadManager.Joypad
 
isZombie() - Method in class zombie.iso.IsoObject
 
IsZone(String, int, int) - Method in class zombie.iso.IsoCell
 
isZone(String) - Method in class zombie.iso.IsoGridSquare
 
item - Variable in class zombie.behaviors.survivor.orders.Needs.Need
 
item - Variable in class zombie.core.stash.Stash
 
item - Variable in class zombie.iso.objects.IsoWorldInventoryObject
 
Item - Class in zombie.scripting.objects
 
Item() - Constructor for class zombie.scripting.objects.Item
 
item - Variable in class zombie.ui.ListBox.ListItem
 
Item - Variable in class zombie.ui.ObjectTooltip
 
Item.ClothingBodyLocation - Enum in zombie.scripting.objects
 
Item.Type - Enum in zombie.scripting.objects
 
ItemContainer - Class in zombie.inventory
 
ItemContainer(int, String, IsoGridSquare, IsoObject, int, int) - Constructor for class zombie.inventory.ItemContainer
 
ItemContainer(String, IsoGridSquare, IsoObject, int, int) - Constructor for class zombie.inventory.ItemContainer
 
ItemContainer(int) - Constructor for class zombie.inventory.ItemContainer
 
ItemContainer() - Constructor for class zombie.inventory.ItemContainer
 
ItemContainerFiller - Class in zombie.inventory
 
ItemContainerFiller() - Constructor for class zombie.inventory.ItemContainerFiller
 
itemHeight - Variable in class zombie.ui.ListBox
 
ItemMap - Variable in class zombie.scripting.objects.ScriptModule
 
ItemRecipe - Class in zombie.scripting.objects
 
ItemRecipe(String, String, Integer) - Constructor for class zombie.scripting.objects.ItemRecipe
 
ItemRemovalListBlacklistToggle - Variable in class zombie.network.ServerOptions
 
Items - Variable in class zombie.behaviors.survivor.orders.Needs.Heal
 
Items - Variable in class zombie.behaviors.survivor.orders.Needs.StopBleeding
 
Items - Variable in class zombie.inventory.ItemContainer
 
items - Variable in class zombie.iso.MultiStageBuilding.Stage
 
Items - Variable in class zombie.scripting.objects.Inventory
 
Items - Variable in class zombie.scripting.objects.LanguageDefinition
 
Items - Variable in class zombie.ui.ListBox
 
items - Variable in class zombie.ui.ObjectTooltip.Layout
 
itemsList - Variable in class zombie.scripting.objects.EvolvedRecipe
 
itemsToKeep - Variable in class zombie.iso.MultiStageBuilding.Stage
 
ItemType - Enum in zombie.inventory
 
iter(Iterable) - Method in class se.krka.kahlua.integration.expose.IterableExposer
 
IterableExposer - Class in se.krka.kahlua.integration.expose
 
IterableExposer() - Constructor for class se.krka.kahlua.integration.expose.IterableExposer
 
iterator() - Method in class se.krka.kahlua.j2se.KahluaTableImpl
 
iterator() - Method in class se.krka.kahlua.vm.KahluaArray
 
iterator() - Method in interface se.krka.kahlua.vm.KahluaTable
 
iterator() - Method in class zombie.core.Collections.NonBlockingHashSet
 
iterator() - Method in class zombie.core.Collections.NonBlockingSetInt
 
iterator() - Method in class zombie.core.Collections.ZomboidHashSet
 
iterator() - Method in class zombie.core.utils.HashMap
 
Iterator(HashMap) - Constructor for class zombie.core.utils.HashMap.Iterator
 
iterator() - Method in class zombie.Lua.LuaBackendClass
 
iterator() - Method in interface zombie.util.IntCollection
 
iterator() - Method in class zombie.util.list.AbstractIntList
 
iterator() - Method in class zombie.util.set.IntOpenHashSet
 
IteratorLong() - Constructor for class zombie.core.Collections.NonBlockingHashMapLong.IteratorLong
 
ITexture - Interface in zombie.interfaces
 
IUpdater - Interface in zombie.interfaces
 
IZomboidPacket - Interface in zombie.network
 
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